L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
            ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
            ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Purchase Units - French
            French buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from France to Holland Belgium
                  French take Holland Belgium from Germans
            1 infantry moved from Nigeria to French West Africa
                  French take French West Africa from Japanese
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            1 infantry and 2 mech_infantrys placed in Southern France
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_upgrade; Remaining resources: 67 PUs; 
            Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Rostov to Northwest Persia
            1 artillery moved from Rostov to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 tactical_bomber moved from Germany to 95 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger do you scramble from Southern Italy to SZ95?


  • @martin Scramble all 3 fighters please.

    OOL will be carrier (damage), destroyer, carrier, then the fighters.


  • @flyingbadger well, that went quite well for me, but it was expensive. Germany had five hits first round, so already 2 American fighters had to be chosen as casualties.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_upgrade; Remaining resources: 67 PUs; 
            Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Rostov to Northwest Persia
            1 artillery moved from Rostov to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 tactical_bomber moved from Germany to 95 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/0 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/1 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 2/1 hits, 1,50 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 1/0 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 1/1 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Northwest Persia
                Germans attack with 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Northern Italy
                Germans attack with 1 artillery and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/1 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 95 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
                Americans defend with 1 carrier, 1 destroyer, 5 fighters and 2 transports
                    Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 5/1 hits, 5,33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 2 transports in 95 Sea Zone, round 2 : 4/0 hits, 4,00 expected hits
                    1 destroyer owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
                    Germans roll dice for 2 bombers and 3 tactical_bombers in 95 Sea Zone, round 3 : 2/1 hits, 2,83 expected hits
                    Americans roll dice for 3 fighters and 2 transports in 95 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
                    2 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 95 Sea Zone
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 95 Sea Zone, round 4 : 1/1 hits, 1,83 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
                    2 transports owned by the Americans lost in 95 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
                Casualties for Americans: 1 carrier, 1 destroyer, 5 fighters and 2 transports
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 95 Sea Zone to Western Germany
            1 bomber moved from 95 Sea Zone to Western Germany
            3 armour and 3 mech_infantrys moved from Rostov to Belarus
            2 armour and 2 mech_infantrys moved from Rostov to Belarus
            1 armour and 1 mech_infantry moved from Rostov to Belarus
            1 tactical_bomber moved from Northwest Persia to Rostov
            1 aaGun moved from Bryansk to Belarus
    
        Place Units - Germans
            2 armour placed in Germany
            4 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            2 infantry placed in Germany
            4 artilleries and 1 bomber placed in Western Germany
            Germans undo move 3.
            2 artilleries placed in Germany
            2 infantry placed in Novgorod
            Germans undo move 2.
            4 infantry placed in Germany
            Germans undo move 2.
            4 artilleries placed in Western Germany
            1 bomber placed in Germany
            Germans undo move 5.
            1 artillery placed in Germany
            3 artilleries placed in Western Germany
            Germans undo move 3.
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Germans collect 50 PUs (1 lost to blockades); end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    French regular : 0,67
    Russians regular : -0,33
    Germans regular : -1,00
    British regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 23 PUs; 
            Russians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Sakha to Soviet Far East
                  Russians take Siberia from Japanese
                  Russians take Soviet Far East from Japanese
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Smolensk
            1 artillery, 1 fighter and 4 infantry moved from Russia to Bryansk
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Archangel
            1 artillery, 1 fighter and 1 infantry moved from Archangel to Novgorod
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/1 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Timguska to Vologda
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Russia to Samara
            4 infantry moved from Russia to Vologda
    
        Place Units - Russians
            2 armour, 1 artillery and 1 mech_infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 units repaired.
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 mech_infantrys moved from India to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
            2 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Amur to Soviet Far East
            1 mech_infantry moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 armour and 2 mech_infantrys moved from Chahar to Kansu
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Borneo
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships in Borneo, round 2 : 1/1 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Eastern Persia
                Japanese attack with 1 artillery and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 2 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Caucasus
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Japanese attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/1 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Japanese win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 armour
                Russians defend with 1 armour
                    Japanese roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Soviet Far East
                Russians win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Japanese
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from India to West India
            1 artillery moved from India to West India
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in Kiangsu
            Japanese undo move 3.
            1 armour and 2 mech_infantrys placed in Malaya
            1 fighter and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 6 Sea Zone
            Japanese undo move 4.
            Japanese undo move 3.
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
            1 mech_infantry placed in Kiangsu
            1 fighter placed in Japan
            Japanese undo move 7.
            1 fighter placed in Kwangtung
            1 destroyer placed in 20 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -1,17
    ANZAC regular : 0,67
    Russians regular : 0,00
    British regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 4 infantry moved from Southern Italy to Northern Italy
            3 artilleries and 3 infantry moved from British Columbia to Alaska
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            1 transport moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Albania
            1 artillery and 3 infantry moved from Persia to Northwest Persia
            1 fighter moved from Caroline Islands to Queensland
    
