Total of 2 hits in sz114 in round 1.
BB-hit will be one; please declare last casualty
axis-dominion vs ksmckay (allies+18) bm4
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion I just fail to see how everyone says sea lion is an auto loss for germany. I dont think I necessarily invited it but I fail to see how a strong russia for a turn or two makes a big difference and I dont see what else I could have done with russia to prevent things from stalling this coming turn.
no, it’s misleading if anyone says SL is an auto loss! but it’s also not an auto win even when London goes well. there are a lot of considerations that go into a SL game, and it’s just as much of an interesting struggle as any other scenario.
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those people who are saying it’s an auto loss are not doing it right
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also, I’ll admit, my SL was on the weaker side… I could’ve done a couple things a bit differently, and it was fairly risky. but I purposely wanted to take greater risks and have more fun in this one. so far it has paid off, but this game is far from over.
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 PUs; Combat Move - Russians 1 infantry moved from Greece to Albania Russians take Albania from Italians 2 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Archangel to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 1 bomber, 2 fighters and 1 tactical_bomber moved from Romania to Novgorod 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Yugoslavia Russians attack with 1 artillery and 3 infantry Italians defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yugoslavia Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.83
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@axis-dominion will need casualties in yugo (2 inf 1 art) vs 2 inf 1 aa 1 hit
and then in EPol -
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion will need casualties in yugo (2 inf 1 art) vs 2 inf 1 aa 1 hit
and then in EPolYou can take out the gun
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 PUs; Combat Move - Russians 1 infantry moved from Greece to Albania Russians take Albania from Italians 2 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Archangel to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 1 bomber, 2 fighters and 1 tactical_bomber moved from Romania to Novgorod 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Yugoslavia Russians attack with 1 artillery and 3 infantry Italians defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yugoslavia Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun and 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians lost in Yugoslavia Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Yugoslavia, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Russians roll dice for 1 artillery in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Yugoslavia, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Italians: 1 aaGun and 2 infantry Battle in Eastern Poland Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.83
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@axis-dominion one in EPol
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion one in EPol
You can take the gun out
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 PUs; Combat Move - Russians 1 infantry moved from Greece to Albania Russians take Albania from Italians 2 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Archangel to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 1 bomber, 2 fighters and 1 tactical_bomber moved from Romania to Novgorod 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Yugoslavia Russians attack with 1 artillery and 3 infantry Italians defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yugoslavia Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun and 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians lost in Yugoslavia Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Yugoslavia, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Russians roll dice for 1 artillery in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Yugoslavia, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Italians: 1 aaGun and 2 infantry Battle in Eastern Poland Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans lost in Eastern Poland Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Eastern Poland 3 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bessarabia Germans win with 1 artillery remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Battle in Novgorod Russians attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Russians roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 2 infantry and 1 marine in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 marine owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry and 1 marine Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Novgorod to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Archangel 1 mech_infantry moved from Russia to Archangel 1 armour moved from Bulgaria to Bessarabia 1 aaGun, 2 armour, 3 artilleries, 17 infantry and 11 mech_infantrys moved from Romania to Bessarabia 2 infantry and 1 mech_infantry moved from Greece to Bulgaria 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Bulgaria to Romania 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 bomber moved from Novgorod to Bessarabia 7 mech_infantrys moved from Russia to Ukraine Place Units - Russians 10 mech_infantrys placed in Russia 3 armour placed in Ukraine Russians undo move 1. 9 mech_infantrys and 1 tactical_bomber placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,4,1,4,5,5,4,1,3,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,4,2,1,6,5,4 Russians collect 40 PUs (7 lost to blockades); end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -3.00 Russians regular : 0.33
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Hold on one sec. dont think I can adjust but want to confirm.
