L21 BM SC (Allies+18) vs AetV (Axis) game 3


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 12 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            23 armour, 14 artilleries, 28 infantry and 17 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Samara to Russia
            1 armour and 2 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Tambov to Russia
            3 mech_infantrys moved from Ukraine to Russia
            4 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 24 armour, 14 artilleries, 4 bombers, 32 infantry and 22 mech_infantrys
                British defend with 1 bomber and 4 fighters; Russians defend with 5 aaGuns, 1 airfield, 8 artilleries, 1 factory_major and 70 infantry
                    Russians roll AA dice in Russia : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 24 armour, 14 artilleries, 4 bombers, 32 infantry and 22 mech_infantrys in Russia, round 2 : 29/96 hits, 30,67 expected hits
                    Russians roll dice for 5 aaGuns, 8 artilleries, 1 bomber, 4 fighters and 70 infantry in Russia, round 2 : 29/83 hits, 28,83 expected hits
                    23 infantry owned by the Russians, 29 infantry owned by the Germans, 1 bomber owned by the British and 5 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 24 armour, 14 artilleries, 4 bombers, 3 infantry and 22 mech_infantrys in Russia, round 3 : 28/67 hits, 25,83 expected hits
                    Russians roll dice for 8 artilleries, 4 fighters and 47 infantry in Russia, round 3 : 24/59 hits, 21,00 expected hits
                    28 infantry owned by the Russians, 9 artilleries owned by the Germans, 3 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 24 armour, 5 artilleries, 4 bombers and 10 mech_infantrys in Russia, round 4 : 20/43 hits, 18,83 expected hits
                    Russians roll dice for 8 artilleries, 4 fighters and 19 infantry in Russia, round 4 : 8/31 hits, 11,67 expected hits
                    19 infantry owned by the Russians, 1 artillery owned by the Russians, 5 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 24 armour, 4 bombers and 7 mech_infantrys in Russia, round 5 : 15/35 hits, 15,83 expected hits
                    Russians roll dice for 7 artilleries and 4 fighters in Russia, round 5 : 5/11 hits, 5,00 expected hits
                    7 artilleries owned by the Russians, 5 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Russia
                Germans captures 6PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 24 armour, 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 87
                Casualties for Germans: 14 artilleries, 32 infantry and 20 mech_infantrys
                Casualties for British: 1 bomber and 4 fighters
                Casualties for Russians: 5 aaGuns, 8 artilleries and 70 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            4 bombers moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 tactical_bomber moved from Northwest Persia to Eastern Persia
            1 infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Sikang to Hopei
            1 mech_infantry moved from Szechwan to Hopei
            7 infantry moved from Western Germany to France
            2 infantry moved from Germany to Western Germany
            3 infantry moved from Novgorod to Karelia
    
        Place Units - Germans
            5 infantry placed in Western Germany
            2 infantry placed in Germany
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,50
    Germans regular : 0,83
    Russians AA : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 armour moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kiangsi to Kwangsi
            1 fighter moved from Kiangsi to Kwangsi
            1 fighter moved from Kiangsi to India
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 mech_infantry moved from Tsinghai to Szechwan
            1 artillery moved from Shensi to Tsinghai
            1 armour moved from Hopei to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to Shan State
            2 bombers and 1 fighter moved from French Indo China to Shan State
            4 fighters and 4 tactical_bombers moved from 43 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 6/13 hits, 6,83 expected hits
                    UK_Pacific roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to French Indo China
            2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            5 fighters and 4 tactical_bombers moved from Shan State to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kiangsu to 36 Sea Zone
            5 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
            2 aaGuns, 1 artillery and 12 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    UK_Pacific regular : -0,50
    

    Savegame


  • Looks like I forgot to drop off my German Inf in sz 96 onto Tobruk.

    Would you mind to allow me to place it there?

  • '19

    @aequitas-et-veritas That is fine, I will edit it for you.


  • @sovietishcat Thank you.

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Iraq to 99 Sea Zone
            1 bomber moved from Gibraltar to 96 Sea Zone
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            5 bombers moved from Eastern United States to Holland Belgium
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 infantry; Italians defend with 1 transport
                    1 transport owned by the Italians and 1 infantry owned by the Germans lost in 96 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 transport
                Casualties for Germans: 1 infantry
            Battle in 99 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 5 bombers, 5 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 5 bombers, 5 fighters and 2 infantry in Holland Belgium, round 2 : 6/12 hits, 6,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 5 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            5 bombers moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Java to Kwangsi
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            2 destroyers moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from 96 Sea Zone to Gibraltar
            1 fighter moved from 99 Sea Zone to Iraq
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            1 airfield, 1 fighter and 2 tactical_bombers placed in Normandy Bordeaux
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangsi
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 infantry moved from Iraq to Persia
                  British take Persia from Italians
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            2 mech_infantrys moved from India to Shan State
            1 infantry moved from Yunnan to Kweichow
    
