Always nice when the Russians reach Norway.
wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3
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Sorry for the delay, between work and some home maintenance issues, I totally lost track of this.
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@wheatbeer sure, np. Interesting game to see how it plays out.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Belarus to Novgorod 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine 1 fighter moved from Bryansk to Bessarabia 1 fighter moved from Belarus to Bessarabia 1 armour moved from Belarus to Poland Russians take Baltic States from Italians Russians take Poland from Germans Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 3/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Bessarabia Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 infantry moved from Belarus to Baltic States 10 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 2 infantry moved from Caucasus to Northwest Persia 3 infantry moved from Volgograd to Caucasus 2 artilleries and 8 infantry moved from Russia to Smolensk 2 infantry moved from Vologda to Smolensk 2 fighters moved from Bessarabia to Caucasus 1 infantry moved from Buryatia to Amur 2 aaGuns and 16 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Volgograd 1 artillery, 8 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 4.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 fighters, 1 harbour, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kenya to Tanganyika Territory 2 fighters moved from 72 Sea Zone to Tanganyika Territory 2 armour moved from Burma to Kweichow 2 infantry moved from Yunnan to Kweichow 1 armour moved from Burma to Kweichow 1 mech_infantry moved from Burma to Kweichow 1 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 3 armour, 3 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 armour, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Tanganyika Territory Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Tanganyika Territory Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Tanganyika Territory to Belgian Congo 2 tactical_bombers moved from Kenya to Belgian Congo 2 carriers and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from India to 79 Sea Zone 1 fighter and 2 tactical_bombers moved from India to Kenya 1 fighter moved from French Indo China to Philippines 7 fighters moved from 20 Sea Zone to Philippines 1 fighter moved from Anhwe to Philippines 1 tactical_bomber moved from Anhwe to Philippines 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 1 artillery and 2 infantry moved from India to West India 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 4 infantry moved from Kiangsi to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 3 tactical_bombers moved from Japan to 6 Sea Zone 1 fighter moved from Kenya to Belgian Congo 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 armour moved from Burma to Malaya 5 armour and 3 mech_infantrys moved from Burma to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Yunnan to Kweichow 4 armour and 1 mech_infantry moved from Yunnan to Kweichow Place Units - Japanese 3 transports placed in 79 Sea Zone 1 harbour placed in West India 4 fighters placed in 6 Sea Zone 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 3 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Java Battle in Borneo Battle in Holland Belgium Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 1 artillery, 7 fighters, 6 infantry and 2 mech_infantrys Germans defend with 2 infantry and 5 mech_infantrys; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour Italians roll AA dice in Normandy Bordeaux : 3/6 hits, 1.00 expected hits 3 fighters owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/13 hits, 3.83 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 0/8 hits, 2.67 expected hits 2 aaGuns owned by the Italians lost in Normandy Bordeaux Americans roll dice for 1 artillery, 4 fighters, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 5/13 hits, 3.83 expected hits Italians roll dice for 1 artillery, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 4 fighters, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 5/11 hits, 3.50 expected hits Italians roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 artillery owned by the Italians lost in Normandy Bordeaux Americans win, taking Java from Japanese, taking Borneo from Japanese, taking Holland Belgium from Germans, taking Sumatra from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Americans: 3 fighters and 4 infantry Casualties for Italians: 2 aaGuns and 1 artillery Casualties for Germans: 2 infantry and 5 mech_infantrys Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 3 carriers moved from 34 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 34 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 3 fighters moved from Wake Island to Hawaiian Islands 1 aaGun, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 aaGun and 2 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 5 fighters placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -2.33 Italians AA : 2.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Shensi to Tsinghai 4 infantry moved from Sikang to Tsinghai 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 3 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Java Battle in Borneo Battle in Holland Belgium Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 1 artillery, 7 fighters, 6 infantry and 2 mech_infantrys Germans defend with 2 infantry and 5 mech_infantrys; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour Italians roll AA dice in Normandy Bordeaux : 3/6 hits, 1.00 expected hits 3 fighters owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/13 hits, 3.83 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 0/8 hits, 2.67 expected hits 2 aaGuns owned by the Italians lost in Normandy Bordeaux Americans roll dice for 1 artillery, 4 fighters, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 5/13 hits, 3.83 expected hits Italians roll dice for 1 artillery, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 4 fighters, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 5/11 hits, 3.50 expected hits Italians roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 artillery owned by the Italians lost in Normandy Bordeaux Americans win, taking Java from Japanese, taking Borneo from Japanese, taking Holland Belgium from Germans, taking Sumatra from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Americans: 3 fighters and 4 infantry Casualties for Italians: 2 aaGuns and 1 artillery Casualties for Germans: 2 infantry and 5 mech_infantrys Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 3 carriers moved from 34 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 34 