Pejon_88 (X) vs. CaptainNapalm (Allies+18)


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 15 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to 81 Sea Zone
            6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys moved from Rostov to Volgograd
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys in Volgograd, round 2 : 16/55 hits, 13,17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 artilleries and 4 infantry moved from Western Germany to France
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 infantry moved from Germany to Western Germany
            3 mech_infantrys moved from Northwest Persia to Kazakhstan
            1 bomber moved from 81 Sea Zone to Eastern Persia
            2 aaGuns moved from Rostov to Volgograd
            1 aaGun moved from Northwest Persia to Caucasus
            3 infantry moved from Novgorod to Belarus
            5 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 9 mech_infantrys moved from Northwest Persia to Eastern Persia
            5 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Slovakia Hungary to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            1 fighter moved from Rostov to Southern Italy
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            2 mech_infantrys moved from Western Germany to France
            1 armour moved from Western Germany to Yugoslavia
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 infantry and 3 mech_infantrys placed in Germany
            8 infantry placed in Western Germany
            2 infantry placed in Germany
            2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,3,3,3,3,2
            Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 4,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Amur to Buryatia
            1 aaGun and 3 infantry moved from Sakha to Buryatia
            1 aaGun moved from Vologda to Russia
            1 aaGun moved from Tambov to Samara
            55 infantry moved from Tambov to Samara
            4 infantry moved from Novosibirsk to Samara
            1 artillery moved from Vologda to Russia
            4 infantry moved from Vologda to Samara
            4 artilleries moved from Tambov to Russia
            9 artilleries moved from Tambov to Samara
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from Philippines to Shan State
            1 tactical_bomber moved from Malaya to Shan State
            1 tactical_bomber moved from Malaya to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to Sumatra
            1 armour and 1 artillery moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hunan
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            3 artilleries, 5 infantry and 2 marines moved from Northern Territory to South Australia
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from Sumatra to 37 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            2 fighters moved from Japan to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            5 infantry moved from Korea to Amur
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Shantung
            11 fighters and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Amur
            2 bombers moved from Shan State to Yunnan
            2 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            6 infantry moved from Jehol to 19 Sea Zone
            8 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 battleships, 12 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 fighter and 2 tactical_bombers placed in New South Wales
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,17
    Japanese regular : -1,00
    UK_Pacific regular : -1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from Philippines to Shan State
            1 tactical_bomber moved from Malaya to Shan State
            1 tactical_bomber moved from Malaya to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to Sumatra
            1 armour and 1 artillery moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hunan
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            3 artilleries, 5 infantry and 2 marines moved from Northern Territory to South Australia
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from Sumatra to 37 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            2 fighters moved from Japan to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            5 infantry moved from Korea to Amur
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Shantung
            11 fighters and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Amur
            2 bombers moved from Shan State to Yunnan
            2 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            6 infantry moved from Jehol to 19 Sea Zone
            8 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 battleships, 12 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 fighter and 2 tactical_bombers placed in New South Wales
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 bombers
            EDIT: Removing units owned by Japanese from Shantung: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Hunan: 2 bombers and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Adding units owned by Japanese to Hunan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,17
    Japanese regular : -1,00
    UK_Pacific regular : -1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Morocco to 97 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 destroyer moved from 25 Sea Zone to 5 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            3 fighters moved from Burma to Kweichow
    
        Combat - Americans
            Americans creates battle in territory 62 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Pejon_88 Scramble 97?


  • @captainnapalm Yes please. 2 Italian figs and 1 German fig!


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Morocco to 97 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 destroyer moved from 25 Sea Zone to 5 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            3 fighters moved from Burma to Kweichow
    
