TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 artillery moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 bombers moved from Philippines to Sikang
1 armour moved from Kweichow to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Sikang
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Caroline Islands
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 4/9 hits, 4.17 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kansu, round 4 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Sikang, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Sikang to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Yunnan to Szechwan
2 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 infantry moved from Shensi to Kweichow
2 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Hunan
3 carriers moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Shan State to Philippines
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Guam
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : -1.00
ANZAC regular : -0.17
Savegame