Game 1 of 2025
PTV OwenToo vs max334 (Axis)
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 120 Sea Zone 1 destroyer moved from 93 Sea Zone to 120 Sea Zone 1 battleship moved from 93 Sea Zone to 120 Sea Zone 2 fighters moved from 93 Sea Zone to 120 Sea Zone 1 carrier moved from 93 Sea Zone to 110 Sea Zone 2 destroyers and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone
Combat Hit Differential Summary :
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Scramble TAC Bomber from Wake Island to SZ 32 ?
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damn…forgot to send DD to Hawaii. Given the situation… we just play on. Yes scramble tac
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 120 Sea Zone 1 destroyer moved from 93 Sea Zone to 120 Sea Zone 1 battleship moved from 93 Sea Zone to 120 Sea Zone 2 fighters moved from 93 Sea Zone to 120 Sea Zone 1 carrier moved from 93 Sea Zone to 110 Sea Zone 2 destroyers and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Japanese scrambles 1 units out of Wake Island to defend against the attack in 32 Sea Zone Battle in 120 Sea Zone Americans attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 120 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in 32 Sea Zone Americans attack with 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 32 Sea Zone Americans roll dice for 2 submarines in 32 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 32 Sea Zone Americans roll dice for 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 fighters in 32 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 32 Sea Zone 1 transport owned by the Japanese lost in 32 Sea Zone Americans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 34 Casualties for Americans: 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Americans 3 fighters moved from 32 Sea Zone to Hawaiian Islands 2 fighters moved from 120 Sea Zone to 110 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 carrier and 1 destroyer moved from 93 Sea Zone to 66 Sea Zone 3 submarines moved from 93 Sea Zone to 66 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 carriers moved from 96 Sea Zone to 93 Sea Zone 1 cruiser moved from 96 Sea Zone to 93 Sea Zone 3 transports moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Gibraltar to 66 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 artillery moved from Morocco to Algeria 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 destroyers moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 28 Sea Zone to 66 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 1 fighter and 1 infantry placed in Eastern United States 2 destroyers and 2 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.00 Germans regular : -0.50
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 120 Sea Zone 1 destroyer moved from 93 Sea Zone to 120 Sea Zone 1 battleship moved from 93 Sea Zone to 120 Sea Zone 2 fighters moved from 93 Sea Zone to 120 Sea Zone 1 carrier moved from 93 Sea Zone to 110 Sea Zone 2 destroyers and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Japanese scrambles 1 units out of Wake Island to defend against the attack in 32 Sea Zone Battle in 120 Sea Zone Americans attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 120 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in 32 Sea Zone Americans attack with 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 32 Sea Zone Americans roll dice for 2 submarines in 32 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 32 Sea Zone Americans roll dice for 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 fighters in 32 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 32 Sea Zone 1 transport owned by the Japanese lost in 32 Sea Zone Americans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 34 Casualties for Americans: 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Americans 3 fighters moved from 32 Sea Zone to Hawaiian Islands 2 fighters moved from 120 Sea Zone to 110 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 carrier and 1 destroyer moved from 93 Sea Zone to 66 Sea Zone 3 submarines moved from 93 Sea Zone to 66 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 carriers moved from 96 Sea Zone to 93 Sea Zone 1 cruiser moved from 96 Sea Zone to 93 Sea Zone 3 transports moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Gibraltar to 66 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 artillery moved from Morocco to Algeria 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 destroyers moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 28 Sea Zone to 66 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 1 fighter and 1 infantry placed in Eastern United States 2 destroyers and 2 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 12 PUs; Combat Move - British Combat - British British creates battle in territory 99 Sea Zone Non Combat Move - British 4 armour, 4 artilleries, 14 infantry and 5 mech_infantrys moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from French Madagascar to 74 Sea Zone 1 mech_infantry and 1 transport moved from 74 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 76 Sea Zone 1 artillery moved from Union of South Africa to Rhodesia 1 artillery and 3 infantry moved from Baluchistan to Central India 1 bomber moved from Eastern India to Egypt 1 fighter moved from Malta to Egypt 2 transports moved from 96 Sea Zone to 93 Sea Zone 2 carriers moved from 96 Sea Zone to 94 Sea Zone 3 cruisers moved from 96 Sea Zone to 94 Sea Zone 1 battleship moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 3 fighters moved from 96 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Eastern India to Southern Persia 1 fighter moved from 94 Sea Zone to Malta Place Units - British 1 destroyer placed in 109 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.00 Germans regular : -0.50