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@axis-dominion yep im good
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 75 Sea Zone to 72 Sea Zone 1 destroyer moved from 75 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone 1 carrier moved from 75 Sea Zone to 72 Sea Zone 2 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery and 1 mech_infantry moved from Jehol to Manchuria 1 fighter moved from Jehol to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria Combat - Japanese Battle in 72 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 72 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 72 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Manchuria Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tanganyika Territory Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Tanganyika Territory from British, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 2 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 45 Sea Zone to 37 Sea Zone 1 infantry and 1 marine moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 2 marines moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 cruisers and 2 marines moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier moved from 34 Sea Zone to 36 Sea Zone 4 artilleries moved from Szechwan to Kweichow 3 fighters moved from Anhwe to Kweichow 1 fighter moved from Manchuria to Kweichow 1 tactical_bomber moved from Kiangsi to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone 1 carrier moved from 58 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 72 Sea Zone 1 destroyer moved from 58 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 34 Sea Zone to Kwangsi 1 fighter and 2 tactical_bombers moved from Manchuria to Kiangsu 1 fighter and 1 tactical_bomber moved from Korea to Kiangsu 1 tactical_bomber moved from Kweichow to Kiangsu 1 armour moved from Hunan to Kweichow 1 infantry moved from Kweichow to Hunan 2 bombers moved from Kwangtung to Kwangsi 1 fighter moved from Kwangsi to French Indo China 2 marines moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 destroyer and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry placed in Japan 1 factory_minor placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 2 fighters and 4 tactical_bombers EDIT: Adding units owned by Japanese to Shantung: 2 fighters and 4 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 0.00 ANZAC regular : 0.50 Russians regular : -0.33 British regular : -0.67
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@axis-dominion will need OOL shortly
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 2 infantry moved from Algeria to 92 Sea Zone 1 fighter moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from 92 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 fighters and 2 infantry moved from 93 Sea Zone to Southern France 2 bombers moved from Morocco to Southern France 1 fighter moved from Amur to Anhwe 1 fighter moved from Amur to Anhwe 2 bombers moved from Amur to Yunnan 2 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Southern France Americans attack with 2 bombers, 2 fighters and 2 infantry Italians defend with 1 bomber, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67
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@axis-dominion 2 hits in SFr , inf or bomber?
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion 2 hits in SFr , inf or bomber?
you can go bomber out first
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 2 infantry moved from Algeria to 92 Sea Zone 1 fighter moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from 92 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 fighters and 2 infantry moved from 93 Sea Zone to Southern France 2 bombers moved from Morocco to Southern France 1 fighter moved from Amur to Anhwe 1 fighter moved from Amur to Anhwe 2 bombers moved from Amur to Yunnan 2 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Southern France Americans attack with 2 bombers, 2 fighters and 2 infantry Italians defend with 1 bomber, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 2/4 hits, 1.17 expected hits 1 bomber owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win with 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Italians: 1 bomber and 1 infantry 2 fighters owned by the Americans and 2 bombers owned by the Americans retreated Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Anhwe, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in Anhwe, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Anhwe to Hopei 2 bombers moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 2 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 92 Sea Zone to Morocco 2 bombers and 2 fighters moved from Southern France to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 2 bombers moved from 92 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Morocco 2 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield and 1 harbour placed in Morocco 1 carrier placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States Americans undo move 5. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 11 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Burma to Hunan 1 bomber and 1 fighter moved from India to Hunan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians Combat - British Battle in Hunan British attack with 1 bomber, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hunan British roll dice for 1 bomber and 1 fighter in Hunan, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Hunan to Hopei 1 bomber moved from Hunan to India 4 infantry moved from Burma to India 1 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 carrier moved from 92 Sea Zone to 104 Sea Zone EDIT: 2 fighters moved from 92 Sea Zone to 104 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,5,1,5,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -2.33 Japanese regular : -2.33 Italians regular : 0.83 British regular : -1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Greece 1 fighter moved from 97 Sea Zone to Albania 1 fighter moved from Southern Italy to Yugoslavia 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Albania 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Greece Italians win, taking Greece from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Albania Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 cruiser in Albania, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Albania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Albania Italians win, taking Albania from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Italians attack with 1 fighter and 3 mech_infantrys Russians defend with 1 artillery Italians roll dice for 1 fighter and 3 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 3 mech_infantrys in Yugoslavia, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Yugoslavia Italians win, taking Yugoslavia from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 1 fighter moved from Greece to 97 Sea Zone 1 fighter moved from Albania to 97 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy 2 infantry moved from Southern France to Northern Italy 1 artillery moved from French Central Africa to French Equatorial Africa Place Units - Italians 1 fighter, 1 infantry and 1 marine placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : -0.33
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@axis-dominion small adjustment, another ita fig onto s.ita from the carrier