TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Purchase Units - Italy
Italy buy 3 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Non Combat Move - Italy
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
2 battlecruisers and 2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
4 infantry moved from Latium to Tuscany
1 field_gun and 4 infantry moved from Rome to Latium
Place Units - Italy
3 infantry and 3 trenchs placed in Piedmont
2 trenchs placed in Tuscany
Turn Complete - Italy
Italy collect 25 PUs; end with 26 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Purchase Units - Arabia
Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Arabia
2 Bedouins moved from Mecca to Arabia
Place Units - Arabia
3 Bedouins and 1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 7 PUs; end with 7 PUs
Just one turn ago, Italy looked solid, but with France unable to ferry colonials from north Africa, and with A having artillery tech, Italy is failing sooner than I expected. And Serbia is shrinking faster than expected. Battle dice luck, tech dice luck and miscues by each of us have been unevenly distributed among the powers. Some theaters of operation are looking promising for me, but the Med isn’t.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - Turkey
Turkey roll 1,4 and gets 0 hits
Combat Move - Turkey
1 field_gun and 1 infantry moved from Mesopotamia to Al-Dammam
1 field_gun and 1 infantry moved from Jordan to Hejaz
1 infantry moved from Jordan to Hejaz
2 infantry moved from Damascus to Jordan
1 heavy_gun and 2 infantry moved from Baghdad to Mesopotamia
1 field_gun and 2 infantry moved from Lurs to Tehran
Purchase Units - Turkey
Turkey buy 5 field_guns, 1 fighter, 7 infantry, 1 submarine and 1 trench; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Al-Dammam
Turkey attack with 1 field_gun and 1 infantry
Britain defend with 1 colonial
Turkey roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 colonial in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 colonial in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Al-Dammam
Turkey win, taking Al-Dammam from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 colonial
Battle in Tehran
Turkey attack with 1 field_gun and 2 infantry
Neutral defend with 2 infantry
Turkey roll dice for 1 field_gun and 2 infantry in Tehran, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Tehran, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 2 infantry owned by the Turkey lost in Tehran
Turkey roll dice for 1 field_gun in Tehran, round 3 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 infantry in Tehran, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the Turkey lost in Tehran
Neutral win with no units remaining. Battle score for attacker is -4
Casualties for Turkey: 1 field_gun and 2 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
2 infantry moved from Dardanelles to Bulgaria
2 field_guns moved from Dardanelles to Bulgaria
3 field_guns and 3 infantry moved from Constantinople to Dardanelles
Place Units - Turkey
1 trench placed in Georgia
1 submarine placed in Sea Zone 68 Aegean Sea
1 field_gun and 2 infantry placed in Damascus
1 field_gun, 1 fighter and 1 infantry placed in Baghdad
3 field_guns and 4 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 60 PUs; end with 60 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 4,4,1 and gets 0 hits
Combat Move - Britain
2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 4 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
5 submarines moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea
1 field_gun and 2 infantry moved from Norway to Sweden
Britain take Sweden from Germany
3 transports moved from Sea Zone 17 Norwegian Sea to Sea Zone 16 North Sea
2 field_guns and 4 infantry moved from England to Sea Zone 16 North Sea
2 field_guns, 4 infantry and 3 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak
1 colonial, 3 field_guns and 4 infantry moved from Sea Zone 13 Skagerrak to Sweden
2 fighters moved from England to Picardy
2 colonials moved from Normandy to Picardy
1 field_gun moved from Bahrain to Sea Zone 72 Persian Gulf
1 field_gun and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 battlecruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Sindh to Baluchistan
1 field_gun moved from Gujarat to Sea Zone 73 Arabian Sea
1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
3 field_guns and 3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 colonial and 1 field_gun moved from Queensland to Sea Zone 120 Arafura Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 121 Coral Sea
1 colonial and 1 field_gun moved from Sea Zone 121 Coral Sea to Solomon Islands
1 colonial moved from Guadalcanal to Solomon Islands
1 battlecruiser and 1 cruiser moved from Sea Zone 111 Pacific Ocean to Sea Zone 121 Coral Sea
1 colonial moved from Queensland to Sea Zone 120 Arafura Sea
