Thanks for the update. Enjoy your travels :)
TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 bomber and 1 fighter moved from Western Germany to 104 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 fighter and 3 tactical_bombers moved from Western Germany to 111 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 1 fighter and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 fighter and 3 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 104 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 104 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in 99 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 cruiser Germans roll dice for 2 bombers and 1 fighter in 99 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 2 bombers moved from 99 Sea Zone to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany 1 fighter and 3 tactical_bombers moved from 111 Sea Zone to Western Germany 1 artillery moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 6 armour and 2 mech_infantrys moved from France to Yugoslavia 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 4 infantry moved from Germany to Poland Place Units - Germans 10 mech_infantrys placed in Germany 1 destroyer placed in 113 Sea Zone 1 armour and 1 fighter placed in Western Germany 1 submarine placed in 110 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0,83 British : 0,83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Rostov to Bryansk 1 infantry moved from Caucasus to Rostov 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 aaGun moved from Bryansk to Ukraine 1 aaGun, 2 artilleries and 5 infantry moved from Bryansk to Belarus 5 infantry moved from Novgorod to Belarus Place Units - Russians 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 harbour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/15 hits, 8,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 infantry moved from 36 Sea Zone to French Indo China 1 armour and 2 artilleries moved from Kwangsi to French Indo China 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 4 infantry moved from Jehol to Anhwe 1 aaGun and 4 infantry moved from Manchuria to Jehol 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 2 infantry and 1 mech_infantry placed in Shantung 1 harbour placed in Hainan 1 destroyer and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 1,00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry 1 fighter moved from Yunnan to Sikang 2 infantry moved from Shensi to Tsinghai 8 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
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Huh, didn’t post USA? In future I will post both I gues.
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@Karl7 it should Pop up with UK’s posted map.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 armour moved from Western United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry 1 fighter moved from Yunnan to Sikang 2 infantry moved from Shensi to Tsinghai 8 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 airfields and 1 destroyer; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 94 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 submarine moved from 81 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Tobruk to Libya Combat - British Battle in French Madagascar Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Kenya British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 94 Sea Zone British attack with 1 bomber, 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 94 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Libya British attack with 1 artillery and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 artilleries moved from Tobruk to Alexandria 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 94 Sea Zone to 98 Sea Zone 1 bomber moved from 94 Sea Zone to Gibraltar 4 fighters moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 aaGun and 2 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 battleship moved from 79 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 airfield placed in Egypt 1 destroyer placed in 98 Sea Zone 1 airfield placed in Gibraltar Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 1.17 Italians : 1.17 Chinese : 0.17 Japanese : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 96 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Southern Italy to Libya 1 submarine moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in Cyprus Battle in 96 Sea Zone Italians attack with 2 fighters, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win, taking Cyprus from British with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Libya Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 artillery and 1 bomber in Libya, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Libya Italians win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 armour moved from Greece to Romania 2 aaGuns moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 artillery and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 1,33 British : 0,67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 61 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Java to Queensland 1 fighter moved from Java to India 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 3 tactical_bombers moved from Western Germany to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 artilleries and 19 infantry moved from Poland to Eastern Poland 3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland 1 submarine moved from 110 Sea Zone to 91 Sea Zone 3 bombers and 2 fighters moved from Western Germany to United Kingdom
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Intercept in UK?
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@brxxx NO Scramble.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 3 tactical_bombers moved from Western Germany to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 artilleries and 19 infantry moved from Poland to Eastern Poland 3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 114 Sea Zone Germans attack with 1 destroyer and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 destroyer and 3 tactical_bombers in 114 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Eastern Poland Germans attack with 3 armour, 5 artilleries and 28 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries and 28 infantry in Eastern Poland, round 2 : 12/36 hits, 8,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries and 28 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: factory_major = 15 EDIT: Turning off Edit Mode 3 aaGuns moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 armour moved from Western Germany to Slovakia Hungary 3 tactical_bombers moved from 114 Sea Zone to Western Germany 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 artillery moved from Southern France to France Place Units - Germans 1 armour and 7 mech_infantrys placed in Germany 1 destroyer placed in 113 Sea Zone 1 submarine placed in 110 Sea Zone 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 5,17 Russians : -0,83
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hey there. I am actually in holidays and during my turn the internet went down and the programm freezed during the combat in 114, because it couldnt connect to the dice server. so I needed to restart the turn. Thats why I edit the bombing raid. Just FYI
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 1 infantry moved from Belarus to Baltic States 1 fighter moved from Novgorod to Baltic States Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Bryansk 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Rostov to Bryansk 1 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Bryansk 3 armour and 3 mech_infantrys moved from Novgorod to Bryansk 1 aaGun, 4 armour and 3 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Belarus to Smolensk 2 aaGuns, 1 armour, 3 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 1 infantry moved from Belarus to Baltic States 1 fighter moved from Novgorod to Baltic States Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Bryansk 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Rostov to Bryansk 1 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Bryansk 3 armour and 3 mech_infantrys moved from Novgorod to Bryansk 1 aaGun, 4 armour and 3 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Belarus to Smolensk 2 aaGuns, 1 armour, 3 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 1 infantry EDIT: Adding units owned by Russians to Buryatia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 artilleries, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan 2 bombers moved from French Indo China to Yunnan Combat - Japanese Battle in Siberia Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 2 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Yunnan to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 2 infantry and 1 marine placed in Japan 3 mech_infantrys placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Sikang to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Sikang to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 factory_minor, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 armour and 1 fighter moved from India to Yunnan 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 armour moved from Egypt to French Equatorial Africa 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Italian Somaliland to Kenya British take Kenya from Italians 1 artillery moved from French Madagascar to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 bomber and 3 fighters moved from Gibraltar to 93 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser and 1 transport Battle in 93 Sea Zone British attack with 1 bomber and 4 fighters Italians defend with 1 battleship and 1 cruiser British roll dice for 1 bomber and 4 fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 22 Casualties for British: 1 fighter Casualties for Italians: 1 battleship and 1 cruiser Battle in Yunnan British attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 3 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 4 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 5 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Battle in Iraq British attack with 1 artillery, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 3 fighters moved from 93 Sea Zone to Gibraltar 1 bomber moved from 93 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Yunnan to India 1 infantry moved from India to Burma Place Units - British 2 submarines and 1 transport placed in 98 Sea Zone 1 factory_minor placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.83 Italians : 0.33 Chinese : -0.83 Neutral_Axis : -1.33 Japanese : -2.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Belarus Italians take Belarus from Russians 2 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 mech_infantry Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 3 infantry moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0,83 Russians : 0,67