        Combat - British
            Battle in Kweichow
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 3 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            5 infantry and 7 mech_infantrys moved from Yunnan to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
            3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Belgian Congo to French Equatorial Africa
            1 artillery and 4 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from British Somaliland to Ethiopia
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 destroyer and 1 fighter placed in 110 Sea Zone
            3 infantry placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Tobruk: 1 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,50
    Japanese regular : -0,67
    Germans regular : -0,33
    British regular : -2,17
    

    Savegame

  • '19

    @aequitas-et-veritas The 4 USA fighters are on 2 USA carriers and 1 UK is on the UK carrier.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Albania to 97 Sea Zone
            1 artillery and 2 infantry moved from Libya to Tunisia
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from 97 Sea Zone to Trans-Jordan
            2 infantry moved from France to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            1 armour and 2 mech_infantrys moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 3 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                2 fighters owned by the Italians retreated
                British win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            2 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Turkmenistan to West India
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 fighter and 6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : 1,50
    British regular : 1,67
    

    Savegame


  • @Sovietishcat you are up.

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Bryansk to Persia
            1 tactical_bomber moved from Eastern Persia to Persia
            1 mech_infantry moved from Eastern Persia to Persia
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            3 fighters moved from 112 Sea Zone to 119 Sea Zone
            3 tactical_bombers moved from 112 Sea Zone to 119 Sea Zone
            1 fighter moved from Western Germany to 119 Sea Zone
            1 mech_infantry moved from Hopei to Hunan
                  Germans take Hunan from Chinese
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 119 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 3 tactical_bombers
                French defend with 1 destroyer
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Germans lost in 119 Sea Zone
                Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            4 fighters and 3 tactical_bombers moved from 119 Sea Zone to 112 Sea Zone
            7 infantry moved from Western Germany to France
            2 infantry moved from Germany to Western Germany
            3 infantry moved from Karelia to Finland
            3 mech_infantrys moved from Novgorod to Finland
            1 aaGun moved from Bryansk to Ukraine
            3 bombers moved from Bryansk to Novgorod
            1 aaGun moved from Bryansk to Belarus
            3 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            24 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            1 infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shensi to Sikang
            1 bomber and 1 tactical_bomber moved from Persia to Eastern Persia
            1 armour, 1 bomber and 1 tactical_bomber moved from Eastern Persia to West India
    
        Place Units - Germans
            2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber placed in 112 Sea Zone
            3 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,67
    Germans regular : 2,33
    British regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            1 armour moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
    
        Combat - Russians
            Battle in Hunan
                Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Hunan
                Russians win, taking Hunan from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Hunan to Kwangsi
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Hunan: 1 armour
            EDIT: Adding units owned by Russians to Kwangsi: 1 fighter
            EDIT: Changing ownership of Hunan from Chinese to Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,33
    

    Savegame

  • '19

    @aequitas-et-veritas I clicked too fast and chose the fighter as casualty in Hunan, obviously I choose to keep the fighter, so I edited back Hunan to Japan.


  • @sovietishcat to be clear, you don’t want to occupy hunan bc of the results?

  • '19

    @aequitas-et-veritas That’s right, I 'd rather keep my plane than the tank.


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            3 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            2 fighters moved from French Indo China to Shan State
            1 bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from French Indo China to 43 Sea Zone
            2 battleships moved from 36 Sea Zone to 37 Sea Zone
            7 carriers moved from 36 Sea Zone to 37 Sea Zone
            4 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
            2 cruisers moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            2 fighters moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            3 transports moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 37 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Malaya
            Battle in Shan State
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 3/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits, 1,83 expected hits
                    Chinese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 4 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 3 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Kweichow, round 2 : 1/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Kweichow
                    Japanese roll dice for 2 fighters and 3 infantry in Kweichow, round 3 : 2/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 35 Sea Zone to French Indo China
            1 bomber moved from 43 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to 37 Sea Zone
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Chahar to Suiyuyan
            1 artillery moved from Suiyuyan to Shensi
            1 armour moved from Shensi to Szechwan
            1 infantry moved from Anhwe to Hunan
            1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kiangsu
            1 aaGun moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            2 fighters moved from Kweichow to French Indo China
            2 fighters moved from Shan State to West India
            1 mech_infantry moved from Szechwan to Kazakhstan
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 fighter and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
            Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,33
    Japanese regular : 1,00
    UK_Pacific regular : -0,33
    ANZAC regular : -0,33
    

    Savegame

  • '19

    @aequitas-et-veritas Well played, I concede I have nothing going on with the allies, you win sooner or later. Thanks for the game, it was fun.


  • @sovietishcat another one?


  • @sovietishcat your anti sino warfare strategy is very effective against me, bc i hate a early toss coin battle with J.
    You made me kill my fears!

Suggested Topics

  • 35
  • 51
  • 82
  • 436
  • 84
  • 91
  • 147
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.4k

Users

39.9k

Topics

1.7m

Posts