Pejon_88 (X) vs. Wizmark (Allies+6), P2V first game

  • '23 '22

    @pejon_88 Ouch, that was a huge Convoy.

  • '20 '19

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 harbour, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hokkaido to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 submarine moved from 93 Sea Zone to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
            1 fighter moved from 94 Sea Zone to 107 Sea Zone
            1 bomber moved from United Kingdom to 107 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 harbour, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hokkaido to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 submarine moved from 93 Sea Zone to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
            1 fighter moved from 94 Sea Zone to 107 Sea Zone
            1 bomber moved from United Kingdom to 107 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in 107 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 107 Sea Zone
                Americans win, taking Guam from Japanese with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 cruiser moved from 94 Sea Zone to 113 Sea Zone
            2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 carrier and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
            1 bomber moved from 107 Sea Zone to United Kingdom
            1 aaGun and 3 artilleries moved from Morocco to 94 Sea Zone
            8 infantry moved from Morocco to 94 Sea Zone
            1 aaGun, 3 artilleries, 8 infantry and 6 transports moved from 94 Sea Zone to 113 Sea Zone
            3 artilleries and 8 infantry moved from 113 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
            1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 marine, 2 submarines and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 marine moved from 93 Sea Zone to Morocco
            2 transports moved from 92 Sea Zone to 104 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 13 fighters, 9 submarines and 5 tactical_bombers moved from 7 Sea Zone to 24 Sea Zone
            1 transport moved from 27 Sea Zone to 13 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 aaGun moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 3 submarines and 3 transports moved from 27 Sea Zone to 24 Sea Zone
            1 artillery and 4 infantry moved from 24 Sea Zone to Wake Island
            1 aaGun moved from 24 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 24 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 13 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Wake Island
            3 fighters placed in Southern Persia
            2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,3,6,5,1,6,1,2,4,4,2,6,2,1,3,6,1,4,5,4,5,6,2,4,1,4,5,1,1,4,4,4,2,6,6,4,2,2,2,1,3,2,3,4,4,3,3,4,4,3,2,3,6,5
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Germans regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 13

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 artilleries and 11 infantry moved from Anhwe to Hopei
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 artilleries and 11 infantry moved from Anhwe to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Hopei, round 2 : 5/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Northern Sinkiang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Japanese regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 13

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 2 artilleries, 4 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            2 battleships moved from 94 Sea Zone to 113 Sea Zone
            2 fighters moved from 93 Sea Zone to Holland Belgium
            2 fighters moved from Gibraltar to Holland Belgium
            2 fighters moved from Northwest Persia to Southern Caucasus
            1 bomber moved from Egypt to Southern Caucasus
            1 infantry moved from Southern Persia to Baluchistan
            3 fighters moved from Iraq to Baluchistan
            6 fighters and 3 tactical_bombers moved from Northwest Persia to Baluchistan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 harbour, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hokkaido to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 submarine moved from 93 Sea Zone to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
            1 fighter moved from 94 Sea Zone to 107 Sea Zone
            1 bomber moved from United Kingdom to 107 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in 107 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 107 Sea Zone
                Americans win, taking Guam from Japanese with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 cruiser moved from 94 Sea Zone to 113 Sea Zone
            2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 carrier and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
            1 bomber moved from 107 Sea Zone to United Kingdom
            1 aaGun and 3 artilleries moved from Morocco to 94 Sea Zone
            8 infantry moved from Morocco to 94 Sea Zone
            1 aaGun, 3 artilleries, 8 infantry and 6 transports moved from 94 Sea Zone to 113 Sea Zone
            3 artilleries and 8 infantry moved from 113 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
            1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 marine, 2 submarines and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 marine moved from 93 Sea Zone to Morocco
            2 transports moved from 92 Sea Zone to 104 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 13 fighters, 9 submarines and 5 tactical_bombers moved from 7 Sea Zone to 24 Sea Zone
            1 transport moved from 27 Sea Zone to 13 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 aaGun moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 3 submarines and 3 transports moved from 27 Sea Zone to 24 Sea Zone
            1 artillery and 4 infantry moved from 24 Sea Zone to Wake Island
            1 aaGun moved from 24 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 24 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 13 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Wake Island
            3 fighters placed in Southern Persia
            2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,3,6,5,1,6,1,2,4,4,2,6,2,1,3,6,1,4,5,4,5,6,2,4,1,4,5,1,1,4,4,4,2,6,6,4,2,2,2,1,3,2,3,4,4,3,3,4,4,3,2,3,6,5
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 artilleries and 11 infantry moved from Anhwe to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Hopei, round 2 : 5/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Northern Sinkiang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 4 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            2 battleships moved from 94 Sea Zone to 113 Sea Zone
            2 fighters moved from 93 Sea Zone to Holland Belgium
            2 fighters moved from Gibraltar to Holland Belgium
            2 fighters moved from Northwest Persia to Southern Caucasus
            1 bomber moved from Egypt to Southern Caucasus
            1 infantry moved from Southern Persia to Baluchistan
            3 fighters moved from Iraq to Baluchistan
            6 fighters and 3 tactical_bombers moved from Northwest Persia to Baluchistan
    
        Combat - British
            Air Battle in Southern Caucasus
                British attacks with 3 units heading to Southern Caucasus
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Caucasus
                    Germans roll AA dice in Southern Caucasus : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Caucasus causes 0 damage total. 
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 battleships in Holland Belgium, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baluchistan
                British attack with 9 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 9 fighters, 1 infantry and 3 tactical_bombers in Baluchistan, round 2 : 6/13 hits, 6.67 expected hits
                    Japanese roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Baluchistan
                British win, taking Baluchistan from Japanese with 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            9 fighters and 3 tactical_bombers moved from Baluchistan to Northwest Persia
            2 fighters moved from Southern Caucasus to Northwest Persia
            2 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour, 1 infantry and 1 mech_infantry moved from Northeast Persia to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            2 destroyers and 1 submarine moved from 73 Sea Zone to 83 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
            1 artillery, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 1 infantry and 4 transports moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to United Kingdom
            4 fighters moved from Holland Belgium to 113 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
            2 fighters moved from Egypt to Gibraltar
            2 aaGuns, 10 artilleries and 15 infantry moved from Southern Persia to Northwest Persia
    
        Place Units - British
            1 submarine placed in 113 Sea Zone
            1 artillery and 2 marines placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Americans regular : 0.67
    Japanese regular : 0.33
    Germans AA : 0.83
    Germans regular : 0.33
    British regular : -1.00
    

    Savegame

  • '20 '19

    @pejon_88 yep…along with dragging your fleet back was a nice bonus for allies…now nicely ahead in the IPC race as well!
    Getting exciting and tense now…even though G has a huge army and nice income I cant see a euro axis victory atm…will J be able to pull off the final VC???

  • '20 '19

    @pejon_88 just noticed the engine has somehow landed the us planes in gib instead of on the cv in 94…can you please edit them to where they should be…thanks

  • '23 '22

    @wizmark Yes, it feels like a close, fun game.

  • '23 '22

    @wizmark Yup, sure!

  • '23 '22

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Northern Caucasus to Southern Caucasus
            1 armour moved from Rostov to Southern Caucasus
            1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Northern Italy to Southern Italy
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Austria to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,1,1,2,3,6,3,4,3
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 7 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Northern Australia
            1 cruiser and 3 submarines moved from 7 Sea Zone to 24 Sea Zone
            3 artilleries and 3 infantry moved from Queensland to Northern Australia
            1 infantry moved from Queensland to Northern Australia
            1 aaGun moved from Queensland to Northern Australia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 fighter moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from 115 Sea Zone to Holland Belgium
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            2 infantry moved from Vologda to Gorky
            2 infantry moved from Vologda to Yaroslavl
            1 fighter and 1 tactical_bomber moved from Vologda to Gorky
            1 bomber moved from Southern Caucasus to Gorky
            1 bomber moved from Leningrad to Yaroslavl
            2 bombers moved from Eastern Poland to Yaroslavl
            1 infantry moved from Kursk to Tula
                  Germans take Tula from Russians
            1 infantry moved from Kursk to Tambov
            1 infantry moved from Stalingrad to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 fighter and 2 tactical_bombers moved from Rostov to Tambov
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    @wizmark scrambles in Holland, Gorky or Yaroslvl?

