Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Siberia to Soviet Far East 1 tactical_bomber moved from Siberia to Soviet Far East 1 fighter moved from Japan to Soviet Far East 2 mech_infantrys moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan 2 tactical_bombers moved from Shantung to Yunnan 2 fighters moved from Shantung to Yunnan Combat - Japanese Battle in Soviet Far East Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers British defend with 3 armour, 2 artilleries and 1 infantry Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 3 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 3/6 hits, 2,50 expected hits 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 3 : 4/5 hits, 2,83 expected hits Chinese roll dice for 3 armour in Yunnan, round 3 : 2/3 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 armour owned by the British lost in Yunnan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Japanese: 2 fighters, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 3 armour, 2 artilleries and 1 infantry Battle in Kwangsi Japanese attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour in Kwangsi, round 5 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kwangsi, round 6 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kwangsi, round 7 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kwangsi, round 8 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 8 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to Hunan 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Hunan 1 armour moved from Shantung to Hunan 1 mech_infantry moved from Suiyuyan to Buyant-Uhaa 1 tactical_bomber moved from Soviet Far East to Manchuria 1 fighter moved from Soviet Far East to Siberia Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,5,4,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,6,3,1,1,3,5,6,2,4,1,1 Japanese collect 22 PUs (18 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,33 Russians regular : -1,00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 armour moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 2 transports moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 4 Sea Zone to 1 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia 1 tactical_bomber moved from 4 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Siberia 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone Combat - Americans Battle in Manchuria Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 tactical_bomber Americans roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Manchuria Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 tactical_bomber Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Siberia, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Siberia Americans roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Siberia, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Siberia Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 2 armour and 1 fighter placed in Finland 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 artillery, 1 fighter and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1,50 Japanese regular : 0,83 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - British 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Libya to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 1 fighter moved from 98 Sea Zone to Greece 1 armour moved from Egypt to Tobruk 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 armour moved from Kazakhstan to Szechwan 1 artillery moved from Caucasus to Kazakhstan
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 armour moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 2 transports moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 4 Sea Zone to 1 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia 1 tactical_bomber moved from 4 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Siberia 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone Combat - Americans Battle in Manchuria Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 tactical_bomber Americans roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Manchuria Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 tactical_bomber Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Siberia, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Siberia Americans roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Siberia, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Siberia Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 2 armour and 1 fighter placed in Finland 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 artillery, 1 fighter and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs; UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Libya to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 1 fighter moved from 98 Sea Zone to Greece 1 armour moved from Egypt to Tobruk 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 armour moved from Kazakhstan to Szechwan 1 artillery moved from Caucasus to Kazakhstan Combat - British Battle in Greece British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Greece from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Tobruk 1 fighter moved from Greece to 97 Sea Zone 1 aaGun moved from India to Burma 1 fighter moved from India to Burma Place Units - British 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt British undo move 2. 1 artillery placed in Egypt 1 carrier and 1 fighter placed in 110 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 3 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in India change ownership: 3 artilleries and 4 infantry
Combat Hit Differential Summary :
Americans regular : -1,50 Italians regular : 0,67 Japanese regular : 0,83 Germans regular : 0,17 British regular : -0,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry British defend with 1 artillery Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 fighters moved from Greece to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Southern Italy 1 armour and 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,5,2,5,3,1 Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 British regular : 0,67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 battleship placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 battleship placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Germany to 114 Sea Zone 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Finland 2 tactical_bombers moved from Novgorod to Finland 1 artillery moved from Novgorod to Karelia 1 artillery moved from Novgorod to Vyborg 2 artilleries moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Novgorod to Normandy Bordeaux 2 bombers moved from Novgorod to Finland 1 armour moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 1 artillery moved from Novgorod to Belarus 1 armour moved from Novgorod to Vyborg 1 armour moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Ukraine 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1,00 expected hits 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 artillery, 1 fighter and 1 infantry Battle in Holland Belgium Germans attack with 3 infantry British defend with 1 artillery Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 0,50 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Finland Germans attack with 3 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers British defend with 2 artilleries; Americans defend with 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 mech_infantry Germans roll dice for 3 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers in Finland, round 2 : 4/10 hits, 4,33 expected hits Americans roll dice for 2 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Finland, round 2 : 3/7 hits, 3,00 expected hits 3 infantry owned by the Germans, 1 artillery owned by the Americans, 2 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Finland Germans roll dice for 3 artilleries, 2 bombers and 2 tactical_bombers in Finland, round 3 : 2/7 hits, 3,33 expected hits Americans roll dice for 2 armour and 1 fighter in Finland, round 3 : 2/3 hits, 1,67 expected hits 2 artilleries owned by the Germans and 2 armour owned by the Americans lost in Finland Germans roll dice for 1 artillery, 2 bombers and 2 tactical_bombers in Finland, round 4 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 fighter in Finland, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 1 mech_infantry Casualties for British: 2 artilleries Battle in Karelia Germans attack with 1 armour and 1 artillery Americans defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Karelia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vyborg Germans attack with 1 armour and 1 artillery Americans defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Vyborg, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 artillery Battle in Bryansk Germans attack with 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 3 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 4 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 5 : 2/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 4 mech_infantrys in Ukraine, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Ukraine 2 bombers moved from Finland to Novgorod 1 fighter moved from Normandy Bordeaux to Western Germany 1 artillery moved from Romania to Bessarabia 2 tactical_bombers moved from Finland to Western Germany 1 bomber moved from Normandy Bordeaux to France Place Units - Germans 1 armour, 2 artilleries and 2 