@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
OOL in French Indochina? thats a gamble, lets see how it goes
Aso scramble from greece? I assumed you wouldnt, but better ask
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 1 infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
1 fighter moved from Eastern United States to 122 Sea Zone
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from 26 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern France
Americans attack with 5 fighters and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 5 fighters and 2 mech_infantrys in Southern France, round 2 : 2/7 hits, 2.83 expected hits
Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Americans
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to Gibraltar
2 fighters moved from Southern France to 92 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 122 Sea Zone to Quebec
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
Place Units - Americans
2 armour and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 101 Sea Zone
10 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
16 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Kweichow, round 2 : 3/16 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 2 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 bomber, 1 fighter and 1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from West India to Northwest Persia
7 infantry moved from West India to India
Combat - British
Battle in Holland Belgium
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 7 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 7 infantry in India, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in India
British roll dice for 7 infantry in India, round 3 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 6 infantry in India, round 4 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 6 infantry in India, round 5 : 4/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in India, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 6 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 7 mech_infantrys
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/9 hits, 3.83 expected hits
Germans roll dice for 2 armour and 7 mech_infantrys in Northwest Persia, round 2 : 6/9 hits, 3.33 expected hits
2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 3 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
retreated to Northwest Persia
Germans win with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -28
Casualties for British: 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
3 fighters moved from Northwest Persia to Iraq
2 armour moved from Egypt to Iraq
3 aaGuns moved from West India to India
1 armour moved from Ethiopia to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Italian Somaliland to Ethiopia
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
6 infantry moved from 92 Sea Zone to Gibraltar
Place Units - British
2 transports placed in 106 Sea Zone
2 armour and 1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 1.83
Italians : 0.33
British : 1.83
Americans : -2.33
Chinese : 0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Caucasus to Persia
Italians take Persia from British
Combat - Italians
Battle in Trans-Jordan
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win, taking Trans-Jordan from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 95 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 artillery, 4 infantry, 2 marines and 1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from Western Germany to France
1 armour moved from Caucasus to Volgograd
1 aaGun and 1 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 aaGun
EDIT: Adding units owned by Italians to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 submarine moved from 46 Sea Zone to 63 Sea Zone
2 aaGuns moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
3 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 submarine moved from 46 Sea Zone to 63 Sea Zone
2 aaGuns moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
3 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Caucasus to Iraq
2 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 bomber moved from Western Germany to Iraq
2 bombers moved from Novgorod to Iraq
1 fighter and 3 tactical_bombers moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 120 Sea Zone to 122 Sea Zone
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 122 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 2 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 3 fighters
Germans roll dice for 2 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/12 hits, 5.00 expected hits
British roll dice for 2 armour and 3 fighters in Iraq, round 2 : 3/5 hits, 3.00 expected hits
3 mech_infantrys owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 armour and 3 fighters
Non Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
6 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 aaGun, 3 artilleries and 8 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Vyborg to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Germany to Belarus
1 fighter moved from Western Germany to Belarus
2 tactical_bombers moved from Holland Belgium to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to France
5 artilleries and 4 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to France
2 aaGuns and 12 infantry moved from Germany to Western Germany
1 aaGun moved from Rostov to Ukraine
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 artilleries placed in France
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 3.00
British : 0.33
Americans : 0.67
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Bryansk
13 infantry moved from Korea to Manchuria
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Manchuria
Russians attack with 13 infantry
Japanese defend with 3 artilleries and 4 infantry
Russians roll dice for 13 infantry in Manchuria, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in Manchuria, round 2 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 3 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 4 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 7 infantry in Manchuria, round 5 : 3/7 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 7 infantry
Casualties for Japanese: 3 artilleries and 4 infantry
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Korea to Manchuria
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,1
Russians collect 23 PUs (1 lost to blockades); end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 2.50
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 6 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry and 1 marine moved from Java to 42 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry and 1 marine moved from 39 Sea Zone to India
2 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 bomber moved from Shan State to Manchuria
1 bomber moved from French Indo China to India
Combat - Japanese
Battle in Korea
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 6 infantry
AA fire in Manchuria : 1/5 hits, 0.83 expected hits
1 bomber owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/13 hits, 4.00 expected hits
Chinese roll dice for 2 aaGuns and 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 1/12 hits, 3.83 expected hits
Chinese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 2/10 hits, 3.50 expected hits
Chinese roll dice for 5 infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 5 : 2/8 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 6 : 5/8 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 bomber and 5 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in Hawaiian Islands
Japanese attack with 7 fighters and 4 tactical_bombers
Americans defend with 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 7 fighters and 4 tactical_bombers in Hawaiian Islands, round 2 : 9/11 hits, 6.17 expected hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/3 hits, 0.83 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
British defend with 3 aaGuns and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 3/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 8 infantry, 1 marine and 1 mech_infantry in India, round 2 : 4/11 hits, 2.33 expected hits
UK_Pacific roll dice for 3 aaGuns and 6 infantry in India, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 3 : 3/7 hits, 1.67 expected hits
UK_Pacific roll dice for 4 infantry in India, round 3 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 4 : 3/7 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns and 6 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
2 fighters moved from Manchuria to 19 Sea Zone
6 fighters and 4 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