1 colonial and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean
1 colonial moved from Sea Zone 113 Pacific Ocean to Samoa
Britain take Samoa from Germany
1 battlecruiser, 4 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
Purchase Units - Britain
Britain buy 1 Factory, 3 colonials, 1 destroyer, 5 field_guns, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Sea Zone 12 Baltic Sea
Britain attack with 2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 9 submarines
Germany defend with 3 battlecruisers, 2 battleships, 4 cruisers, 2 destroyers and 4 submarines
Britain roll dice for 9 submarines in Sea Zone 12 Baltic Sea, round 2 : 3/9 hits, 4.50 expected hits
Units damaged: 2 battleships owned by the Germany
Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 7/9 hits, 5.00 expected hits
Germany roll dice for 4 submarines in Sea Zone 12 Baltic Sea, round 2 : 0/4 hits, 0.67 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships, 4 cruisers and 2 destroyers in Sea Zone 12 Baltic Sea, round 2 : 4/11 hits, 6.00 expected hits
Units damaged: 2 battleships owned by the Britain
2 submarines owned by the Britain, 4 submarines owned by the Germany, 2 destroyers owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 12 Baltic Sea
Britain roll dice for 7 submarines in Sea Zone 12 Baltic Sea, round 3 : 4/7 hits, 3.50 expected hits
2 battlecruisers owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 12 Baltic Sea
Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 7/9 hits, 5.00 expected hits
Germany roll dice for 1 battlecruiser and 2 battleships in Sea Zone 12 Baltic Sea, round 3 : 3/3 hits, 2.00 expected hits
3 submarines owned by the Britain, 2 battleships owned by the Germany and 1 battlecruiser owned by the Germany lost in Sea Zone 12 Baltic Sea
Britain win with 2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 4 submarines remaining. Battle score for attacker is 143
Casualties for Britain: 5 submarines
Casualties for Germany: 3 battlecruisers, 2 battleships, 4 cruisers, 2 destroyers and 4 submarines
Battle in Sea Zone 122 Bismarck Sea
Britain attack with 1 battlecruiser, 4 cruisers, 1 destroyer and 2 submarines
Germany defend with 2 battlecruisers, 3 cruisers and 2 submarines
Britain roll dice for 2 submarines in Sea Zone 122 Bismarck Sea, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germany lost in Sea Zone 122 Bismarck Sea
Britain roll dice for 1 battlecruiser, 4 cruisers and 1 destroyer in Sea Zone 122 Bismarck Sea, round 2 : 4/6 hits, 3.00 expected hits
Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 battlecruisers and 3 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 4/5 hits, 2.83 expected hits
2 submarines owned by the Britain, 1 submarine owned by the Germany, 3 cruisers owned by the Germany and 2 cruisers owned by the Britain lost in Sea Zone 122 Bismarck Sea
Britain roll dice for 1 battlecruiser, 2 cruisers and 1 destroyer in Sea Zone 122 Bismarck Sea, round 3 : 1/4 hits, 2.00 expected hits
Germany roll dice for 2 battlecruisers in Sea Zone 122 Bismarck Sea, round 3 : 2/2 hits, 1.33 expected hits
1 battlecruiser owned by the Germany, 1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea
Britain roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 122 Bismarck Sea, round 4 : 1/2 hits, 1.17 expected hits
Germany roll dice for 1 battlecruiser in Sea Zone 122 Bismarck Sea, round 4 : 0/1 hits, 0.67 expected hits
1 battlecruiser owned by the Germany lost in Sea Zone 122 Bismarck Sea
Britain win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is 23
Casualties for Germany: 2 battlecruisers, 3 cruisers and 2 submarines
Casualties for Britain: 3 cruisers, 1 destroyer and 2 submarines
Battle in Picardy
Britain attack with 2 colonials and 2 fighters
Germany defend with 1 field_gun and 1 infantry
Britain roll dice for 2 colonials and 2 fighters in Picardy, round 2 : 1/4 hits, 1.67 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Picardy
Britain roll dice for 1 colonial and 2 fighters in Picardy, round 3 : 2/3 hits, 1.17 expected hits
Germany roll dice for 1 field_gun in Picardy, round 3 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany and 1 colonial owned by the Britain lost in Picardy
Britain win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Britain: 2 colonials
Casualties for Germany: 1 field_gun and 1 infantry
Battle in Baluchistan
Britain attack with 4 field_guns and 4 infantry
Neutral defend with 4 infantry
Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits
Britain roll dice for 4 field_guns and 4 infantry in Baluchistan, round 2 : 2/8 hits, 2.67 expected hits
Neutral roll dice for 4 infantry in Baluchistan, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan
Britain roll dice for 4 field_guns and 3 infantry in Baluchistan, round 3 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Baluchistan
Britain loses 0 PUs for violating Baluchistans neutrality.