        Combat - Americans
            Battle in Albania
            Battle in Northern Italy
                Americans attack with 1 artillery and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Albania from Italians, taking Northern Italy from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 3 artilleries and 3 infantry
                Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 3 artilleries and 3 infantry in Alaska, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alaska, round 2 : 2/1 hits, 1.50 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 3 artilleries and 1 infantry in Alaska, round 3 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Alaska, round 3 : 0/1 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 3 artilleries and 1 infantry in Alaska, round 4 : 2/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Alaska, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
            Battle in Northwest Persia
                Americans attack with 1 artillery and 3 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 3 destroyers moved from 25 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 fighter placed in Western United States
            3 infantry placed in Southern Italy
            1 bomber and 1 infantry placed in Persia
            1 submarine placed in 80 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -1.17
    Germans regular : 1.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 4 infantry moved from Southern Italy to Northern Italy
            3 artilleries and 3 infantry moved from British Columbia to Alaska
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            1 transport moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Albania
            1 artillery and 3 infantry moved from Persia to Northwest Persia
            1 fighter moved from Caroline Islands to Queensland
    
        Combat - Americans
            Battle in Albania
            Battle in Northern Italy
                Americans attack with 1 artillery and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Albania from Italians, taking Northern Italy from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 3 artilleries and 3 infantry
                Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 3 artilleries and 3 infantry in Alaska, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alaska, round 2 : 2/1 hits, 1.50 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 3 artilleries and 1 infantry in Alaska, round 3 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Alaska, round 3 : 0/1 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 3 artilleries and 1 infantry in Alaska, round 4 : 2/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Alaska, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
            Battle in Northwest Persia
                Americans attack with 1 artillery and 3 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 3 destroyers moved from 25 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 fighter placed in Western United States
            3 infantry placed in Southern Italy
            1 bomber and 1 infantry placed in Persia
            1 submarine placed in 80 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            3 artilleries moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 bomber moved from France to Western Germany
            2 fighters and 3 infantry moved from Persia to Eastern Persia
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            2 fighters and 1 tactical_bomber moved from Iraq to Greece
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Greece
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Persia
                British attack with 2 fighters and 3 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 2 fighters and 3 infantry in Eastern Persia, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                    British roll dice for 2 fighters and 2 infantry in Eastern Persia, round 3 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Greece to Syria
            3 fighters moved from 112 Sea Zone to Southern Italy
            1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 5 infantry moved from Norway to Finland
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Western Germany to France
    
        Place Units - British
            1 artillery, 1 bomber and 5 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -1.17
    Germans AA : -0.17
    Germans regular : 1.67
    British regular : -0.83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Purchase Units - French
            French buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 mech_infantry moved from Southern France to Greater Southern Germany
                  French take Greater Southern Germany from Germans
            1 mech_infantry moved from Southern France to Yugoslavia
                  French take Yugoslavia from Germans
            2 fighters moved from France to Holland Belgium
            2 infantry moved from France to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    French roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for French: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - French
            2 fighters moved from Holland Belgium to France
            1 infantry moved from Southern France to France
            1 infantry moved from French West Africa to Nigeria
    
        Place Units - French
            1 fighter and 2 infantry placed in France
            1 infantry placed in Southern France
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 58 PUs; 
            Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 armour and 1 mech_infantry moved from Germany to Yugoslavia
            1 armour and 1 mech_infantry moved from Germany to Greater Southern Germany
            1 tactical_bomber moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Germany to Western Germany
            2 bombers moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            3 mech_infantrys moved from Belarus to Novgorod
            1 mech_infantry moved from Rostov to Bryansk
            2 artilleries moved from Rostov to Bryansk
            1 armour moved from Rostov to Bryansk
            1 artillery and 1 mech_infantry moved from Rostov to Tambov
            1 mech_infantry moved from Rostov to Tambov
            1 mech_infantry moved from Germany to Yugoslavia
            1 mech_infantry moved from Germany to Greater Southern Germany
            1 armour moved from Belarus to Novgorod
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 bombers and 4 infantry
                Americans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 4 infantry in Northern Italy, round 2 : 2/0 hits, 2,00 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 2 bombers and 3 infantry in Northern Italy, round 3 : 2/1 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Novgorod
                Germans attack with 2 armour and 6 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 6 mech_infantrys in Novgorod, round 2 : 2/0 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/1 hits, 0,83 expected hits
                    French roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the French and 1 mech_infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/1 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour and 2 artilleries in Bryansk, round 3 : 2/1 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/0 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 1/1 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 2 artilleries and 1 mech_infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Northwest Persia
                Germans attack with 4 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery and 2 infantry
                    Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/0 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 1/1 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Northwest Persia
                Germans win, taking Northwest Persia from Americans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Greater Southern Germany, round 2 : 1/1 hits, 0,83 expected hits
                    French roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the French lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for French: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 2 : 1/1 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 3 : 1/1 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            3 artilleries moved from Germany to Western Germany
            1 aaGun moved from Belarus to Novgorod
            4 armour moved from Belarus to Novgorod
            1 tactical_bomber moved from Northwest Persia to Rostov
            1 artillery moved from Rostov to Caucasus
    
