L21 Elche(X) - Martin (L+30) OOB

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            4 infantry moved from France to Western Germany
    
        Combat - French
            Battle in Western Germany
                French attack with 4 infantry
                Germans defend with 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
                    French roll dice for 4 infantry in Western Germany, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers and 2 fighters in Western Germany, round 2 : 0/4 hits, 1,67 expected hits
                    French roll dice for 4 infantry in Western Germany, round 3 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers and 2 fighters in Western Germany, round 3 : 2/4 hits, 1,67 expected hits
                    1 bomber owned by the Germans and 2 infantry owned by the French lost in Western Germany
                    French roll dice for 2 infantry in Western Germany, round 4 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 fighters in Western Germany, round 4 : 3/3 hits, 1,50 expected hits
                    1 bomber owned by the Germans and 2 infantry owned by the French lost in Western Germany
                Germans win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for French: 4 infantry
                Casualties for Germans: 2 bombers
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
            French collect 10 PUs (1 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Japanese regular : 0,67
    ANZAC regular : -0,33
    Germans regular : 0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Western Germany to 110 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Belarus to Bessarabia
            1 tactical_bomber moved from Novgorod to Bessarabia
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Novgorod to Archangel
            7 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Western Germany to 110 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Belarus to Bessarabia
            1 tactical_bomber moved from Novgorod to Bessarabia
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Novgorod to Archangel
            7 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Bessarabia
                Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 7 armour and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 7 armour and 2 mech_infantrys in Western Ukraine, round 2 : 4/9 hits, 3,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 2 fighters
                British defend with 1 destroyer and 1 fighter
                    Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 18
                Casualties for British: 1 destroyer and 1 fighter
            Battle in France
                Germans attack with 3 artilleries and 3 infantry
                British defend with 1 armour; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 3 artilleries and 3 infantry in France, round 2 : 2/6 hits, 2,00 expected hits
                    French roll dice for 1 armour in France, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 10PUs while taking French capital
                Germans win, taking France from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Normandy Bordeaux to France
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bessarabia to Eastern Poland
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            3 infantry placed in Novgorod
            1 fighter placed in Western Germany
            3 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,50
    Russians regular : -0,33
    Germans regular : 1,50
    British regular : 0,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            3 infantry moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Kazakhstan to Sikang
            1 tactical_bomber moved from Volgograd to Sikang
            1 tactical_bomber moved from Russia to Tsinghai
            1 artillery moved from Smolensk to Bryansk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Urals
            1 mech_infantry moved from Russia to Archangel
            1 armour moved from Russia to Urals
            1 mech_infantry moved from Russia to Archangel
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 3/5 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Archangel
                Russians attack with 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 4 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 5 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 6 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 7 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Russians attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 3 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 4 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 5 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Sikang
                Russians attack with 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Sikang
                    Russians roll dice for 1 tactical_bomber in Sikang, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tsinghai to Volgograd
            1 tactical_bomber moved from Sikang to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Tambov
            1 artillery moved from Russia to Smolensk
            4 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -3,00
    Germans regular : 0,67
    Russians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 destroyers, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from Burma to 35 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 fighter moved from Borneo to 42 Sea Zone
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            2 infantry moved from Burma to India
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Sikang
            1 armour moved from French Indo China to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport
                Americans defend with 2 cruisers; ANZAC defend with 1 transport
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits
                    Americans roll dice for 2 cruisers and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 cruiser owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 31
                Casualties for Americans: 2 cruisers
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Borneo
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Burma to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Celebes
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 aaGun moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 bomber moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 39 Sea Zone
            2 armour placed in Kiangsu
            1 tactical_bomber placed in Malaya
            1 destroyer and 1 submarine placed in 37 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 tactical_bomber placed in India
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : -2,67
    ANZAC regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour moved from Egypt to Iraq
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Algeria
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Japanese regular : -0,50
    Italians regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour moved from Egypt to Iraq
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Algeria
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 4 destroyers and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Iraq to Eastern Persia
            2 armour moved from Ukraine to Belarus
            1 fighter moved from Rostov to Belarus
            1 fighter moved from Ukraine to Belarus
            1 armour moved from Egypt to Iraq
            3 mech_infantrys moved from Egypt to Iraq
    
