@dawgoneit 109?
Pejon_88 (X) vs. CaptainNapalm (Allies+18)
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 81 Sea Zone 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys moved from Rostov to Volgograd 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 1 infantry moved from France to Southern France Germans take Southern France from Americans Combat - Germans Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys in Volgograd, round 2 : 16/55 hits, 13,17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 artilleries and 4 infantry moved from Western Germany to France 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Northwest Persia to Kazakhstan 1 bomber moved from 81 Sea Zone to Eastern Persia 2 aaGuns moved from Rostov to Volgograd 1 aaGun moved from Northwest Persia to Caucasus 3 infantry moved from Novgorod to Belarus 5 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour and 9 mech_infantrys moved from Northwest Persia to Eastern Persia 5 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 fighter moved from Rostov to Southern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 2 mech_infantrys moved from Western Germany to France 1 armour moved from Western Germany to Yugoslavia 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 infantry placed in Novgorod 2 infantry and 3 mech_infantrys placed in Germany 8 infantry placed in Western Germany 2 infantry placed in Germany 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,3,3,3,3,2 Germans collect 46 PUs (5 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 4,00 British regular : -0,33
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Amur to Buryatia 1 aaGun and 3 infantry moved from Sakha to Buryatia 1 aaGun moved from Vologda to Russia 1 aaGun moved from Tambov to Samara 55 infantry moved from Tambov to Samara 4 infantry moved from Novosibirsk to Samara 1 artillery moved from Vologda to Russia 4 infantry moved from Vologda to Samara 4 artilleries moved from Tambov to Russia 9 artilleries moved from Tambov to Samara Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.17
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 2 bombers moved from Philippines to Shan State 1 tactical_bomber moved from Malaya to Shan State 1 tactical_bomber moved from Malaya to 41 Sea Zone 2 fighters moved from 37 Sea Zone to Sumatra 1 armour and 1 artillery moved from Yunnan to Hunan 1 infantry moved from Anhwe to Hunan 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 3 artilleries, 5 infantry and 2 marines moved from Northern Territory to South Australia 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Sumatra to 37 Sea Zone 2 infantry moved from French Indo China to Yunnan 2 fighters moved from Japan to Philippines 1 fighter moved from 35 Sea Zone to Philippines 5 infantry moved from Korea to Amur 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Shantung 11 fighters and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Amur 2 bombers moved from Shan State to Yunnan 2 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from Jehol to 19 Sea Zone 8 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 battleships, 12 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 37 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 fighter and 2 tactical_bombers placed in New South Wales Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5 Japanese collect 68 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,17 Japanese regular : -1,00 UK_Pacific regular : -1,00
-
TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 2 bombers moved from Philippines to Shan State 1 tactical_bomber moved from Malaya to Shan State 1 tactical_bomber moved from Malaya to 41 Sea Zone 2 fighters moved from 37 Sea Zone to Sumatra 1 armour and 1 artillery moved from Yunnan to Hunan 1 infantry moved from Anhwe to Hunan 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 3 artilleries, 5 infantry and 2 marines moved from Northern Territory to South Australia 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Sumatra to 37 Sea Zone 2 infantry moved from French Indo China to Yunnan 2 fighters moved from Japan to Philippines 1 fighter moved from 35 Sea Zone to Philippines 5 infantry moved from Korea to Amur 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Shantung 11 fighters and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Amur 2 bombers moved from Shan State to Yunnan 2 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from Jehol to 19 Sea Zone 8 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 battleships, 12 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 37 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 fighter and 2 tactical_bombers placed in New South Wales Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5 Japanese collect 68 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 bombers EDIT: Removing units owned by Japanese from Shantung: 1 tactical_bomber EDIT: Adding units owned by Japanese to Hunan: 2 bombers and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Hunan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,17 Japanese regular : -1,00 UK_Pacific regular : -1,00
-
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Morocco to 97 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 destroyer moved from 25 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese 3 fighters moved from Burma to Kweichow Combat - Americans Americans creates battle in territory 62 Sea Zone
Combat Hit Differential Summary :
-
@Pejon_88 Scramble 97?
-
@captainnapalm Yes please. 2 Italian figs and 1 German fig!
