L20 cyanight(axis) vs freh(Allies+18) Game 2 BM3.3

  • '14 Customizer

    @freh Please use latest file. I forgot to more units in Romania

  • '14 Customizer

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            3 artilleries moved from Germany to 113 Sea Zone
            3 infantry moved from Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
            5 armour moved from Western Germany to 113 Sea Zone
            5 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
            1 battleship moved from 109 Sea Zone to 110 Sea Zone
            1 carrier moved from 109 Sea Zone to 110 Sea Zone
            4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
            5 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            2 bombers moved from Holland Belgium to United Kingdom
            4 tactical_bombers moved from Western Germany to United Kingdom
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Western Germany to 119 Sea Zone
    
        Combat - Germans
            Battle in 119 Sea Zone
                Germans attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 119 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in United Kingdom
                Germans attack with 5 armour, 4 artilleries, 2 bombers, 2 fighters, 11 infantry and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry and 5 tactical_bombers in United Kingdom, round 2 : 10/28 hits, 11.50 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/21 hits, 8.17 expected hits
                    5 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in United Kingdom, round 3 : 6/17 hits, 9.00 expected hits
                    British roll dice for 1 armour, 3 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/15 hits, 6.17 expected hits
                    4 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 2 bombers and 4 tactical_bombers in United Kingdom, round 4 : 5/11 hits, 6.50 expected hits
                    British roll dice for 1 armour, 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/9 hits, 4.17 expected hits
                    1 mech_infantry owned by the British, 2 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in United Kingdom, round 5 : 5/7 hits, 4.17 expected hits
                    British roll dice for 1 armour and 3 fighters in United Kingdom, round 5 : 2/4 hits, 2.50 expected hits
                    2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 3 armour and 2 bombers remaining. Battle score for attacker is -23
                Casualties for Germans: 2 armour, 4 artilleries, 2 fighters, 11 infantry and 5 tactical_bombers
                Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 14 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from 119 Sea Zone to 110 Sea Zone
            11 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 79 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 5 infantry
            EDIT: Adding units owned by Germans to Slovakia Hungary: 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 2 infantry
            EDIT: Adding units owned by Germans to Norway: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Germans regular : -5.33
    British regular : 2.00
    

    Savegame

  • '14 Customizer

    @freh Forgot Norway too… Please use latest file.

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 mech_infantry moved from Novgorod to Finland
            1 armour moved from Novgorod to Finland
            1 tactical_bomber moved from Eastern Poland to Finland
            1 armour moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 armour moved from Poland to Eastern Poland
            1 armour moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Romania to Eastern Poland
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Finland to Karelia
            2 aaGuns and 8 infantry moved from Belarus to Eastern Poland
            2 aaGuns, 3 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
            2 artilleries and 3 infantry moved from Bryansk to Belarus
            1 armour moved from Ukraine to Eastern Poland
            2 armour moved from Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            1 infantry moved from Yakut S.S.R. to Buryatia
            2 aaGuns and 11 infantry moved from Yakut S.S.R. to Buryatia
            1 fighter moved from Eastern Poland to Novgorod
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour, 1 fighter and 1 marine placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.33
    

    Savegame

  • '14 Customizer

    @freh I think you missed my last post I moved the Units from Finland to Norway

  • '14 Customizer

    @freh Why dont you load latest file an redo last turn. You can still take finland but wont need to move planes. It was the only battle with dice rolled so just redo using latest file please.

  • '21 '20 '18 '17 '16 '15 TripleA

    @cyanight no problem. I didn’t see that one until just now. No problem, I’ll just redo the move.

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Novgorod to Finland
                  Russians take Finland from Germans
            1 armour moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 armour moved from Poland to Eastern Poland
            1 armour moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Romania to Eastern Poland
    
        Combat - Russians
            Russians creates battle in territory 110 Sea Zone
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 10 transports
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 10 transports in 110 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 10 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Novgorod to Karelia
            2 aaGuns and 8 infantry moved from Belarus to Eastern Poland
            2 aaGuns, 3 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            3 armour moved from Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 artillery and 3 infantry moved from Bryansk to Belarus
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Novgorod
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            1 armour, 1 artillery and 1 bomber placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.17
    Russians regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @cyanight hope you don’t mind, I forgot to move the sub out of harm’s way so I edited the file.

  • '14 Customizer

    @freh Thats fine thanks

  • '14 Customizer

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangsi to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Hunan to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            3 fighters moved from Kwangsi to Kwangtung
            1 infantry moved from Hunan to Kweichow
            3 tactical_bombers moved from Anhwe to Kweichow
            2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    @freh Scramble in Philippines?


  • @cyanight no scramble

  • '14 Customizer

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangsi to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Hunan to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            3 fighters moved from Kwangsi to Kwangtung
            1 infantry moved from Hunan to Kweichow
            3 tactical_bombers moved from Anhwe to Kweichow
            2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in Kweichow
                Japanese attack with 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 0/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Kwangtung, round 4 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/8 hits, 3.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 4/7 hits, 3.33 expected hits
                    Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Malaya
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 3 infantry
                2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese retreated
    
