Game History
Round: 1 Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 2 infantry moved from Greater Southern Germany to YugoslaviaL20 #1 Mainah (X) vs Avner (L + 16) BM3
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Germans Non Combat Move - Germans 1 aaGun, 3 artilleries and 12 infantry moved from France to Western Germany 1 aaGun, 1 armour and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 armour, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod 12 mech_infantrys moved from Bryansk to Novgorod 3 artilleries moved from Ukraine to Bryansk 1 fighter and 8 tactical_bombers moved from Bryansk to Novgorod 4 fighters moved from Caucasus to Novgorod 3 aaGuns moved from Caucasus to Volgograd 9 mech_infantrys moved from Caucasus to Bryansk 2 armour moved from Western Germany to Germany 2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from Hunan to Shensi Place Units - Germans 3 artilleries placed in Ukraine 2 infantry placed in Volgograd 2 armour placed in Novgorod 2 infantry placed in Germany 1 fighter placed in Western Germany 1 destroyer and 4 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 60 PUs (3 lost to blockades); end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 4x airfield; Remaining resources: 3 PUs; Russians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
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@Avner
I think you forgot to edit your ANZAC carrier. I will hold off on Japan until I hear from you. -
sz71 please edit you ;)
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 6 destroyers, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 75 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 71 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these ANZAC owned units to: carrier = 1 EDIT: Turning off Edit Mode 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 63 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 1 submarine moved from 46 Sea Zone to 23 Sea Zone 1 bomber moved from Caroline Islands to 23 Sea Zone Combat - Japanese Battle in New Zealand Battle in 23 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 23 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 23 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win, taking New Zealand from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 23 Sea Zone to Japan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Shensi to Kazakhstan 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 2 fighters moved from Shantung to French Indo China 1 fighter moved from Kwangtung to French Indo China 1 fighter moved from Burma to French Indo China 4 bombers, 3 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China 1 submarine moved from 46 Sea Zone to 62 Sea Zone 2 battleships, 6 carriers, 1 destroyer, 8 fighters, 8 submarines and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 4 transports moved from 36 Sea Zone to 37 Sea Zone 3 armour and 3 infantry moved from Malaya to 37 Sea Zone 3 armour, 3 infantry and 4 transports moved from 37 Sea Zone to 41 Sea Zone 3 armour and 3 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Malaya to Burma 1 armour, 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra Place Units - Japanese 1 infantry placed in Shantung 1 harbour placed in Sumatra 2 destroyers and 1 transport placed in 36 Sea Zone 1 destroyer and 2 submarines placed in 37 Sea Zone 3 destroyers placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 destroyers, 10 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 fighter moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 bomber moved from Hawaiian Islands to 23 Sea Zone 7 artilleries and 20 infantry moved from Norway to 125 Sea Zone 7 artilleries, 3 carriers, 5 destroyers, 6 fighters, 20 infantry and 16 transports moved from 125 Sea Zone to 110 Sea Zone 7 artilleries and 20 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in 63 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone Americans win, taking Normandy Bordeaux from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 aaGun EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode 1 bomber moved from 23 Sea Zone to Hawaiian Islands 5 carriers, 12 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry, 9 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 submarine moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from Quebec to 106 Sea Zone 6 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone 6 infantry moved from 123 Sea Zone to Iceland Place Units - Americans 5 transports placed in 101 Sea Zone 9 infantry placed in Central United States 1 infantry placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 8 PUs; Combat Move - British 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 8 fighters moved from Northwest Persia to Caucasus Combat - British Battle in Holland Belgium Battle in Caucasus British attack with 8 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 8 fighters and 2 infantry in Caucasus, round 2 : 4/10 hits, 4,33 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Holland Belgium from Germans, taking Caucasus from Japanese with 8 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 8 fighters moved from Caucasus to Northwest Persia 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Egypt 6 armour and 13 mech_infantrys moved from West India to Persia 1 fighter moved from West India to Persia 1 tactical_bomber moved from West India to Persia 3 aaGuns and 19 infantry moved from West India to Eastern Persia 4 infantry moved from India to West India 1 fighter moved from 125 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 battleship and 1 transport moved from 101 Sea Zone to 123 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 3 fighters placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -0,50 British regular : -0,33
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TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone Italians take 97 Sea Zone from British 2 bombers and 3 fighters moved from Southern Italy to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 2 armour moved from Western Germany to Normandy Bordeaux 6 artilleries, 19 infantry and 1 marine moved from France to Normandy Bordeaux 3 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus
Combat Hit Differential Summary :
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@Avner
OOL for Bordeaux? -
max Defence
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone Italians take 97 Sea Zone from British 2 bombers and 3 fighters moved from Southern Italy to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 2 armour moved from Western Germany to Normandy Bordeaux 6 artilleries, 19 infantry and 1 marine moved from France to Normandy Bordeaux 3 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 armour, 6 artilleries, 2 bombers, 3 fighters, 19 infantry, 1 marine and 1 mech_infantry British defend with 3 fighters; Americans defend with 1 aaGun, 7 artilleries, 1 factory_minor, 1 harbour and 20 infantry Americans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Italians roll dice for 3 armour, 6 artilleries, 2 bombers, 3 fighters, 19 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 14/35 hits, 10.83 expected hits Americans roll dice for 1 aaGun, 7 artilleries, 3 fighters and 20 infantry in Normandy Bordeaux, round 2 : 9/30 hits, 11.00 expected hits 1 aaGun owned by the Americans, 13 infantry owned by the Americans and 9 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 3 armour, 6 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 3 : 12/26 hits, 9.33 expected hits Americans roll dice for 7 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 3 : 7/17 hits, 6.67 expected hits 7 infantry owned by the Americans, 5 artilleries owned by the Americans and 7 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 3 armour, 6 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 4 : 12/19 hits, 7.83 expected hits Americans roll dice for 2 artilleries and 3 fighters in Normandy Bordeaux, round 4 : 3/5 hits, 2.67 expected hits 1 marine owned by the Italians, 2 artilleries owned by the Americans, 3 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 3 armour, 6 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 64 Casualties for Italians: 18 infantry and 1 marine Casualties for Americans: 1 aaGun, 7 artilleries and 20 infantry Casualties for British: 3 fighters Battle in 95 Sea Zone Italians attack with 2 destroyers and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 95 Sea Zone Italians win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Caucasus Italians attack with 1 fighter and 3 mech_infantrys British defend with 2 infantry Italians roll dice for 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Bryansk 3 fighters moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Southern Italy 4 aaGuns moved from France to Normandy Bordeaux Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 10.83 Americans AA : -0.50 Russians regular : 0.67
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That’s a big variance from average.
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too much … ends here
;)
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However good at taking advantage of my mistakes especially with the Americans…
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@Avner
You had me against the wall multiple times, until last round i was convinced you had the win. Great game. Thank you -
And all of the abnormal dice fell in my favor. That never helps…