Forgot to post on end turn, sent the save in JAP buying phase.
About edits ok, but you will have to edit again as I used the first one
@crockett36 what are your casualties here (Morrocco)?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
5 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
9 artilleries and 18 infantry moved from Poland to Eastern Poland
6 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Morocco
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 113 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans and 1 submarine owned by the British lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans, 1 transport owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 22
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Morocco
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 3 infantry; Americans defend with 1 bomber
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits, 1.83 expected hits
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -0.83
British regular : 1.00
@stickybomb bomber first, twos next.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
5 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
9 artilleries and 18 infantry moved from Poland to Eastern Poland
6 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Morocco
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 113 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans and 1 submarine owned by the British lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans, 1 transport owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 22
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Morocco
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 3 infantry; Americans defend with 1 bomber
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 1 bomber and 3 infantry in Morocco, round 2 : 0/4 hits, 1.17 expected hits
1 bomber owned by the Americans and 1 infantry owned by the French lost in Morocco
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 3 : 2/4 hits, 1.83 expected hits
French roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 21
Casualties for Americans: 1 bomber
Casualties for French: 3 infantry
Non Combat Move - Germans
1 fighter moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to Southern France
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
4 aaGuns moved from Poland to Eastern Poland
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
1 mech_infantry placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 artillery and 1 infantry placed in Southern France
1 destroyer placed in 93 Sea Zone
3 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Germans undo move 6.
1 infantry placed in France
Germans undo move 3.
1 artillery placed in Germany
1 infantry placed in Southern France
Germans undo move 7.
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 infantry placed in Southern France
1 bomber and 1 fighter placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Germany
2 infantry placed in Normandy Bordeaux
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : -1.83
Russians regular : 0.50
Germans regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Sikang to Szechwan
2 armour and 2 mech_infantrys moved from Sikang to Szechwan
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 submarine moved from 125 Sea Zone to 111 Sea Zone
3 infantry moved from Ukraine to Bessarabia
9 infantry moved from Novgorod to Baltic States
5 infantry moved from Belarus to Baltic States
3 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
3 bombers moved from Novgorod to Germany
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
2 fighters moved from Novgorod to Bryansk
1 artillery moved from Karelia to Novgorod
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Volgograd to Rostov
Combat - Russians
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Non Combat Move - Russians
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Kazakhstan to Samara
1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 bombers moved from Germany to Karelia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
1 armour and 1 mech_infantry moved from Shantung to Hopei
2 infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 5 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi
1 fighter moved from 42 Sea Zone to Kwangsi
1 bomber moved from French Indo China to Hopei
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 3 fighters and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits, 2.17 expected hits
UK_Pacific roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 2.33 expected hits
3 infantry owned by the Japanese, 3 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 3 fighters and 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 fighter; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 fighter in Malaya, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 armour and 1 tactical_bomber in Malaya, round 3 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 fighter in Malaya, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in Hopei
Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 16 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 2/19 hits, 6.67 expected hits
Chinese roll dice for 16 infantry in Kwangsi, round 2 : 3/16 hits, 5.33 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 3 : 8/16 hits, 6.17 expected hits
Chinese roll dice for 14 infantry in Kwangsi, round 3 : 4/14 hits, 4.67 expected hits
4 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 4 : 5/12 hits, 5.50 expected hits
Chinese roll dice for 6 infantry in Kwangsi, round 4 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 5 : 4/9 hits, 4.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery, 9 infantry and 1 mech_infantry
Casualties for Chinese: 16 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 7 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
1 bomber moved from Hopei to French Indo China
1 fighter moved from 7 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 fighter and 2 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.83
Japanese regular : 1.00
UK_Pacific regular : 0.33
I moved the Japanese Sub off Malaya in the edit mode as I accidently clicked to go on and it would not let me once I was in the placement phase. If any issue please let me know and edit it back.
@stickybomb US navy underperforming! Go nationalist chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 15 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Alaska to Western United States
1 battleship, 1 carrier and 1 cruiser moved from 15 Sea Zone to 3 Sea Zone
1 fighter moved from 15 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to Amur
1 fighter moved from Amur to 3 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from Amur to Timguska
1 mech_infantry moved from Amur to Yakut S.S.R.
1 bomber moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from Amur to Buryatia
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 2 submarines
Germans defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 91 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 40
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
2 bombers moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns moved from Alaska to British Columbia
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter
Japanese defend with 1 armour
Chinese roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Hopei
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 15 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Alaska to Western United States
1 battleship, 1 carrier and 1 cruiser moved from 15 Sea Zone to 3 Sea Zone
1 fighter moved from 15 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to Amur
1 fighter moved from Amur to 3 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from Amur to Timguska
1 mech_infantry moved from Amur to Yakut S.S.R.
1 bomber moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from Amur to Buryatia
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 2 submarines
Germans defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 91 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 40
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
2 bombers moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns moved from Alaska to British Columbia
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter
Japanese defend with 1 armour
Chinese roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Hopei
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 submarine moved from 76 Sea Zone to 98 Sea Zone
2 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to Malta
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Alexandria to Tobruk
1 transport moved from 81 Sea Zone to 76 Sea Zone
4 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Shan State
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Burma to Shan State
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine and 1 transport
British roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in Yunnan
British attack with 4 infantry
Japanese defend with 2 infantry
British roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
1 infantry owned by the British retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Shan State
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 infantry and 2 mech_infantrys in Shan State, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 2 mech_infantrys in Shan State, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Malta
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Malta to Egypt
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
3 infantry moved from Persia to Eastern Persia
1 fighter moved from Iceland to United Kingdom
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,6,6,6,4,3,2,4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 1.00
Italians regular : 0.17
Japanese regular : 0.83
Germans regular : -0.33
British regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Normandy Bordeaux to 96 Sea Zone
2 armour moved from Romania to Western Ukraine
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
2 mech_infantrys moved from Northern Italy to Romania
2 artilleries, 1 infantry and 1 mech_infantry moved from Bulgaria to Romania
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Italians collect 12 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 15 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Alaska to Western United States
1 battleship, 1 carrier and 1 cruiser moved from 15 Sea Zone to 3 Sea Zone
1 fighter moved from 15 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to Amur
1 fighter moved from Amur to 3 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from Amur to Timguska
1 mech_infantry moved from Amur to Yakut S.S.R.
1 bomber moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from Amur to Buryatia
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 2 submarines
Germans defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 91 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 40
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
2 bombers moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns moved from Alaska to British Columbia
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter
Japanese defend with 1 armour
Chinese roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Hopei
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from 96 Sea Zone to Malta
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Iceland to United Kingdom
2 mech_infantrys moved from India to Yunnan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine and 1 transport
British roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in Yunnan
British attack with 3 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 3 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 2 infantry and 2 mech_infantrys in Yunnan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Malta
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Malta to Egypt
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
2 submarines placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 1.00
Italians regular : -0.83
Japanese regular : 2.50
Germans regular : -0.33
British regular : 1.00
@crockett36 I think you used the wrong save file. I just played Italy - ANZAC/France we’re up. You want to go back?
@stickybomb right. thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Western Germany to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Southern France to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
4 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 armour moved from Belarus to Bryansk
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans, 1 transport owned by the British and 1 cruiser owned by the British lost in 94 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 destroyer
Casualties for British: 1 cruiser and 1 transport
Battle in Bryansk
Germans attack with 4 armour, 1 bomber and 8 mech_infantrys
Russians defend with 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 4 armour, 1 bomber and 8 mech_infantrys in Bryansk, round 2 : 4/13 hits, 4.00 expected hits
Russians roll dice for 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 3.50 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 4 armour, 1 bomber and 5 mech_infantrys in Bryansk, round 3 : 2/10 hits, 3.50 expected hits
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Bryansk, round 3 : 3/4 hits, 2.17 expected hits
1 tactical_bomber owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Bryansk, round 4 : 2/7 hits, 3.00 expected hits
Russians roll dice for 2 fighters in Bryansk, round 4 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 7 mech_infantrys
Casualties for Russians: 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
2 aaGuns moved from Eastern Poland to Romania
2 aaGuns, 5 armour, 11 artilleries, 31 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery, 3 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 bomber moved from 94 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 fighter moved from Normandy Bordeaux to Romania
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Southern France to France
Place Units - Germans
6 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -2.67
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Szechwan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Szechwan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Szechwan to Yunnan
1 armour moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Tsinghai
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
14 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
6 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
2 bombers moved from Karelia to Bryansk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 2 bombers, 10 infantry and 1 mech_infantry
Germans defend with 4 armour and 1 mech_infantry
Russians roll dice for 2 bombers, 10 infantry and 1 mech_infantry in Bryansk, round 2 : 4/13 hits, 3.17 expected hits
Germans roll dice for 4 armour and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 2.33 expected hits
2 infantry owned by the Russians, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 bombers, 8 infantry and 1 mech_infantry in Bryansk, round 3 : 3/11 hits, 2.83 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 bombers, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Russians: 2 infantry
Casualties for Germans: 4 armour and 1 mech_infantry
Battle in Yunnan
Russians attack with 1 armour and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Russians roll dice for 1 armour and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yunnan
Russians win, taking Yunnan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Samara to Russia
1 aaGun moved from Bessarabia to Eastern Poland
5 infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
2 bombers moved from Bryansk to Novgorod
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.83
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Malaya to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 armour and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
1 bomber and 1 tactical_bomber moved from French Indo China to Hopei
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
4 artilleries and 12 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Manchuria
Japanese attack with 1 armour, 5 artilleries, 3 fighters, 15 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Russians roll AA dice in Manchuria : 1/5 hits, 0.83 expected hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 5 artilleries, 2 fighters, 15 infantry and 2 tactical_bombers in Manchuria, round 2 : 9/25 hits, 7.83 expected hits
Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 6/18 hits, 6.00 expected hits
6 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 5 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Manchuria, round 3 : 7/19 hits, 6.83 expected hits
Chinese roll dice for 11 infantry in Manchuria, round 3 : 3/11 hits, 3.67 expected hits
3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Manchuria, round 4 : 5/16 hits, 6.33 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 5 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 11 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Non Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Hopei to French Indo China
1 tactical_bomber moved from Hopei to Chahar
1 aaGun moved from Korea to Manchuria
2 fighters moved from 22 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
2 fighters moved from Manchuria to Chahar
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 artilleries and 2 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.67
Japanese regular : 2.83
ANZAC regular : -0.33
UK_Pacific regular : 0.00
Russians AA : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 tactical_bomber moved from Buryatia to Timguska
1 artillery moved from Siberia to Sakha
2 infantry moved from Siberia to Sakha
2 fighters moved from 3 Sea Zone to Buryatia
3 submarines moved from 10 Sea Zone to 14 Sea Zone
1 submarine moved from 14 Sea Zone to 8 Sea Zone
1 submarine moved from 14 Sea Zone to 15 Sea Zone
1 submarine moved from 14 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 16 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Timguska to Russia
1 tactical_bomber moved from Timguska to Novosibirsk
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Gibraltar to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Morocco, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 1 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from Morocco to United Kingdom
Place Units - Americans
6 bombers placed in Eastern United States
Americans undo move 1.
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.17
Germans regular : -0.67