L21 BM3 tanios (L+18) vs AetV (X) Game 2

  • '20

    Just FYI I’ll be making my move today. Sorry I’m not sure what to do this turn and have been too busy to really focus and figure it out, but I’m going to do something today.


  • @tanios well if you need more time, let me know.

  • '20

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            8 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Algeria to 81 Sea Zone
            2 fighters moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to Northern Italy
            1 tactical_bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 bomber, 9 infantry and 1 mech_infantry
                Italians defend with 1 factory_major and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 9 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/11 hits, 2.33 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 bomber, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from 95 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 56 Sea Zone
            1 bomber moved from Northern Italy to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 1.83
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            8 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Algeria to 81 Sea Zone
            2 fighters moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to Northern Italy
            1 tactical_bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 bomber, 9 infantry and 1 mech_infantry
                Italians defend with 1 factory_major and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 9 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/11 hits, 2.33 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 bomber, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from 95 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 56 Sea Zone
            1 bomber moved from Northern Italy to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            4 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            2 bombers moved from Algeria to 97 Sea Zone
            1 tactical_bomber moved from Algeria to 97 Sea Zone
            2 tactical_bombers moved from Algeria to 97 Sea Zone
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 artillery moved from India to Burma
            1 fighter moved from Algeria to 97 Sea Zone
    
        Combat - British
            Battle in Yugoslavia
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Yugoslavia from Germans, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 mech_infantry moved from Trans-Jordan to Persia
            1 artillery moved from Egypt to Trans-Jordan
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from Sicily to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 bombers, 5 fighters and 3 tactical_bombers moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 mech_infantry moved from India to Eastern Persia
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 armour, 1 destroyer, 3 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from Libya to Tunisia
            2 artilleries moved from Tobruk to Libya
            3 infantry moved from Algeria to Tunisia
    
        Place Units - British
            1 airfield placed in Sicily
            2 fighters and 1 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.17
    Japanese regular : 0.83
    Italians regular : -0.33
    British regular : -1.50
    

    Savegame

  • '20

    FYI I did assumed no scrambles in sz 95 (American turn) and sz 97 (UK turn). I brought overwhelming forces in each.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Romania to Yugoslavia
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Yugoslavia
                Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/5 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Rostov
            1 armour moved from Romania to Ukraine
            1 bomber moved from Yugoslavia to Southern Italy
            2 fighters moved from Yugoslavia to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Russians regular : 0,67
    British regular : 0,67
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.33
    

    Savegame

  • '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Northern Italy
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 21 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Volgograd to Samara
            11 armour, 5 artilleries, 5 infantry and 4 mech_infantrys moved from Volgograd to Tambov
            1 armour and 12 mech_infantrys moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Samara
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Novgorod to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            2 artilleries moved from Northwest Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Persia
            3 armour moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Persia
            1 bomber moved from Yunnan to 44 Sea Zone
    
        Combat - Germans
            Battle in 44 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Germans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Bryansk
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 1 bomber in Bryansk, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                Russians win with no units remaining. Battle score for attacker is -17
                Casualties for Germans: 1 artillery, 1 bomber and 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Persia
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                Germans win, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Tambov
                Germans attack with 12 armour, 5 artilleries, 5 infantry and 16 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 12 armour, 5 artilleries, 5 infantry and 16 mech_infantrys in Tambov, round 2 : 17/38 hits, 12,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 12 armour, 5 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 4 armour, 2 artilleries and 1 mech_infantry
                British defend with 1 artillery
                    Germans roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Iraq, round 2 : 3/7 hits, 3,00 expected hits
                    British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Iraq
                Germans win, taking Iraq from British with 4 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Samara
                 retreated to Samara
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Samara to Northwest Persia
            2 aaGuns moved from Volgograd to Tambov
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Eastern Poland to Poland
            2 armour and 2 mech_infantrys moved from Eastern Poland to Germany
            3 mech_infantrys moved from Novgorod to Poland
            1 aaGun, 2 artilleries and 3 infantry moved from Novgorod to Karelia
            2 artilleries and 2 infantry moved from Finland to 115 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
            5 mech_infantrys moved from Romania to Germany
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            5 fighters and 5 tactical_bombers moved from Southern Italy to Western Germany
            2 infantry moved from Finland to Karelia
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Germany
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
    
        Place Units - Germans
            2 fighters and 8 infantry placed in Germany
            10 infantry placed in Western Germany
            1 infantry placed in Novgorod
            1 infantry placed in Volgograd
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2,00
    Germans regular : 2,00
    British regular : 0,00
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 armour and 2 mech_infantrys moved from Russia to Rostov
            1 mech_infantry moved from Russia to Ukraine
            1 mech_infantry moved from Russia to Ukraine
            1 armour moved from Belarus to Slovakia Hungary
                  Russians take Eastern Poland from Germans
                  Russians take Slovakia Hungary from Germans
            1 armour moved from Belarus to Romania
                  Russians take Romania from Germans
            1 artillery and 1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 artillery and 2 infantry moved from Belarus to Novgorod
            2 infantry moved from Archangel to Novgorod
            1 fighter moved from Russia to Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Samara to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 mech_infantry moved from Russia to Ukraine
            1 mech_infantry moved from Russia to Rostov
            1 mech_infantry moved from Russia to Rostov
            1 artillery moved from Belarus to Novgorod
            2 infantry moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 artilleries and 6 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 3 artilleries and 6 infantry in Novgorod, round 2 : 1/9 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry; Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                    2 mech_infantrys owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 3 mech_infantrys
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                1 tactical_bomber owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 armour and 4 mech_infantrys
                Italians defend with 1 aaGun and 2 armour
                    Russians roll dice for 1 armour and 4 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 1 aaGun owned by the Italians lost in Rostov
                    Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 4 mech_infantrys
                Casualties for Italians: 1 aaGun and 2 armour
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Russia to Samara
            1 infantry moved from Belarus to Eastern Poland
            1 aaGun moved from Belarus to Novgorod
            6 mech_infantrys moved from Belarus to Russia
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Germans regular : 2.17
    Russians regular : -4.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Burma
            2 bombers moved from Java to Burma
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to Malaya
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Shan State to Yunnan
            5 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Szechwan to Hopei
            1 infantry moved from Anhwe to Hunan
            1 armour moved from Hunan to Szechwan
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from Caroline Islands to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 armour and 1 infantry placed in Shantung
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Malaya
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 1,33
    UK_Pacific regular : 0,33
    ANZAC regular : 0,83
    