Britain win, taking Baluchistan from Neutral with 4 field_guns and 3 infantry remaining. Battle score for attacker is 9
Casualties for Britain: 1 infantry
Casualties for Neutral: 4 infantry
Battle in Solomon Islands
Britain attack with 2 colonials and 1 field_gun
Germany defend with 1 infantry
Britain roll dice for 1 battlecruiser in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 2 colonials and 1 field_gun in Solomon Islands, round 2 : 1/3 hits, 1.17 expected hits
Germany roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Solomon Islands
Britain win, taking Solomon Islands from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 colonial
Casualties for Germany: 1 infantry
Non Combat Move - Britain
1 colonial moved from Rwanda to German East Africa
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean
2 infantry moved from British East Africa to Italian Somaliland
1 infantry moved from Western Sudan to Port Sudan
1 cavalry moved from Paris to Rhone
1 infantry moved from Paris to Burgundy
1 colonial and 2 field_guns moved from Normandy to Paris
1 colonial moved from Chihuahua to Mexico City
1 colonial moved from New Mexico to Chihuahua
2 fighters moved from Picardy to Paris
Place Units - Britain
1 Factory placed in England
3 field_guns and 2 infantry placed in London
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
1 destroyer and 1 submarine placed in Sea Zone 70 Eastern Mediterranean
1 colonial placed in Nova Scotia
2 colonials placed in Ottawa-Montreal
1 transport placed in Sea Zone 22 Mid Atlantic
Turn Complete - Britain
Britain collect 104 PUs; end with 104 PUs
2 units repaired.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 5,4 and gets 0 hits
Combat Move - Russia
2 conscripts moved from Ryazan to Kazan
2 cavalrys moved from Moscow to Kazan
1 cavalry and 1 heavy_gun moved from Omsk to Novosibirsk
1 conscript moved from Buryatia to Novosibirsk
1 conscript moved from Irkutsk to Buryatia
5 conscripts, 2 field_guns and 2 heavy_guns moved from Irkutsk to Bratsk
1 conscript and 1 field_gun moved from Khabarovsk to Amur
Purchase Units - Russia
Russia buy 6 cavalrys, 11 conscripts, 4 heavy_guns and 2 infantry; Remaining resources: 1 PUs; 2 techTokens;
Combat - Russia
Battle in Kazan
Russia attack with 2 cavalrys and 2 conscripts
Communists defend with 1 cavalry
Russia roll dice for 2 cavalrys and 2 conscripts in Kazan, round 2 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Kazan
Russia roll dice for 2 cavalrys and 1 conscript in Kazan, round 3 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 3 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Kazan
Russia roll dice for 2 cavalrys in Kazan, round 4 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 4 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 5 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 5 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 6 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 6 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 7 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 7 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 8 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 8 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 9 : 1/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 9 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Kazan
Russia win, taking Kazan from Communists with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 cavalry
Battle in Amur
Russia attack with 1 conscript and 1 field_gun
Communists defend with 1 cavalry
Russia roll dice for 1 conscript and 1 field_gun in Amur, round 2 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 cavalry in Amur, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Amur, round 3 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 cavalry in Amur, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Amur
Russia win, taking Amur from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Battle in Novosibirsk
Russia attack with 1 cavalry, 1 conscript and 1 heavy_gun
Communists defend with 2 field_guns
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 2 : 1/3 hits, 0.67 expected hits
Communists roll dice for 2 field_guns in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Communists lost in Novosibirsk
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 3 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 4 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 5 : 1/3 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Novosibirsk
Russia win, taking Novosibirsk from Communists with 1 cavalry, 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 8
Casualties for Communists: 2 field_guns
Battle in Bratsk
Russia attack with 5 conscripts, 2 field_guns and 2 heavy_guns
Communists defend with 1 conscript, 2 field_guns and 2 infantry
Russia roll dice for 5 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 2 : 2/8 hits, 2.00 expected hits
Communists roll dice for 1 conscript, 2 field_guns and 2 infantry in Bratsk, round 2 : 1/5 hits, 1.50 expected hits
1 conscript owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Bratsk
Russia roll dice for 4 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 3 : 0/8 hits, 2.00 expected hits
Communists roll dice for 2 field_guns and 1 infantry in Bratsk, round 3 : 1/3 hits, 1.00 expected hits
1 conscript owned by the Russia lost in Bratsk
Russia roll dice for 3 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 4 : 2/7 hits, 1.83 expected hits
Communists roll dice for 2 field_guns and 1 infantry in Bratsk, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Bratsk
Russia roll dice for 3 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 5 : 1/7 hits, 1.83 expected hits
Communists roll dice for 1 field_gun in Bratsk, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 3 conscripts, 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 12
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 conscript, 2 field_guns and 2 infantry
Non Combat Move - Russia
3 conscripts moved from Primorsky to Khabarovsk
1 cavalry moved from Vladivostok to Khabarovsk
1 conscript and 1 heavy_gun moved from Vladivostok to Primorsky
1 conscript and 1 field_gun moved from Magadan to Koryak
3 infantry moved from Minsk to Belarus
1 conscript moved from Don to Caucasus
1 conscript moved from Karelia to Archangelsk
1 infantry moved from Finland to Karelia
1 conscript moved from Norway to Finland
