TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 61 Sea Zone to 42 Sea Zone
6 carriers, 1 cruiser, 4 destroyers, 12 fighters and 5 submarines moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Hawaiian Islands to Amur
2 artilleries and 2 infantry moved from Siberia to Amur
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
4 bombers moved from India to 42 Sea Zone
Combat - Americans
Battle in Guam
Battle in Shantung
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Guam from Japanese, taking Shantung from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Amur
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 4 armour and 2 mech_infantrys
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 4 armour and 2 mech_infantrys in Amur, round 2 : 3/6 hits, 2,67 expected hits
1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Amur
Americans roll dice for 1 artillery and 2 bombers in Amur, round 3 : 2/3 hits, 1,67 expected hits
Germans roll dice for 3 armour in Amur, round 3 : 3/3 hits, 1,50 expected hits
2 armour owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Amur
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 2 artilleries, 2 bombers and 2 infantry
Casualties for Germans: 3 armour and 2 mech_infantrys
Battle in 42 Sea Zone
British loiter and taunt; ANZAC loiter and taunt; Americans attack with 4 bombers, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 13 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits
Americans roll dice for 4 bombers, 6 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 13 submarines in 42 Sea Zone, round 2 : 2/13 hits, 2,17 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/14 hits, 6,17 expected hits
Units damaged: 2 carriers owned by the Americans
1 submarine owned by the Americans, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 3 : 8/16 hits, 8,00 expected hits
Japanese roll dice for 9 submarines in 42 Sea Zone, round 3 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 4/14 hits, 6,17 expected hits
6 submarines owned by the Americans, 1 destroyer owned by the Japanese and 9 submarines owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 4 : 9/16 hits, 8,00 expected hits
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,33
Germans regular : 1,83
Savegame