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Morocco to 97 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 destroyer moved from 25 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese 3 fighters moved from Burma to Kweichow Combat - Americans Americans creates battle in territory 62 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 5 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking 62 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 4 submarines Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone 1 bomber owned by the Americans retreated 3 submarines owned by the Americans retreated to 95 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Italians: 1 destroyer Battle in Southern France Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Kweichow Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Kweichow, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Kweichow to Hopei 1 bomber moved from 97 Sea Zone to Normandy Bordeaux EDIT: 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 aaGun, 1 artillery, 2 carriers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 4 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 fighter and 1 infantry moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Kweichow Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Shensi 1 artillery and 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 fighter moved from Burma to 41 Sea Zone 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 3 fighters and 1 tactical_bomber moved from India to Shan State 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 armour moved from Northwest Persia to Persia 1 armour, 12 artilleries, 20 infantry and 2 mech_infantrys moved from Iraq to Persia Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Persia British attack with 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys in Persia, round 2 : 11/36 hits, 10.67 expected hits Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia British win, taking Persia from Italians with 2 armour, 12 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from West India to India 3 aaGuns, 2 artilleries and 39 infantry moved from Burma to India 3 fighters and 2 tactical_bombers moved from Shan State to India 1 fighter moved from 41 Sea Zone to India 2 submarines moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to United Kingdom 9 infantry moved from United Kingdom to 110 Sea Zone 9 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 destroyer placed in 106 Sea Zone 3 infantry placed in Egypt 1 artillery and 9 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : 3.00 Italians regular : 0.33 Japanese regular : -1.00 Germans regular : 1.00 British regular : 1.33
-
@captainnapalm I believe that was an illegal edit on your part with the retreat edit. I have asked @ksmckay for advice. We could also add others if needed.
-
The attacker (never the defender) can retreat during this
step. Move all attacking land and sea units in that combat
that are on the battle strip to a single adjacent friendly
space from which at least 1 of the attacking land or sea
units moved. In the case of sea units, that space must
have been friendly at the start of the turn. All such units
must retreat together to the same territory or sea zone,
regardless of where they came from.Unless there was an addendum to this rule made, I dont see how you could ever argue that a “single adjacent friendly space” can mean the same space where the battle. Friendly isnt the problem but adjacent seems clear.
One could imagine a scenario where all the subs started in the sea zone and no additional ships were sent and then you could ask where are you allowed to retreat to. But thats not what happened here so unless you have some ruling saying somethat that the rules dont I think the rules clearly speak to the fact that in this case you have to retreat your subs out of the sea zone to a space where either one of the visiting subs or dd came from.
-
It also says that the space that they retreat to must have been friendly at the start of the turn. Which in this case there was a dd there so it wasnt friendly, so they cant retreat there either. So its neither adjacent nor friendly. So I think in this case there is no uncertainty.
-
@ksmckay Thanks!
@CaptainNapalm do you agree?
Yeah would be very interesting to know the ruling for the scenario where no sea units moved during combat move, but want to retreat.
-
@pejon_88 I’m sorry about that! Because my subs can submerge, rather than retreat, I just thought I could submerge them. Let me look through the rules.
-
@captainnapalm if you want to submerge them, then bomber has to stick around for the next round.
-
@ksmckay retreat happens at end of combat round while submerge happens at beginning, so you could submerge at beginning of round 2 but then the bomber is committed for another round and if it survive you end of round 2 it can then retreat (doubtful).
-
@pejon_88 I agree! Love learning new rules. I’ve done that edit before. I just assumed Triple A didn’t handle the complexity of the sub rules, right. I guess it was me that couldn’t handle it! Haha.
Please, undo/fix my improper edit.
-
@captainnapalm Will do!
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 submarines moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from British 1 fighter and 1 tactical_bomber moved from Caucasus to Novosibirsk 1 infantry moved from Kazakhstan to Tsinghai Italians take Tsinghai from Chinese 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kazakhstan to Sikang Italians take Sikang from Chinese Combat - Italians Battle in Novosibirsk Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bulgaria Italians attack with 2 fighters and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 3 infantry moved from Ukraine to Rostov 1 artillery moved from Kazakhstan to Caucasus 3 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus 2 fighters moved from Bulgaria to Caucasus 2 fighters moved from Southern France to Southern Italy 1 artillery and 4 infantry moved from Northern Italy to France 5 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Ukraine 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 24 PUs (1 lost to blockades); end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -0,67 Russians regular : -0,33 British regular : -0,33
-
@pejon_88 Can’t argue other than that I have been lucky with the convoys so far.
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :