Game 1 of 2025
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 92 Sea Zone Americans attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Algeria Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 fighter Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 fighter in Algeria, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 artillery moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan 1 artillery and 1 infantry moved from Szechwan to Kweichow 2 artilleries and 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Hunan 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs; UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia 1 armour moved from Tanganyika Territory to Belgian Congo 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Persia to Iraq 2 infantry moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 infantry moved from Burma to Yunnan 2 artilleries moved from Burma to Yunnan 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in 97 Sea Zone British attack with 1 bomber Italians defend with 1 destroyer and 2 transports British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 2 transports Battle in 42 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in French Indo China British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Ethiopia British attack with 1 fighter and 1 tactical_bomber Germans defend with 1 bomber British roll dice for 1 fighter and 1 tactical_bomber in Ethiopia, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 bomber in Ethiopia, round 2 : 1/1 hits, 0,17 expected hits 1 tactical_bomber owned by the British and 1 bomber owned by the Germans lost in Ethiopia British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 bomber Non Combat Move - British 1 fighter moved from Ethiopia to Egypt 1 bomber moved from 97 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 aaGuns moved from Burma to Yunnan 2 fighters moved from 42 Sea Zone to Shan State 2 fighters moved from 104 Sea Zone to United Kingdom 1 carrier moved from 71 Sea Zone to 80 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 80 Sea Zone 1 armour placed in Persia 1 armour and 1 infantry placed in Quebec Turn Complete - British British collect 31 PUs; end with 33 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Units Change Ownership Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 2,50 Japanese regular : 1,33 Italians regular : 0,17 Germans regular : -0,33 British regular : 1,50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Albania to Greece 1 armour moved from Yugoslavia to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 3 : 1/3 hits, 1,17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 2/3 hits, 1,17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Neutral_Allies regular : -2,00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Shan State to Dutch New Guinea 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Shan State to Dutch New Guinea 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Romania to Baltic States 1 mech_infantry moved from Western Ukraine to Belarus Germans take Belarus from Russians 1 artillery and 1 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Archangel 2 armour moved from Karelia to Archangel 2 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Novgorod to Western Germany 1 tactical_bomber moved from Western Germany to Baltic States 2 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Slovakia Hungary to Rostov 1 infantry moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 armour and 1 infantry moved from 127 Sea Zone to Archangel Combat - Germans Battle in Baltic States Germans attack with 2 armour and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 2 armour and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 4/8 hits, 2,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Rostov to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 tactical_bomber moved from Baltic States to Novgorod 1 aaGun moved from Western Germany to Denmark 1 tactical_bomber moved from France to Novgorod 1 infantry moved from Western Germany to Denmark 1 aaGun moved from Novgorod to Archangel 1 artillery moved from Western Germany to France 2 armour moved from Western Ukraine to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 armour moved from Ukraine to Western Ukraine 4 mech_infantrys moved from Ukraine to Western Ukraine 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 2 mech_infantrys and 1 tactical_bomber placed in Novgorod 1 destroyer and 1 submarine placed in 97 Sea Zone 1 artillery placed in France 1 artillery and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1,33 Germans regular : 2,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Russia to Vologda 1 artillery moved from Vologda to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Russia to Smolensk 1 artillery moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to 127 Sea Zone 1 infantry moved from Novosibirsk to Urals 4 infantry moved from Novosibirsk to Samara Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport EDIT: Removing units owned by Russians from 127 Sea Zone: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Ethiopia from Italians to Russians EDIT: Changing ownership of Italian Somaliland from Italians to Russians EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Italian Somaliland: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry EDIT: Adding units owned by Russians to Egypt: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Tambov 2 armour moved from Tambov to Russia 1 artillery moved from Caucasus to Volgograd 1 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Vologda to Russia Place Units - Russians 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Siberia to Soviet Far East 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 1 artillery moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Siberia to Soviet Far East 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Manchuria to Chahar 1 bomber moved from Kiangsu to Chahar 1 tactical_bomber moved from Kiangsu to Chahar 1 fighter moved from Kiangsu to Chahar 1 fighter moved from 6 Sea Zone to Soviet Far East Combat - Japanese Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Soviet Far East Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 4/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters moved from Soviet Far East to 6 Sea Zone 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to Jehol 1 bomber moved from Kiangsu to Amur 1 bomber moved from Chahar to Japan 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu 1 tactical_bomber moved from Manchuria to Siberia 1 fighter moved from Japan to Siberia 1 fighter moved from Japan to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 1 artillery placed in Japan 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : 3,67 UK_Pacific regular : 1,33 Russians regular : -0,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Combat - Americans Battle in Holland Belgium Battle in Southern France Battle in Normandy Bordeaux Non Combat Move - Americans 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan 2 artilleries moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Kweichow 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 1,00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Combat - Americans Battle in Holland Belgium Battle in Southern France Battle in Normandy Bordeaux Non Combat Move - Americans 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan 2 artilleries moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Kweichow 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Malta to Alexandria 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 armour moved from Anglo Egyptian Sudan to Alexandria 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Shan State to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 44 Sea Zone UK_Pacific take 42 Sea Zone from Japanese 2 artilleries moved from Yunnan to Hunan 2 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Burma to Shan State 1 armour moved from India to Yunnan 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in 44 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alexandria British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 4/12 hits, 4,17 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 3/10 hits, 3,83 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Alexandria to 81 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Persia to Caucasus 2 aaGuns moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Shan State to Hunan 1 fighter moved from 41 Sea Zone to Shan State 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Egypt 1 tactical_bomber placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 submarine and 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : 0,67 Japanese regular : 1,00 British regular : -1,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 1 armour moved from Greece to Yugoslavia 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the British submerged Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 1 armour and 3 infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 armour and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour and 2 infantry in Southern France, round 3 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 infantry in Southern France, round 4 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,17
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Dutch New Guinea to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 56 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone ANZAC roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 56 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to South Australia 2 fighters moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Dutch New Guinea to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 56 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone ANZAC roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 56 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to South Australia 2 fighters moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Rostov 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Archangel to Smolensk 2 armour and 2 mech_infantrys moved from Belarus to Smolensk 2 mech_infantrys moved from Novgorod to Smolensk 1 armour moved from Baltic States to Smolensk 4 mech_infantrys moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Smolensk 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Holland Belgium 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Smolensk Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2,33 expected hits Americans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans win, taking 97 Sea Zone from British, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 2 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Americans defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Bryansk Germans attack with 1 artillery, 1 infantry, 4 mech_infantrys and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 2,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 6 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 6 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 5/17 hits, 6,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 6 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus 2 mech_infantrys moved from Western Ukraine to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 armour moved from Ukraine to Eastern Poland 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 tactical_bombers moved from Smolensk to Novgorod 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Bryansk to Novgorod Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -2,00 Russians regular : 2,67 Germans regular : -1,83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya British take Kenya from Italians 1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria 1 infantry moved from Vologda to Smolensk 10 infantry moved from Russia to Smolensk 3 artilleries moved from Russia to Smolensk 3 armour moved from Russia to Smolensk 2 tactical_bombers moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 2 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 4 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Smolensk Russians attack with 3 armour, 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers Germans defend with 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/21 hits, 7,17 expected hits Germans roll dice for 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Smolensk, round 2 : 7/15 hits, 6,00 expected hits 7 infantry owned by the Russians, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Smolensk, round 3 : 3/14 hits, 6,00 expected hits Germans roll dice for 6 armour, 1 artillery and 3 mech_infantrys in Smolensk, round 3 : 5/10 hits, 4,33 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Smolensk, round 4 : 4/9 hits, 4,50 expected hits Germans roll dice for 6 armour and 1 artillery in Smolensk, round 4 : 7/7 hits, 3,33 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Germans, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Smolensk 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated Germans win with 3 armour remaining. Battle score for attacker is -32 Casualties for Russians: 3 armour, 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber Casualties for Germans: 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Samara to Vologda 3 infantry moved from Samara to Russia 1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey 1 artillery moved from Tambov to Russia 1 artillery moved from Volgograd to Tambov 1 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Kazakhstan to Volgograd Place Units - Russians 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 5,33 Russians regular : -4,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 bomber moved from Amur to Yenisey 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 mech_infantry moved from Chahar to Hopei 1 tactical_bomber moved from Kiangsu to Hopei 1 fighter moved from Kiangsu to Hopei 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Yenisey Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Yenisey : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Yenisey, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Yenisey Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Yenisey, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 4 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Japanese: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsu to Japan 1 tactical_bomber moved from Hopei to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 bomber moved from Yenisey to Buryatia 1 artillery and 1 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Manchuria to Shantung 2 infantry moved from Soviet Far East to Siberia 1 mech_infantry moved from Manchuria to Siberia 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 armour placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4 Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 2,33 UK_Pacific regular : 0,33 Russians regular : -1,00 Russians AA : -0,17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Germans 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 25 Sea Zone 5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/4 hits, 2,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in 25 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -3,00 Japanese regular : -0,33 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Chahar 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Chahar, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hunan Place Units - Chinese 3 infantry placed in Hunan 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -2,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Germans 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 25 Sea Zone 5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/4 hits, 2,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in 25 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Chahar 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Chahar, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hunan Place Units - Chinese 3 infantry placed in Hunan 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Shan State to 43 Sea Zone 1 armour moved from Yunnan to Hopei 1 artillery and 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Burma to India 1 infantry moved from Burma to Yunnan 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 carrier, 1 destroyer and 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Persia to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Caucasus to Tambov 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan Combat - British Battle in 43 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java British win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 3 fighters and 4 infantry Germans defend with 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 1/7 hits, 2,17 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/6 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Battle in 98 Sea Zone British attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine British roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from 43 Sea Zone to Shan State 1 bomber moved from 98 Sea Zone to Egypt Place Units - British 1 destroyer and 1 submarine placed in 98 Sea Zone 1 carrier placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 factory_minor placed in Kwangtung 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : -3,00 Japanese regular : -3,00 Germans regular : 1,17 British regular : 0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Southern France to France 1 artillery moved from Northern Italy to France 1 armour moved from Yugoslavia to Bessarabia 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Greece to Albania 1 armour moved from Southern France to Northern Italy 1 armour moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 10 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :