Send me how you want to spend the bonus of 10 ipcs, and I will try set up the game from my end.
L20 #1 trulpen (X) vs surfer (A+9) BM3
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from British Guiana to 110 Sea Zone 4 fighters moved from 91 Sea Zone to Normandy Bordeaux 4 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - Americans Battle in French West Africa Battle in 42 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/11 hits, 5.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win, taking French West Africa from Neutral_Axis with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -73 Casualties for Americans: 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Battle in 110 Sea Zone British loiter and taunt; Americans attack with 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Non Combat Move - Americans 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to Northern Territory 2 bombers moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Central United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia Place Units - Americans 1 carrier placed in 10 Sea Zone 3 fighters placed in Western United States 1 bomber and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 1.00 Germans regular : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 12 infantry moved from Sikang to Tsinghai 2 infantry moved from Manchuria to Jehol 1 fighter moved from Kansu to Jehol Combat - Chinese Battle in Tsinghai Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Tsinghai, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Manchuria Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from British Guiana to 110 Sea Zone 4 fighters moved from 91 Sea Zone to Normandy Bordeaux 4 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - Americans Battle in French West Africa Battle in 42 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/11 hits, 5.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win, taking French West Africa from Neutral_Axis with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -73 Casualties for Americans: 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Battle in 110 Sea Zone British loiter and taunt; Americans attack with 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Non Combat Move - Americans 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to Northern Territory 2 bombers moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Central United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia Place Units - Americans 1 carrier placed in 10 Sea Zone 3 fighters placed in Western United States 1 bomber and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 12 infantry moved from Sikang to Tsinghai 2 infantry moved from Manchuria to Jehol 1 fighter moved from Kansu to Jehol Combat - Chinese Battle in Tsinghai Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Tsinghai, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Manchuria Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 1x airfield; Remaining resources: 21 PUs; British buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Iraq 2 infantry moved from Persia to Iraq 1 bomber moved from Persia to Union of South Africa 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 British collect 25 PUs (1 lost to blockades); end with 27 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : 0.17 Italians regular : 1.33 Japanese regular : 0.33 Germans regular : 0.00 British regular : 0.33
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No reason to worry about that one…1 hit. Wow.
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Didn’t even kill a single unit
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Ouch, that must’ve hurt!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Greece to Western Ukraine 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to Malta 1 mech_infantry moved from Egypt to Kenya Italians take Kenya from British 1 armour and 1 mech_infantry moved from Rhodesia to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from Urals to Yenisey Italians take Timguska from Russians Italians take Yenisey from Russians Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/4 hits, 1,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Malta Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 fighter in Malta, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 2 fighters moved from Trans-Jordan to Egypt 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from Western Ukraine to Greece 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone 3 infantry placed in Egypt 2 artilleries and 1 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 bomber EDIT: Adding units owned by Italians to Ukraine: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 2,33 British AA : -0,17 Russians regular : 0,67 British regular : 1,00
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20258, time: 10:26:55 AM
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 artillery and 2 infantry moved from Ukraine to Rostov 1 bomber moved from Western Germany to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Smolensk 1 bomber moved from Western Germany to Vologda 1 bomber moved from Western Germany to Smolensk 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Scotland to Holland Belgium 2 fighters moved from Scotland to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 4 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Evenkiyskiy from Russians to Germans EDIT: Turning off Edit Mode 1 bomber moved from Vologda to Archangel 1 mech_infantry moved from Urals to Evenkiyskiy 2 armour and 1 mech_infantry moved from Urals to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 infantry moved from Novgorod to Archangel 1 bomber moved from Rostov to Ukraine 1 infantry moved from Northern Italy to 97 Sea Zone 1 bomber moved from Smolensk to Novgorod 1 artillery and 5 infantry moved from Scotland to 111 Sea Zone 1 artillery, 1 carrier, 5 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany 3 artilleries and 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Ukraine 1 fighter moved from Rhodesia to Egypt 2 fighters moved from Holland Belgium to 112 Sea Zone Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 3 fighters placed in Western Germany 3 infantry placed in France 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -2,33 Germans regular : 0,83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 3 mech_infantrys moved from Volgograd to Bryansk 2 fighters and 1 tactical_bomber moved from Rostov to Russia 3 infantry moved from Russia to Bryansk 5 infantry moved from Kansu to Tsinghai Place Units - Russians 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Anhwe to Jehol 1 artillery moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from French Indo China to 55 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from Japan to Jehol 2 bombers moved from French Indo China to 55 Sea Zone 2 destroyers moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Jehol Combat - Japanese Battle in Wake Island Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Wake Island from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Jehol Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hawaiian Islands Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 3/10 hits, 4,00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in 55 Sea Zone Japanese attack with 2 bombers, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Americans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 1 transport Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers, 2 destroyers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/12 hits, 6,67 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 1 transport in 55 Sea Zone, round 2 : 7/8 hits, 4,00 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 55 Sea Zone retreated to 55 Sea Zone Americans win with 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -60 Casualties for Japanese: 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers 3 fighters owned by the Americans forced to land in Northern Territory Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from 55 Sea Zone to Java 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Siberia to Amur 1 marine moved from Soviet Far East to 5 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 aaGun moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State EDIT: 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 2 infantry placed in Malaya Japanese undo move 1. 1 destroyer placed in 37 Sea Zone 1 carrier placed in 6 Sea Zone 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Adding units owned by Japanese to Siberia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 4,33 Japanese regular : -5,33 ANZAC regular : -0,17
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Now that was some heavy payback!
