Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game

  • '19 '17 '16

    Hope the edit to the UK BB which I forgot to move is ok

  • 2023 '22

    @simon33 of course.

  • 2023 '22

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Western Germany to 88 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            2 armour, 1 artillery and 2 mech_infantrys moved from France to Holland Belgium
            1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 118 Sea Zone
    
        Combat - Germans
            Battle in 88 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers; Italians loiter and taunt
                British defend with 1 cruiser and 1 destroyer; French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    British roll dice for 2 cruisers and 2 destroyers in 97 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 5/6 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Holland Belgium
                Germans attack with 2 armour, 1 artillery and 2 mech_infantrys
                French defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 118 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 118 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 battleship in 118 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 118 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 submarine remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Germany to Poland
            1 aaGun moved from France to Western Germany
            4 armour and 1 mech_infantry moved from France to Germany
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 bomber and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 aaGun moved from Slovakia Hungary to Poland
            1 aaGun moved from Western Germany to Germany
            1 bomber moved from 88 Sea Zone to Gibraltar
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            2 fighters placed in Western Germany
            4 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Neutral_Allies regular : 1,00
    Germans regular : 4,83
    British regular : -1,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
    
        Non Combat Move - Russians
            3 artilleries and 4 infantry moved from Novgorod to Vyborg
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            3 infantry moved from Bryansk to Belarus
            1 artillery and 5 infantry moved from Western Ukraine to Ukraine
            2 aaGuns, 1 artillery and 8 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 aaGun moved from Novgorod to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 mech_infantry placed in Novgorod
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Kwangsi
            2 bombers, 7 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/16 hits, 8,00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Hunan to Kweichow
            3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Kwangsi
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            2 infantry moved from Jehol to Chahar
            1 aaGun and 2 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi
            2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in Shantung
            1 carrier and 1 transport placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 artillery and 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
            EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Kwangsi: 1 armour
            EDIT: Adding units owned by Japanese to French Indo China: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Siam: 1 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -2,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 marine and 7 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 23 Sea Zone to 26 Sea Zone
            1 submarine moved from 48 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 marine placed in Central United States
            3 submarines placed in 10 Sea Zone
            3 submarines placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
            2 infantry moved from Persia to Iraq
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
            3 fighters and 1 tactical_bomber moved from Malta to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Italian Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Italian Somaliland
                    British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Italian Somaliland, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Italian Somaliland, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Italian Somaliland, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Italian Somaliland, round 7 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Kenya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                1 artillery owned by the British retreated to Anglo Egyptian Sudan
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
            1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 fighter moved from India to 39 Sea Zone
            1 infantry moved from Shan State to Burma
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 mech_infantry moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 2 artilleries, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Italians regular : 0.33
    Japanese regular : 1.33
    Neutral_Axis regular : 0.67
    British regular : -1.00
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour moved from Algeria to Tunisia
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            2 infantry moved from Bulgaria to Romania
            5 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Yugoslavia to Romania
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 artillery and 3 infantry moved from Libya to Tunisia
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
                  ANZAC take Iraq from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
            1 fighter moved from Sumatra to India
            1 fighter moved from Java to India
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 fighter moved from Queensland to 39 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            8 infantry moved from Finland to Norway
            1 aaGun and 1 artillery moved from Poland to Eastern Poland
            4 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from Germany to Western Germany
            3 artilleries and 5 infantry moved from Germany to Poland
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 118 Sea Zone to 111 Sea Zone
            1 bomber moved from Gibraltar to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 armour and 2 mech_infantrys moved from Holland Belgium to Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 fighter moved from 114 Sea Zone to 111 Sea Zone
            3 infantry moved from Romania to Eastern Poland
            2 aaGuns, 5 artilleries and 18 infantry moved from Romania to Bessarabia
            3 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
            1 bomber, 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,50
    Germans regular : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 armour and 1 mech_infantry moved from Novgorod to Finland
                  Russians take Finland from Germans
            1 mech_infantry moved from Belarus to Karelia
            1 mech_infantry moved from Novgorod to Finland
            1 infantry moved from Belarus to Baltic States
            5 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 tactical_bomber moved from Novgorod to Karelia
            2 fighters moved from Novgorod to Baltic States
            1 armour moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun and 1 infantry moved from Vyborg to Novgorod
            2 fighters moved from Baltic States to Novgorod
            1 tactical_bomber moved from Karelia to Novgorod
            1 mech_infantry moved from Novgorod to Finland
            4 artilleries and 14 infantry moved from Vyborg to Finland
            1 aaGun and 3 infantry moved from Belarus to Novgorod
            10 infantry moved from Russia to Bryansk
            1 artillery and 5 infantry moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 aaGuns and 6 infantry moved from Amur to Manchuria
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Novgorod
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Russians collect 41 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 armour and 1 mech_infantry moved from Novgorod to Finland
                  Russians take Finland from Germans
            1 mech_infantry moved from Belarus to Karelia
            1 mech_infantry moved from Novgorod to Finland
            1 infantry moved from Belarus to Baltic States
            5 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 tactical_bomber moved from Novgorod to Karelia
            2 fighters moved from Novgorod to Baltic States
            1 armour moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun and 1 infantry moved from Vyborg to Novgorod
            2 fighters moved from Baltic States to Novgorod
            1 tactical_bomber moved from Karelia to Novgorod
            1 mech_infantry moved from Novgorod to Finland
            4 artilleries and 14 infantry moved from Vyborg to Finland
            1 aaGun and 3 infantry moved from Belarus to Novgorod
            10 infantry moved from Russia to Bryansk
            1 artillery and 5 infantry moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 aaGuns and 6 infantry moved from Amur to Manchuria
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Novgorod
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Russians collect 41 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.50
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 mech_infantry moved from Hunan to Kwangtung
            2 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            2 bombers moved from Kwangsi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            2 fighters moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Kwangtung
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Guam
            Battle in Malaya
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/6 hits, 2,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/8 hits, 3,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 aaGun and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 armour moved from French Indo China to Hunan
            1 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 bombers moved from Suiyuyan to Kweichow
            3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Yunnan to Siam
            1 artillery moved from French Indo China to Siam
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
            1 submarine placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 tactical_bomber placed in Japan
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from Siam: 1 fighter
            EDIT: Adding units owned by Japanese to Siam: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,67
    Japanese regular : -4,33
    UK_Pacific regular : -0,67
    

