@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
HypoAF Allies +16 -VS- dawgoneit Axis
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 7 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 9 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 2 infantry Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 2 fighters moved from Kazakhstan to Bryansk 2 infantry moved from Tambov to Bryansk 10 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Russia 3 infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Kazakhstan to Samara 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.00 Russians regular : -4.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 battleships and 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Manchuria to 16 Sea Zone 1 cruiser and 4 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to Borneo 2 bombers moved from Kwangsi to India Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in 37 Sea Zone Japanese attack with 1 carrier, 1 cruiser and 1 transport French defend with 1 destroyer Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 carrier and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 1 carrier and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 1 carrier and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Battle in Yunnan Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers British defend with 2 artilleries, 5 infantry and 1 mech_infantry Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 5/12 hits, 6.17 expected hits Chinese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits, 2.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 5 infantry owned by the British lost in Yunnan Japanese roll dice for 4 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 3/10 hits, 5.33 expected hits Chinese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Yunnan Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 4 infantry moved from Manchuria to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 transports moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 4 infantry moved from 36 Sea Zone to Kwangsi 3 fighters moved from Manchuria to Kwangsi 1 bomber moved from India to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 3 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 French regular : -0.33 Japanese regular : -2.67 UK_Pacific AA : 0.67 UK_Pacific regular : -0.33 ANZAC regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Midway to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 armour, 2 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone 2 fighters and 3 tactical_bombers moved from 16 Sea Zone to Midway 1 bomber moved from 19 Sea Zone to Amur 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Eastern United States to Western United States 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 mech_infantrys moved from Central United States to Western United States Place Units - Americans 2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 2 artilleries and 1 bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,6,1,4 Americans collect 50 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 2.17 Japanese regular : 2.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 1 fighter moved from Tsinghai to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 11 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Midway to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 armour, 2 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone 2 fighters and 3 tactical_bombers moved from 16 Sea Zone to Midway 1 bomber moved from 19 Sea Zone to Amur 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Eastern United States to Western United States 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 mech_infantrys moved from Central United States to Western United States Place Units - Americans 2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 2 artilleries and 1 bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,6,1,4 Americans collect 50 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 1 fighter moved from Tsinghai to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 11 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour and 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Union of South Africa to Rhodesia 1 armour moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour moved from Tanganyika Territory to Rhodesia 1 bomber moved from Egypt to Rhodesia 1 mech_infantry moved from Belgian Congo to Rhodesia 1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 mech_infantry moved from Belgian Congo to Kenya 1 fighter moved from Egypt to Kenya 3 fighters moved from Egypt to Alexandria Combat - British Battle in Rhodesia British attack with 2 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Rhodesia, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 2 artilleries British roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/7 hits, 3.33 expected hits Italians roll dice for 1 armour and 2 artilleries in Alexandria, round 2 : 0/3 hits, 1.17 expected hits 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour and 2 artilleries Battle in Kenya British attack with 1 fighter and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 7 infantry moved from India to Burma 3 fighters moved from Persia to India 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Kenya to Egypt 1 bomber moved from Rhodesia to Egypt 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to Suriname 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 3 fighters placed in Persia 1 armour placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 4 infantry and 2 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 4 infantry and 2 mech_infantrys EDIT: Adding units owned by British to India: 4 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,6,5 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 2.17 Italians regular : -2.17 Japanese regular : 1.67 British regular : -0.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Romania to Belarus 1 armour moved from Romania to Western Ukraine 3 armour and 2 fighters moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Belarus Combat - Italians Battle in Belarus Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Belarus, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Belarus, round 4 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Belarus, round 5 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Italians: 1 infantry Battle in Western Ukraine Italians attack with 4 armour and 2 fighters Russians defend with 2 infantry Italians roll dice for 4 armour and 2 fighters in Western Ukraine, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Eastern Poland 2 fighters moved from Western Ukraine to Eastern Poland 2 aaGuns moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Bulgaria to Yugoslavia Place Units - Italians 1 armour and 3 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -2.33 Russians regular : -1.00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Place Units - ANZAC 1 bomber placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Place Units - ANZAC 1 bomber placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 7 infantry moved from Finland to Karelia 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 13 armour, 4 artilleries, 36 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 3 bombers moved from Eastern Poland to Russia 3 fighters and 3 tactical_bombers moved from Romania to Western Ukraine 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to Poland Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 bomber moved from Russia to Western Ukraine 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 8 mech_infantrys placed in Germany Germans undo move 3. 