Ksmckay (X) v Cyanight(A+18) BM3

  • '14 Customizer

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            16 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Kweichow, round 2 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 1 infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 101 Sea Zone to 122 Sea Zone
            1 fighter moved from Eastern United States to 122 Sea Zone
            2 fighters moved from 110 Sea Zone to Southern France
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 122 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Southern France
                Americans attack with 5 fighters and 2 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 5 fighters and 2 mech_infantrys in Southern France, round 2 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to Gibraltar
            2 fighters moved from Southern France to 92 Sea Zone
            2 fighters moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Morocco
            2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 122 Sea Zone to Quebec
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 armour and 1 infantry placed in Normandy Bordeaux
            1 destroyer placed in 101 Sea Zone
            10 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            16 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Kweichow, round 2 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            British buy 2 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from Egypt to Northwest Persia
            1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber, 1 fighter and 1 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from West India to Northwest Persia
            7 infantry moved from West India to India
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in India
                British attack with 7 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 7 infantry in India, round 2 : 2/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in India
                    British roll dice for 7 infantry in India, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 6 infantry in India, round 4 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 6 infantry in India, round 5 : 4/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in India, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 6 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 armour and 7 mech_infantrys
                    British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/9 hits, 3.83 expected hits
                    Germans roll dice for 2 armour and 7 mech_infantrys in Northwest Persia, round 2 : 6/9 hits, 3.33 expected hits
                    2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 3 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
                 retreated to Northwest Persia
                Germans win with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -28
                Casualties for British: 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            3 fighters moved from Northwest Persia to Iraq
            2 armour moved from Egypt to Iraq
            3 aaGuns moved from West India to India
            1 armour moved from Ethiopia to Egypt
            2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Italian Somaliland to Ethiopia
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            6 infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            6 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            2 armour and 1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Italians : 0.33
    British : 1.83
    Americans : -2.33
    Chinese : 0.33
    Japanese : -2.00
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 battleship and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Caucasus to Persia
                  Italians take Persia from British
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win, taking Trans-Jordan from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Americans lost in 95 Sea Zone
                Italians win with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 artillery, 4 infantry, 2 marines and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from Western Germany to France
            1 armour moved from Caucasus to Volgograd
            1 aaGun and 1 armour moved from Rostov to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Volgograd: 1 aaGun
            EDIT: Adding units owned by Italians to Rostov: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    Americans : 0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 63 Sea Zone
            1 submarine moved from 46 Sea Zone to 63 Sea Zone
            2 aaGuns moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            3 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 63 Sea Zone
            1 submarine moved from 46 Sea Zone to 63 Sea Zone
            2 aaGuns moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            3 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 9 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 mech_infantry moved from Caucasus to Iraq
            2 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
            1 bomber moved from Western Germany to Iraq
            2 bombers moved from Novgorod to Iraq
            1 fighter and 3 tactical_bombers moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 120 Sea Zone to 122 Sea Zone
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in 122 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 122 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Bryansk
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Iraq
                Germans attack with 2 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour and 3 fighters
                    Germans roll dice for 2 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/12 hits, 5.00 expected hits
                    British roll dice for 2 armour and 3 fighters in Iraq, round 2 : 3/5 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 2 armour and 3 fighters
    
        Non Combat Move - Germans
            3 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            6 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 aaGun, 3 artilleries and 8 infantry moved from Novgorod to Belarus
            1 armour and 2 mech_infantrys moved from Vyborg to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 fighter moved from Germany to Belarus
            1 fighter moved from Western Germany to Belarus
            2 tactical_bombers moved from Holland Belgium to Southern Italy
            1 fighter and 1 tactical_bomber moved from Holland Belgium to France
            5 artilleries and 4 infantry moved from Western Germany to France
            1 infantry moved from Northern Italy to France
            2 aaGuns and 12 infantry moved from Germany to Western Germany
            1 aaGun moved from Rostov to Ukraine
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            3 armour placed in Volgograd
            3 artilleries placed in France
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 0.33
    Americans : 0.67
    Russians : 0.67
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Bryansk
            13 infantry moved from Korea to Manchuria
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 13 infantry
                Japanese defend with 3 artilleries and 4 infantry
                    Russians roll dice for 13 infantry in Manchuria, round 2 : 3/13 hits, 2.17 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in Manchuria, round 2 : 4/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 9 infantry in Manchuria, round 3 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 7 infantry in Manchuria, round 4 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 7 infantry in Manchuria, round 5 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 7 infantry
                Casualties for Japanese: 3 artilleries and 4 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            2 aaGuns moved from Korea to Manchuria
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,1
            Russians collect 23 PUs (1 lost to blockades); end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 2.50
    Japanese : 2.00
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 fighters and 4 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
            2 fighters moved from Japan to Manchuria
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 6 infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 infantry and 1 marine moved from Java to 42 Sea Zone
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry and 1 marine moved from 39 Sea Zone to India
            2 infantry and 1 mech_infantry moved from Jehol to Manchuria
            1 bomber moved from Shan State to Manchuria
            1 bomber moved from French Indo China to India
    