    Savegame

  • 2023 '22

    @Pejon_88 Took out the trans in SZ 46 with a tac instead of fig so the fig could fly top Tokyo if you wonder about the edits.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Gibraltar
                Americans attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Marshall Islands from Japanese, taking Gibraltar from Italians with 1 armour, 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            1 bomber moved from Eastern United States to United Kingdom
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Korea
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from 39 Sea Zone to Shan State
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 bomber moved from Persia to 41 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 artillery moved from Italian Somaliland to British Somaliland
            1 armour and 1 mech_infantry moved from Ethiopia to British Somaliland
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in British Somaliland
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in British Somaliland, round 3 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in British Somaliland, round 4 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 fighter moved from Shan State to India
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from 41 Sea Zone to India
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Trans-Jordan to Iraq
            4 fighters and 1 tactical_bomber moved from Morocco to Malta
            1 fighter moved from United Kingdom to Finland
            3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India
            3 infantry and 1 mech_infantry moved from Brazil to British Guiana
    
        Place Units - British
            3 artilleries placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            British undo move 2.
            3 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in United Kingdom
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.50
    Japanese regular : 1.67
    Italians regular : 0.33
    British regular : -3.50
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to Norway
            2 armour moved from Eastern Poland to Bessarabia
            2 infantry and 1 mech_infantry moved from Romania to Bessarabia
            2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Yugoslavia to Romania
            3 infantry moved from Yugoslavia to Northern Italy
            2 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 fighter placed in Southern Italy
            Italians undo move 1.
            1 artillery and 2 fighters placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 fighter moved from India to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                ANZAC win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Yunnan to Kansu
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from 80 Sea Zone to India
            1 fighter moved from 42 Sea Zone to Northern Territory
            2 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns and 3 infantry moved from Queensland to Northern Territory
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            1 transport moved from 80 Sea Zone to 77 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 44 Sea Zone
    
        Combat - French
            Battle in 44 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                French win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Baltic States
            3 artilleries and 5 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Karelia
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 bombers
                Russians defend with 1 armour
                    Germans roll dice for 2 bombers in Karelia, round 2 : 1/2 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Karelia
                Germans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Baltic States
                Germans attack with 1 armour, 3 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries and 5 infantry in Baltic States, round 2 : 2/9 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Karelia to Norway
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            1 fighter moved from 111 Sea Zone to Norway
            1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
            2 aaGuns, 5 artilleries and 18 infantry moved from Bessarabia to Ukraine
            3 armour moved from Romania to Ukraine
            1 aaGun moved from Eastern Poland to Baltic States
            1 artillery and 3 infantry moved from Eastern Poland to Baltic States
            2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            4 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Western Germany to France
            2 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 fighters placed in Western Germany
            1 artillery and 1 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,83
    Germans regular : -1,17
    

    Savegame

  • 2023 '22

    @Pejon_88 Wow! The margins in this game can be so small.

  • 2023 '22

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Baltic States
            3 artilleries and 5 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Karelia
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 bombers
                Russians defend with 1 armour
                    Germans roll dice for 2 bombers in Karelia, round 2 : 1/2 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Karelia
                Germans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Baltic States
                Germans attack with 1 armour, 3 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries and 5 infantry in Baltic States, round 2 : 2/9 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Karelia to Norway
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            1 fighter moved from 111 Sea Zone to Norway
            1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
            2 aaGuns, 5 artilleries and 18 infantry moved from Bessarabia to Ukraine
            3 armour moved from Romania to Ukraine
            1 aaGun moved from Eastern Poland to Baltic States
            1 artillery and 3 infantry moved from Eastern Poland to Baltic States
            2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            4 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Western Germany to France
            2 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 fighters placed in Western Germany
            1 artillery and 1 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0,83
    Germans regular : -1,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 artilleries and 1 fighter; Remaining resources: 6 PUs; 
    
        Combat Move - Russians
            1 armour, 4 artilleries, 14 infantry and 3 mech_infantrys moved from Finland to Karelia
    
        Non Combat Move - Russians
            2 aaGuns and 7 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Russia
            1 aaGun and 1 artillery moved from Bryansk to Russia
            1 aaGun, 1 artillery and 24 infantry moved from Bryansk to Tambov
            1 infantry moved from Samara to Russia
            6 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Northwest Persia to Caucasus
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            2 aaGuns and 7 infantry moved from Manchuria to Korea
    
        Place Units - Russians
            1 armour, 8 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Russians collect 35 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

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