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 armour moved from Romania to Ukraine 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Yugoslavia to Romania 3 armour moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,6,2,5,4,4,6,5 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 armour moved from Romania to Ukraine 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Yugoslavia to Romania 3 armour moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,6,2,5,4,4,6,5 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 12 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 4 armour, 5 artilleries, 1 fighter, 12 infantry and 4 mech_infantrys moved from New South Wales to Queensland 1 bomber moved from Eastern India to Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Tobruk to Tunisia Germans take Tunisia from Americans Combat - Germans Germans creates battle in territory 99 Sea Zone Non Combat Move - Germans 3 armour, 8 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Western Ukraine to Kursk 1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov 1 fighter and 1 tactical_bomber moved from Tobruk to Southern Italy 4 armour moved from Alexandria to Libya 3 armour moved from Tobruk to Libya 2 infantry moved from Alexandria to Tobruk 1 armour moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Leningrad to Nenetsia 4 artilleries and 3 infantry moved from Leningrad to Vologda 1 armour and 1 mech_infantry moved from Archangel to Nenetsia 1 tactical_bomber moved from Karelia to Leningrad 1 bomber moved from Ukraine to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter and 2 tactical_bombers moved from Leningrad to Rostov 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Southern Belarus to Eastern Poland 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Northern Belarus to Novgorod 1 aaGun, 1 armour, 11 artilleries and 6 infantry moved from Northern Belarus to Leningrad 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 2 artilleries and 1 infantry moved from Western Germany to 116 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 1 infantry moved from 118 Sea Zone to Finland 1 destroyer moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Ukraine to Kursk 1 artillery moved from Ukraine to Kursk 1 artillery and 1 infantry moved from Ukraine to Rostov Place Units - Germans 3 armour placed in Leningrad 8 infantry placed in Germany Germans undo move 2. 1 artillery and 2 infantry placed in Western Germany 6 infantry placed in Germany 1 fighter and 2 tactical_bombers placed in Western Germany Germans undo move 3. 4 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,6,6,4,2,2,5,6 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Russia to Gorky 2 infantry moved from Russia to Gorky 10 infantry moved from Smolensk to Bryansk 6 artilleries moved from Smolensk to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 1 armour moved from Smolensk to Bryansk 1 infantry moved from Stalingrad to Tambov 2 fighters moved from Russia to Tambov 3 artilleries moved from Egypt to Alexandria 5 infantry moved from Egypt to Alexandria Combat - Russians Battle in Gorky Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Gorky, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Bryansk, round 2 : 4/18 hits, 5.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Alexandria Russians attack with 3 artilleries and 5 infantry Japanese defend with 1 artillery and 2 infantry Russians roll dice for 3 artilleries and 5 infantry in Alexandria, round 2 : 1/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Alexandria Russians roll dice for 3 artilleries and 4 infantry in Alexandria, round 3 : 5/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Alexandria Russians win, taking Alexandria from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Russians 4 artilleries and 8 infantry moved from Iraq to Northwest Persia 2 fighters moved from Tambov to Stalingrad 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys moved from Samara to Stalingrad 1 infantry moved from Kazakhstan to Stalingrad 1 infantry moved from Urals to Kazakhstan 2 fighters moved from Gorky to Russia 1 aaGun moved from Smolensk to Bryansk 1 artillery moved from Smolensk to Russia 14 infantry moved from Smolensk to Bryansk 2 artilleries moved from Smolensk to Russia 2 infantry moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Russia Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -1.00 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 51 Sea Zone 2 destroyers and 2 submarines moved from 7 Sea Zone to 32 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Johnston Island 5 armour, 5 artilleries, 2 infantry and 3 mech_infantrys moved from Evenkiyskiy to Komi Combat - Japanese Battle in Johnston Island Battle in 32 Sea Zone Japanese attack with 2 destroyers and 2 submarines Americans defend with 2 submarines Japanese roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 32 Sea Zone Japanese roll dice for 2 submarines in 32 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 32 Sea Zone Japanese win, taking Johnston Island from Americans with 2 destroyers and 2 submarines remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Komi Japanese attack with 5 armour, 5 artilleries, 2 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 5 armour, 5 artilleries, 2 infantry and 3 mech_infantrys in Komi, round 2 : 7/15 hits, 5.83 expected hits Russians roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Komi Japanese win, taking Komi from Russians with 5 armour, 5 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Timguska to Komi 1 artillery and 1 infantry moved from Olgiy to Timguska 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from 37 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Midway to Wake Island 1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone 1 destroyer moved from 17 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Wake Island 1 artillery and 2 infantry moved from Yunnan to Burma 2 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shan State to Burma 1 infantry moved from Northern Sinkiang to Timguska 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Libya to Tunisia 1 artillery moved from Tobruk to Libya 1 destroyer moved from 51 Sea Zone to 52 Sea Zone 1 submarine moved from 51 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Leningrad 1 bomber moved from Kwangsi to Tsinghai 1 bomber moved from Evenkiyskiy to Kansu 1 bomber moved from Burma to Szechwan 1 infantry moved from Siberia to Soviet Far East 1 aaGun moved from Kyushu to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 38 Sea Zone 1 fighter placed in Kwangtung 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Japanese undo move 3. Japanese undo move 1. 