        Non Combat Move - Japanese
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            2 tactical_bombers moved from Malaya to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Jehol to Chahar
            3 tactical_bombers moved from Kweichow to Kwangsi
            3 fighters moved from Kwangtung to Kwangsi
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to Kwangsi
            2 tactical_bombers moved from 35 Sea Zone to Kwangsi
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 bombers moved from Philippines to Kwangsi
            1 infantry moved from Yunnan to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 artilleries moved from Hunan to Yunnan
            3 fighters moved from Anhwe to Japan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 8 infantry moved from Jehol to Manchuria
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.00
    Japanese regular : -4.33
    UK_Pacific regular : 2.00
    ANZAC regular : 0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery in Caroline Islands, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Caroline Islands, round 8 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            2 carriers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 16 Sea Zone to Midway
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Midway
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to 103 Sea Zone
            3 fighters moved from 103 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to British Guiana
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            3 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 tactical_bomber moved from India to 41 Sea Zone
            1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 tactical_bomber moved from 41 Sea Zone to India
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Iraq to Trans-Jordan
            1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour moved from Scotland to Eire
                  British take Eire from Neutral_Allies
            1 infantry moved from Scotland to Eire
            1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 cruiser moved from 104 Sea Zone to 91 Sea Zone
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -4.17
    Japanese regular : 0.67
    British regular : 0.50
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Yugoslavia to Romania
                  Germans take Romania from Russians
            1 armour moved from Romania to Slovakia Hungary
            1 armour moved from Slovakia Hungary to Poland
                  Germans take Poland from Russians
            1 armour moved from Poland to Slovakia Hungary
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Crete
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber moved from Ukraine to Slovakia Hungary
            1 mech_infantry moved from Libya to Algeria
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
            2 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Morocco to Algeria
            2 fighters moved from Slovakia Hungary to Southern Italy
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
    
        Place Units - Italians
            5 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Egypt to Alexandria
            1 infantry moved from Malaya to Shan State
            1 fighter moved from India to Shan State
    
        Combat - ANZAC
            Battle in Caroline Islands
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                 retreated to Shan State
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to India
            1 bomber moved from New South Wales to Queensland
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Italians regular : 0.33
    ANZAC regular : -2.00
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from United Kingdom to Scotland
                  Germans take Scotland from British
            2 armour moved from United Kingdom to 110 Sea Zone
            2 armour and 2 transports moved from 110 Sea Zone to 109 Sea Zone
            2 armour moved from 109 Sea Zone to Eire
            2 infantry moved from Norway to Finland
            2 bombers moved from Western Germany to Finland
            2 fighters moved from 110 Sea Zone to Eire
    
        Combat - Germans
            Battle in Eire
                Germans attack with 2 armour and 2 fighters
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 2 armour and 2 fighters in Eire, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Eire, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Eire
                    Germans roll dice for 1 armour and 2 fighters in Eire, round 3 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 armour in Eire, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Eire
                Germans win, taking Eire from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour
                Casualties for British: 1 armour and 1 infantry
            Battle in Finland
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans roll dice for 2 bombers and 1 infantry in Finland, round 3 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Finland to Western Germany
            2 fighters moved from Eire to United Kingdom
            2 armour and 8 mech_infantrys moved from Germany to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Romania
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            1 battleship moved from 110 Sea Zone to 113 Sea Zone
            8 transports moved from 110 Sea Zone to 113 Sea Zone
            1 cruiser moved from 110 Sea Zone to 104 Sea Zone
            1 carrier moved from 110 Sea Zone to 104 Sea Zone
    
        Place Units - Germans
            8 armour and 2 mech_infantrys placed in Germany
            9 infantry placed in Western Germany
            1 infantry and 2 mech_infantrys placed in United Kingdom
            Germans undo move 3.
            Germans undo move 2.
            3 infantry placed in United Kingdom
            7 infantry and 2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 104 Sea Zone: 1 carrier
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship and 8 transports
            EDIT: Adding units owned by Germans to 109 Sea Zone: 4 transports
            EDIT: Adding units owned by Germans to 119 Sea Zone: 2 transports
            EDIT: Adding units owned by Germans to 111 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 battleship and 1 carrier
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 111 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.33
    British regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 57 PUs; 
            Russians buy 4 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
            1 armour moved from Novgorod to Finland
            1 mech_infantry moved from Novgorod to Poland
            2 fighters moved from Eastern Poland to Poland
            5 armour, 5 artilleries, 28 infantry and 1 mech_infantry moved from Eastern Poland to Romania
            1 infantry moved from Bessarabia to Romania
            1 tactical_bomber moved from Eastern Poland to Poland
            1 bomber moved from Novgorod to Germany
    
        Combat - Russians
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Finland
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Finland
                Germans win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Romania
                Russians attack with 5 armour, 5 artilleries, 29 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour, 5 artilleries, 29 infantry and 1 mech_infantry in Romania, round 2 : 7/40 hits, 10.00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 5 armour, 5 artilleries, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Poland to Western Ukraine
            1 tactical_bomber moved from Poland to Western Ukraine
            1 artillery moved from Novgorod to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            2 artilleries moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            4 aaGuns moved from Eastern Poland to Romania
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Russia to Bryansk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Germany to Western Ukraine
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            3 armour placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 armour, 1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    Germans regular : 1.67
    Russians regular : -4.00
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 5 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from UK_Pacific
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 cruiser moved from 42 Sea Zone to 54 Sea Zone
            1 battleship moved from 42 Sea Zone to 54 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 marine moved from Borneo to 43 Sea Zone
            2 carriers moved from 42 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            2 bombers moved from Kwangsi to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 54 Sea Zone
            1 carrier moved from 35 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Western Australia
            2 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            1 mech_infantry moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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