        Combat - British
            Battle in Belarus
                British attack with 2 armour and 2 fighters
                Germans defend with 1 artillery and 2 infantry
                    British roll dice for 2 armour and 2 fighters in Belarus, round 2 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the British lost in Belarus
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 2 armour
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Eastern Persia
                British attack with 3 mech_infantrys
                Japanese defend with 1 armour
                    British roll dice for 3 mech_infantrys in Eastern Persia, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 mech_infantry in Eastern Persia, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                Japanese win with 1 armour remaining. Battle score for attacker is -12
                Casualties for British: 3 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from Belarus to Smolensk
            1 mech_infantry moved from Caucasus to Turkmenistan
            1 mech_infantry moved from Caucasus to Ukraine
    
        Place Units - British
            4 destroyers placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
            British collect 33 PUs (1 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Japanese regular : 0,50
    Italians regular : -0,33
    Germans regular : 1,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to Algeria
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 12 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                Americans and Italians reach a stalemate
                . Battle score for attacker is 30
                Casualties for Americans: 1 carrier and 2 transports
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
            1 artillery placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 tactical_bomber moved from Novgorod to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            7 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Yugoslavia to Romania
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 tactical_bomber moved from Novgorod to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            7 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Yugoslavia to Romania
            3 armour moved from Germany to Eastern Poland
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Bryansk
                Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Ukraine
                Germans attack with 8 armour, 1 artillery and 1 mech_infantry
                British defend with 1 mech_infantry; Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans roll dice for 8 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 : 4/10 hits, 4,67 expected hits
                    Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 8 armour and 1 artillery in Ukraine, round 3 : 3/9 hits, 4,33 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 8 armour and 1 artillery remaining. Battle score for attacker is 14
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 3 infantry
                Casualties for British: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                British defend with 4 destroyers and 1 fighter
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
                    British roll dice for 4 destroyers and 1 fighter in 110 Sea Zone, round 2 : 1/5 hits, 2,00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    4 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for British: 4 destroyers and 1 fighter
    
        Non Combat Move - Germans
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Bryansk to Novgorod
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
            3 artilleries placed in Novgorod
            2 armour and 2 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : 0,67
    British regular : -1,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Smolensk to Bryansk
            5 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Rostov
            4 infantry moved from Smolensk to Belarus
            1 armour moved from Urals to Russia
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
            2 tactical_bombers moved from Volgograd to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 5 infantry and 2 tactical_bombers
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 5 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/8 hits, 2,33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Belarus
                Russians attack with 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 tactical_bombers moved from Bryansk to Russia
            1 aaGun moved from Tambov to Bryansk
            1 aaGun moved from Volgograd to Tambov
    
        Place Units - Russians
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : -0,50
    Russians regular : 2,33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 tactical_bomber moved from Java to 37 Sea Zone
            1 fighter moved from Borneo to 37 Sea Zone
            2 armour moved from Kiangsu to Chahar
            1 infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Kweichow to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Kweichow to Shensi
            1 bomber moved from Szechwan to Chahar
            2 infantry moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
            1 armour moved from Eastern Persia to Northwest Persia
                  Japanese take Persia from British
                  Japanese take Northwest Persia from Russians
            2 infantry moved from India to West India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 5 fighters, 2 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 6/13 hits, 7,17 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 6 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 7/12 hits, 6,67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    2 submarines owned by the Americans and 2 carriers owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 8/13 hits, 7,17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 6 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 10/12 hits, 6,67 expected hits
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese, 3 carriers owned by the Americans, 3 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 54 Sea Zone
                1 fighter owned by the Japanese retreated
                1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 battleships owned by the Japanese retreated to 46 Sea Zone
                Americans win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -33
                Casualties for Japanese: 3 carriers, 2 cruisers, 4 fighters and 3 tactical_bombers
                Casualties for Americans: 3 carriers, 3 fighters, 2 submarines and 2 tactical_bombers
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Chahar
                Japanese attack with 2 armour and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 bomber in Chahar, round 2 : 2/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
            Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                1 fighter owned by the Americans forced to land in Queensland
    
        Non Combat Move - Japanese
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 37 Sea Zone to Borneo
            1 tactical_bomber moved from 37 Sea Zone to Java
            1 tactical_bomber moved from Malaya to 46 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to India
            1 infantry moved from 79 Sea Zone to West India
            1 aaGun moved from Yunnan to Burma
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            1 bomber moved from Chahar to Szechwan
            1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            1 armour placed in Malaya
            1 carrier, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
            Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 3,17
    Japanese regular : 1,33
    

    Savegame

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