    Savegame

  • '20

    FYI I’m going to be gone until Friday backpacking without any service, leaving tomorrow.

  • '20

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Northern Italy to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 infantry moved from Northern Italy to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from 95 Sea Zone to Yugoslavia
            1 tactical_bomber moved from Sicily to Yugoslavia
            1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
            Battle in Yugoslavia
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Greece from Italians, taking Yugoslavia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Gibraltar to Northern Italy
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Northern Italy
            2 fighters moved from Sicily to Northern Italy
            1 fighter moved from 95 Sea Zone to Northern Italy
            1 aaGun and 2 artilleries moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
            3 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Eastern United States to 26 Sea Zone
            4 transports moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Northern Italy
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            Americans undo move 1.
            3 fighters placed in Northern Italy
            Americans undo move 3.
            1 fighter and 2 infantry placed in Northern Italy
            3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 1.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - British
            2 armour, 1 artillery, 2 bombers, 5 fighters, 6 infantry and 3 tactical_bombers moved from Northern Italy to Southern Italy
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 transports moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 3 infantry moved from Tunisia to 94 Sea Zone
            2 artilleries moved from Libya to 96 Sea Zone
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            2 artilleries and 2 transports moved from 96 Sea Zone to 95 Sea Zone
            4 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 fighter moved from United Kingdom to 95 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Any scramble to sz 95? Also, do you know your order of losses in the attack on S Italy, or do you want me to post asking for OOL after my 1st combat rolls?


  • @tanios No Scramble Ool is Max Def, please.

    Thank you.

  • '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Northern Italy to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 infantry moved from Northern Italy to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from 95 Sea Zone to Yugoslavia
            1 tactical_bomber moved from Sicily to Yugoslavia
            1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
            Battle in Yugoslavia
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Greece from Italians, taking Yugoslavia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Gibraltar to Northern Italy
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Northern Italy
            2 fighters moved from Sicily to Northern Italy
            1 fighter moved from 95 Sea Zone to Northern Italy
            1 aaGun and 2 artilleries moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
            3 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Eastern United States to 26 Sea Zone
            4 transports moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Northern Italy
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            Americans undo move 1.
            3 fighters placed in Northern Italy
            Americans undo move 3.
            1 fighter and 2 infantry placed in Northern Italy
            3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour, 1 artillery, 2 bombers, 5 fighters, 6 infantry and 3 tactical_bombers moved from Northern Italy to Southern Italy
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 transports moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 3 infantry moved from Tunisia to 94 Sea Zone
            2 artilleries moved from Libya to 96 Sea Zone
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            2 artilleries and 2 transports moved from 96 Sea Zone to 95 Sea Zone
            4 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 fighter moved from United Kingdom to 95 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern Italy
                British attack with 2 armour, 5 artilleries, 2 bombers, 5 fighters, 9 infantry and 3 tactical_bombers
                Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 16 infantry and 1 mech_infantry
                    Italians roll AA dice in Southern Italy : 3/9 hits, 1.50 expected hits
                    3 fighters owned by the British lost in Southern Italy
                    British roll dice for 2 battleships and 2 cruisers in Southern Italy, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 2 armour, 5 artilleries, 2 bombers, 2 fighters, 9 infantry and 3 tactical_bombers in Southern Italy, round 2 : 11/23 hits, 9.33 expected hits
                    Italians roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 3 fighters, 16 infantry and 1 mech_infantry in Southern Italy, round 2 : 9/23 hits, 8.50 expected hits
                    3 aaGuns owned by the Italians, 1 bomber owned by the Italians, 10 infantry owned by the Italians and 9 infantry owned by the British lost in Southern Italy
                    British roll dice for 2 armour, 5 artilleries, 2 bombers, 2 fighters and 3 tactical_bombers in Southern Italy, round 3 : 7/14 hits, 7.00 expected hits
                    Italians roll dice for 2 artilleries, 3 fighters, 6 infantry and 1 mech_infantry in Southern Italy, round 3 : 8/12 hits, 5.00 expected hits
                    1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 5 artilleries owned by the British, 6 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Southern Italy
                    British roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3.67 expected hits
                    Italians roll dice for 2 artilleries and 3 fighters in Southern Italy, round 4 : 3/5 hits, 2.67 expected hits
                    2 tactical_bombers owned by the British, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 fighter owned by the British lost in Southern Italy
                    British roll dice for 1 armour and 2 bombers in Southern Italy, round 5 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 2 fighters in Southern Italy, round 5 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the Italians lost in Southern Italy
                British captures 10PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is -17
                Casualties for British: 1 armour, 5 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers
                Casualties for Italians: 3 aaGuns, 2 artilleries, 1 bomber, 3 fighters, 16 infantry and 1 mech_infantry
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Burma to India
            2 bombers moved from Southern Italy to Egypt
            1 fighter moved from United Kingdom to 95 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 0.50
    Japanese regular : 1.00
    Italians regular : 2.17
    British regular : 2.67
    Italians AA : 1.50
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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