@dawgoneit 109?
Pejon_88 (X) vs. CaptainNapalm (Allies+18)
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@captainnapalm Yes please. 2 Italian figs and 1 German fig!
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Morocco to 97 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 destroyer moved from 25 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese 3 fighters moved from Burma to Kweichow Combat - Americans Americans creates battle in territory 62 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 5 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking 62 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 4 submarines Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone 1 bomber owned by the Americans retreated 3 submarines owned by the Americans retreated to 95 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Italians: 1 destroyer Battle in Southern France Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Kweichow Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Kweichow, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Kweichow to Hopei 1 bomber moved from 97 Sea Zone to Normandy Bordeaux EDIT: 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 aaGun, 1 artillery, 2 carriers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 4 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 fighter and 1 infantry moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Kweichow Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Shensi 1 artillery and 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 fighter moved from Burma to 41 Sea Zone 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 3 fighters and 1 tactical_bomber moved from India to Shan State 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 armour moved from Northwest Persia to Persia 1 armour, 12 artilleries, 20 infantry and 2 mech_infantrys moved from Iraq to Persia Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Persia British attack with 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys in Persia, round 2 : 11/36 hits, 10.67 expected hits Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia British win, taking Persia from Italians with 2 armour, 12 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from West India to India 3 aaGuns, 2 artilleries and 39 infantry moved from Burma to India 3 fighters and 2 tactical_bombers moved from Shan State to India 1 fighter moved from 41 Sea Zone to India 2 submarines moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to United Kingdom 9 infantry moved from United Kingdom to 110 Sea Zone 9 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 destroyer placed in 106 Sea Zone 3 infantry placed in Egypt 1 artillery and 9 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : 3.00 Italians regular : 0.33 Japanese regular : -1.00 Germans regular : 1.00 British regular : 1.33
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@captainnapalm I believe that was an illegal edit on your part with the retreat edit. I have asked @ksmckay for advice. We could also add others if needed.
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The attacker (never the defender) can retreat during this
step. Move all attacking land and sea units in that combat
that are on the battle strip to a single adjacent friendly
space from which at least 1 of the attacking land or sea
units moved. In the case of sea units, that space must
have been friendly at the start of the turn. All such units
must retreat together to the same territory or sea zone,
regardless of where they came from.Unless there was an addendum to this rule made, I dont see how you could ever argue that a “single adjacent friendly space” can mean the same space where the battle. Friendly isnt the problem but adjacent seems clear.
One could imagine a scenario where all the subs started in the sea zone and no additional ships were sent and then you could ask where are you allowed to retreat to. But thats not what happened here so unless you have some ruling saying somethat that the rules dont I think the rules clearly speak to the fact that in this case you have to retreat your subs out of the sea zone to a space where either one of the visiting subs or dd came from.
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It also says that the space that they retreat to must have been friendly at the start of the turn. Which in this case there was a dd there so it wasnt friendly, so they cant retreat there either. So its neither adjacent nor friendly. So I think in this case there is no uncertainty.
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@ksmckay Thanks!
@CaptainNapalm do you agree?
Yeah would be very interesting to know the ruling for the scenario where no sea units moved during combat move, but want to retreat.
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@pejon_88 I’m sorry about that! Because my subs can submerge, rather than retreat, I just thought I could submerge them. Let me look through the rules.
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@captainnapalm if you want to submerge them, then bomber has to stick around for the next round.
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@ksmckay retreat happens at end of combat round while submerge happens at beginning, so you could submerge at beginning of round 2 but then the bomber is committed for another round and if it survive you end of round 2 it can then retreat (doubtful).
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@pejon_88 I agree! Love learning new rules. I’ve done that edit before. I just assumed Triple A didn’t handle the complexity of the sub rules, right. I guess it was me that couldn’t handle it! Haha.
Please, undo/fix my improper edit.
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@captainnapalm Will do!
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 submarines moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from British 1 fighter and 1 tactical_bomber moved from Caucasus to Novosibirsk 1 infantry moved from Kazakhstan to Tsinghai Italians take Tsinghai from Chinese 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kazakhstan to Sikang Italians take Sikang from Chinese Combat - Italians Battle in Novosibirsk Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bulgaria Italians attack with 2 fighters and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 3 infantry moved from Ukraine to Rostov 1 artillery moved from Kazakhstan to Caucasus 3 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus 2 fighters moved from Bulgaria to Caucasus 2 fighters moved from Southern France to Southern Italy 1 artillery and 4 infantry moved from Northern Italy to France 5 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Ukraine 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 24 PUs (1 lost to blockades); end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -0,67 Russians regular : -0,33 British regular : -0,33
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@pejon_88 Can’t argue other than that I have been lucky with the convoys so far.
