L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)


  • Stalin is a bitch.


  • According to Hitler.


  • @pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):

    @pejon_88 Stalin is fighting bravely, but has a tough time.

    I love the Italian Russian encounters.


  • Bad dice for the Axis


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 artillery moved from Olgiy to Kansu
            1 mech_infantry moved from Suiyuyan to Kansu
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from UK_Pacific
            8 artilleries and 2 infantry moved from Shan State to Yunnan
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            3 fighters and 3 tactical_bombers moved from Shan State to Szechwan
            3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kansu
                Chinese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 8 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 8 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/16 hits, 6.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 8 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            3 destroyers moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from 36 Sea Zone to Philippines
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Olgiy to Dzavhan
            1 armour moved from Tsagaan Olom to Dzavhan
            1 mech_infantry moved from Chahar to Dzavhan
            1 mech_infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            3 fighters and 3 tactical_bombers moved from Szechwan to Shan State
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            1 aaGun moved from Anhwe to Kweichow
            1 aaGun moved from Kweichow to Yunnan
    
        Place Units - Japanese
            4 infantry placed in Japan
            3 mech_infantrys placed in Manchuria
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            2 destroyers and 1 submarine placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : 0.67
    

    Savegame


  • Nonetheless, Japan is back!


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 artillery moved from Olgiy to Kansu
            1 mech_infantry moved from Suiyuyan to Kansu
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from UK_Pacific
            8 artilleries and 2 infantry moved from Shan State to Yunnan
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            3 fighters and 3 tactical_bombers moved from Shan State to Szechwan
            3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kansu
                Chinese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 8 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 8 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/16 hits, 6.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 8 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            3 destroyers moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from 36 Sea Zone to Philippines
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Olgiy to Dzavhan
            1 armour moved from Tsagaan Olom to Dzavhan
            1 mech_infantry moved from Chahar to Dzavhan
            1 mech_infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            3 fighters and 3 tactical_bombers moved from Szechwan to Shan State
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            1 aaGun moved from Anhwe to Kweichow
            1 aaGun moved from Kweichow to Yunnan
    
        Place Units - Japanese
            4 infantry placed in Japan
            3 mech_infantrys placed in Manchuria
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            2 destroyers and 1 submarine placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : 0.67
    

    Savegame


  • Triple allied move to go…

    cheers

  • 2023 '22

    @amon-sul Yes I saw that! And great defense on my part.

  • 2023 '22

    @amon-sul Yup, good income!


  • @pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):

    @amon-sul Yup, good income!

    Not as nice as USA one, but I wont complain.


  • We are soon finishing 10 turns of the game.

    Quite a record in this 10 rounds, the game still open, both sides loaded with money and units.

    So cool :)

  • 2023 '22

    @amon-sul Yeah :)
    Will try and play today.


  • @pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):

    @amon-sul Yeah :)
    Will try and play today.

    I am excited as almost as Trulpen. But maybe even more , since I have only one game , and he a dozen at a time xd

  • 2023 '22

    @amon-sul Haha, maybe you should start an additional one then ;)


  • @pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):

    @amon-sul Haha, maybe you should start an additional one then ;)

    Yay!

  • 2023 '22

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 bomber moved from India to Szechwan
            6 fighters moved from Shensi to Szechwan
    
        Combat - Americans
            Battle in Szechwan
                Americans attack with 1 bomber and 6 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 6 fighters in Szechwan, round 2 : 3/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Holland Belgium
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            2 infantry moved from Southeast Mexico to 89 Sea Zone
            3 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Szechwan to India
            5 fighters moved from Szechwan to Caucasus
            1 mech_infantry moved from New Britain to 47 Sea Zone
            1 carrier, 1 fighter, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 carriers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            8 infantry placed in Central United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3,17
    Italians regular : -0,33
    Japanese regular : 0,67
    Germans regular : 1,33
    

    Savegame

  • 2023 '22

    @pejon_88 Extremely retarded combination of defensive and attacking dice in Holland…

  • 2023 '22

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 fighter and 2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Shensi to Sikang
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 0,67
    

    Savegame


  • @pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):

    @pejon_88 Extremely retarded combination of defensive and attacking dice in Holland…

    yeah, that was a punch.

    Szechwan 1/3, but in Holland both sides far from average.

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