1 carrier, 1 submarine and 1 transport placed in 38 Sea Zone 1 carrier, 2 destroyers and 1 transport placed in 7 Sea Zone 1 artillery and 1 infantry placed in Japan 2 infantry placed in Kwangtung 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 80 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 2.17 Russians regular : -0.33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Midway 1 infantry moved from 26 Sea Zone to Midway 4 fighters moved from Hawaiian Islands to Midway 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 armour moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from 27 Sea Zone to Johnston Island 1 infantry moved from 27 Sea Zone to Johnston Island 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from 27 Sea Zone to Johnston Island 1 infantry moved from 27 Sea Zone to Johnston Island 1 submarine moved from 66 Sea Zone to 52 Sea Zone 1 fighter moved from 66 Sea Zone to 52 Sea Zone 1 submarine moved from 66 Sea Zone to 31 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone 3 infantry moved from 126 Sea Zone to Iceland 1 artillery moved from 126 Sea Zone to Iceland 1 artillery moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from United Kingdom to 113 Sea Zone 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 artillery, 2 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour moved from 113 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Johnston Island Americans attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Iceland Americans attack with 1 artillery and 3 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iceland, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Iceland, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 bomber and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 2 : 2/3 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Midway Americans roll dice for 3 fighters and 1 infantry in Midway, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Battle in 52 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 52 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 66 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to 27 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 52 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 93 Sea Zone to 66 Sea Zone 1 destroyer moved from 93 Sea Zone to 66 Sea Zone 1 destroyer moved from 93 Sea Zone to 115 Sea Zone 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 battleship moved from 120 Sea Zone to 112 Sea Zone 1 submarine moved from 120 Sea Zone to 112 Sea Zone 1 destroyer moved from 120 Sea Zone to 122 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 aaGun moved from Algeria to Morocco 2 infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 2.17 Germans regular : 0.00
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Midway 1 infantry moved from 26 Sea Zone to Midway 4 fighters moved from Hawaiian Islands to Midway 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 armour moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from 27 Sea Zone to Johnston Island 1 infantry moved from 27 Sea Zone to Johnston Island 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from 27 Sea Zone to Johnston Island 1 infantry moved from 27 Sea Zone to Johnston Island 1 submarine moved from 66 Sea Zone to 52 Sea Zone 1 fighter moved from 66 Sea Zone to 52 Sea Zone 1 submarine moved from 66 Sea Zone to 31 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone 3 infantry moved from 126 Sea Zone to Iceland 1 artillery moved from 126 Sea Zone to Iceland 1 artillery moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from United Kingdom to 113 Sea Zone 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 artillery, 2 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour moved from 113 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Johnston Island Americans attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Iceland Americans attack with 1 artillery and 3 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iceland, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Iceland, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 bomber and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 2 : 2/3 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Midway Americans roll dice for 3 fighters and 1 infantry in Midway, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Battle in 52 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 52 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 66 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to 27 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 52 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 93 Sea Zone to 66 Sea Zone 1 destroyer moved from 93 Sea Zone to 66 Sea Zone 1 destroyer moved from 93 Sea Zone to 115 Sea Zone 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 battleship moved from 120 Sea Zone to 112 Sea Zone 1 submarine moved from 120 Sea Zone to 112 Sea Zone 1 destroyer moved from 120 Sea Zone to 122 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 aaGun moved from Algeria to Morocco 2 infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British Combat - British British creates battle in territory 99 Sea Zone Non Combat Move - British 1 bomber moved from Egypt to Southern Persia 6 armour and 6 mech_infantrys moved from Egypt to Iraq 14 infantry moved from Egypt to Alexandria 4 artilleries moved from Egypt to Alexandria 1 tactical_bomber moved from Southern Persia to Egypt 3 infantry moved from Central India to Eastern India 1 artillery moved from Central India to Eastern India 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 1 armour and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 94 Sea Zone to Normandy Bordeaux 1 fighter moved from Malta to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 battleship, 2 carriers and 3 cruisers moved from 94 Sea Zone to 113 Sea Zone 1 destroyer moved from 109 Sea Zone to 127 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 74 Sea Zone 1 artillery moved from Rhodesia to Belgian Congo 2 infantry moved from 74 Sea Zone to Kenya 1 mech_infantry moved from 74 Sea Zone to Kenya Place Units - British 1 harbour placed in Iceland 1 transport placed in 113 Sea Zone 1 fighter placed in United Kingdom 1 destroyer placed in 83 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 2.17 Germans regular : 0.00
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to France 1 bomber moved from Eastern Poland to France 1 bomber moved from Ukraine to Southern Italy 3 armour moved from Romania to Northern Italy 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 artillery and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Ukraine to Romania 2 fighters moved from Rostov to Yugoslavia 1 mech_infantry moved from Rostov to Bessarabia Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,2,5,4,2,1,6,1,6 Italians collect 7 PUs (7 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 1 fighter moved from Queensland to 51 Sea Zone Combat - ANZAC Battle in 51 Sea Zone ANZAC attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 51 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 51 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.00
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triplea_36256_16fre (2) 4.29.tsvg UK and Russian scramble options
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@max334 No scramble, thanks!
