L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from Karelia to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            3 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            5 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Ukraine
            3 bombers moved from Eastern Poland to Russia
            1 fighter moved from Western Ukraine to Russia
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 mech_infantrys moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Germany to Baltic States
            1 mech_infantry moved from Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Western Ukraine to Bryansk
            2 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Bessarabia to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/1 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Archangel
            Battle in Baltic States
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/1 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Archangel from Russians, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 6 infantry and 2 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 6 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/0 hits, 2,00 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 1/1 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 5 infantry and 2 tactical_bombers in Bryansk, round 3 : 2/1 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 3 infantry and 3 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/1 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from Baltic States to Western Ukraine
            2 tactical_bombers moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Baltic States to Western Ukraine
            1 aaGun moved from Karelia to Finland
            3 infantry moved from Karelia to Finland
            1 bomber moved from Germany to Eastern Poland
            3 infantry moved from Western Germany to Denmark
            8 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Poland
            2 bombers and 1 fighter moved from Russia to Western Ukraine
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 bomber and 4 infantry placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Russians regular : -0,33
    Germans regular : 1,00
    Russians AA : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries moved from Smolensk to Archangel
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Archangel
                Russians attack with 2 artilleries, 2 fighters and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 artillery
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun moved from Smolensk to Russia
            2 armour and 2 mech_infantrys moved from Russia to Volgograd
            3 infantry moved from Volgograd to Rostov
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Celebes to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to 54 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 3 infantry moved from 38 Sea Zone to Burma
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
            2 armour moved from Kweichow to Burma
            1 fighter moved from Japan to 25 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Hopei to Shensi
            1 bomber moved from Kwangsi to Shensi
            1 mech_infantry moved from Kweichow to Szechwan
            1 fighter and 5 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery and 2 infantry moved from Shantung to Jehol
            2 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            2 mech_infantrys moved from Kiangsu to Hunan
            1 armour moved from Kiangsu to Chahar
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @flyingbadger do you scramble from Queensland?


  • @martin Yes please, should be a good air battle!

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Celebes to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to 54 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 3 infantry moved from 38 Sea Zone to Burma
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
            2 armour moved from Kweichow to Burma
            1 fighter moved from Japan to 25 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Hopei to Shensi
            1 bomber moved from Kwangsi to Shensi
            1 mech_infantry moved from Kweichow to Szechwan
            1 fighter and 5 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery and 2 infantry moved from Shantung to Jehol
            2 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            2 mech_infantrys moved from Kiangsu to Hunan
            1 armour moved from Kiangsu to Chahar
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in West India
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers
                Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; ANZAC defend with 3 fighters
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/1 hits, 4,33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    @flyingbadger what are your 4 losses, and what is the order of losses thereafter?


  • @martin Take out the ships for the 4 hits. After that it’s the 3 ANZAC fighters, then the US tactical, and finally the US fighter.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Celebes to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to 54 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 3 infantry moved from 38 Sea Zone to Burma
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
            2 armour moved from Kweichow to Burma
            1 fighter moved from Japan to 25 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Hopei to Shensi
            1 bomber moved from Kwangsi to Shensi
            1 mech_infantry moved from Kweichow to Szechwan
            1 fighter and 5 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery and 2 infantry moved from Shantung to Jehol
            2 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            2 mech_infantrys moved from Kiangsu to Hunan
            1 armour moved from Kiangsu to Chahar
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in West India
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers
                Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; ANZAC defend with 3 fighters
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/1 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 4/1 hits, 4,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 4/0 hits, 4,00 expected hits
                    Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 3/1 hits, 3,17 expected hits
                    2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 2/1 hits, 2,33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 54 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking West India from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for ANZAC: 3 fighters
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 5 tactical_bombers in Szechwan, round 2 : 3/1 hits, 3,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/0 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/1 hits, 0,83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 aaGun moved from Hunan to Yunnan
            1 fighter and 5 tactical_bombers moved from Szechwan to Yunnan
            1 bomber moved from Shensi to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            1 fighter placed in 6 Sea Zone
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,00
    Japanese regular : -1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 unit repaired.
            2 bombers moved from Tunisia to Southern Italy
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 carriers moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from Tunisia to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
    

    Combat Hit Differential Summary :

    Savegame


  • @martin Intercept in S.Italy?


  • @flyingbadger yes, with both, please.

    You can take your time - I won’t be able to play Italy before ±11:30pm

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 unit repaired.
            2 bombers moved from Tunisia to Southern Italy
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 carriers moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from Tunisia to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Italians launches 2 interceptors out of Southern Italy
                    Attackers Fire,  : 1/1 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -0.33
    Attackers Fire,  : 0.67
    Italians AA : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 unit repaired.
            2 bombers moved from Tunisia to Southern Italy
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 carriers moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from Tunisia to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Italians launches 2 interceptors out of Southern Italy
                    Attackers Fire,  : 1/1 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in 93 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 4 fighters and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 93 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Southern France
            Battle in 25 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Southern France from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.33
    Italians regular : -0.33
    Defenders Fire,  : -0.33
    Attackers Fire,  : 0.67
    Italians AA : 0.67
    

    Savegame


  • @martin No worries. The bombers took out a fighter, but the AAA took out a bomber.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 unit repaired.
            2 bombers moved from Tunisia to Southern Italy
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 carriers moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from Tunisia to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Italians launches 2 interceptors out of Southern Italy
                    Attackers Fire,  : 1/1 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in 93 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 4 fighters and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 93 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Southern France
            Battle in 25 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Southern France from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry and 3 mech_infantrys moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Tunisia to Algeria
            1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Southern Italy to Algeria
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 bomber placed in Eastern United States
            4 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.33
    Italians regular : -0.33
    Defenders Fire,  : -0.33
    Attackers Fire,  : 0.67
    Italians AA : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 unit repaired.
            2 bombers moved from Tunisia to Southern Italy
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 carriers moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from Tunisia to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Italians launches 2 interceptors out of Southern Italy
                    Attackers Fire,  : 1/1 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in 93 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 4 fighters and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 93 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Southern France
            Battle in 25 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Southern France from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry and 3 mech_infantrys moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Tunisia to Algeria
            1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Southern Italy to Algeria
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 bomber placed in Eastern United States
            4 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major, 1x harbour; Remaining resources: 37 PUs; 
            British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 104 Sea Zone
            2 fighters moved from 109 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from Scotland to United Kingdom
            1 fighter moved from Persia to West India
            1 tactical_bomber moved from Eastern Persia to West India
            2 mech_infantrys moved from Eastern Persia to West India
            1 submarine moved from 58 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in 104 Sea Zone
                British attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in West India
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in West India, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 2/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from West India to India
            2 infantry moved from Persia to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            1 artillery moved from Libya to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,2,6,6,2,6,6
            UK_Pacific collect 0 PUs (3 lost to blockades); end with 0 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.17
    Japanese regular : 0.33
    Italians regular : -0.33
    Defenders Fire,  : -0.33
    Attackers Fire,  : 0.67
    Germans regular : -0.33
    British regular : -0.17
    Italians AA : 0.67
    

    Savegame


  • @flyingbadger Thinking about defending too much in India but should have sent an infantry to the west to help recapture that, and pick off those defenseless transports with the airplanes, doh! :persevere:

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_minor; Remaining resources: 6 PUs; 
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Greece to Volgograd
            1 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Volgograd causes 5 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Volgograd to Ukraine
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0,17
    

    Savegame

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