@crockett36 Scramble the 3 fighters please
L21 Giallo(X) vs Avner(+10) BM3
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 armour and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter and 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 4 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : 1,00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 armour and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter and 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 4 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia Combat - British Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 battleship moved from 37 Sea Zone to 61 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Scotland to Iceland 1 fighter moved from Scotland to Iceland 1 fighter moved from United Kingdom to Iceland 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 battleship moved from 111 Sea Zone to 123 Sea Zone 1 cruiser moved from 111 Sea Zone to 123 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 factory_minor placed in Egypt 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0,00 Italians regular : -0,67 Japanese regular : 1,00 Germans regular : -0,17 British regular : 3,00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 99 Sea Zone 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 1/7 hits, 2,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 3 : 1/6 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Yugoslavia Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0,83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 0,83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in 99 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 destroyer Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 1 infantry moved from Tobruk to Libya Place Units - Italians 2 marines placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -3,17 Neutral_Allies regular : -1,33 British regular : -0,83
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Java 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to Shan State 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 3 fighters moved from Western Germany to United Kingdom
Combat Hit Differential Summary :
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@giallo intercept?
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@giallo NO
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 3 fighters moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Cleaning up after air battles Non Combat Move - Germans 4 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 5 infantry moved from Bulgaria to Romania 1 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 2 infantry moved from Norway to Finland Place Units - Germans 1 carrier placed in 112 Sea Zone 10 artilleries placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British AA : 0,50
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 3 fighters moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Cleaning up after air battles Non Combat Move - Germans 4 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 5 infantry moved from Bulgaria to Romania 1 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 2 infantry moved from Norway to Finland Place Units - Germans 1 carrier placed in 112 Sea Zone 10 artilleries placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0,50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 125 Sea Zone to 123 Sea Zone 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Rostov to Bryansk 3 artilleries and 5 infantry moved from Russia to Bryansk 1 artillery moved from Belarus to Novgorod 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 artillery placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Jehol to Chahar 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Siam to French Indo China 5 infantry moved from Jehol to Anhwe 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 4 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 armour and 1 infantry moved from Korea to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 1 factory_minor placed in French Indo China Japanese undo move 3. 1 factory_minor placed in French Indo China Japanese undo move 3. 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier and 1 fighter placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier and 1 fighter placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Burma 11 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 34 PUs; British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 3 infantry moved from Persia to Iraq 1 artillery moved from Ethiopia to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Alexandria British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 carrier moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 72 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 infantry moved from Shan State to Burma 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from Iceland to United Kingdom 1 fighter moved from Iceland to United Kingdom 1 fighter moved from Iceland to United Kingdom 1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to United Kingdom 1 battleship moved from 61 Sea Zone to 54 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Egypt British undo move 1. 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 7 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : 0,67 Neutral_Axis regular : 0,00 British regular : 0,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 13 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to Malta 1 submarine moved from 96 Sea Zone to 98 Sea Zone Combat - Italians Battle in Gibraltar Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 bomber in Malta, round 4 : 2/2 hits, 1,00 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Gibraltar from British, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Ethiopia from British to Italians EDIT: Turning off Edit Mode 2 marines moved from Northern Italy to 97 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 marine moved from 92 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from Malta to Southern Italy 1 armour moved from Greece to Romania 1 armour moved from Yugoslavia to Poland 1 aaGun and 2 infantry moved from Yugoslavia to Romania 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Kenya to Ethiopia 2 artilleries and 2 infantry moved from Libya to Tobruk 1 armour moved from Libya to Tobruk Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 17 PUs (1 lost to blockades); end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 British AA : -0,17 British regular : 0,00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to Burma 1 infantry moved from Shan State to Burma 1 fighter moved from Java to Burma 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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all right?
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 10 artilleries moved from Germany to Poland 1 armour and 3 mech_infantrys moved from Western Germany to Poland Non Combat Move - Germans 1 aaGun moved from Norway to Finland 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone 3 fighters moved from 113 Sea Zone to Western Germany Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
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@avner sorry!
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 3 artilleries and 7 infantry moved from Bryansk to Ukraine 3 artilleries and 7 infantry moved from Russia to Bryansk 1 mech_infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :