@gamerman01 Scramble?
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L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV
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No scramble, thanks.
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@trulpen understood, will roll then.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 artillery moved from Queensland to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Java 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Trans-Jordan to Southern Persia Americans take Iraq from Germans Americans take Southern Persia from Germans Combat - Americans Battle in Java Battle in Midway Non Combat Move - Americans 2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco 1 artillery and 7 infantry moved from Central United States to 104 Sea Zone 1 artillery, 7 infantry, 1 submarine and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone 3 destroyers and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Queensland to Eastern India Place Units - Americans 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 2 fighters placed in Eastern United States 2 destroyers and 1 submarine placed in 11 Sea Zone 2 destroyers and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Germans 1 bomber moved from Gibraltar to Scotland 1 infantry moved from Eire to Scotland 3 infantry moved from United Kingdom to Scotland 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Scotland Combat - British Battle in Scotland British attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield and 4 infantry British roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Scotland, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 4 infantry in Scotland, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 0/7 hits, 2,67 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 4 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Germans: 4 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 armour, 8 artilleries, 3 fighters and 11 infantry moved from Trans-Jordan to Egypt 1 destroyer, 1 submarine and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from 73 Sea Zone to Union of South Africa 1 aaGun, 7 artilleries and 10 infantry moved from Burma to Eastern India 1 aaGun, 2 artilleries, 1 fighter and 9 infantry moved from Western India to Eastern India Place Units - British 1 infantry placed in Union of South Africa 3 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 2 artilleries placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in Eastern India change ownership: 2 artilleries Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern India: 1 bomber EDIT: Removing units owned by Americans from Egypt: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 British : -2,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 4 infantry moved from 96 Sea Zone to Tunisia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Algeria 1 battleship moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in Algeria Battle in Tunisia Italians attack with 2 artilleries and 4 infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Algeria from Americans, taking Tunisia from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 destroyers and 3 submarines moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to Libya 1 mech_infantry moved from Romania to Ukraine 2 armour and 1 mech_infantry moved from Tambov to Northern Caucasus 1 fighter moved from Normandy Bordeaux to 96 Sea Zone Place Units - Italians 1 fighter and 2 tactical_bombers placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : -0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Burma to Eastern India 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 107 Sea Zone 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 107 Sea Zone 1 fighter moved from 114 Sea Zone to 107 Sea Zone 2 fighters moved from 96 Sea Zone to 107 Sea Zone 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Kursk to Bryansk Germans take Bryansk from Russians 8 armour and 7 mech_infantrys moved from Southern Caucasus to Northwest Persia 1 bomber moved from Leningrad to Russia 1 tactical_bomber moved from Leningrad to Southern Belarus 1 fighter moved from Leningrad to Russia 3 fighters moved from Saratov to Russia 1 infantry moved from Northern Belarus to Southern Belarus Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in 107 Sea Zone Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 5 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 107 Sea Zone Germans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Southern Belarus Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 8 armour and 7 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 8 armour and 7 mech_infantrys in Northwest Persia, round 2 : 7/15 hits, 6,33 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Kazakhstan to Turkmenistan 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan 2 armour and 2 mech_infantrys moved from Kazakhstan to Southern Caucasus 1 tactical_bomber moved from Southern Belarus to Saratov 2 fighters moved from Russia to Saratov 2 fighters moved from Russia to Leningrad 1 tactical_bomber moved from 115 Sea Zone to Leningrad 1 infantry moved from Novgorod to Northern Belarus 1 aaGun, 10 artilleries and 23 infantry moved from Novgorod to Leningrad 1 infantry moved from Tambov to Kursk 1 infantry moved from Tambov to Tula 1 infantry moved from Tula to Penza 1 infantry moved from Penza to Saratov 3 infantry moved from Stalingrad to Saratov 1 infantry moved from Samara to Komi 1 infantry moved from Saratov to Samara 1 bomber moved from Russia to Leningrad 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to Malta 1 carrier and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 carrier moved from 114 Sea Zone to 113 Sea Zone 2 transports moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Normandy Bordeaux to France 2 aaGuns and 3 infantry moved from Western Germany to France 1 infantry moved from Austria to Western Germany 1 destroyer moved from 118 Sea Zone to 115 Sea Zone 5 fighters and 2 tactical_bombers moved from 107 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Southern Italy to 113 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone Place Units - Germans 2 carriers and 1 fighter placed in 113 Sea Zone 1 fighter and 1 tactical_bomber placed in France 1 destroyer placed in 95 Sea Zone 2 mech_infantrys placed in Romania 3 infantry placed in Stalingrad 3 artilleries placed in Leningrad Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,17 Germans : 1,67 British : -0,33 Americans : -0,33 Russians : -0,33
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One fig on each ac in z96.
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 8 PUs; Russians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Northern Belarus 3 fighters moved from Russia to Northern Belarus 1 tactical_bomber moved from Russia to Northern Belarus 1 fighter moved from Russia to Southern Belarus 2 infantry moved from Smolensk to Southern Belarus 2 artilleries moved from Smolensk to Southern Belarus 1 mech_infantry moved from Smolensk to Southern Belarus 1 armour moved from Smolensk to Southern Belarus 2 artilleries and 2 infantry moved from Russia to Bryansk Combat - Russians
Combat Hit Differential Summary :
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@trulpen scramble?
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No scramble.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 8 PUs; Russians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Northern Belarus 3 fighters moved from Russia to Northern Belarus 1 tactical_bomber moved from Russia to Northern Belarus 1 fighter moved from Russia to Southern Belarus 2 infantry moved from Smolensk to Southern Belarus 2 artilleries moved from Smolensk to Southern Belarus 1 mech_infantry moved from Smolensk to Southern Belarus 1 armour moved from Smolensk to Southern Belarus 2 artilleries and 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Southern Belarus, round 2 : 4/7 hits, 2,67 expected hits Germans roll dice for 2 infantry in Southern Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Northern Belarus to Russia 1 fighter moved from Southern Belarus to Russia 2 infantry moved from Smolensk to Southern Belarus Place Units - Russians 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 2,50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 artilleries, 1 carrier, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Davao to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Java 1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 2 fighters moved from French Indo China to Java 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Manilla to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea 2 bombers moved from French Indo China to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea 1 fighter moved from French Indo China to 38 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 battleship and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 38 Sea Zone Japanese attack with 2 bombers, 1 fighter and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win, taking 38 Sea Zone from Neutral with 2 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 marine Americans defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Java, round 2 : 2/7 hits, 2,33 expected hits Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Dutch New Guinea Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 43 Sea Zone 2 fighters moved from Java to 43 Sea Zone 1 fighter moved from 38 Sea Zone to French Indo China 2 bombers moved from 38 Sea Zone to French Indo China 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 artilleries moved from Manilla to 21 Sea Zone 2 artilleries and 5 transports moved from 21 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone 3 artilleries moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 2 artilleries and 2 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Szechwan to Shan State 1 armour moved from Szechwan to Shan State 2 artilleries moved from Szechwan to Yunnan 1 infantry moved from Northern Manchuria to Korea 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from 36 Sea Zone to Malaya 1 fighter moved from 7 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 7 Sea Zone to Japan 2 artilleries moved from 7 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 7 Sea Zone 3 infantry placed in Japan 3 infantry placed in Kiangsu 3 artilleries placed in French Indo China 3 artilleries placed in Malaya Turn Complete - Japanese Japanese collect 79 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 0,00 Japanese : -0,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 artilleries, 1 carrier, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Davao to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Java 1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 2 fighters moved from French Indo China to Java 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Manilla to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea 2 bombers moved from French Indo China to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea 1 fighter moved from French Indo China to 38 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 battleship and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 38 Sea Zone Japanese attack with 2 bombers, 1 fighter and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win, taking 38 Sea Zone from Neutral with 2 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 marine Americans defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Java, round 2 : 2/7 hits, 2,33 expected hits Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Dutch New Guinea Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 43 Sea Zone 2 fighters moved from Java to 43 Sea Zone 1 fighter moved from 38 Sea Zone to French Indo China 2 bombers moved from 38 Sea Zone to French Indo China 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 artilleries moved from Manilla to 21 Sea Zone 2 artilleries and 5 transports moved from 21 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone 3 artilleries moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 2 artilleries and 2 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Szechwan to Shan State 1 armour moved from Szechwan to Shan State 2 artilleries moved from Szechwan to Yunnan 1 infantry moved from Northern Manchuria to Korea 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from 36 Sea Zone to Malaya 1 fighter moved from 7 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 7 Sea Zone to Japan 2 artilleries moved from 7 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 7 Sea Zone 3 infantry placed in Japan 3 infantry placed in Kiangsu 3 artilleries placed in French Indo China 3 artilleries placed in Malaya Turn Complete - Japanese Japanese collect 79 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,00 Japanese : -0,67
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Of course forgot to move the sub in the Indian Ocean as usual. Corrected.
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Hey @trulpen if you like we could call it. You will slowly crush me. I for my self wanted to see if a Ecco edge would also finish off a game with this version. Since you play it safe, there is no need to prolong this.
Let me know your thoughts before I post.
Best regards
AetV -
I agree, Axis does have a crushing position. It’s mainly up to you. I’m fine with both decision of continue or resign.
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@trulpen Then I will resign. I will restart a request towards the end of this season for another game. But I def. need to do some more homework!
Thank you trulpen for three wonderful games. I learned something and I have to say that you are a very good Player, Sportsman and Opponent to play against. We will meet in TT2020 again.
Game will be posted.
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Thank you! Great playing with you!