@crockett36 suggestions?
wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 airfield and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to Poland 1 mech_infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Germany to Western Ukraine Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 3 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Poland Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 armour Italians roll dice for 1 fighter and 2 mech_infantrys in Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Poland Italians win, taking Poland from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Western Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine 1 bomber owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 79 Sea Zone 2 infantry moved from Alexandria to Egypt 1 fighter moved from Poland to Germany 1 bomber moved from Western Ukraine to Germany 2 destroyers and 1 submarine moved from 81 Sea Zone to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 1 airfield placed in Belgian Congo Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,5,4,6 Italians collect 20 PUs (1 lost to blockades); end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 Russians regular : -0.17 British regular : 0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 7 carriers, 1 cruiser, 14 fighters, 1 marine and 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Persia to Russia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 7 carriers, 1 cruiser, 14 fighters, 1 marine and 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Persia to Russia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Tobruk: 1 fighter EDIT: Adding units owned by French to Caucasus: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 52 PUs; Germans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone 1 fighter moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 artillery, 6 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia Combat - Germans
Combat Hit Differential Summary :
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Scramble SZ110?
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@wheatbeer no scramble
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 52 PUs; Germans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone 1 fighter moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 artillery, 6 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/10 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Baltic States Germans attack with 2 artilleries, 1 fighter and 3 infantry Russians defend with 5 infantry Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Baltic States, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 3 : 4/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry Battle in 110 Sea Zone Germans attack with 4 bombers, 3 fighters and 1 tactical_bomber British defend with 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 6 transports Germans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 9 transports in 110 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 destroyer owned by the Americans, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 2 transports owned by the British lost in 110 Sea Zone 1 transport owned by the British and 6 transports owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71 Casualties for Germans: 2 bombers Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 6 transports Casualties for British: 3 transports Non Combat Move - Germans 1 fighter moved from Baltic States to Western Germany 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 bombers moved from 110 Sea Zone to Germany 1 aaGun, 13 armour, 16 artilleries, 6 infantry and 36 mech_infantrys moved from Eastern Poland to Baltic States 7 mech_infantrys moved from Germany to Baltic States 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 2 armour moved from Germany to Holland Belgium 3 infantry moved from Norway to Finland Place Units - Germans 2 carriers, 1 destroyer and 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,4,4,5 Germans collect 37 PUs (6 lost to blockades); end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Russians regular : -1.67 Germans regular : 0.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 2 fighters moved from Caucasus to Bessarabia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 2 infantry moved from Caucasus to Northwest Persia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 fighters in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bessarabia to Ukraine 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Rostov 1 artillery moved from Novgorod to Belarus 1 infantry moved from Belarus to Novgorod 2 artilleries and 10 infantry moved from Smolensk to Belarus 1 artillery and 8 infantry moved from Russia to Smolensk 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Caucasus to Bryansk Place Units - Russians 1 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Russians regular : 1.17
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@aagamerz13 bump #1
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I think I failed this one … I thought I could try for Hawaii, but I can’t guard both SZs I’d need to. Changed my mind too many times about what to do with Japan and I think I just took too long.
Also, it was too costly to take and defend Cairo early. Lost too much initiative.
I surrender, well played.
I was skeptical about your Pacific strategy early on, but spamming ANZAC carriers let you divert a lot of resources to Europe.
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@wheatbeer Yes, gg. Once you took egypt early, I had to pressure Germany with amphibs to try to keep them away from south russia or it was likely over for allies.
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