It’s rare to see dice that bad, wow 🤯
Gambler6 (x) vs Giallo (l) +13
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@gambler6 you can’t open the file dunno why I have one hit, you can see the attack at the first save file for the uk
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@giallo there is still an error opening the file. The posted British move is not complete.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 fighter moved from Western United States to Eastern United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 1 marine placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 carrier and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 111 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the British lost in 111 Sea Zone 1 submarine owned by the Germans Submerged British roll dice for 3 fighters in 111 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/3 hits, 1,83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 1 tactical_bomber owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 4 : 3/5 hits, 3,17 expected hits 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -63 Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Italians: 1 cruiser Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 infantry moved from Scotland to 109 Sea Zone 3 fighters moved from 111 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1,1,2 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Italians regular : -0,17 Japanese regular : 3,00 Germans regular : -0,50 British regular : -3,50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Trans-Jordan Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Yugoslavia 1 armour and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Italian Somaliland to British Somaliland 1 artillery and 1 infantry moved from Libya to Tobruk 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Trans-Jordan Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Yugoslavia 1 armour and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Italian Somaliland to British Somaliland 1 artillery and 1 infantry moved from Libya to Tobruk 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 4 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Egypt 4 bombers moved from Western Germany to Egypt 3 tactical_bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 3 armour, 4 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 4 infantry and 3 tactical_bombers in Greece, round 2 : 7/10 hits, 4.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Egypt Germans attack with 4 bombers and 1 fighter British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry Germans roll dice for 4 bombers and 1 fighter in Egypt, round 2 : 2/5 hits, 3.17 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 4/4 hits, 1.50 expected hits 3 bombers owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the British lost in Egypt 1 bomber owned by the Germans retreated British win with 1 armour and 1 artillery remaining. Battle score for attacker is -40 Casualties for Germans: 3 bombers and 1 fighter Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Alexandria 3 tactical_bombers moved from Greece to Southern Italy 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 9 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Romania 2 fighters moved from Holland Belgium to 112 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 armour moved from Normandy Bordeaux to Western Germany 2 artilleries moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 5 armour and 4 mech_infantrys moved from France to Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 tactical_bombers moved from Holland Belgium to Western Germany 1 cruiser moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 7 artilleries and 3 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 0.67 Germans regular : 1.67 British regular : 2.50
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 4 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Egypt 4 bombers moved from Western Germany to Egypt 3 tactical_bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 3 armour, 4 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 4 infantry and 3 tactical_bombers in Greece, round 2 : 7/10 hits, 4.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Egypt Germans attack with 4 bombers and 1 fighter British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry Germans roll dice for 4 bombers and 1 fighter in Egypt, round 2 : 2/5 hits, 3.17 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 4/4 hits, 1.50 expected hits 3 bombers owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the British lost in Egypt 1 bomber owned by the Germans retreated British win with 1 armour and 1 artillery remaining. Battle score for attacker is -40 Casualties for Germans: 3 bombers and 1 fighter Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Alexandria 3 tactical_bombers moved from Greece to Southern Italy 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 9 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Romania 2 fighters moved from Holland Belgium to 112 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 armour moved from Normandy Bordeaux to Western Germany 2 artilleries moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 5 armour and 4 mech_infantrys moved from France to Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 tactical_bombers moved from Holland Belgium to Western Germany 1 cruiser moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 7 artilleries and 3 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 0.67 Germans regular : 1.67 British regular : 2.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 3 artilleries and 5 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus 1 armour moved from Russia to Belarus 3 armour moved from Ukraine to Belarus 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - Russians 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese Combat - Japanese Non Combat Move - Japanese 1 artillery and 6 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 armour moved from Korea to Jehol 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Japan to Paulau Island 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 infantry moved from Western United States to Central United States Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 3 artilleries, 6 infantry and 1 mech_infantry Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Kweichow, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 9 infantry in Kweichow, round 3 : 0/9 hits, 1,50 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 6/9 hits, 3,00 expected hits 6 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Chinese retreated to Shensi Japanese win with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 7 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -2,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 infantry moved from Western United States to Central United States Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 3 artilleries, 6 infantry and 1 mech_infantry Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Kweichow, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 9 infantry in Kweichow, round 3 : 0/9 hits, 1,50 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 6/9 hits, 3,00 expected hits 6 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Chinese retreated to Shensi Japanese win with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 7 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 3 destroyers and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to Anglo Egyptian Sudan 1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa Non Combat Move - British 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to India 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 3 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,2,5,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 24 PUs (8 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 fighter and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 28 PUs Some Units in India change ownership: 1 fighter and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -2,17 Japanese regular : 0,67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from British Somaliland to Ethiopia Italians take Ethiopia from British 1 infantry moved from Alexandria to Egypt Italians take Egypt from British 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 artillery moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Albania to Romania 1 armour moved from Yugoslavia to Romania 2 aaGuns and 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Albania to Greece 1 infantry moved from Northern Italy to Yugoslavia 2 fighters moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Greece Place Units - Italians 1 artillery placed in Northern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis 2 infantry moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in Egypt ANZAC attack with 2 infantry Italians defend with 1 harbour and 1 infantry ANZAC roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Egypt ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 ANZAC regular : 1,67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis 2 infantry moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in Egypt ANZAC attack with 2 infantry Italians defend with 1 harbour and 1 infantry ANZAC roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Egypt ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33 ANZAC regular : 1,67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 submarine moved from 106 Sea Zone to 90 Sea Zone Combat - Germans Battle in Gibraltar Non Combat Move - Germans 1 infantry moved from Greece to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 2 armour moved from Greece to Romania 5 armour and 4 mech_infantrys moved from Germany to Romania 1 armour moved from Western Germany to Slovakia Hungary 2 artilleries moved from Western Germany to Germany 7 artilleries and 3 infantry moved from Germany to Poland 1 infantry moved from Greece to Bulgaria 3 infantry moved from Western Germany to Germany 1 bomber moved from Alexandria to Southern Italy 2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary Place Units - Germans 1 bomber placed in Western Germany 1 submarine placed in 110 Sea Zone 1 infantry placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Removing units owned by Germans from Norway: 2 infantry EDIT: Turning off Edit Mode 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 117 Sea Zone to 124 Sea Zone 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 armour and 2 mech_infantrys moved from Russia to Belarus 3 infantry moved from Belarus to Novgorod 2 armour and 2 mech_infantrys moved from Novgorod to Belarus 4 infantry moved from Bryansk to Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 6 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Hopei to Shensi 1 armour and 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Hopei to Shensi 1 artillery moved from Kweichow to Shensi 2 bombers moved from Kwangsi to Shensi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Jehol to Suiyuyan Combat - Japanese Battle in Shensi Japanese attack with 3 artilleries, 2 bombers and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 3 artilleries, 2 bombers and 3 infantry in Shensi, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 36 Sea Zone to 42 Sea Zone 2 battleships moved from 36 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 carrier and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 42 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 7 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 aaGun moved from Anhwe to Hunan 1 aaGun moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 2 bombers moved from Shensi to Yunnan Place Units - Japanese 2 armour and 1 infantry placed in Shantung 1 artillery placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67