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Australia is cursed!
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Western United States to 31 Sea Zone 2 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 artillery moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in 31 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Italy: 1 bomber EDIT: Changing unit bombing damage for these Italians owned units to: factory_major = 0 EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 3 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 1 bomber EDIT: Turning off Edit Mode 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 bomber moved from Algeria to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from 88 Sea Zone to Suriname 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from 88 Sea Zone to Suriname 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 4 carriers, 1 destroyer and 8 fighters moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 55 Sea Zone to 62 Sea Zone 3 fighters moved from Northern Territory to Queensland 1 artillery and 1 infantry moved from Northern Territory to Queensland 1 bomber moved from 31 Sea Zone to Solomon Islands Place Units - Americans 1 carrier, 1 destroyer, 3 fighters and 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : -0.33 Italians AA : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Kansu 4 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Sikang, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Western United States to 31 Sea Zone 2 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 artillery moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in 31 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Italy: 1 bomber EDIT: Changing unit bombing damage for these Italians owned units to: factory_major = 0 EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 3 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 1 bomber EDIT: Turning off Edit Mode 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 bomber moved from Algeria to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from 88 Sea Zone to Suriname 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from 88 Sea Zone to Suriname 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 4 carriers, 1 destroyer and 8 fighters moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 55 Sea Zone to 62 Sea Zone 3 fighters moved from Northern Territory to Queensland 1 artillery and 1 infantry moved from Northern Territory to Queensland 1 bomber moved from 31 Sea Zone to Solomon Islands Place Units - Americans 1 carrier, 1 destroyer, 3 fighters and 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Kansu 4 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Sikang, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by Americans to Morocco: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans 2 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans 1 bomber moved from Union of South Africa to Egypt 1 bomber moved from Union of South Africa to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 5 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 battleship moved from 54 Sea Zone to 62 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq Place Units - British 4 infantry placed in United Kingdom 3 infantry placed in Union of South Africa 2 infantry placed in Persia Turn Complete - British British collect 26 PUs; end with 26 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.17 Japanese regular : -0.33 Italians regular : -1.00 British regular : -3.33 Italians AA : -0.17
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Wow. I messed up that move so bad I can’t say. I really don’t know what I was thinking…
Really demoralized by US turn last time. and now after being given a gift by the dice gods, I’m still in a funka) US bomber abortion…I attacked N. Italy because I miscounted its range. I edited to make it attack France instead (neither one had ftrs…) Then I meant to goto Gibraltar, but I edited for London… so I had to edit again.
b) Missed my 2 ftr attack on Italy CR
c) Looking bad for the Allies…just not dead yet -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Ukraine to Rostov 1 fighter moved from 97 Sea Zone to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 infantry moved from Ukraine to Western Ukraine 1 armour and 1 artillery moved from Ukraine to Rostov 1 bomber moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Belgian Congo to Nigeria Italians take Nigeria from British 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 cruiser moved from 96 Sea Zone to 98 Sea Zone Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine retreated to Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Rostov Italians attack with 1 armour, 2 artilleries and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Rostov, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Trans-Jordan Italians attack with 3 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 3 fighters and 3 infantry in Trans-Jordan, round 2 : 0/6 hits, 2,00 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 3 fighters and 3 infantry in Trans-Jordan, round 3 : 3/6 hits, 2,00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 carriers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Kenya to French Equatorial Africa 1 bomber moved from Western Ukraine to Egypt 1 armour moved from Yenisey to Urals 3 fighters moved from Trans-Jordan to Egypt Place Units - Italians 1 submarine placed in 81 Sea Zone 2 submarines placed in 98 Sea Zone 2 infantry and 1 tactical_bomber placed in Southern Italy 3 infantry placed in Ukraine Italians undo move 2. Italians undo move 3. Italians undo move 2. 2 infantry placed in Egypt 1 infantry placed in Ukraine 2 infantry placed in Ukraine 1 tactical_bomber placed in Southern Italy Italians undo move 4. 2 infantry placed in Southern Italy Italians undo move 2. 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 1 infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Russians regular : 0,67 British regular : -1,00