1 conscript and 2 infantry moved from Latvia to Belarus
1 field_gun and 2 infantry moved from Pskov to Latvia
1 field_gun moved from St. Petersburg to Novgorod
1 field_gun moved from Pskov to Latvia
1 cavalry moved from Moscow to Caucasus
5 conscripts moved from St. Petersburg to Pskov
1 conscript moved from Western Siberian Lowlands to Norilsk
1 heavy_gun and 1 infantry moved from Kiev to Odessa
1 fighter moved from Kiev to Volgograd
1 field_gun moved from St. Petersburg to Pskov
1 heavy_gun moved from St. Petersburg to Pskov
Place Units - Russia
1 cavalry and 5 conscripts placed in St. Petersburg
1 cavalry, 1 conscript and 1 heavy_gun placed in Minsk
2 conscripts and 1 heavy_gun placed in Kiev
1 cavalry and 1 heavy_gun placed in Omsk
1 heavy_gun and 2 infantry placed in Irkutsk
3 conscripts placed in Vladivostok
3 cavalrys placed in Moscow
Turn Complete - Russia
Russia collect 83 PUs; end with 84 PUs
The battle in Kazan was a nail biter. 2 cav & 2 c vs your cav. I kept missing and your cav with defense of 1, hit first 2 turns for 1/6 x 1/6 odds or 1/36. My 2 cav went 1-for-16 in 8 rounds. That blitz across R by the C cav, forced me to build 6 cav to corral you in. But situation must be stabilizing, as I didn’t need to build any trenches.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 cavalry moved from Tiksi to Evenkia
1 cavalry moved from Vologda to Nizhni-Novgorod
Communists take Nizhni-Novgorod from Russia
Purchase Units - Communists
Communists buy 5 conscripts and 4 field_guns; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Evenkia
Communists attack with 1 cavalry
Russia defend with 1 conscript
Communists roll dice for 1 cavalry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists retreated to Tiksi
Non Combat Move - Communists
4 infantry moved from Yakutsk to Aldan
2 conscripts moved from Yakutsk to Aldan
2 field_guns moved from Yakutsk to Aldan
Place Units - Communists
5 conscripts and 4 field_guns placed in Yakutsk
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - USA
USA spend 5 on tech rolls
USA roll 5,5,4 and gets 0 hits
Combat Move - USA
1 infantry moved from California to Sea Zone 147 Gulf of California
1 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 146 Pacific Ocean
1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
USA take Guadalahara from Germany
2 cavalrys moved from Mexico City to Puerto Vallarta
1 infantry moved from Chihuahua to Puerto Vallarta
3 late_fighters moved from Chihuahua to Puerto Vallarta
1 cavalry moved from New Mexico to Puerto Vallarta
Purchase Units - USA
USA buy 1 battlecruiser, 2 cavalrys, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 2 PUs; 3 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 3 cavalrys, 1 infantry and 3 late_fighters
Neutral defend with 2 infantry
USA roll dice for 3 cavalrys, 1 infantry and 3 late_fighters in Puerto Vallarta, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 3 cavalrys, 1 infantry and 3 late_fighters remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - USA
1 field_gun and 3 infantry moved from Azores to Sea Zone 32 Sargasso Sea
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
1 field_gun and 3 infantry moved from Sea Zone 33 Mid Atlantic to Gibraltar
1 battlecruiser, 1 destroyer and 1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
1 late_fighter moved from New York to Sea Zone 32 Sargasso Sea
1 late_fighter moved from Sea Zone 32 Sargasso Sea to Azores
1 late_fighter moved from Charleston to Madeira
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 late_fighter moved from San Francisco to Chukotka
3 late_fighters moved from Puerto Vallarta to Mexico City
Place Units - USA
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 25 Mid Atlantic: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 33 Mid Atlantic: 1 destroyer
EDIT: Turning off Edit Mode
2 cavalrys and 2 field_guns placed in Mexico City
2 transports placed in Sea Zone 147 Gulf of California
2 infantry placed in San Francisco
1 field_gun and 1 infantry placed in Charleston
1 battlecruiser and 1 transport placed in Sea Zone 30 Mid Atlantic
Turn Complete - USA
USA collect 75 PUs; end with 77 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany rolls : 0/1 hits, 0.00 expected hits
Combat Move - Germany
3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
Purchase Units - Germany
Germany buy 3 field_guns, 2 heavy_guns, 3 infantry, 10 stormtruppens, 3 submarines, 4 tanks and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Germany
Battle in Sea Zone 54 Alboran Sea
Germany attack with 3 submarines
USA defend with 1 battlecruiser, 1 destroyer and 1 submarine
USA roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 3 submarines in Sea Zone 54 Alboran Sea, round 2 : 0/3 hits, 1.00 expected hits
USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
USA roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 submarines in Sea Zone 54 Alboran Sea, round 3 : 1/2 hits, 0.67 expected hits
USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 3 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germany and 1 submarine owned by the USA lost in Sea Zone 54 Alboran Sea
Germany roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 4 : 1/1 hits, 0.33 expected hits
USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 4 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the USA and 1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
USA win with 1 battlecruiser remaining. Battle score for attacker is -5
Casualties for Germany: 3 submarines
Casualties for USA: 1 destroyer and 1 submarine
Non Combat Move - Germany
10 stormtruppens moved from Rhine to Champagne
5 heavy_guns moved from Belgium to Champagne
8 infantry moved from Belgium to Champagne
1 infantry moved from Belgium to Picardy
10 stormtruppens moved from Westphalia to Rhine
3 field_guns and 3 infantry moved from Wurttemburg to Alsace
2 field_guns and 3 infantry moved from Bavaria to Wurttemburg
9 stormtruppens moved from Saxony to Nassau
10 stormtruppens moved from Berlin to Saxony
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
Place Units - Germany
3 submarines placed in Sea Zone 15 English Channel
3 trenchs placed in Belgium
1 field_gun and 1 infantry placed in Warsaw
3 trenchs placed in Champagne
1 trench placed in Picardy
1 trench placed in Lithuania
10 stormtruppens placed in Berlin
4 tanks placed in Bavaria
2 field_guns, 2 heavy_guns and 2 infantry placed in Wurttemburg
Germany undo move 9.