        Combat - Japanese
            Battle in Korea
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns and 6 infantry
                    AA fire in Manchuria : 1/5 hits, 0.83 expected hits
                    1 bomber owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/13 hits, 4.00 expected hits
                    Chinese roll dice for 2 aaGuns and 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 1/12 hits, 3.83 expected hits
                    Chinese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 2/10 hits, 3.50 expected hits
                    Chinese roll dice for 5 infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 5 : 2/8 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 6 : 5/8 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 bomber and 5 infantry
                Casualties for Russians: 2 aaGuns and 6 infantry
            Battle in Hawaiian Islands
                Japanese attack with 7 fighters and 4 tactical_bombers
                Americans defend with 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 7 fighters and 4 tactical_bombers in Hawaiian Islands, round 2 : 9/11 hits, 6.17 expected hits
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/3 hits, 0.83 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
            Battle in India
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                British defend with 3 aaGuns and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    AA fire in India : 3/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 8 infantry, 1 marine and 1 mech_infantry in India, round 2 : 4/11 hits, 2.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns and 6 infantry in India, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 3 : 3/7 hits, 1.67 expected hits
                    UK_Pacific roll dice for 4 infantry in India, round 3 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 4 : 3/7 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns and 6 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Manchuria to Japan
            2 fighters moved from Manchuria to 19 Sea Zone
            6 fighters and 4 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 25 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Yunnan to Kiangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 aaGun moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Caroline Islands to Philippines
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 fighters and 6 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : -2.00
    AA fire in Manchuria : : 0.17
    UK_Pacific : 0.33
    AA fire in India : : 2.50
    Japanese : 1.83
    

    Savegame

  • '19

    @cyanight brutal…

  • '19

    also please state where your air is unless obvious. I forgot to ask but from now on, if you are landing anzac air on US carriers you have to say something.

  • '19

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 fighters and 4 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
            2 fighters moved from Japan to Manchuria
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 6 infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 infantry and 1 marine moved from Java to 42 Sea Zone
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry and 1 marine moved from 39 Sea Zone to India
            2 infantry and 1 mech_infantry moved from Jehol to Manchuria
            1 bomber moved from Shan State to Manchuria
            1 bomber moved from French Indo China to India
    
        Combat - Japanese
            Battle in Korea
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns and 6 infantry
                    AA fire in Manchuria : 1/5 hits, 0.83 expected hits
                    1 bomber owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/13 hits, 4.00 expected hits
                    Chinese roll dice for 2 aaGuns and 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 1/12 hits, 3.83 expected hits
                    Chinese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 2/10 hits, 3.50 expected hits
                    Chinese roll dice for 5 infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 5 : 2/8 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 6 : 5/8 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 bomber and 5 infantry
                Casualties for Russians: 2 aaGuns and 6 infantry
            Battle in Hawaiian Islands
                Japanese attack with 7 fighters and 4 tactical_bombers
                Americans defend with 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 7 fighters and 4 tactical_bombers in Hawaiian Islands, round 2 : 9/11 hits, 6.17 expected hits
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/3 hits, 0.83 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
            Battle in India
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                British defend with 3 aaGuns and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    AA fire in India : 3/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 8 infantry, 1 marine and 1 mech_infantry in India, round 2 : 4/11 hits, 2.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns and 6 infantry in India, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 3 : 3/7 hits, 1.67 expected hits
                    UK_Pacific roll dice for 4 infantry in India, round 3 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 4 : 3/7 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns and 6 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Manchuria to Japan
            2 fighters moved from Manchuria to 19 Sea Zone
            6 fighters and 4 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 25 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Yunnan to Kiangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 aaGun moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Caroline Islands to Philippines
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 fighters and 6 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 12 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : -2.00
    AA fire in Manchuria : : 0.17
    UK_Pacific : 0.33
    AA fire in India : : 2.50
    Japanese : 1.83
    

    Savegame

  • '19

    @cyanight please use second file and note comment about anzac air.

