Game 1 of 2025
PTV OwenToo vs max334 (Axis)
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pls add a tac from W. Germany to the Eng. Channel battle
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no scramble
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i closed the game and then realized i hadn’t posted. I looked for the auto save, but not sure if I’m looking in the right place. Do you know where they are saved to?
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No, I don’t. Just reload the savegame above and recreate your move. You know the dice rolls, so edit the map and do you NCM, and then post your end of move
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Actually I think if you open the game and click “open Saved game” and then look in the “autoSave” folder, you should be able to find it after your NCM
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 2 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 2 infantry moved from Southern Belarus to Smolensk 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Ukraine to Kursk 3 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. Place Units - Russians 2 artilleries and 1 infantry placed in Leningrad 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
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scramble? owen12302020.tsvg
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Scramble both available ANZAC fighters
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you want the US sub to dive?
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No, sub stays and fights
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Japan to 7 Sea Zone 1 armour moved from Korea to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Kwangtung 2 artilleries moved from Kiangsi to Hopei 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 3 infantry moved from Kiangsi to Hopei 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Honan 1 infantry moved from Shansi to Honan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Shansi to Hopei 1 artillery moved from Jehol to Shansi 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 59 Sea Zone 1 fighter moved from 36 Sea Zone to Java 1 marine moved from Kwangsi to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 bomber moved from Kwangsi to Borneo 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 fighter moved from Caroline Islands to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 carrier moved from 36 Sea Zone to 47 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Siam to Shan State 1 fighter moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung Combat - Japanese Americans scrambles 2 units out of Queensland to defend against the attack in 55 Sea Zone Battle in 55 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser, 1 destroyer and 2 fighters Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters Casualties for Americans: 1 destroyer and 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 2/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hopei Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Hopei, round 2 : 3/9 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Honan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 59 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Java to 43 Sea Zone 1 tactical_bomber moved from 59 Sea Zone to 43 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from Marshall Islands to 7 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from 37 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 fighter moved from Yunnan to Fukien 1 tactical_bomber moved from Yunnan to Fukien 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Shan State to Kwangsi 1 bomber moved from Shan State to Fukien 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangsi to Fukien 2 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Jehol 1 bomber moved from Borneo to Paulau 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.00 Japanese regular : 4.00 UK_Pacific regular : 1.33 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 2 fighters moved from 27 Sea Zone to 50 Sea Zone 1 bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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scramble fighters from 55 and/or 47 to SZ 50 ?
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no scramble
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 2 fighters moved from 27 Sea Zone to 50 Sea Zone 1 bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 50 Sea Zone to Queensland 3 fighters moved from 50 Sea Zone to Queensland 1 bomber moved from 50 Sea Zone to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 marine moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 transport moved from 27 Sea Zone to 11 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone Americans undo move 1. 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 4 infantry moved from Tsinghai to Kansu Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 2 fighters moved from 27 Sea Zone to 50 Sea Zone 1 bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 50 Sea Zone to Queensland 3 fighters moved from 50 Sea Zone to Queensland 1 bomber moved from 50 Sea Zone to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 marine moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 transport moved from 27 Sea Zone to 11 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone Americans undo move 1. 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 4 infantry moved from Tsinghai to Kansu Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Ethiopia to 78 Sea Zone 1 mech_infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 mech_infantry moved from 83 Sea Zone to Trans-Jordan 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 3 fighters moved from Gibraltar to 100 Sea Zone 1 fighter moved from 94 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 1 bomber moved from Gibraltar to 100 Sea Zone 1 cruiser moved from 94 Sea Zone to 98 Sea Zone 1 cruiser moved from 94 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 2 cruisers Italians defend with 1 destroyer British roll dice for 2 cruisers in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 2 cruisers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Italians: 2 infantry Battle in 100 Sea Zone British attack with 1 bomber, 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports 1 submarine owned by the Italians submerged British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Italians and 2 fighters owned by the British lost in 100 Sea Zone British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 100 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 100 Sea Zone 2 transports owned by the Italians lost in 100 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Non Combat Move - British 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 mech_infantry moved from Eastern India to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 5 infantry moved from Eastern India to Burma 2 aaGuns moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 battleship moved from 40 Sea Zone to 78 Sea Zone 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 fighter moved from Tanganyika Territory to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 carrier moved from 94 Sea Zone to 100 Sea Zone 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 armour moved from Morocco to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 armour moved from 100 Sea Zone to Egypt 1 infantry moved from 100 Sea Zone to Egypt 1 fighter moved from 100 Sea Zone to Egypt 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Quebec to 109 Sea Zone 1 artillery moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 93 Sea Zone to 107 Sea Zone Place Units - British 1 airfield placed in Egypt 1 artillery and 1 fighter placed in United Kingdom 1 submarine placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.00 Italians regular : 1.17 Japanese regular : -0.33 British regular : 0.00
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Scramble fighter from 100 to SZ 98