2 field_guns, 2 heavy_guns and 2 infantry placed in Mecklenburg
Turn Complete - Germany
Germany collect 129 PUs; end with 129 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - France
France spend 0 on tech rolls
France roll 4,3,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover bunkers
Combat Move - France
1 cavalry, 2 field_guns, 1 fighter, 9 heavy_guns and 25 infantry moved from Paris to Champagne
3 infantry moved from Burgundy to Champagne
1 field_gun moved from Franche-Comte to Champagne
Purchase Units - France
France buy 2 colonials, 9 heavy_guns, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Champagne
France attack with 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 28 infantry
Germany defend with 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs
France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 28 infantry in Champagne, round 2 : 12/42 hits, 11.33 expected hits
Germany roll dice for 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs in Champagne, round 2 : 6/24 hits, 10.00 expected hits
6 infantry owned by the Germany, 3 trenchs owned by the Germany and 6 infantry owned by the France lost in Champagne
France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 22 infantry in Champagne, round 3 : 13/36 hits, 10.33 expected hits
Germany roll dice for 6 heavy_guns, 2 infantry and 10 stormtruppens in Champagne, round 3 : 11/18 hits, 8.00 expected hits
10 stormtruppens owned by the Germany, 2 infantry owned by the Germany, 1 heavy_gun owned by the Germany and 11 infantry owned by the France lost in Champagne
France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 11 infantry in Champagne, round 4 : 10/25 hits, 8.33 expected hits
Germany roll dice for 5 heavy_guns in Champagne, round 4 : 3/5 hits, 3.33 expected hits
5 heavy_guns owned by the Germany and 3 infantry owned by the France lost in Champagne
France win, taking Champagne from Germany with 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 8 infantry remaining. Battle score for attacker is 33
Casualties for France: 20 infantry
Casualties for Germany: 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs
Non Combat Move - France
1 fighter moved from Champagne to Paris
1 infantry moved from Brittany to Normandy
2 infantry moved from Brittany to Burgundy
1 infantry moved from Marseilles to Piedmont
1 infantry moved from Rhone to Franche-Comte
1 field_gun and 1 infantry moved from Rhone to Piedmont
2 infantry moved from Marseilles to Piedmont
2 colonials moved from Algeria to Tunisia
2 colonials moved from Algiers to Algeria
1 colonial and 1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic
1 colonial, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
1 colonial and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
2 colonials and 1 field_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 colonials and 1 infantry moved from Cyrenaica to Sea Zone 70 Eastern Mediterranean
4 colonials, 2 cruisers, 1 destroyer, 1 field_gun, 1 infantry and 3 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea
1 colonial and 1 infantry moved from Apulia to Latium
4 colonials, 1 field_gun and 1 infantry moved from Sea Zone 61 Ionian Sea to Apulia
2 transports moved from Sea Zone 136 East China Sea to Sea Zone 128 Gulf of Tonkin
1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 127 Gulf of Thailand
1 cavalry moved from Tripoli to Cyrenaica
1 field_gun moved from Rhone to Piedmont
2 infantry moved from Piedmont to Tuscany
Place Units - France
Turning on Edit Mode
EDIT: Removing units owned by Austria from Albania: 2 cavalrys
EDIT: Removing units owned by France from Greece: 2 colonials
EDIT: Changing ownership of Albania from Austria to Serbia
EDIT: Adding units owned by France to Albania: 2 colonials
EDIT: Turning off Edit Mode
8 heavy_guns placed in Paris
1 heavy_gun and 2 infantry placed in Marseilles
2 colonials placed in Algiers
2 submarines placed in Sea Zone 70 Eastern Mediterranean
Activate Technology - France
France activating bunkers
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 74 PUs; end with 74 PUs
Forgot to attack Albania before ended combat. Ran another game to generate the Marti dice and edited the original game. Was undecided on whether to take Champ. Had about 95% chance, but you could counterattack. Since UK troops and fighters in Paris could attack Pic and fighters and other land troops could end in Champ, I decided to attack. If initial dice were bad, I could retreat to Paris. Turns out Champ dice favored me again.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Purchase Units - Serbia
Serbia buy 5 infantry; Remaining resources: 6 PUs;
Non Combat Move - Serbia
1 heavy_gun and 4 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 18 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Austria
Austria roll 1,2 and gets 0 hits
Combat Move - Austria
7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry moved from Serbia to Albania
Purchase Units - Austria
Austria buy 1 cruiser, 9 field_guns, 1 heavy_gun and 12 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Albania
Austria attack with 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry
France defend with 2 colonials
Austria roll dice for 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry in Albania, round 2 : 12/21 hits, 7.67 expected hits
Serbia roll dice for 2 colonials in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 colonials owned by the France lost in Albania
Austria win, taking Albania from Serbia with 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry remaining. Battle score for attacker is 6
Casualties for France: 2 colonials
