There was a non-aggression pact???
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Hey, opening USA map I saw for some reason I placed both land units in EUS last turn when it should have been an art in WUS and an inf in EUS to activate Brazil. I edited. If object, just edit back. Not a big deal, just meant that my trn of WUS would have nothing to carry which doesn’t make sense and wasn’t supposed to be like that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
China lives!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 94 Sea Zone
4 fighters moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Tunisia
1 marine moved from 94 Sea Zone to Tunisia
1 artillery, 5 infantry and 2 mech_infantrys moved from 94 Sea Zone to Tunisia
Combat - Americans
Battle in Marshall Islands
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 2/14 hits, 4.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
4 fighters moved from Tunisia to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 artillery and 1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 bomber moved from India to Shan State
Combat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Egypt to Trans-Jordan
3 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Yunnan to Burma
1 bomber moved from Shan State to India
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Syria to Persia
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 2 mech_infantrys placed in Persia
2 submarines placed in 98 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1,2,3,4,4,6,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.17
Italians regular : -1.00
Japanese regular : -1.33
Germans regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
5 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Albania
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 bomber moved from Western Germany to Bulgaria
2 fighters moved from Southern Italy to Albania
1 mech_infantry moved from Vyborg to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in Rostov
Italians attack with 5 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 5 artilleries, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 4/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Albania
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Albania, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
Italians roll dice for 2 fighters and 1 mech_infantry in Albania, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
2 infantry moved from France to Northern Italy
2 armour moved from Baltic States to Archangel
1 armour moved from Vyborg to Archangel
1 aaGun moved from Finland to 115 Sea Zone
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Baltic States to 115 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to Northern Italy
1 aaGun and 2 infantry moved from 112 Sea Zone to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,5,6,4
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Persia to Iraq
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Americans with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 aaGuns, 5 armour, 5 artilleries, 15 infantry and 22 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
3 armour moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 carriers moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Yugoslavia to Romania
1 aaGun and 7 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
2 bombers moved from 105 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Rostov
3 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany
1 infantry moved from Finland to Norway
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 aaGun and 2 infantry placed in Novgorod
1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,6,4,4
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Americans with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 aaGuns, 5 armour, 5 artilleries, 15 infantry and 22 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
3 armour moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 carriers moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Yugoslavia to Romania
1 aaGun and 7 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
2 bombers moved from 105 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Rostov
3 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany
1 infantry moved from Finland to Norway
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 aaGun and 2 infantry placed in Novgorod
1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,6,4,4
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Caucasus
2 infantry moved from Kazakhstan to Caucasus
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Novosibirsk
10 infantry moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
3 aaGuns, 10 artilleries and 31 infantry moved from Bryansk to Tambov
3 infantry moved from Samara to Russia
2 infantry moved from Vologda to Russia
2 infantry moved from Volgograd to Tambov
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to Novosibirsk
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Amur to Buryatia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Tambov
1 fighter moved from Western Ukraine to Russia
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 fighter
EDIT: Adding units owned by Russians to Tambov: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone
1 marine moved from Siam to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 marines in Java, round 2 : 4/6 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 3 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
3 aaGuns and 6 infantry moved from Korea to Manchuria
1 mech_infantry moved from Sikang to Szechwan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : -0.17
UK_Pacific regular : 0.00
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from Queensland to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 32 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 bomber moved from 32 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 26 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 destroyers moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.00
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from Queensland to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 32 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 bomber moved from 32 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 26 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 destroyers moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 infantry and 2 mech_infantrys moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 bomber and 1 fighter moved from Shan State to India
2 aaGuns, 2 artilleries and 17 infantry moved from Burma to India
Place Units - British
1 destroyer placed in 106 Sea Zone
3 mech_infantrys placed in Persia
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.33
Germans regular : -0.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Archangel to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Bulgaria to Eastern Poland
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
5 artilleries, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Eastern Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
Combat - Italians
Battle in Iceland
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Iceland from British, taking Eastern Poland from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 5 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 5 artilleries, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Albania to Romania
1 aaGun and 1 marine moved from Western Germany to 112 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 aaGun and 1 marine moved from 123 Sea Zone to Iceland
1 battleship moved from 112 Sea Zone to 123 Sea Zone
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,2,5,3
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Archangel to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Bulgaria to Eastern Poland
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
5 artilleries, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Eastern Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
Combat - Italians
Battle in Iceland
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Iceland from British, taking Eastern Poland from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 5 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 5 artilleries, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Albania to Romania
1 aaGun and 1 marine moved from Western Germany to 112 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 aaGun and 1 marine moved from 123 Sea Zone to Iceland
1 battleship moved from 112 Sea Zone to 123 Sea Zone
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,2,5,3
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 armour
EDIT: Adding units owned by Italians to Archangel: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from Iraq to Trans-Jordan
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 marine in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 marine in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 marine in Celebes, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 marine remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Turning off Edit Mode
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from Iraq to Trans-Jordan
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 marine in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 marine in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 marine in Celebes, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 marine remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Turning off Edit Mode
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Combat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.67
Japanese regular : -0.83
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
2 mech_infantrys moved from Romania to Western Ukraine
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Romania to Western Ukraine
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 bomber moved from Southern Italy to Volgograd
1 bomber moved from Southern Italy to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
4 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 5 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 4 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 105 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 105 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 artilleries and 12 infantry moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
3 armour and 19 mech_infantrys moved from Rostov to Northwest Persia
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Archangel to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 aaGun and 3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Greece to Romania
8 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to France
1 fighter moved from 105 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to France
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Western Ukraine to Romania
1 bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Romania
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry and 1 mech_infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 4.
1 infantry placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 6.
1 mech_infantry placed in Western Germany
Germans undo move 4.
5 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 4.
1 infantry placed in France
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
2 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Germans undo move 8.
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,1,6
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 0.33
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
2 infantry moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
8 infantry moved from Russia to Bryansk
6 artilleries moved from Tambov to Bryansk
5 infantry moved from Tambov to Bryansk
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
4 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 artilleries and 26 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 26 infantry in Bryansk, round 2 : 10/32 hits, 7.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries and 25 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Urals to Timguska
2 infantry moved from Novosibirsk to Timguska
3 infantry moved from Russia to Vologda
1 aaGun moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Tambov
1 artillery moved from Russia to Vologda
6 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
4 infantry moved from Russia to Vologda
3 fighters moved from Volgograd to Russia
6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
Place Units - Russians
2 armour, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
2 infantry moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
8 infantry moved from Russia to Bryansk
6 artilleries moved from Tambov to Bryansk
5 infantry moved from Tambov to Bryansk
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
4 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 artilleries and 26 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 26 infantry in Bryansk, round 2 : 10/32 hits, 7.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries and 25 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Urals to Timguska
2 infantry moved from Novosibirsk to Timguska
3 infantry moved from Russia to Vologda
1 aaGun moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Tambov
1 artillery moved from Russia to Vologda
6 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
4 infantry moved from Russia to Vologda
3 fighters moved from Volgograd to Russia
6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
Place Units - Russians
2 armour, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from French with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Ceylon
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 3/9 hits, 4.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 75 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Celebes to 42 Sea Zone
2 fighters moved from Celebes to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Kansu to Szechwan
1 armour moved from Tsinghai to Szechwan
1 mech_infantry moved from Tsinghai to Szechwan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 fighter moved from Kweichow to French Indo China
2 bombers moved from 42 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 harbour placed in Java
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
French regular : -0.33
Japanese regular : 1.17
UK_Pacific regular : 0.33
ANZAC regular : -0.50