        Place Units - Germans
            2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Germany
            Germans undo move 1.
            2 mech_infantrys placed in Germany
            Germans undo move 1.
            2 armour, 1 fighter, 2 infantry and 2 mech_infantrys placed in Germany
            2 artilleries placed in Germany
            1 artillery and 3 infantry placed in Western Germany
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 bombers
            EDIT: Adding units owned by Germans to Germany: 2 bombers
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Denmark: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Removing units owned by Germans from Denmark: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 4 artilleries
            EDIT: Adding units owned by Germans to Germany: 4 artilleries
            EDIT: Removing units owned by Germans from Western Germany: 1 armour
            EDIT: Adding units owned by Germans to Germany: 1 armour
            EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
            EDIT: Adding units owned by Germans to Germany: 2 artilleries
            EDIT: Turning off Edit Mode
            2 armour, 3 artilleries, 1 fighter and 2 mech_infantrys placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Germans collect 42 PUs (3 lost to blockades); end with 43 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    French regular : 0,00
    Russians regular : 0,67
    Germans regular : 1,50
    

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger I never saw France being so powerful… Before placing my units, I needed to do some non-combat moves by edit. Hopefully Japan can help a struggling Germany!


  • @martin No problem.

    It’s taken a while to build up the French so they can defend themselves, but hopefully freed up the UK to help out Russia and the US to try and deal with those pesky Japs!

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; 
            Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Germans
            1 armour and 1 mech_infantry moved from Vologda to Samara
            2 armour and 2 mech_infantrys moved from Russia to Samara
            3 armour, 1 infantry and 3 mech_infantrys moved from Samara to Volgograd
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Smolensk to Bryansk
            3 infantry moved from Russia to Bryansk
            1 fighter moved from Vologda to Bryansk
            3 artilleries and 19 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Siberia
                Russians attack with 1 armour
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Siberia
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Tambov
                Russians attack with 3 artilleries and 19 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 3 artilleries and 19 infantry in Tambov, round 2 : 5/1 hits, 4.67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Volgograd
                Russians attack with 3 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                Japanese defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 3 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/0 hits, 5.00 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/1 hits, 1.67 expected hits
                    1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Volgograd
                Russians win, taking Volgograd from Japanese with 3 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            3 fighters and 2 tactical_bombers moved from Volgograd to Russia
            1 fighter moved from Bryansk to Russia
            3 aaGuns moved from Russia to Tambov
            1 artillery and 3 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Vologda to Urals
            1 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Smolensk
            1 artillery and 3 infantry moved from Russia to Samara
            1 artillery moved from Russia to Tambov
            1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            2 armour and 4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Germans regular : -0.17
    Russians regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from West India to Eastern Persia
            2 artilleries moved from West India to Eastern Persia
            1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Sakha to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Central Mongolia to Dzavhan
            2 infantry moved from India to West India
            1 artillery moved from India to West India
            2 mech_infantrys moved from Kansu to Tsinghai
            1 armour moved from Kansu to Tsinghai
            1 armour moved from Caucasus to Tsinghai
            1 armour moved from Shantung to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Shantung to Kweichow
            1 armour moved from Malaya to Burma
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            2 artilleries and 2 transports moved from 43 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 43 Sea Zone to 45 Sea Zone
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            2 battleships moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 mech_infantry moved from Malaya to Burma
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Eastern Persia
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Eastern Persia, round 2 : 1/1 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                    Japanese roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 3 : 1/0 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tsinghai
                Japanese attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 battleship and 1 destroyer placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in India
            1 bomber and 1 tactical_bomber placed in Malaya
            Japanese undo move 3.
            2 mech_infantrys placed in Kiangsu
            1 armour placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 0,67
    Japanese regular : -1,00
    British regular : 0,00
    

    Savegame

Suggested Topics

  • 26
  • 139
  • 25
  • 77
  • 54
  • 197
  • 3.8k
  • 2.4k
Axis & Allies Boardgaming Custom Painted Miniatures

71

Online

17.5k

Users

40.1k

Topics

1.7m

Posts