Assumed no scramble from Guam.
I think that was easier than I expected. Seems I’ll keep all my transports. Probably should have been ships in SZ54.
i forgot move CV damaged in sz71… edit russian turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 aaGun, 3 artilleries and 12 infantry moved from France to Western Germany
1 aaGun, 1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
12 mech_infantrys moved from Bryansk to Novgorod
3 artilleries moved from Ukraine to Bryansk
1 fighter and 8 tactical_bombers moved from Bryansk to Novgorod
4 fighters moved from Caucasus to Novgorod
3 aaGuns moved from Caucasus to Volgograd
9 mech_infantrys moved from Caucasus to Bryansk
2 armour moved from Western Germany to Germany
2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Hunan to Shensi
Place Units - Germans
3 artilleries placed in Ukraine
2 infantry placed in Volgograd
2 armour placed in Novgorod
2 infantry placed in Germany
1 fighter placed in Western Germany
1 destroyer and 4 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 60 PUs (3 lost to blockades); end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 4x airfield; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
@Avner
I think you forgot to edit your ANZAC carrier. I will hold off on Japan until I hear from you.
sz71 please edit you ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 destroyers, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 75 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 71 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these ANZAC owned units to: carrier = 1
EDIT: Turning off Edit Mode
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 submarine moved from 46 Sea Zone to 23 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
Combat - Japanese
Battle in New Zealand
Battle in 23 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 23 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 23 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 23 Sea Zone to Japan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shensi to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
2 fighters moved from Shantung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Burma to French Indo China
4 bombers, 3 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China
1 submarine moved from 46 Sea Zone to 62 Sea Zone
2 battleships, 6 carriers, 1 destroyer, 8 fighters, 8 submarines and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
4 transports moved from 36 Sea Zone to 37 Sea Zone
3 armour and 3 infantry moved from Malaya to 37 Sea Zone
3 armour, 3 infantry and 4 transports moved from 37 Sea Zone to 41 Sea Zone
3 armour and 3 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Malaya to Burma
1 armour, 1 infantry and 1 marine moved from Java to 42 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
Place Units - Japanese
1 infantry placed in Shantung
1 harbour placed in Sumatra
2 destroyers and 1 transport placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 37 Sea Zone
3 destroyers placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 destroyers, 10 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
7 artilleries and 20 infantry moved from Norway to 125 Sea Zone
7 artilleries, 3 carriers, 5 destroyers, 6 fighters, 20 infantry and 16 transports moved from 125 Sea Zone to 110 Sea Zone
7 artilleries and 20 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in 63 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win, taking Normandy Bordeaux from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 aaGun
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
1 bomber moved from 23 Sea Zone to Hawaiian Islands
5 carriers, 12 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry, 9 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from Quebec to 106 Sea Zone
6 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone
6 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
5 transports placed in 101 Sea Zone
9 infantry placed in Central United States
1 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Combat Move - British
1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
8 fighters moved from Northwest Persia to Caucasus
Combat - British
Battle in Holland Belgium
Battle in Caucasus
British attack with 8 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 8 fighters and 2 infantry in Caucasus, round 2 : 4/10 hits, 4,33 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Holland Belgium from Germans, taking Caucasus from Japanese with 8 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
8 fighters moved from Caucasus to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
6 armour and 13 mech_infantrys moved from West India to Persia
1 fighter moved from West India to Persia
1 tactical_bomber moved from West India to Persia
3 aaGuns and 19 infantry moved from West India to Eastern Persia
4 infantry moved from India to West India
1 fighter moved from 125 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 transport moved from 101 Sea Zone to 123 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -0,50
British regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
Italians take 97 Sea Zone from British
2 bombers and 3 fighters moved from Southern Italy to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
6 artilleries, 19 infantry and 1 marine moved from France to Normandy Bordeaux
3 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
Combat Hit Differential Summary :
@Avner
OOL for Bordeaux?
max Defence
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
Italians take 97 Sea Zone from British
2 bombers and 3 fighters moved from Southern Italy to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
6 artilleries, 19 infantry and 1 marine moved from France to Normandy Bordeaux
3 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 armour, 6 artilleries, 2 bombers, 3 fighters, 19 infantry, 1 marine and 1 mech_infantry
British defend with 3 fighters; Americans defend with 1 aaGun, 7 artilleries, 1 factory_minor, 1 harbour and 20 infantry
Americans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Italians roll dice for 3 armour, 6 artilleries, 2 bombers, 3 fighters, 19 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 14/35 hits, 10.83 expected hits
Americans roll dice for 1 aaGun, 7 artilleries, 3 fighters and 20 infantry in Normandy Bordeaux, round 2 : 9/30 hits, 11.00 expected hits
1 aaGun owned by the Americans, 13 infantry owned by the Americans and 9 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 3 armour, 6 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 3 : 12/26 hits, 9.33 expected hits
Americans roll dice for 7 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 3 : 7/17 hits, 6.67 expected hits
7 infantry owned by the Americans, 5 artilleries owned by the Americans and 7 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 3 armour, 6 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 4 : 12/19 hits, 7.83 expected hits
Americans roll dice for 2 artilleries and 3 fighters in Normandy Bordeaux, round 4 : 3/5 hits, 2.67 expected hits
1 marine owned by the Italians, 2 artilleries owned by the Americans, 3 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 3 armour, 6 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 64
Casualties for Italians: 18 infantry and 1 marine
Casualties for Americans: 1 aaGun, 7 artilleries and 20 infantry
Casualties for British: 3 fighters
Battle in 95 Sea Zone
Italians attack with 2 destroyers and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 95 Sea Zone
Italians win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Caucasus
Italians attack with 1 fighter and 3 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Bryansk
3 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Southern Italy
4 aaGuns moved from France to Normandy Bordeaux
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : 10.83
Americans AA : -0.50
Russians regular : 0.67
That’s a big variance from average.
too much … ends here
;)
However good at taking advantage of my mistakes especially with the Americans…
@Avner
You had me against the wall multiple times, until last round i was convinced you had the win. Great game. Thank you
And all of the abnormal dice fell in my favor. That never helps…