interesting switch from Sealion. The dice saved me
L21 BM SC (Allies+18) vs AetV (Axis) game 2
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 fighter moved from Tobruk to 94 Sea Zone 1 tactical_bomber moved from Western Germany to 94 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 94 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 tactical_bomber moved from Holland Belgium to Southern Italy 3 fighters and 2 tactical_bombers moved from Western Germany to Alexandria 1 bomber moved from 91 Sea Zone to Tunisia 5 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 1 aaGun and 1 infantry moved from Holland Belgium to Normandy Bordeaux 5 armour moved from France to Yugoslavia 2 infantry moved from Norway to Finland Place Units - Germans 1 armour, 5 artilleries and 4 infantry placed in Romania 2 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0,83 British regular : 0,67
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 11 infantry and 1 marine; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Szechwan 2 infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Belarus to Rostov 1 aaGun and 7 infantry moved from Novgorod to Belarus 6 infantry moved from Russia to Bryansk 2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 4 infantry moved from Ukraine to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 125 Sea Zone Place Units - Russians 1 marine placed in Novgorod 1 infantry placed in Ukraine 3 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/13 hits, 6,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 artillery moved from Kwangsi to French Indo China 2 artilleries and 6 infantry moved from Anhwe to Hunan 1 armour and 2 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 harbour placed in Hainan 1 marine placed in Manchuria Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,50
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 aaGun moved from Central United States to Western United States 2 infantry and 1 mech_infantry moved from Western United States to Central United States 1 armour moved from Western United States to Central United States 1 destroyer moved from 43 Sea Zone to 55 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese Combat - British Non Combat Move - British 4 fighters moved from United Kingdom to Gibraltar 1 bomber moved from Gibraltar to Egypt 1 fighter and 4 mech_infantrys moved from India to Yunnan 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan 3 infantry moved from Shan State to Yunnan 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Persia to 80 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship moved from 79 Sea Zone to 72 Sea Zone 1 cruiser moved from 80 Sea Zone to 72 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Eire to United Kingdom 1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 submarine moved from 96 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 airfield placed in Gibraltar 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,2,3,6 British collect 26 PUs (2 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 1 armour and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,67
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 cruisers moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 armour moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 bomber moved from Southern Italy to 115 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 1 artillery and 5 infantry in Greece, round 2 : 2/6 hits, 1,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery and 5 infantry in Greece, round 3 : 0/6 hits, 1,33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 3 infantry in Greece, round 4 : 1/4 hits, 1,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 2 infantry in Greece, round 5 : 1/3 hits, 0,83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 3 infantry Battle in Bessarabia Italians attack with 2 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 2 armour and 1 fighter in Bessarabia, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 2 infantry and 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 5 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 6 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 6 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Belgian Congo 1 artillery owned by the Italians retreated to Anglo Egyptian Sudan British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in 115 Sea Zone Italians attack with 1 bomber Russians defend with 1 cruiser Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Italians and 1 cruiser owned by the Russians lost in 115 Sea Zone Russians win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 bomber Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 fighter moved from Bessarabia to Romania 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 infantry moved from British Somaliland to Ethiopia 1 aaGun moved from Yugoslavia to Romania Place Units - Italians 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -3,83 Neutral_Allies regular : 0,00 Russians regular : 1,17 British regular : -1,67
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 cruisers moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 armour moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 bomber moved from Southern Italy to 115 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 1 artillery and 5 infantry in Greece, round 2 : 2/6 hits, 1,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery and 5 infantry in Greece, round 3 : 0/6 hits, 1,33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 3 infantry in Greece, round 4 : 1/4 hits, 1,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 2 infantry in Greece, round 5 : 1/3 hits, 0,83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 3 infantry Battle in Bessarabia Italians attack with 2 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 2 armour and 1 fighter in Bessarabia, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 2 infantry and 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 5 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 6 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 6 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Belgian Congo 1 artillery owned by the Italians retreated to Anglo Egyptian Sudan British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in 115 Sea Zone Italians attack with 1 bomber Russians defend with 1 cruiser Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Italians and 1 cruiser owned by the Russians lost in 115 Sea Zone Russians win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 bomber Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 fighter moved from Bessarabia to Romania 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 infantry moved from British Somaliland to Ethiopia 1 aaGun moved from Yugoslavia to Romania Place Units - Italians 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -3,83 Neutral_Allies regular : 0,00 Russians regular : 1,17 British regular : -1,67
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from Java to Yunnan 1 fighter moved from Java to India 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 66 Sea Zone to 64 Sea Zone 1 cruiser moved from 26 Sea Zone to 11 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 70 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 tactical_bomber moved from Alexandria to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Trans-Jordan Germans attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 fighter owned by the Germans lost in Trans-Jordan Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter Casualties for ANZAC: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Eastern Poland, round 5 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 3 aaGuns, 4 armour, 10 artilleries and 26 infantry moved from Romania to Bessarabia 5 armour moved from Yugoslavia to Bessarabia 2 armour and 5 mech_infantrys moved from Germany to Romania 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 bomber moved from Eastern Poland to Southern Italy 1 bomber moved from Tunisia to Southern Italy 1 tactical_bomber moved from Trans-Jordan to Iraq 2 fighters moved from Alexandria to Iraq 1 tactical_bomber moved from Southern Italy to Iraq 3 infantry moved from Finland to Karelia 4 infantry moved from Finland to Vyborg 1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from 81 Sea Zone to Iraq Place Units - Germans 9 mech_infantrys placed in Romania 1 destroyer placed in 112 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -4,17 British regular : 0,67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 4 aaGuns, 3 artilleries and 24 infantry moved from Belarus to Bryansk 7 infantry moved from Russia to Bryansk 1 infantry and 1 marine moved from Novgorod to Archangel 1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia 2 fighters moved from Szechwan to India 1 tactical_bomber moved from Szechwan to Yunnan 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Yunnan to India Place Units - Russians 10 infantry placed in Russia 1 artillery and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery and 3 infantry moved from Hunan to Kiangsi 1 artillery moved from Hunan to Kiangsi 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Kiangsi 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in Borneo Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Soviet Far East from Russians with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Solomon Islands Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kiangsi Japanese attack with 2 artilleries, 1 bomber and 3 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Kiangsi, round 2 : 3/6 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from Kiangsi to French Indo China 1 bomber moved from 37 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Hunan to Anhwe 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 artilleries placed in Manchuria 1 destroyer placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,33 UK_Pacific regular : -0,33 ANZAC regular : 1,67 British regular : -0,33
-
@aequitas-et-veritas Am I allowed to put a USA dd in sz 49 at the end of my turn?