Non Combat Move - Austria
2 field_guns and 2 infantry moved from Belgrade to Serbia
3 infantry moved from Trieste to Venice
2 field_guns moved from Trieste to Venice
1 heavy_gun moved from Trieste to Venice
2 field_guns and 2 infantry moved from Venice to Milan
2 field_guns and 2 infantry moved from Transylvania to Galicia
4 field_guns and 3 infantry moved from Hungary to Baranya
1 gas moved from Vienna to Trieste
1 fighter moved from Albania to Serbia
Place Units - Austria
1 cruiser placed in Sea Zone 62 Adriatic Sea
2 field_guns and 2 infantry placed in Venice
2 field_guns, 1 heavy_gun and 2 infantry placed in Trieste
2 field_guns and 2 infantry placed in Belgrade
3 field_guns and 4 infantry placed in Hungary
2 infantry placed in Vienna
Turn Complete - Austria
Austria collect 87 PUs; end with 87 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Italy
Italy spend 5 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italy
Italy buy 3 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
11 infantry moved from Piedmont to Tuscany
1 field_gun and 4 infantry moved from Latium to Tuscany
Place Units - Italy
3 heavy_guns and 1 trench placed in Piedmont
1 trench placed in Tuscany
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Round: 4
Combat Move - Americans
2 Bombers moved from French Sudan to 42 Sea Zone
1 Bomber moved from Wake to 85 Sea Zone
2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Chile to S.Chile
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
1 Cruiser, 1 Destroyer and 2 Transports moved from 32 Sea Zone to 35 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 2 Tanks moved from Bahia to Salvador
4 Infantrys moved from 35 Sea Zone to Salvador
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 2 Destroyers, 6 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 Bombers
Italians defend with 1 Transport
Americans roll dice for 2 Bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 42 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in 85 Sea Zone
Americans attack with 1 Bomber
Hisaichi defend with 2 Submarines; Yamamoto defend with 4 Submarines
Americans roll dice for 1 Bomber in 85 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Hisaichi lost in 85 Sea Zone
1 Bomber owned by the Americans retreated
Yamamoto win with 5 Submarines remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Battle in Salvador
Americans attack with 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Cruiser in Salvador, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks in Salvador, round 2 : 1/9 hits, 2.67 expected hits
Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 2 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks in Salvador, round 3 : 2/9 hits, 2.67 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Salvador
2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 2 Infantrys and 2 Tanks
Casualties for Americans: 1 Infantry
Battle in S.Chile
Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in S.Chile, round 2 : 3/8 hits, 3.00 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Americans lost in S.Chile
1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Fighter and 2 Infantrys
Non Combat Move - Americans
1 AAGun and 2 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 1 Destroyer, 1 Elite, 4 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 1 Elite moved from 88 Sea Zone to Wake
1 Bomber moved from 85 Sea Zone to Wake
1 AAGun, 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 83 Sea Zone to 91 Sea Zone
1 AAGun and 2 Infantrys moved from 91 Sea Zone to Pearl Harbor
2 Adv.Fighters moved from San Francisco to 88 Sea Zone
2 Transports moved from 119 Sea Zone to 83 Sea Zone
1 Fighter and 3 Infantrys moved from Amazon to Bahia
2 Bombers moved from 42 Sea Zone to Gibraltar
Place Units - Americans
1 Carrier and 1 Destroyer placed in 88 Sea Zone
1 B.Transport placed in 13 Sea Zone
1 Infantry placed in Washington
3 Infantrys placed in South Atlantic USA
2 Adv.Fighters and 2 Infantrys placed in San Francisco
3 Submarines placed in 91 Sea Zone
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 102 PUs; end with 102 PUs
Round: 7
Purchase Units - Americans
Americans buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from SZ 17: 1 transport
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry moved from Marseilles to Piedmont
2 infantry moved from Picardy to Lorraine
6 infantry moved from Canada to SZ 2
6 infantry and 3 transports moved from SZ 2 to SZ 16
7 infantry moved from United States of America to Canada
2 transports moved from SZ 16 to SZ 2
1 transport moved from SZ 8 to SZ 2
2 infantry moved from Algeria to SZ 16
2 infantry moved from SZ 16 to Marseilles
6 infantry moved from SZ 16 to Marseilles
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Italians to SZ 16: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from Algeria to SZ 16
2 infantry moved from Algeria to Tunisia
Place Units - Americans
7 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 20 PUs
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Sinkiang
3 infantry moved from Kazakh S.S.R. to Sinkiang
2 infantry, 1 submarine and 1 transport moved from North Sea Zone to Karelia Sea Zone
Combat - Russians
Battle in Sinkiang
Russians attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Sinkiang, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Sinkiang
Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Sinkiang
2 fighters owned by the Russians retreated
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
12 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
4 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Kazakh S.S.R.