1 marine moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 25 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 aaGun moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Caroline Islands to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
3 fighters and 6 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.17
Chinese : -2.00
AA fire in Manchuria : : 0.17
UK_Pacific : 0.33
AA fire in India : : 2.50
Japanese : 1.83
@cyanight brutal…
also please state where your air is unless obvious. I forgot to ask but from now on, if you are landing anzac air on US carriers you have to say something.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 6 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry and 1 marine moved from Java to 42 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry and 1 marine moved from 39 Sea Zone to India
2 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 bomber moved from Shan State to Manchuria
1 bomber moved from French Indo China to India
Combat - Japanese
Battle in Korea
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 6 infantry
AA fire in Manchuria : 1/5 hits, 0.83 expected hits
1 bomber owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/13 hits, 4.00 expected hits
Chinese roll dice for 2 aaGuns and 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 1/12 hits, 3.83 expected hits
Chinese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 2/10 hits, 3.50 expected hits
Chinese roll dice for 5 infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 5 : 2/8 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 6 : 5/8 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 bomber and 5 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in Hawaiian Islands
Japanese attack with 7 fighters and 4 tactical_bombers
Americans defend with 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 7 fighters and 4 tactical_bombers in Hawaiian Islands, round 2 : 9/11 hits, 6.17 expected hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/3 hits, 0.83 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
British defend with 3 aaGuns and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 3/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 8 infantry, 1 marine and 1 mech_infantry in India, round 2 : 4/11 hits, 2.33 expected hits
UK_Pacific roll dice for 3 aaGuns and 6 infantry in India, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 3 : 3/7 hits, 1.67 expected hits
UK_Pacific roll dice for 4 infantry in India, round 3 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 4 : 3/7 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns and 6 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
2 fighters moved from Manchuria to 19 Sea Zone
6 fighters and 4 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
1 marine moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 25 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 aaGun moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Caroline Islands to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
3 fighters and 6 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 12 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.17
Chinese : -2.00
AA fire in Manchuria : : 0.17
UK_Pacific : 0.33
AA fire in India : : 2.50
Japanese : 1.83
@cyanight please use second file and note comment about anzac air.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 10 Sea Zone to 12 Sea Zone
9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 96 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is -20
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Italians: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 1/6 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 4 fighters in Southern France, round 3 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
4 fighters moved from Southern France to Normandy Bordeaux
1 armour moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Quebec to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 fighter moved from 98 Sea Zone to Egypt
9 fighters and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
3 fighters placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : 1.67
Americans : -3.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Shensi to Anhwe
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
15 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Hunan, round 2 : 6/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 12 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 12 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -2.67
@cyanight some really ugly dice lately. NWP, India, Man, z96…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 10 Sea Zone to 12 Sea Zone
9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 96 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is -20
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Italians: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 1/6 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 4 fighters in Southern France, round 3 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
4 fighters moved from Southern France to Normandy Bordeaux
1 armour moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Quebec to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 fighter moved from 98 Sea Zone to Egypt
9 fighters and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
3 fighters placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Shensi to Anhwe
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
15 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Hunan, round 2 : 6/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 12 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 12 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
3 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
9 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 92 Sea Zone to 110 Sea Zone
3 cruisers moved from 92 Sea Zone to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
Combat - British
Battle in Holland Belgium
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
British attack with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/15 hits, 3.83 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
4 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
Place Units - British
3 fighters placed in United Kingdom
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33
Italians : 1.00
British : -0.00
Americans : -3.50
Chinese : 0.67
Japanese : -2.00
and it continues, twice you have been foiled in Holland. strange dice.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 10 Sea Zone to 12 Sea Zone
9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 96 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is -20
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Italians: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 1/6 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 4 fighters in Southern France, round 3 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
4 fighters moved from Southern France to Normandy Bordeaux
1 armour moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Quebec to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 fighter moved from 98 Sea Zone to Egypt
9 fighters and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
3 fighters placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Shensi to Anhwe
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
15 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Hunan, round 2 : 6/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 12 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 12 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
3 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
9 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 92 Sea Zone to 110 Sea Zone
3 cruisers moved from 92 Sea Zone to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
Combat - British
Battle in Holland Belgium
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
British attack with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/15 hits, 3.83 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
4 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
Place Units - British
3 fighters placed in United Kingdom
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns
EDIT: Adding units owned by British to 110 Sea Zone: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33
Italians : 1.00
British : -0.00
Americans : -3.50
Chinese : 0.67
Japanese : -2.00
@ksmckay Yea, MARTI has been making me make concessions because of bad dice. Sometimes I can recover but not in this game it seems.
The UK Inf and AA are on 2 US TT
the French are on the USA TT
the French fighter is on UK CV
ANZAC has one fighter on one US CV and the other on the ANZAC CV (ANZAC CV has only 1 fighter on it). The rest of the fighters are on US CVs
@ksmckay Can I take the US inf off the TT in 62? I mistakenly forgot to undo that.
Yeah sure