There was a non-aggression pact???
b48b59d0-405c-4fb7-b6ab-3b71283dc872-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Smolensk
3 infantry moved from Vologda to Archangel
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
3 infantry moved from Novosibirsk to Tsinghai
6 infantry moved from Kansu to Tsinghai
2 mech_infantrys moved from Russia to Nenetsia
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to Bryansk
Combat - Russians
Battle in Bessarabia
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 9 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 9 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 mech_infantrys in Nenetsia, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 5 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrys
Battle in Tsinghai
Russians attack with 9 infantry
Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians roll dice for 9 infantry in Tsinghai, round 2 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 5/6 hits, 2,17 expected hits
5 infantry owned by the Russians lost in Tsinghai
4 infantry owned by the Russians retreated to Novosibirsk
Japanese win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 5 infantry
Battle in Kazakhstan
Russians attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Smolensk to Russia
1 armour moved from Ukraine to Russia
2 aaGuns moved from Ukraine to Rostov
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 2,17
Germans regular : 0,00
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
1 armour, 2 artilleries and 1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Sikang
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 armour moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry; Russians defend with 1 aaGun
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 5 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 6 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery in Kansu, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 8 : 1/1 hits, 0,33 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 8 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 aaGun
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 4 infantry in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Tsinghai
Russians win with 3 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun, 3 artilleries and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 4/11 hits, 5,67 expected hits
UK_Pacific roll dice for 1 aaGun, 3 artilleries and 4 infantry in India, round 2 : 2/7 hits, 2,33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in India, round 3 : 5/9 hits, 5,00 expected hits
UK_Pacific roll dice for 3 artilleries and 1 infantry in India, round 3 : 2/4 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 3 artilleries and 4 infantry
Non Combat Move - Japanese
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Burma
2 tactical_bombers moved from India to Burma
1 bomber moved from India to Yunnan
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Szechwan
3 infantry moved from French Indo China to Yunnan
1 aaGun and 1 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Celebes
2 fighters moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,50
Japanese regular : -2,33
British AA : -0,50
UK_Pacific regular : 0,33
ANZAC regular : -0,67
Russians regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 cruisers moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 cruisers moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 2 cruisers and 1 destroyer
Japanese defend with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 cruisers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 tactical_bomber in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 112 Sea Zone, round 4 : 3/5 hits, 2,83 expected hits
1 tactical_bomber owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -35
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Germans: 2 destroyers and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 armour moved from Tobruk to Egypt
1 artillery moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : -1,50
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 cruisers moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 2 cruisers and 1 destroyer
Japanese defend with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 cruisers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 tactical_bomber in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 112 Sea Zone, round 4 : 3/5 hits, 2,83 expected hits
1 tactical_bomber owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -35
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Germans: 2 destroyers and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 armour moved from Tobruk to Egypt
1 artillery moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 armour moved from Southern France to France
Combat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
1 submarine owned by the British lost in 112 Sea Zone
Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for British: 1 submarine
Battle in France
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in France, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
British win, taking France from Germans, taking Southern France from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
2 armour moved from Caucasus to Ukraine
2 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from West India to Rostov
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1
British collect 31 PUs (3 lost to blockades); end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : -1,50
Germans regular : 1,50
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
1 fighter moved from Holland Belgium to Southern France
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits, 1,00 expected hits
French roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1,83 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from French with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
4 infantry moved from France to Western Germany
Combat - French
Battle in Western Germany
French attack with 4 infantry
Germans defend with 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
French roll dice for 4 infantry in Western Germany, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 2 bombers and 2 fighters in Western Germany, round 2 : 0/4 hits, 1,67 expected hits
French roll dice for 4 infantry in Western Germany, round 3 : 1/4 hits, 0,67 expected hits
Germans roll dice for 2 bombers and 2 fighters in Western Germany, round 3 : 2/4 hits, 1,67 expected hits
1 bomber owned by the Germans and 2 infantry owned by the French lost in Western Germany
French roll dice for 2 infantry in Western Germany, round 4 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 fighters in Western Germany, round 4 : 3/3 hits, 1,50 expected hits
1 bomber owned by the Germans and 2 infantry owned by the French lost in Western Germany
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for French: 4 infantry
Casualties for Germans: 2 bombers
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
French collect 10 PUs (1 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
French regular : 0,33
Japanese regular : 0,67
ANZAC regular : -0,33
Germans regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
3 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 fighters moved from Western Germany to 110 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
7 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
3 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 fighters moved from Western Germany to 110 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
7 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Bessarabia
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 7 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 7 armour and 2 mech_infantrys in Western Ukraine, round 2 : 4/9 hits, 3,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 2 fighters
British defend with 1 destroyer and 1 fighter
Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 18
Casualties for British: 1 destroyer and 1 fighter
Battle in France
Germans attack with 3 artilleries and 3 infantry
British defend with 1 armour; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 3 artilleries and 3 infantry in France, round 2 : 2/6 hits, 2,00 expected hits
French roll dice for 1 armour in France, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in France
Germans captures 10PUs while taking French capital
Germans win, taking France from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Bessarabia to Eastern Poland
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
3 infantry placed in Novgorod
1 fighter placed in Western Germany
3 armour placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : 0,50
Russians regular : -0,33
Germans regular : 1,50
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
3 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 tactical_bomber moved from Volgograd to Sikang
1 tactical_bomber moved from Russia to Tsinghai
1 artillery moved from Smolensk to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 3/5 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Archangel
Russians attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 4 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 5 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 6 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 7 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 3 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 3 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 4 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 5 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Sikang
Russians attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Sikang
Russians roll dice for 1 tactical_bomber in Sikang, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tsinghai to Volgograd
1 tactical_bomber moved from Sikang to Volgograd
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Tambov
1 artillery moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -3,00
Germans regular : 0,67
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Burma to 35 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
2 infantry moved from Burma to India
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
1 armour moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport
Americans defend with 2 cruisers; ANZAC defend with 1 transport
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits
Americans roll dice for 2 cruisers and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
Americans roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 cruiser owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 31
Casualties for Americans: 2 cruisers
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Burma to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 aaGun moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Szechwan
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
2 armour placed in Kiangsu
1 tactical_bomber placed in Malaya
1 destroyer and 1 submarine placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in India
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -2,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Egypt to Iraq
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Japanese regular : -0,50
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Egypt to Iraq
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 4 destroyers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
3 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Ukraine to Belarus
1 fighter moved from Rostov to Belarus
1 fighter moved from Ukraine to Belarus
1 armour moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in Belarus
British attack with 2 armour and 2 fighters
Germans defend with 1 artillery and 2 infantry
British roll dice for 2 armour and 2 fighters in Belarus, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the British lost in Belarus
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 2 armour
Casualties for Germans: 1 artillery and 2 infantry
Battle in Eastern Persia
British attack with 3 mech_infantrys
Japanese defend with 1 armour
British roll dice for 3 mech_infantrys in Eastern Persia, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
British roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 2 mech_infantrys in Eastern Persia, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
British roll dice for 1 mech_infantry in Eastern Persia, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Eastern Persia, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for British: 3 mech_infantrys
Non Combat Move - British
2 fighters moved from Belarus to Smolensk
1 mech_infantry moved from Caucasus to Turkmenistan
1 mech_infantry moved from Caucasus to Ukraine
Place Units - British
4 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 33 PUs (1 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,67
Japanese regular : 0,50
Italians regular : -0,33
Germans regular : 1,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 12 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is 30
Casualties for Americans: 1 carrier and 2 transports
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Algeria
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 artillery placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 infantry moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 infantry moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 tactical_bomber moved from Novgorod to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Ukraine
1 artillery moved from Bessarabia to Ukraine
7 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
2 infantry moved from Yugoslavia to Romania
Combat Hit Differential Summary :