        Combat - Americans
            Americans creates battle in territory 62 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win, taking 62 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 97 Sea Zone
                British loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 4 submarines
                Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
                1 bomber owned by the Americans retreated
                3 submarines owned by the Americans retreated to 95 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Southern France
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Kweichow
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Kweichow, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Kweichow to Hopei
            1 bomber moved from 97 Sea Zone to Normandy Bordeaux
            EDIT: 3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Midway
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 aaGun, 1 artillery, 2 carriers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 artillery and 4 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 fighter and 1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Szechwan to Shensi
            1 artillery and 3 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 fighter moved from Burma to 41 Sea Zone
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from India to Shan State
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Persia
            1 armour, 12 artilleries, 20 infantry and 2 mech_infantrys moved from Iraq to Persia
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Persia
                British attack with 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys in Persia, round 2 : 11/36 hits, 10.67 expected hits
                    Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Italians with 2 armour, 12 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from West India to India
            3 aaGuns, 2 artilleries and 39 infantry moved from Burma to India
            3 fighters and 2 tactical_bombers moved from Shan State to India
            1 fighter moved from 41 Sea Zone to India
            2 submarines moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to United Kingdom
            9 infantry moved from United Kingdom to 110 Sea Zone
            9 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            3 infantry placed in Egypt
            1 artillery and 9 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Americans regular : 3.00
    Italians regular : 0.33
    Japanese regular : -1.00
    Germans regular : 1.00
    British regular : 1.33
    

    Savegame


  • @captainnapalm I believe that was an illegal edit on your part with the retreat edit. I have asked @ksmckay for advice. We could also add others if needed.


  • @pejon_88 @CaptainNapalm

    The attacker (never the defender) can retreat during this
    step. Move all attacking land and sea units in that combat
    that are on the battle strip to a single adjacent friendly
    space from which at least 1 of the attacking land or sea
    units moved. In the case of sea units, that space must
    have been friendly at the start of the turn. All such units
    must retreat together to the same territory or sea zone,
    regardless of where they came from.

    Unless there was an addendum to this rule made, I dont see how you could ever argue that a “single adjacent friendly space” can mean the same space where the battle. Friendly isnt the problem but adjacent seems clear.

    One could imagine a scenario where all the subs started in the sea zone and no additional ships were sent and then you could ask where are you allowed to retreat to. But thats not what happened here so unless you have some ruling saying somethat that the rules dont I think the rules clearly speak to the fact that in this case you have to retreat your subs out of the sea zone to a space where either one of the visiting subs or dd came from.


  • @Pejon_88 @CaptainNapalm

    It also says that the space that they retreat to must have been friendly at the start of the turn. Which in this case there was a dd there so it wasnt friendly, so they cant retreat there either. So its neither adjacent nor friendly. So I think in this case there is no uncertainty.


  • @ksmckay Thanks!

    @CaptainNapalm do you agree?

    Yeah would be very interesting to know the ruling for the scenario where no sea units moved during combat move, but want to retreat.


  • @pejon_88 I’m sorry about that! Because my subs can submerge, rather than retreat, I just thought I could submerge them. Let me look through the rules.


  • @captainnapalm if you want to submerge them, then bomber has to stick around for the next round.


  • @ksmckay retreat happens at end of combat round while submerge happens at beginning, so you could submerge at beginning of round 2 but then the bomber is committed for another round and if it survive you end of round 2 it can then retreat (doubtful).


  • @pejon_88 I agree! Love learning new rules. I’ve done that edit before. I just assumed Triple A didn’t handle the complexity of the sub rules, right. I guess it was me that couldn’t handle it! Haha.

    Please, undo/fix my improper edit.


  • @captainnapalm Will do!


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 3 submarines moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Southern Italy to Southern France
            2 fighters moved from Southern Italy to Bulgaria
            1 mech_infantry moved from Romania to Bulgaria
            1 infantry moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 fighter and 1 tactical_bomber moved from Caucasus to Novosibirsk
            1 infantry moved from Kazakhstan to Tsinghai
                  Italians take Tsinghai from Chinese
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Kazakhstan to Sikang
                  Italians take Sikang from Chinese
    
        Combat - Italians
            Battle in Novosibirsk
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Italians win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bulgaria
                Italians attack with 2 fighters and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
                Italians win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Ukraine to Rostov
            1 artillery moved from Kazakhstan to Caucasus
            3 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus
            2 fighters moved from Bulgaria to Caucasus
            2 fighters moved from Southern France to Southern Italy
            1 artillery and 4 infantry moved from Northern Italy to France
            5 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Ukraine
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : -0,67
    Russians regular : -0,33
    British regular : -0,33
    

    Savegame


  • @pejon_88 Can’t argue other than that I have been lucky with the convoys so far.


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Combat Move - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

8 / 11

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