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 3 fighters moved from Wake Island to Hawaiian Islands 1 aaGun, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 aaGun and 2 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 5 fighters placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Shensi to Tsinghai 4 infantry moved from Sikang to Tsinghai 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 3 aaGuns and 3 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Rhodesia to Union of South Africa 1 mech_infantry moved from Morocco to Tunisia Combat - British Non Combat Move - British 2 fighters moved from Gibraltar to United Kingdom 1 aaGun moved from Persia to Eastern Persia 27 infantry moved from Persia to Eastern Persia 4 infantry moved from Persia to Eastern Persia 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 3 aaGuns placed in Union of South Africa 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6 British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.33 Japanese regular : 0.00 Italians regular : -2.33 Italians AA : 2.00
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@aagamerz13 bump#1
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 airfield and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to Poland 1 mech_infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Germany to Western Ukraine Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 3 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Poland Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 armour Italians roll dice for 1 fighter and 2 mech_infantrys in Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Poland Italians win, taking Poland from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Western Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine 1 bomber owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 79 Sea Zone 2 infantry moved from Alexandria to Egypt 1 fighter moved from Poland to Germany 1 bomber moved from Western Ukraine to Germany 2 destroyers and 1 submarine moved from 81 Sea Zone to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 1 airfield placed in Belgian Congo Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,5,4,6 Italians collect 20 PUs (1 lost to blockades); end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 Russians regular : -0.17 British regular : 0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 7 carriers, 1 cruiser, 14 fighters, 1 marine and 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Persia to Russia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 7 carriers, 1 cruiser, 14 fighters, 1 marine and 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Persia to Russia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Tobruk: 1 fighter EDIT: Adding units owned by French to Caucasus: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 52 PUs; Germans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone 1 fighter moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 artillery, 6 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia Combat - Germans
Combat Hit Differential Summary :
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Scramble SZ110?
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@wheatbeer no scramble
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 52 PUs; Germans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone 1 fighter moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 artillery, 6 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/10 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Baltic States Germans attack with 2 artilleries, 1 fighter and 3 infantry Russians defend with 5 infantry Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Baltic States, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 3 : 4/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry Battle in 110 Sea Zone Germans attack with 4 bombers, 3 fighters and 1 tactical_bomber British defend with 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 6 transports Germans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 9 transports in 110 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 destroyer owned by the Americans, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 2 transports owned by the British lost in 110 Sea Zone 1 transport owned by the British and 6 transports owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71 Casualties for Germans: 2 bombers Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 6 transports Casualties for British: 3 transports Non Combat Move - Germans 1 fighter moved from Baltic States to Western Germany 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 bombers moved from 110 Sea Zone to Germany 1 aaGun, 13 armour, 16 artilleries, 6 infantry and 36 mech_infantrys moved from Eastern Poland to Baltic States 7 mech_infantrys moved from Germany to Baltic States 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 2 armour moved from Germany to Holland Belgium 3 infantry moved from Norway to Finland Place Units - Germans 2 carriers, 1 destroyer and 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,4,4,5 Germans collect 37 PUs (6 lost to blockades); end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Russians regular : -1.67 Germans regular : 0.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 2 fighters moved from Caucasus to Bessarabia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 2 infantry moved from Caucasus to Northwest Persia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 fighters in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bessarabia to Ukraine 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Rostov 1 artillery moved from Novgorod to Belarus 1 infantry moved from Belarus to Novgorod 2 artilleries and 10 infantry moved from Smolensk to Belarus 1 artillery and 8 infantry moved from Russia to Smolensk 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Caucasus to Bryansk Place Units - Russians 1 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Russians regular : 1.17
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@aagamerz13 bump #1
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I think I failed this one … I thought I could try for Hawaii, but I can’t guard both SZs I’d need to. Changed my mind too many times about what to do with Japan and I think I just took too long.
Also, it was too costly to take and defend Cairo early. Lost too much initiative.
I surrender, well played.
I was skeptical about your Pacific strategy early on, but spamming ANZAC carriers let you divert a lot of resources to Europe.
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@wheatbeer Yes, gg. Once you took egypt early, I had to pressure Germany with amphibs to try to keep them away from south russia or it was likely over for allies.