-
@sovietishcat if it is adjacent to an Japanese original territory, then no.
I don’t have the map in front of me, but the restrictions apply still to the beginning of your next Turn.
Then you are in war with Japan. -
Sz 42 is off the Solomon Islands which you took from Anzac, but in the notes, It does not mentioned ‘‘just original’’ so I cannot place it there.
-
@sovietishcat look under the game Notes, please.
Rules specific to 1940…
Point number 9 list all the sz where US may not end it’s move in.
You are safe with sz 42,49 and 46.
Just no combat occurs yet.
So you should be good to go. -
@aequitas-et-veritas Thank you for double checking!
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States 3 mech_infantrys moved from Western United States to Central United States 1 aaGun moved from Central United States to Western United States 1 bomber moved from Eastern United States to Western United States Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 2 destroyers and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4,1,1 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Hunan 9 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Kwangsi, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi Place Units - Chinese 3 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 2 marines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour and 1 mech_infantry moved from Egypt to Syria 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Northwest Persia 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi 3 aaGuns, 1 artillery, 8 infantry and 4 mech_infantrys moved from Yunnan to Kwangsi 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 armour, 1 fighter and 1 infantry placed in Egypt 2 marines placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 fighter, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 fighter, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Italians regular : 0,33 Japanese regular : -1,33 British regular : 0,17
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Romania to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Iraq to Persia Italians take Persia from British 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Iraq to Syria 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in 97 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport British defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking Cyprus from British, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Syria Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour in Syria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Alexandria Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Algeria to Tunisia 1 artillery moved from Tunisia to Libya 1 aaGun moved from Iraq to Syria Place Units - Italians 1 carrier placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 Italians collect 19 PUs (3 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 British regular : -0,50
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Yunnan to Kwangsi 1 cruiser moved from 11 Sea Zone to 30 Sea Zone 1 destroyer moved from 64 Sea Zone to 101 Sea Zone 1 aaGun, 2 artilleries, 2 fighters and 2 infantry moved from New South Wales to Queensland 1 fighter moved from India to Northwest Persia Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 87 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 8 armour, 10 artilleries and 26 infantry moved from Bessarabia to Ukraine 2 armour and 14 mech_infantrys moved from Romania to Ukraine 1 armour moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Iraq to 81 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Germans Germans creates battle in territory 101 Sea Zone Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Crete Battle in Ukraine Germans attack with 11 armour, 10 artilleries, 26 infantry and 14 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 11 armour, 10 artilleries, 26 infantry and 14 mech_infantrys in Ukraine, round 2 : 17/61 hits, 17,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Crete from Neutral_Allies, taking Ukraine from Russians with 11 armour, 10 artilleries, 26 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 101 Sea Zone Germans attack with 2 submarines Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 6 transports; ANZAC defend with 1 destroyer 1 submarine owned by the Americans submerged Germans roll dice for 2 submarines in 101 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 6 transports in 101 Sea Zone, round 2 : 1/5 hits, 1,83 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 101 Sea Zone Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 6 transports in 101 Sea Zone, round 3 : 1/4 hits, 1,50 expected hits 1 submarine owned by the Germans lost in 101 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 destroyers and 6 transports remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for Americans: 1 destroyer Non Combat Move - Germans 3 infantry moved from Karelia to Novgorod 5 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Novgorod 1 tactical_bomber moved from Western Ukraine to Bessarabia 2 aaGuns moved from Bessarabia to Ukraine 2 fighters and 2 tactical_bombers moved from Iraq to Syria 1 tactical_bomber moved from 81 Sea Zone to Syria Place Units - Germans 10 mech_infantrys placed in Romania 2 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Russians regular : -0,67 Germans regular : 1,17
-
@aequitas-et-veritas In sz 101, I would have prefered to keep the sub to fight! Do you think we can reroll the battle? I’d rather lose a sub than a dd…