@d142:
political leadership meeting
you may call a meeting of your allies to discuss strategy,
does this mean you normally dont get to talk to your allies
“National and Communist Chinese Alliance” number of Chinese infantry double"
“Islamic Revolt” Three German infantry are created in Trans-Jordan and in Persia. They immediatly attak Allied forces there
“D-Day” (still cant beleive this one has not already been said) you and one of your allies may attack one territoy togther
“Indian National Army” when the axis attack India, they may play this card to gain four infantry for the attack
“BlitzKrieg” after you conduct combat phase, you may make additional combat moves and conduct combat with tanks, fighters, and bombers, that still have movement left even if they have already paticipated in combat
“Italian Incompetence” all Italian units attack and defend with a -1 modifier for a whole round
“Soveit Incompetence” all Russian units attack and defend with a -1 modifier for a whole round
“Hitler assination attempt succeeds” (I dont know, what would happen?)
“Patriotic War” If one of you home territries is attacked you may immediatly place three infantry in that territroy
“Rail Movement” Reposition up to eight units in your next non combat phase
“Fast Warships” all you warships have a movenet of three for one turn / your cursiers and carriers have a movement of three for one turn( i dont know which)
How exactly will this card work? when will they be drawn and when do you get to play them? Are they secret? should you have to pay some IPCs to use them? and would their be multiple decks for diffrent types of cards you would draw for diffrent situations? maybe you should draw additional cards when you take victory cities or win major battles