Yeah, well, that’s my ego to you. You’e right though.
Converting to KJF
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@thedesertfox said in Converting to KJF:
That’s totally fine, as Japan that is generally what I’ll build, either a carrier or an IC and I assume you put the IC on Shanghai…? Unless there another area you had in mind to put it.
But either way, those are the 2 general builds that I will go with on one game or another, with the IC and 2 transports build, that’s usually if I’m doing something with Germany that requires Japan to ease into the war instead of rush right in attacking everything. While with the carrier and transport, I take to this as a more aggressive stance to be ready to pounce at the Allies as early as turn 2 or turn 3. Either method works out just fine.
I put it in Korea. Reason being that if I have sea units I cant be building multiple IC to defend but I can eventually have one major IC in Korea that can produce 10 land units. Slower on mainland but far easier to defend.
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True that, especially if the UK is providing ample support to China through Yunnan then Korea will be more more efficient.
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I assume you’d ge pumping out fast movers like tanks and mechanized infantry to cross China quickly and efficiently.
Another thing I would also potentially put on Korea is an airbase in case the US try anything on Sz 6 that way you’ll have a 6 plane scramble
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@thedesertfox I’ve got a tripleA game in the fourth round with your builds and using Carolina as a base. Obviously wake is a dead zone. Asia is bare
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@crockett36 Sure, PM me and we’ll set up a game.
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What exactly are you referring to by Asia being ‘bare’? Bare of Japanese units? Bare of Chinese or British units?
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@thedesertfox Japanese ground units
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@marshmallowofwar sure. Fair warning. I’m slow. Very busy life, but dedicated.
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Not sure how that coulda happened, you should have pretty much an abundance of ground units and continually following the standard procedure but you’d have to let me know what happened since I haven’t seen the map
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@thedesertfox live stream this morning i think. In two hours or 3. I have vacation
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Roger that
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Roger that
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@crockett36 couldn’t live stream and share screen. I’ll figure it out
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No worries man, I know technology can be pretty difficult to deal with.
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Just watched the video, and having looked at the setup with your 2 blockers on Seazone 30 and 31, and personally for me I’d send my fighters to go take out that free aircraft carrier, seeing as I don’t think there are any fighters on guam (i’m not super familiar with Triple A so you’d have to let me know of the information) as well as send in some cannon fodder to take some hits as a nice little pick up, Personally I wouldn’t send my transports that far down to 36 since I mean you really don’t have to worry about Southern China until the rest of your Northern Forces cave in on the Chinese as well as the idea that there is still a chance for the UK to declare war if I left myself too open as Japan.
Basically if the UK declared war then I’d likely capitalize on the fact that America is not allowed to join the war until turn 4 (officially perform combat) and proceed to then fight only the British and Chinese, but that’s just my take, you’re demonstration on Triple A was much more in depth and detailed then what I could offer so I give you credit for that.
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@thedesertfox obviously my battle with squirecam will be interesting. He did a Sealion buy do I decided to buy strat bombers as Russia.
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Very interesting. Do you plan to bomb Berlin or try to take a shot at his transports? Since I know the typical build is a carrier and 3 transports you could potentially take the Russian navy you start with, send in the majority of your aircraft to go along with the start bombers you purchased and you could potentially win and destroy all his transports even with a scramble.
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@thedesertfox I define wealth as OPTIONS!!
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What do you mean?