  • '14 Customizer

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 7 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            2 fighters moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 96 Sea Zone
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -20
                Casualties for Americans: 1 destroyer and 2 fighters
                Casualties for Italians: 1 destroyer
            Battle in 12 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 1/6 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 artillery and 4 fighters in Southern France, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to Normandy Bordeaux
            1 armour moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Quebec to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            1 fighter moved from 123 Sea Zone to Iceland
            1 fighter moved from 98 Sea Zone to Egypt
            9 fighters and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
    
        Place Units - Americans
            1 carrier and 7 submarines placed in 10 Sea Zone
            3 fighters placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    Americans : -3.50
    Japanese : 0.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Shensi to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            15 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Hunan, round 2 : 6/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 12 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 12 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -2.67
    

    Savegame

  • '19

    @cyanight some really ugly dice lately. NWP, India, Man, z96…

  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 7 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            2 fighters moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 96 Sea Zone
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -20
                Casualties for Americans: 1 destroyer and 2 fighters
                Casualties for Italians: 1 destroyer
            Battle in 12 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 1/6 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 artillery and 4 fighters in Southern France, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to Normandy Bordeaux
            1 armour moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Quebec to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            1 fighter moved from 123 Sea Zone to Iceland
            1 fighter moved from 98 Sea Zone to Egypt
            9 fighters and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
    
        Place Units - Americans
            1 carrier and 7 submarines placed in 10 Sea Zone
            3 fighters placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Shensi to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            15 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Hunan, round 2 : 6/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 12 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 12 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            3 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
            9 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 92 Sea Zone to 110 Sea Zone
            3 cruisers moved from 92 Sea Zone to 110 Sea Zone
            4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Trans-Jordan
                British attack with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys
                Italians defend with 2 infantry
                    British roll dice for 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/15 hits, 3.83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            4 infantry moved from Gibraltar to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - British
            3 fighters placed in United Kingdom
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 1.00
    British : -0.00
    Americans : -3.50
    Chinese : 0.67
    Japanese : -2.00
    

    Savegame

  • '19

    and it continues, twice you have been foiled in Holland. strange dice.

  • '14 Customizer

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 7 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            2 fighters moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 96 Sea Zone
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -20
                Casualties for Americans: 1 destroyer and 2 fighters
                Casualties for Italians: 1 destroyer
            Battle in 12 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 1/6 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 artillery and 4 fighters in Southern France, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to Normandy Bordeaux
            1 armour moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Quebec to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            1 fighter moved from 123 Sea Zone to Iceland
            1 fighter moved from 98 Sea Zone to Egypt
            9 fighters and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
    
        Place Units - Americans
            1 carrier and 7 submarines placed in 10 Sea Zone
            3 fighters placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Shensi to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            15 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Hunan, round 2 : 6/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 12 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 12 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            3 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
            9 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 92 Sea Zone to 110 Sea Zone
            3 cruisers moved from 92 Sea Zone to 110 Sea Zone
            4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Trans-Jordan
                British attack with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys
                Italians defend with 2 infantry
                    British roll dice for 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/15 hits, 3.83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            4 infantry moved from Gibraltar to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - British
            3 fighters placed in United Kingdom
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 aaGuns
            EDIT: Adding units owned by British to 110 Sea Zone: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 1.00
    British : -0.00
    Americans : -3.50
    Chinese : 0.67
    Japanese : -2.00
    

    Savegame


  • @ksmckay Yea, MARTI has been making me make concessions because of bad dice. Sometimes I can recover but not in this game it seems.

    The UK Inf and AA are on 2 US TT
    the French are on the USA TT
    the French fighter is on UK CV

    ANZAC has one fighter on one US CV and the other on the ANZAC CV (ANZAC CV has only 1 fighter on it). The rest of the fighters are on US CVs


  • @ksmckay Can I take the US inf off the TT in 62? I mistakenly forgot to undo that.

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