L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V


  • Looks like this will end badly. Causalties?

  • 2024 2023 '22 '21 '20

    3 AA, 3 infantry please. Going forward take infantry, artillery, mech and then armor


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            9 artilleries and 30 infantry moved from Burma to Eastern India
            1 armour and 1 mech_infantry moved from Yunnan to Eastern India
            2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            3 infantry moved from Shan State to 39 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone
            2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
    
        Combat - Japanese
            Battle in Eastern India
                Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
                British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys in Eastern India, round 2 : 14/35 hits, 12,33 expected hits
                    12 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Eastern India
                1 armour, 9 artilleries, 22 infantry and 1 mech_infantry retreated to Burma
                UK_Pacific win with 2 armour, 4 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20
                Casualties for Japanese: 2 artilleries and 12 infantry
                Casualties for British: 3 aaGuns and 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Shan State
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to French Indo China
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from Guam to 22 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 37 Sea Zone
            1 submarine moved from 59 Sea Zone to 38 Sea Zone
            1 destroyer moved from 22 Sea Zone to 46 Sea Zone
            5 carriers and 2 cruisers moved from 22 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 5 carriers and 1 cruiser moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            5 fighters moved from 6 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Japan to 37 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to French Indo China
            2 fighters moved from 22 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            2 destroyers moved from 6 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter moved from Soviet Far East to Japan
            2 fighters moved from 22 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Japan
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 38 Sea Zone
            1 fighter placed in Japan
            1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -6,00
    UK_Pacific regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            9 artilleries and 30 infantry moved from Burma to Eastern India
            1 armour and 1 mech_infantry moved from Yunnan to Eastern India
            2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            3 infantry moved from Shan State to 39 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone
            2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
    
        Combat - Japanese
            Battle in Eastern India
                Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
                British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys in Eastern India, round 2 : 14/35 hits, 12,33 expected hits
                    12 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Eastern India
                1 armour, 9 artilleries, 22 infantry and 1 mech_infantry retreated to Burma
                UK_Pacific win with 2 armour, 4 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20
                Casualties for Japanese: 2 artilleries and 12 infantry
                Casualties for British: 3 aaGuns and 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Shan State
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to French Indo China
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from Guam to 22 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 37 Sea Zone
            1 submarine moved from 59 Sea Zone to 38 Sea Zone
            1 destroyer moved from 22 Sea Zone to 46 Sea Zone
            5 carriers and 2 cruisers moved from 22 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 5 carriers and 1 cruiser moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            5 fighters moved from 6 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Japan to 37 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to French Indo China
            2 fighters moved from 22 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            2 destroyers moved from 6 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter moved from Soviet Far East to Japan
            2 fighters moved from 22 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Japan
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 38 Sea Zone
            1 fighter placed in Japan
            1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -6,00
    UK_Pacific regular : 1,67
    

    Savegame


  • Decided it was better to balance the air in FIC to 1 fig, 2 tac instead of 3 tac.


  • That sure was an ugly dicing in Calcutta. Typical.

    Considered daring a continuation with 37 % instead of the 90 % at the start, but decided against it. Have to be patient although things look bleak.


  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsu
            1 mech_infantry moved from 20 Sea Zone to Okinawa
            1 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry moved from 20 Sea Zone to Okinawa
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            3 tactical_bombers moved from Caroline Islands to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kiangsu
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble SZ 36?


  • @AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Scramble SZ 36?

    No, thanks.

  • 2024 2023 '22 '21 '20

    Funny how things look different in the morning. No dice have been rolled so I am going to revise this attack.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from 20 Sea Zone to Kiangsu
            1 artillery moved from 20 Sea Zone to Okinawa
            1 infantry moved from 20 Sea Zone to Okinawa
            1 infantry moved from 20 Sea Zone to Kiangsu
            6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Kiangsu
            3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Okinawa
            Battle in Kiangsu
                Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Kiangsu, round 2 : 7/14 hits, 7.33 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Kiangsu
                Americans win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Battle in 46 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 20 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 submarine moved from 35 Sea Zone to 7 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Okinawa
            6 fighters and 6 tactical_bombers moved from Kiangsu to 20 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 11 Sea Zone to 9 Sea Zone
            2 infantry moved from Aleutian Islands to 9 Sea Zone
            1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 9 Sea Zone to 8 Sea Zone
            3 fighters moved from 35 Sea Zone to 8 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            4 carriers and 2 destroyers moved from 27 Sea Zone to 8 Sea Zone
            1 tactical_bomber moved from Western United States to 8 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to 8 Sea Zone
            2 fighters moved from 27 Sea Zone to 8 Sea Zone
            1 bomber moved from Hawaiian Islands to Midway
            2 fighters moved from 27 Sea Zone to Midway
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 fighter, 4 infantry and 1 tactical_bomber placed in Western United States
            2 carriers and 2 transports placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : -1.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Honan to Shansi
            1 infantry moved from Hopei to Kiangsi
            1 fighter moved from Tsinghai to Kiangsi
            13 infantry moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Hunan, round 2 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Shansi, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kiangsu
    