  • '20 '19

    @pejon_88 very tempting in yaro…but no scrambles thanks

  • '23 '22

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 fighter moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from 115 Sea Zone to Holland Belgium
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            2 infantry moved from Vologda to Gorky
            2 infantry moved from Vologda to Yaroslavl
            1 fighter and 1 tactical_bomber moved from Vologda to Gorky
            1 bomber moved from Southern Caucasus to Gorky
            1 bomber moved from Leningrad to Yaroslavl
            2 bombers moved from Eastern Poland to Yaroslavl
            1 infantry moved from Kursk to Tula
                  Germans take Tula from Russians
            1 infantry moved from Kursk to Tambov
            1 infantry moved from Stalingrad to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 fighter and 2 tactical_bombers moved from Rostov to Tambov
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/5 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yaroslavl
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Yaroslavl, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Gorky
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Gorky
                Germans win, taking Gorky from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2,83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Finland
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Southern Caucasus
            1 artillery and 2 infantry moved from Northern Caucasus to Southern Caucasus
            3 armour moved from Rostov to Southern Caucasus
            2 infantry moved from Rostov to Northern Caucasus
            2 fighters and 1 tactical_bomber moved from Southern Italy to Southern Caucasus
            1 fighter and 2 tactical_bombers moved from Tambov to Southern Caucasus
            1 infantry moved from Kursk to Bryansk
            2 armour and 2 mech_infantrys moved from Ukraine to Rostov
            3 armour moved from Western Ukraine to Rostov
            8 infantry moved from Southern Belarus to Smolensk
            11 artilleries and 28 infantry moved from Novgorod to Smolensk
            1 armour moved from Vologda to Smolensk
            1 artillery and 1 infantry moved from Vologda to Novgorod
            5 infantry moved from Leningrad to Novgorod
            8 infantry moved from Eastern Poland to Southern Belarus
            8 infantry moved from Bessarabia to Ukraine
            3 bombers moved from Yaroslavl to Leningrad
            1 bomber, 1 fighter and 1 tactical_bomber moved from Gorky to Leningrad
            8 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 submarine moved from 127 Sea Zone to 115 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Western Germany
            8 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            2 carriers, 2 fighters and 1 submarine placed in 115 Sea Zone
            3 infantry placed in Leningrad
            3 infantry placed in Southern Caucasus
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,1,3,4,3,1,2,4,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4,3,4
            Germans collect 63 PUs (5 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 fighter
            EDIT: Adding units owned by Italians to 115 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -1,00
    British regular : -0,67
    

    Savegame

  • '23 '22

    @pejon_88 Miscalculated one German plane’s move points. Edited an Italian plane to the fleet instead since they played just before. Hope you are ok with that kind of change?

  • '20 '19

    TripleA Move Summary: Russians round 14

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Stalingrad
            2 artilleries and 1 infantry moved from Komi to Kirov
            1 infantry moved from Saratov to Tambov
            2 infantry moved from Russia to Tula
            1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 artillery and 1 infantry moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Tsinghai
            2 artilleries and 1 infantry moved from Kansu to Inner Mongolia
            1 artillery and 2 infantry moved from Anhwe to Shansi
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Tula
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Russia to Gorky
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Stalingrad
            2 artilleries and 1 infantry moved from Komi to Kirov
            1 infantry moved from Saratov to Tambov
            2 infantry moved from Russia to Tula
            1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 artillery and 1 infantry moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Tsinghai
            2 artilleries and 1 infantry moved from Kansu to Inner Mongolia
            1 artillery and 2 infantry moved from Anhwe to Shansi
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Tula
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Russia to Gorky
    
        Combat - Russians
            Battle in Tula
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tula, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shansi
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shansi
                Russians win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Gorky
                Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gorky, round 2 : 4/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Gorky, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Inner Mongolia
                Russians attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Inner Mongolia, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Inner Mongolia, round 4 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Inner Mongolia, round 5 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Russians win, taking Inner Mongolia from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Russians attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Sinkiang
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Sinkiang
                    Russians roll dice for 1 artillery in Eastern Sinkiang, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Eastern Sinkiang
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kirov
                Russians attack with 2 artilleries and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 infantry in Kirov, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kirov
                    Russians roll dice for 2 artilleries in Kirov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kirov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries in Kirov, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kirov, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Kirov
                    Russians roll dice for 1 artillery in Kirov, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Kirov, round 5 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians retreated to Komi
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Honan
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Honan
                Russians win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Stalingrad
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Tula to Russia
            1 aaGun moved from Komi to Gorky
            2 artilleries and 1 infantry moved from Samara to Gorky
            2 aaGuns, 2 artilleries and 10 infantry moved from Anhwe to Hopei
            1 infantry moved from Urals to Komi
            1 artillery and 1 infantry moved from Urals to Samara
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 1.33
    Russians regular : -4.50
    

    Savegame

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