@dawgoneit sorry for the delay, i missed the notification
Surfer (X) vs WindowWasher (L+10), BM3 rubber match
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oh crap, forgot you could scram from italy, ill just undo the move later with edits
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All Kami’s attack 2 against BB, 2 against 2 CAs, 2 against 2 DDs
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Spain to Southern France 1 bomber moved from Gibraltar to Southern France 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 15 fighters, 2 infantry, 16 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 2 fighters moved from Western United States to 6 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Battle in Sardinia Battle in Southern France Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Sardinia from Italians, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 16 submarines, 3 tactical_bombers and 1 transport Japanese defend with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters, 16 submarines and 4 tactical_bombers Americans roll dice for 16 submarines in 6 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 16/29 hits, 14.17 expected hits
Combat Hit Differential Summary :
Americans regular : 2.50 Italians regular : -0.67 Germans regular : -0.33
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I doubt I’ll need an OOL. Max Defend will be the order of the day. If I don’t hit with the kamikazis, you will have an advantage
But let’s see how this plays -
Interesting. I can’t load the saved game
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@surfer it had an error when i posted, never seen it before, leme try again
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Spain to Southern France 1 bomber moved from Gibraltar to Southern France 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 15 fighters, 2 infantry, 16 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 2 fighters moved from Western United States to 6 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Battle in Sardinia Battle in Southern France Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Sardinia from Italians, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 16 submarines, 3 tactical_bombers and 1 transport Japanese defend with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters, 16 submarines and 4 tactical_bombers Americans roll dice for 16 submarines in 6 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 16/29 hits, 14.17 expected hits Units damaged: 5 carriers owned by the Japanese Japanese roll dice for 16 submarines in 6 Sea Zone, round 2 : 2/16 hits, 2.67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 17/34 hits, 17.00 expected hits
Combat Hit Differential Summary :
Americans regular : 2.50 Japanese regular : -0.67 Italians regular : -0.67 Germans regular : -0.33
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Um. CA=cruiser. Not carrier.
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CV=carrier
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@surfer shit
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the ones on the carriers didn’t hit anyways, we can roll ones on the cruisers if you’d like
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Doesn’t matter I guess. Only hit 1 BB
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What am I supposed to do with this game? It appears that the Japanese hits were already allocated. In the log there are 9 hits. 4 SS hits on 3 CVs and 1 BB, then 5 more hits? on 5 CVs. Which if that is all the damage you did. I’m good. Looking forward to seeing your 17 hits allocated.
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@surfer I redid those casualties, picked max D for you, I got fairly lucky, but japan held on
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I don’t get this replay though. In the summary above, it says 16 american hits but only 5 CVs where listed as damaged
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@surfer yeah thats really wierd, just looked at it myself
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TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Spain to Southern France 1 bomber moved from Gibraltar to Southern France 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 15 fighters, 2 infantry, 16 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 2 fighters moved from Western United States to 6 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Battle in Sardinia Battle in Southern France Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Sardinia from Italians, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 16 submarines, 3 tactical_bombers and 1 transport Japanese defend with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters, 16 submarines and 4 tactical_bombers Americans roll dice for 16 submarines in 6 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 16/29 hits, 14.17 expected hits Units damaged: 5 carriers owned by the Japanese Japanese roll dice for 16 submarines in 6 Sea Zone, round 2 : 2/16 hits, 2.67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 17/34 hits, 17.00 expected hits 3 submarines owned by the Americans, 11 submarines owned by the Japanese and 7 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 13 submarines in 6 Sea Zone, round 3 : 4/13 hits, 4.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 19/29 hits, 14.17 expected hits Japanese roll dice for 5 submarines in 6 Sea Zone, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 13/34 hits, 17.00 expected hits 2 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 2 cruisers owned by the Americans, 5 destroyers owned by the Americans, 8 carriers owned by the Japanese, 6 destroyers owned by the Japanese, 5 submarines owned by the Japanese, 2 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 4 : 6/9 hits, 3.00 expected hits 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 destroyer, 17 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 11/22 hits, 11.50 expected hits Japanese roll dice for 13 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 13/15 hits, 9.67 expected hits 2 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese and 13 fighters owned by the Americans lost in 6 Sea Zone 9 submarines owned by the Americans Submerged Americans roll dice for 1 battleship, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 5 : 4/9 hits, 5.00 expected hits Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 : 2/4 hits, 2.67 expected hits 4 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 90 Casualties for Americans: 9 carriers, 2 cruisers, 5 destroyers, 15 fighters and 7 submarines Casualties for Japanese: 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters, 16 submarines and 4 tactical_bombers Battle in Japan Americans attack with 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber Americans roll dice for 2 infantry in Japan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Japan, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Japanese lost in Japan Americans roll dice for 2 infantry in Japan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in Japan, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 infantry in Japan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in Japan, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 infantry in Japan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in Japan, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 infantry in Japan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in Japan, round 6 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 infantry in Japan, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Japan, round 7 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Japan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 aaGun Casualties for Americans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Sardinia: 1 infantry EDIT: Changing ownership of Sardinia from Americans to Italians EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Southern France to Finland 1 fighter moved from United Kingdom to Finland 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 8 infantry placed in Eastern United States 1 airfield placed in Spain Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Spain: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 6 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 3 infantry moved from Iraq to Turkey 1 armour and 7 mech_infantrys moved from Persia to Turkey 2 mech_infantrys moved from Saudi Arabia to Turkey 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 32 infantry moved from Eastern Persia to West India 1 artillery moved from Afghanistan to West India 1 submarine moved from 95 Sea Zone to 97 Sea Zone 5 fighters moved from Spain to Finland 4 fighters moved from United Kingdom to Finland 2 armour and 1 mech_infantry moved from Portugal to Spain 1 artillery and 1 infantry moved from Portugal to Spain 1 bomber moved from Spain to Turkey 2 fighters moved from Persia to Turkey 4 infantry moved from Union of South Africa to Mozambique Combat - British Battle in Mozambique British attack with 4 infantry Neutral_True defend with 2 infantry British roll dice for 4 infantry in Mozambique, round 2 : 0/4 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Mozambique British roll dice for 3 infantry in Mozambique, round 3 : 1/3 hits, 0.50 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 3 infantry in Mozambique, round 4 : 0/3 hits, 0.50 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Mozambique, round 5 : 1/3 hits, 0.50 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British win, taking Mozambique from Neutral_True with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 9 mech_infantrys Neutral_True defend with 8 infantry British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 9 mech_infantrys in Turkey, round 2 : 9/19 hits, 5.67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits 2 mech_infantrys owned by the British, 8 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 3 infantry and 2 mech_infantrys Casualties for Neutral_True: 8 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Turkey to Persia 4 aaGuns moved from Eastern Persia to West India 2 tactical_bombers moved from Gibraltar to Spain Place Units - British 3 armour placed in Persia 3 armour placed in Egypt 1 artillery and 1 fighter placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 7.67 Japanese regular : -3.83 Italians regular : -0.67 Germans regular : -0.33 Neutral_True regular : 1.33 British regular : 3.17
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@WindowWasher said in Surfer (X) vs WindowWasher (L+10), BM3 rubber match:
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 7.67
Japanese regular : -3.83
Italians regular : -0.67
Germans regular : -0.33
Neutral_True regular : 1.33
British regular : 3.17that’s tough, sorry. I almost want to play LL