Place Units - Russians
3 armour placed in Russia
2 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
Russians undo move 3.
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Round: 2
Combat Move - Thai
1 Infantry moved from East And South Borneo to British Borneo
Thai take British Borneo from British
3 Infantrys moved from Bangkok to S.Thailand
1 Artillery moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
British defend with 1 Artillery, 2 Infantrys and 2 Tanks
Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 0/5 hits, 2.00 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 3 : 2/6 hits, 1.83 expected hits
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in S.Thailand, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Thai lost in S.Thailand
1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in S.Thailand, round 4 : 0/4 hits, 1.50 expected hits
British roll dice for 2 Tanks in S.Thailand, round 4 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in S.Thailand, round 5 : 0/3 hits, 1.17 expected hits
British roll dice for 2 Tanks in S.Thailand, round 5 : 0/2 hits, 1.00 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in S.Thailand, round 6 : 1/3 hits, 1.17 expected hits
British roll dice for 2 Tanks in S.Thailand, round 6 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Thai lost in S.Thailand
1 Tank owned by the British lost in S.Thailand
Thai roll dice for 1 Fighter and 1 Tank in S.Thailand, round 7 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Tank in S.Thailand, round 7 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery, 2 Infantrys and 2 Tanks
Casualties for Thai: 1 Artillery and 3 Infantrys
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Americans to Finland Norway: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
2 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Yakut S.S.R. to Russia
1 aaGun moved from Russia to Karelia S.S.R.
1 aaGun and 8 infantry moved from Novosibirsk to Russia
7 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Round: 19
Combat Move - Germans
10 Infantrys moved from Gorky to Kuybyshev
10 Infantrys moved from Moscow to Penza
5 Infantrys moved from Stalingrad to Saratov
2 Elites moved from Wales to 18 Sea Zone
2 Elites and 2 S.Submarines moved from 18 Sea Zone to 8 Sea Zone
2 Elites moved from 8 Sea Zone to Greenland
1 Transport moved from 21 Sea Zone to 22 Sea Zone
1 Artillery and 1 Infantry moved from Oslo to 22 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from 21 Sea Zone to Manchester
1 Destroyer moved from 18 Sea Zone to 30 Sea Zone
1 Destroyer moved from 17 Sea Zone to 30 Sea Zone
2 Adv.Fighters moved from 19 Sea Zone to 30 Sea Zone
2 Artillerys and 3 Infantrys moved from Navarre to Leon
6 Bombers moved from Languedoc to 41 Sea Zone
6 Bombers moved from 41 Sea Zone to Andalusia
1 Mech.Inf moved from Languedoc to Leon
2 JetFighters moved from 43 Sea Zone to Andalusia
2 Adv.Fighters moved from 43 Sea Zone to Andalusia
1 Destroyer moved from 43 Sea Zone to 41 Sea Zone
1 Bomber moved from Bulgaria to 51 Sea Zone
1 Bomber moved from Georgia to 51 Sea Zone
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 Elite, 2 HeavyTanks, 6 Infantrys, 2 Mech.Infs and 15 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 51 Sea Zone
Germans attack with 2 Bombers
Americans defend with 1 Submarine
Germans roll dice for 2 Bombers in 51 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 Submarine owned by the Americans lost in 51 Sea Zone
Germans win with 2 Bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Andalusia
Germans attack with 2 Adv.Fighters, 6 Bombers and 2 JetFighters
Americans defend with 2 Artillerys, 1 Bunker, 1 Factory, 4 Infantrys, 1 S.Bomber and 3 Tanks; Dutch defend with 1 Infantry
Germans roll dice for 2 Adv.Fighters, 6 Bombers and 2 JetFighters in Andalusia, round 2 : 4/10 hits, 6.33 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 2 Artillerys, 1 Bunker, 5 Infantrys, 1 S.Bomber and 3 Tanks in Andalusia, round 2 : 4/12 hits, 4.67 expected hits
2 JetFighters owned by the Germans and 2 Adv.Fighters owned by the Germans lost in Andalusia
3 Infantrys owned by the Americans lost in Andalusia
Germans roll dice for 6 Bombers in Andalusia, round 3 : 4/6 hits, 4.00 expected hits
Americans roll dice for 2 Artillerys, 1 Bunker, 2 Infantrys, 1 S.Bomber and 3 Tanks in Andalusia, round 3 : 4/9 hits, 3.67 expected hits
4 Bombers owned by the Germans lost in Andalusia
1 Infantry owned by the Americans, 2 Artillerys owned by the Americans and 1 Infantry owned by the Dutch lost in Andalusia
Germans roll dice for 2 Bombers in Andalusia, round 4 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 Bunker, 1 S.Bomber and 3 Tanks in Andalusia, round 4 : 1/5 hits, 2.33 expected hits
1 Bomber owned by the Germans lost in Andalusia
1 Tank owned by the Americans lost in Andalusia
1 Bomber owned by the Germans retreated
Americans win with 1 Bunker, 1 S.Bomber and 2 Tanks remaining. Battle score for attacker is -91
Casualties for Germans: 2 Adv.Fighters, 5 Bombers and 2 JetFighters
Casualties for Americans: 2 Artillerys, 4 Infantrys and 1 Tank
Casualties for Dutch: 1 Infantry
Battle in 41 Sea Zone
Germans attack with 1 Destroyer
French defend with 1 Submarine
French roll dice for 1 Submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 41 Sea Zone
French win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 Destroyer
Battle in Leon
Germans attack with 2 Artillerys, 3 Infantrys and 1 Mech.Inf
Dutch defend with 2 Tanks
Germans roll dice for 2 Artillerys, 3 Infantrys and 1 Mech.Inf in Leon, round 2 : 4/6 hits, 2.00 expected hits
Dutch roll dice for 2 Tanks in Leon, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Dutch lost in Leon
Germans win, taking Leon from Dutch with 2 Artillerys, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 10
Casualties for Dutch: 2 Tanks
Battle in 30 Sea Zone
Germans attack with 2 Adv.Fighters and 2 Destroyers
Americans defend with 2 Destroyers
Germans roll dice for 2 Adv.Fighters and 2 Destroyers in 30 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 2 Destroyers in 30 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Destroyer owned by the Germans lost in 30 Sea Zone
2 Destroyers owned by the Americans lost in 30 Sea Zone
Germans win with 2 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 Destroyer
Casualties for Americans: 2 Destroyers
Non Combat Move - Germans
Americans roll AA dice in La Mancha : 0/1 hits, 0.17 expected hits
2 Adv.Fighters moved from 30 Sea Zone to 19 Sea Zone
1 Bomber moved from Andalusia to Aragon
2 Adv.Fighters moved from Normandy to 19 Sea Zone
1 S.Submarine moved from 19 Sea Zone to 20 Sea Zone
1 Infantry moved from Normandy to 20 Sea Zone
1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 19 Sea Zone
1 Transport moved from 19 Sea Zone to 18 Sea Zone
1 Transport moved from 19 Sea Zone to 18 Sea Zone
1 Elite moved from Manchester to 18 Sea Zone
1 Artillery moved from Manchester to 18 Sea Zone
1 Artillery, 1 Elite and 2 Transports moved from 18 Sea Zone to 19 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 19 Sea Zone to Navarre
7 Infantrys moved from Aquitaine to Aragon
1 AAGun moved from Navarre to Aragon
1 AAGun moved from Aquitaine to Navarre
1 Elite, 13 Infantrys, 5 Mech.Infs and 4 Tanks moved from Bulgaria to Istanbul
8 Infantrys moved from Greece to Istanbul
5 Infantrys moved from Serbia to Greece
1 AAGun moved from Serbia to Bulgaria
3 Infantrys moved from Croatia to Serbia
4 Infantrys moved from Warsaw to Brest
4 Mech.Infs moved from Kursk to Georgia
1 Infantry moved from Leningrad to Novgorod
1 AAGun moved from Kursk to Rostov
3 Infantrys moved from Bavaria to Venetia
4 Infantrys moved from Rhine to Lorraine
6 Infantrys moved from Hamburg to Netherlands
2 Bombers moved from 51 Sea Zone to Greece
5 Infantrys moved from Bohemia to Hungary
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Orleanais: 8 Infantrys
EDIT: Removing units owned by Germans from Paris: 8 Infantrys
EDIT: Turning off Edit Mode
2 Destroyers placed in 43 Sea Zone
2 Adv.Fighters and 1 Tank placed in Normandy
2 HeavyTanks and 6 Tanks placed in Paris
1 Elite placed in Manchester
1 Artillery and 1 Infantry placed in Wales
3 Artillerys and 2 Infantrys placed in Stalingrad
4 ArmoredCars placed in Warsaw
2 Mech.Infs placed in Bavaria
1 Tank placed in Bavaria
4 Tanks placed in Rhine
2 Infantrys and 3 Tanks placed in Bohemia
1 Infantry placed in Hamburg
Turn Complete - Germans
Germans collect 175 PUs; end with 175 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
French regular : 0.67
Americans AA : -0.17
Germans regular : -1.00
Dutch regular : -1.00