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 artilleries, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 bomber moved from Southern Italy to 115 Sea Zone 1 bomber moved from Leningrad to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 artillery and 2 infantry moved from Vologda to Gorky 1 fighter and 1 tactical_bomber moved from Leningrad to Gorky 1 armour moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Germans creates battle in territory 99 Sea Zone Battle in Gorky Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Gorky, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Gorky Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 115 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 115 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 aaGun, 1 artillery and 4 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 artillery and 1 infantry moved from Bulgaria to Romania 1 artillery moved from Western Ukraine to Eastern Poland 1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Kursk to Bessarabia 1 artillery and 1 infantry moved from Kursk to Ukraine 5 fighters and 7 tactical_bombers moved from Rostov to Yugoslavia 2 armour and 2 mech_infantrys moved from Rostov to Ukraine 2 mech_infantrys moved from Rostov to Bessarabia 9 artilleries and 3 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Gorky to Komi 2 armour and 2 mech_infantrys moved from Nenetsia to Komi 1 artillery and 1 infantry moved from Vologda to Nenetsia 1 aaGun, 11 artilleries and 4 infantry moved from Leningrad to Novgorod 1 armour moved from Leningrad to Novgorod 1 armour moved from Leningrad to Vologda 1 armour moved from Vologda to Nenetsia 1 fighter and 2 tactical_bombers moved from 115 Sea Zone to 116 Sea Zone 1 bomber moved from 115 Sea Zone to Poland 1 bomber moved from Southern Italy to France 1 bomber moved from Southern Italy to Finland 1 bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from Southern Italy to 116 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany 2 artilleries and 2 infantry moved from Leningrad to Novgorod 1 armour moved from Leningrad to Archangel 1 artillery moved from Vologda to Novgorod 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod 2 submarines moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Tobruk to Libya Place Units - Germans 3 infantry placed in Leningrad 1 submarine placed in 115 Sea Zone 3 artilleries placed in France 1 artillery and 1 infantry placed in Southern France 2 armour, 4 artilleries and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,3,1,4,3,1,4,1,2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 116 Sea Zone: 4 transports EDIT: Removing units owned by Germans from 118 Sea Zone: 4 transports EDIT: Removing units owned by Germans from Germany: 4 infantry EDIT: Adding units owned by Germans to Western Germany: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -1.00 Germans regular : 0.00
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TripleA Manual Gamesave Post: Russians round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17 Purchase Units - Russians Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries and 8 infantry moved from Northwest Persia to Southern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Germans 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 1 infantry moved from Tambov to Kursk Russians take Kursk from Germans 1 armour moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Smolensk 3 artilleries moved from Bryansk to Smolensk 4 infantry moved from Bryansk to Smolensk 4 infantry moved from Bryansk to Smolensk 5 artilleries and 13 infantry moved from Urals to Komi 3 armour and 3 mech_infantrys moved from Stalingrad to Komi 2 fighters moved from Stalingrad to Komi 2 fighters moved from Russia to Komi 3 artilleries and 3 infantry moved from Alexandria to Tobruk Russians take Tobruk from Italians 4 artilleries moved from Russia to Gorky 10 infantry moved from Russia to Gorky 1 artillery moved from Russia to Gorky 1 artillery moved from Russia to Gorky 3 infantry moved from Russia to Gorky Combat - Russians Battle in Southern Caucasus Russians attack with 4 artilleries and 8 infantry Germans defend with 1 armour Russians roll dice for 4 artilleries and 8 infantry in Southern Caucasus, round 2 : 3/12 hits, 3.33 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Southern Caucasus Russians win, taking Southern Caucasus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 armour, 3 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Smolensk, round 2 : 3/12 hits, 3.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 6 artilleries and 13 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 6 artilleries and 13 infantry in Gorky, round 2 : 6/19 hits, 5.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Komi Russians attack with 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys Germans defend with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Japanese defend with 5 armour, 5 artilleries, 3 infantry and 3 mech_infantrys Russians roll dice for 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys in Komi, round 2 : 9/28 hits, 9.17 expected hits
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 0.00
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I need your nine losses in Komi, and then OOL for subsequent rounds, please.