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France 1 mech_infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,4,1,6,2,5 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -1,33 Germans regular : 0,50 British regular : -0,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Tsinghai to Kansu 1 armour moved from Yakut S.S.R. to Sakha Russians take Buryatia from Japanese Russians take Sakha from Japanese 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 3 armour, 4 artilleries and 5 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 3 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 8/15 hits, 6,00 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 armour, 5 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 3 mech_infantrys Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Timguska to Kansu 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Rostov to Bryansk 1 aaGun moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 2,67 Russians regular : 3,00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hunan to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 mech_infantry moved from Shantung to Manchuria 2 mech_infantrys moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Hopei Combat - Japanese Battle in Kweichow Japanese attack with 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 4 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter and 2 tactical_bombers moved from Anhwe to Jehol 1 tactical_bomber moved from Jehol to Manchuria Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,4,3,6,3,1,4,4,6,4,2 Japanese collect 26 PUs (13 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 91 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans Battle in Korea Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Jehol Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 fighter and 1 tactical_bomber Americans roll dice for 1 fighter and 2 tactical_bombers in Jehol, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Jehol Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 carrier moved from 4 Sea Zone to 6 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : -0,17 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Yunnan 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Tobruk to Greece 1 fighter moved from 97 Sea Zone to Greece 1 artillery moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 armour moved from Szechwan to Kweichow 1 tactical_bomber moved from Burma to Kweichow 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 3 artilleries and 4 infantry moved from India to Burma
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 91 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans Battle in Korea Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Jehol Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 fighter and 1 tactical_bomber Americans roll dice for 1 fighter and 2 tactical_bombers in Jehol, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Jehol Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 carrier moved from 4 Sea Zone to 6 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Yunnan 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Tobruk to Greece 1 fighter moved from 97 Sea Zone to Greece 1 artillery moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 armour moved from Szechwan to Kweichow 1 tactical_bomber moved from Burma to Kweichow 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 3 artilleries and 4 infantry moved from India to Burma Combat - British Battle in Greece British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Greece from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kweichow British attack with 1 armour and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kweichow British win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 armour Battle in Holland Belgium British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3,33 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 3 infantry Battle in French Indo China British attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 aaGun moved from Burma to Yunnan 1 fighter moved from 97 Sea Zone to Tobruk 1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 artillery moved from Kazakhstan to Sikang Place Units - British 1 destroyer placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 fighter placed in Iraq 1 artillery and 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,00 Italians regular : 0,67 Japanese regular : 0,00 Germans regular : 0,67 British regular : -1,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to 98 Sea Zone 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for British: 1 destroyer Battle in Normandy Bordeaux Italians attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux Americans win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour, 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,2,5,1,2,3 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Italians regular : -0,83 British regular : 0,67
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Japanese 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 1 battleship moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in Kwangtung Battle in Manchuria ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1,67 expected hits 2 mech_infantrys owned by the Japanese lost in Manchuria ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 3 : 0/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria ANZAC win, taking Kwangtung from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 25 Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - ANZAC 2 fighters moved from Manchuria to 19 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -2,67 ANZAC regular : 0,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Japanese 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 1 battleship moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in Kwangtung Battle in Manchuria ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1,67 expected hits 2 mech_infantrys owned by the Japanese lost in Manchuria ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 3 : 0/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria ANZAC win, taking Kwangtung from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 25 Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - ANZAC 2 fighters moved from Manchuria to 19 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -2,67 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Finland to Norway Germans take Norway from British 1 artillery moved from Karelia to Finland 1 artillery moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 artillery moved from Novgorod to Archangel 3 mech_infantrys moved from Ukraine to Rostov 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from France to 98 Sea Zone 1 bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 1 artillery and 2 bombers Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 bombers in Archangel, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 mech_infantrys Russians defend with 1 artillery Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 mech_infantrys in Rostov, round 3 : 1/3 hits, 0,50 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 bombers moved from Archangel to Western Germany 1 bomber moved from 98 Sea Zone to Romania 1 aaGun moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Romania 4 infantry moved from Western Germany to Denmark 1 fighter moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 armour moved from Vyborg to Novgorod 1 armour moved from Karelia to Novgorod Place Units - Germans 1 armour and 2 mech_infantrys placed in Romania 3 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in Ukraine 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,3,1,2,1,5,3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -1,00 Germans regular : -0,67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Sakha to Yakut S.S.R. 1 artillery and 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 armour moved from Bryansk to Bessarabia Russians take Western Ukraine from Germans 1 armour moved from Bryansk to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Belarus 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Bessarabia Russians attack with 2 armour Germans defend with 1 aaGun and 1 artillery Russians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGun and 1 artillery Battle in Yakut S.S.R. Russians attack with 1 armour Japanese defend with 1 mech_infantry Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Ukraine Russians attack with 3 artilleries, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 3 artilleries, 1 fighter and 1 infantry in Ukraine, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 3 artilleries and 1 fighter in Ukraine, round 3 : 3/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 artilleries and 1 infantry Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Rostov Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Belarus Russians attack with 1 artillery and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 tactical_bomber in Belarus, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Ukraine to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Belarus to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Rostov to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 artilleries moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk Place Units - Russians 3 armour, 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -1,33 Russians regular : 2,00