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Kazakhstan to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 1 bomber moved from Eastern Persia to Vologda 1 fighter and 1 tactical_bomber moved from Caucasus to Vologda 1 armour and 9 mech_infantrys moved from Eastern Persia to West India 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Holland Belgium 1 armour moved from Yugoslavia to Bulgaria Germans take Bulgaria from Americans 1 armour moved from Bulgaria to Greece Germans take Greece from Americans 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3,83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Vologda Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in West India Germans attack with 1 armour and 9 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour and 9 mech_infantrys in West India, round 2 : 2/10 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Archangel 9 infantry moved from Ukraine to Rostov 2 infantry moved from Western Ukraine to Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 submarine moved from 122 Sea Zone to 124 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 7 infantry moved from Western Germany to France 2 infantry moved from Germany to Western Germany 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 bomber moved from Vologda to Novgorod 3 infantry moved from Novgorod to Belarus 1 aaGun and 2 infantry moved from Northern Italy to France 3 mech_infantrys moved from Germany to Eastern Poland 3 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 fighter and 1 tactical_bomber placed in Western Germany 3 submarines placed in 112 Sea Zone 2 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 UK_Pacific regular : 0,67 Russians regular : 0,67 Germans regular : 1,00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Vologda 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Smolensk 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 5 artilleries, 47 infantry and 1 mech_infantry moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 armour, 5 artilleries, 47 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 47 infantry and 1 mech_infantry in Smolensk, round 2 : 11/54 hits, 11.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 5 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 2 aaGuns moved from Russia to Smolensk 2 aaGuns, 1 armour, 9 artilleries, 64 infantry and 1 mech_infantry moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 airfield, 3 infantry, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 bomber moved from Hunan to Szechwan 1 tactical_bomber moved from Hunan to Kweichow 1 bomber moved from Hunan to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in Chahar Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 6 artilleries and 36 infantry moved from Yunnan to Burma 1 armour moved from Hunan to Burma 1 artillery and 2 infantry moved from French Indo China to Shan State 4 infantry moved from Philippines to 35 Sea Zone 8 infantry and 4 transports moved from 35 Sea Zone to 38 Sea Zone 8 infantry moved from 38 Sea Zone to Burma 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 carrier and 1 fighter moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Kweichow to 38 Sea Zone 2 battleships, 12 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 3 fighters moved from Philippines to French Indo China 1 infantry moved from Hunan to Yunnan 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 5 submarines moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from New South Wales to Western Australia 1 bomber moved from Szechwan to French Indo China 1 bomber moved from Chahar to French Indo China 1 tactical_bomber moved from 38 Sea Zone to French Indo China 7 infantry moved from Amur to Korea 1 fighter moved from 35 Sea Zone to Korea 13 fighters and 10 tactical_bombers moved from 35 Sea Zone to French Indo China 3 fighters and 1 tactical_bomber moved from French Indo China to Shan State Place Units - Japanese 3 infantry placed in Shantung 2 tactical_bombers placed in Japan 1 airfield placed in French Indo China 3 submarines placed in 36 Sea Zone 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6 Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,83
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Southern France 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 12 fighters, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters moved from Hopei to Anhwe Combat - Americans Battle in Guam Battle in Iwo Jima Battle in 35 Sea Zone Americans attack with 12 fighters, 1 submarine, 4 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 8/16 hits, 8.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese with 12 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Philippines Battle in Southern France Americans attack with 1 bomber, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Philippines from Japanese, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anhwe Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Anhwe, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from Anhwe to 21 Sea Zone 12 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 5 Sea Zone to 17 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 10 submarines moved from 33 Sea Zone to 19 Sea Zone 7 submarines moved from 33 Sea Zone to 6 Sea Zone 11 carriers, 2 cruisers, 8 destroyers and 2 fighters moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 submarines moved from 95 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 artilleries and 3 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 9 infantry moved from Hopei to Chahar 1 fighter moved from Hopei to Sikang 2 infantry moved from Shensi to Sikang 1 artillery and 5 infantry moved from Shensi to Kansu 1 artillery and 10 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 artillery and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 10 infantry in Kweichow, round 2 : 2/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 artillery and 5 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 artillery and 5 infantry in Kansu, round 2 : 3/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Chahar Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 9 infantry in Chahar, round 2 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Italians defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 infantry owned by the Italians lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Suiyuyan Place Units - Chinese 1 infantry placed in Szechwan 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 6 fighters moved from 110 Sea Zone to 124 Sea Zone 2 fighters moved from United Kingdom to 124 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 armour and 2 mech_infantrys moved from Persia to West India British take Eastern Persia from Italians 4 fighters and 2 tactical_bombers moved from India to West India 1 artillery and 3 infantry moved from India to West India Combat - British Battle in 124 Sea Zone British attack with 1 destroyer and 8 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 8 fighters in 124 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in West India British attack with 2 armour, 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 armour and 8 mech_infantrys British roll dice for 2 armour, 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 5/14 hits, 5.67 expected hits Germans roll dice for 1 armour and 8 mech_infantrys in West India, round 2 : 4/9 hits, 3.17 expected hits 1 mech_infantry owned by the British, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in West India 2 tactical_bombers owned by the British and 4 fighters owned by the British retreated 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 armour owned by the British retreated to India Germans win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 3 infantry and 1 mech_infantry Casualties for Germans: 5 mech_infantrys Non Combat Move - British 4 fighters and 2 tactical_bombers moved from West India to India 12 artilleries and 19 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 2 artilleries and 3 infantry moved from Iraq to Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux 8 fighters moved from 124 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 1 submarine placed in 110 Sea Zone 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00 Americans regular : 1.33 Italians regular : 1.00 Japanese regular : -0.33 Germans regular : 0.00 British regular : -1.00
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 infantry moved from Volgograd to Samara Italians take Samara from Russians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from British 1 infantry moved from Tsinghai to Shensi Italians take Shensi from Chinese Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 2 fighters moved from Caucasus to Southern Italy 2 artilleries and 7 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Sikang 1 infantry moved from Novosibirsk to Tsinghai 2 infantry moved from Ukraine to Rostov 3 armour and 3 mech_infantrys moved from Volgograd to Caucasus 1 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Caucasus 3 infantry moved from Northern Italy to France Place Units - Italians 3 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone 3 infantry placed in Ukraine Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,33 British regular : -0,17
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to Guam 2 fighters moved from 21 Sea Zone to Guam 1 submarine moved from 33 Sea Zone to 62 Sea Zone Combat Move - French Turn Complete - French
Combat Hit Differential Summary :