4 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.17 Russians AA : 1.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 32 PUs; Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 artillery and 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Samara to Volgograd 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 4 aaGuns and 51 infantry moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Northwest Persia Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Suiyuyan to Kweichow 2 infantry moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 battleships moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 2 artilleries and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 3 fighters moved from Kwangsi to Manchuria Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.83 Japanese regular : 1.67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Amur to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 destroyers moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Midway to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 2 bombers, 4 fighters and 4 tactical_bombers Japanese defend with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber Americans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits Japanese roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Americans: 3 fighters Casualties for Japanese: 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 23 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour, 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone 1 carrier moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from 6 Sea Zone to Amur 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 23 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 5 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 0.83 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 4 infantry moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 3 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Amur to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 destroyers moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Midway to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 2 bombers, 4 fighters and 4 tactical_bombers Japanese defend with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber Americans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits Japanese roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Americans: 3 fighters Casualties for Japanese: 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 23 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour, 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone 1 carrier moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from 6 Sea Zone to Amur 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 23 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 5 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 4 infantry moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 3 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 12 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Morocco 2 fighters and 1 tactical_bomber moved from Burma to Kweichow 3 fighters moved from India to Hunan Combat - British Battle in Kweichow British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Kweichow British win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Hunan British attack with 3 fighters Japanese defend with 1 infantry British roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco British attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 2/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Morocco British win, taking Morocco from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Iraq British attack with 1 bomber, 4 fighters and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 3.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 14 infantry Japanese defend with 1 infantry British roll dice for 14 infantry in Shan State, round 2 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 3 infantry EDIT: Adding units owned by Chinese to Szechwan: 3 infantry EDIT: Turning off Edit Mode 3 aaGuns moved from Burma to Shan State 3 fighters moved from Persia to Russia 1 bomber moved from Iraq to Persia 4 fighters and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Kenya to Egypt 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Gibraltar to Alexandria 1 fighter moved from Gibraltar to Alexandria 2 fighters moved from Kweichow to Tsinghai 3 infantry and 2 mech_infantrys moved from India to Burma 1 artillery moved from Alexandria to Egypt 2 armour and 1 mech_infantry moved from Rhodesia to French Equatorial Africa 1 armour moved from Union of South Africa to Belgian Congo 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from India to Burma 3 fighters moved from Hunan to Szechwan Place Units - British 3 fighters placed in Persia 1 factory_minor placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 2.33 Japanese regular : 2.17 Neutral_Axis regular : -0.33 British regular : 4.33 -
@hypoaf you still playing?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Vologda Italians take Vologda from Russians 1 artillery and 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Romania to Ukraine 3 armour moved from Western Ukraine to Ukraine 1 bomber moved from Eastern Poland to Bryansk 2 fighters moved from Eastern Poland to Ukraine 1 armour and 3 mech_infantrys moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania Combat - Italians Battle in Ukraine Italians attack with 3 armour, 2 fighters and 1 mech_infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 3 armour, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Bryansk Italians attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Greece 2 fighters moved from Ukraine to Greece Place Units - Italians 2 armour and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 2.00 Russians regular : -0.33 -
@hypoaf said in HypoAF Allies +16 -VS- dawgoneit Axis:
@hypoaf you still playing?
sorry, i don’t no how i missed it.
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@dawgoneit no problem
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 bomber moved from New South Wales to 34 Sea Zone 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone ANZAC attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Burma to Tsinghai Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 20 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -2.00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 bomber moved from New South Wales to 34 Sea Zone 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone ANZAC attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Burma to Tsinghai Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 20 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -2.00