        Place Units - Chinese
            3 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from 20 Sea Zone to Kiangsu
            1 artillery moved from 20 Sea Zone to Okinawa
            1 infantry moved from 20 Sea Zone to Okinawa
            1 infantry moved from 20 Sea Zone to Kiangsu
            6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Kiangsu
            3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Okinawa
            Battle in Kiangsu
                Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Kiangsu, round 2 : 7/14 hits, 7.33 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Kiangsu
                Americans win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Battle in 46 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 20 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 submarine moved from 35 Sea Zone to 7 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Okinawa
            6 fighters and 6 tactical_bombers moved from Kiangsu to 20 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 11 Sea Zone to 9 Sea Zone
            2 infantry moved from Aleutian Islands to 9 Sea Zone
            1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 9 Sea Zone to 8 Sea Zone
            3 fighters moved from 35 Sea Zone to 8 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            4 carriers and 2 destroyers moved from 27 Sea Zone to 8 Sea Zone
            1 tactical_bomber moved from Western United States to 8 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to 8 Sea Zone
            2 fighters moved from 27 Sea Zone to 8 Sea Zone
            1 bomber moved from Hawaiian Islands to Midway
            2 fighters moved from 27 Sea Zone to Midway
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 fighter, 4 infantry and 1 tactical_bomber placed in Western United States
            2 carriers and 2 transports placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Honan to Shansi
            1 infantry moved from Hopei to Kiangsi
            1 fighter moved from Tsinghai to Kiangsi
            13 infantry moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Hunan, round 2 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Shansi, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kiangsu
    
        Place Units - Chinese
            3 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 carriers and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
                  British take 95 Sea Zone from Italians
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
                  British take 101 Sea Zone from Italians
            1 submarine moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            1 submarine moved from 81 Sea Zone to 40 Sea Zone
    
        Combat - British
            Battle in 40 Sea Zone
                British attack with 1 submarine
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 40 Sea Zone
                British win, taking 40 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 transports
    
        Non Combat Move - British
            1 destroyer moved from 81 Sea Zone to 39 Sea Zone
            1 bomber and 4 fighters moved from Iraq to Eastern India
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 1 transport moved from 100 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Gibraltar
            1 armour moved from Algeria to Libya
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            2 carriers placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 1 aaGun and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -1.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Rostov to Urals
            1 infantry moved from Rostov to Northern Caucasus
                  Italians take Northern Caucasus from Russians
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Urals causes 0 damage total. 
    
        Non Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Russians AA : 0,83
    

    Savegame


  • Fuck SBR. Will never buy a single strategic bomber ever.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Rostov to Urals
            1 infantry moved from Rostov to Northern Caucasus
                  Italians take Northern Caucasus from Russians
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Urals causes 0 damage total. 
    
        Non Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Caucasus: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Kursk: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians AA : 0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Rostov to Urals
            1 infantry moved from Rostov to Northern Caucasus
                  Italians take Northern Caucasus from Russians
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Urals causes 0 damage total. 
    
        Non Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Caucasus: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Kursk: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Caucasus: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Southern Caucasus: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians AA : 0,83
    

    Savegame


  • @trulpen said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Fuck SBR. Will never buy a single strategic bomber ever.

    Yep. I dislike SBR too. Though statistically it is a beneficial move that is only on AVERAGE. The problem with SBR, like any dice related strategy, is that it depends on getting average or better than average dice to be successful. As we all know it is easy in one game to get lousy dice, as you have this game, and then it is a terrible strategy.

    Based on my whole “take the dice out of the game” philosophical strategy any tactic that involves dice is less appealing. For example if SBR helps you win the game when you get average or good dice but loses the game when you get bad dice that means the strategy is effective only 66% of the time. Not good enough in my book.

    Will do my best to take my Turn today. :)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Caroline Islands to Kiangsu
            2 infantry moved from Solomon Islands to 50 Sea Zone
            2 infantry and 1 transport moved from 50 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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