Hmm. The Kreigsmarine…was underwhelming. 5 of 5 misses. Luftwaffe had 1 good mission and 1 bad. But the Weirmacht rolled, so Germany is ok.
L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X)
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@AndrewAAGamer hey guys. Just wanted to give you a heads up that Path to Victory v3.0 will be released today. We haven’t addressed the UK issue yet because its still being playtested and discussed. But there have been some changes that might interest you:
- As mentioned earlier, we redrew sz 6 to fully encompass Korea, making it harder to deadzone/defend against Russian incursion if Japan goes south with its land;
-We changed Japan’s National Objective for Honolulu, Sydney, Calcutta to require direct ownership by Japan, rather than just Axis ownership;
-We made the Tsugaru Strait passable by subs, regardless of ownership (like Gibraltar).
Please note that, because this map has redrawn sea zones, saved games from older maps will not work on it. So you should finish those before playing. Enjoy!
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@regularkid also, if ever want to discuss your ideas with us directly, or live chat while playing, come join our PTV discord here: https://discord.gg/kSbeKFa
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@regularkid i stand corrected. Version 3 is backwards compatible with older saved games.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Stalingrad 2 infantry moved from Stalingrad to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Northern Caucasus to Stalingrad 1 fighter moved from Northern Caucasus to Stalingrad 6 infantry moved from Russia to Smolensk 3 infantry moved from Samara to Stalingrad 4 infantry moved from Samara to Urals 2 infantry moved from Samara to Stalingrad 2 aaGuns, 2 artilleries and 3 infantry moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Urals 2 artilleries and 1 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 fighter moved from 38 Sea Zone to 59 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 38 Sea Zone to Java 2 marines moved from Malaya to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 1 marine moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 marines, 3 submarines and 3 tactical_bombers moved from 38 Sea Zone to 45 Sea Zone 2 marines moved from 45 Sea Zone to Celebes 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 37 Sea Zone to 45 Sea Zone 2 infantry and 1 marine moved from 45 Sea Zone to Celebes 6 fighters moved from 45 Sea Zone to Celebes 3 tactical_bombers moved from 45 Sea Zone to Celebes 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Japan to Siberia 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 5 submarines and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 5 submarines in 45 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese win, taking Soviet Far East from Russians with 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 6 fighters, 2 infantry, 3 marines and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 6 fighters, 2 infantry, 3 marines and 3 tactical_bombers in Celebes, round 2 : 4/14 hits, 6.33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 6 fighters, 1 infantry, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Siberia Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Siberia, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Java Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 3/10 hits, 5.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 1 fighter moved from 59 Sea Zone to 45 Sea Zone 6 fighters and 3 tactical_bombers moved from Celebes to 45 Sea Zone 4 fighters and 4 tactical_bombers moved from Java to 45 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 2 fighters and 2 tactical_bombers moved from Hopei to Southern Manchuria 5 artilleries and 12 infantry moved from French Indo China to Yunnan 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 armour and 1 mech_infantry moved from Northern Sinkiang to Kansu 3 artilleries moved from Northern Sinkiang to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Honan 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Hopei to Southern Manchuria 2 bombers moved from Hunan to Anhwe 1 tactical_bomber moved from Hopei to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Siberia to Hokkaido 1 submarine moved from 7 Sea Zone to 36 Sea Zone Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 3 infantry placed in French Indo China 1 factory_minor placed in Malaya Japanese undo move 2. 1 factory_minor placed in Kwangtung 3 infantry placed in Kiangsu 1 submarine placed in 7 Sea Zone 1 artillery, 2 fighters and 4 infantry placed in Japan Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 71 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Russians : 0.33 Japanese : -4.83
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 bomber and 1 fighter moved from Queensland to 43 Sea Zone
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Scramble? I don’t see the point in asking…but you could think its time to start knocking down my fighters.
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@surfer No scramble
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 bomber and 1 fighter moved from Queensland to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber, 12 fighters and 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber, 12 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 artillery moved from Marshall Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser and 1 destroyer moved from 73 Sea Zone to 85 Sea Zone 2 fighters moved from Eastern United States to 85 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Iraq to Eastern India 1 marine moved from New Guinea to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland Place Units - Americans 1 destroyer, 2 fighters and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 1. Americans undo move 1. 1 bomber, 2 fighters and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 bomber and 1 fighter moved from Queensland to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber, 12 fighters and 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber, 12 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 artillery moved from Marshall Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser and 1 destroyer moved from 73 Sea Zone to 85 Sea Zone 2 fighters moved from Eastern United States to 85 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Iraq to Eastern India 1 marine moved from New Guinea to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland Place Units - Americans 1 destroyer, 2 fighters and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 1. Americans undo move 1. 1 bomber, 2 fighters and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 2 artilleries, 1 fighter and 10 infantry moved from Eastern India to Burma 1 bomber moved from Eastern India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Burma British attack with 2 artilleries, 1 fighter and 10 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries, 1 fighter and 10 infantry in Burma, round 2 : 4/13 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to Eastern India 21 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 3 infantry moved from Southern Persia to Northwest Persia 2 artilleries moved from Southern Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Southern Persia to Central India 1 armour and 1 mech_infantry moved from Southern Persia to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan 2 infantry moved from Union of South Africa to 73 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to French West Africa 3 transports moved from 82 Sea Zone to 74 Sea Zone 2 fighters moved from Iraq to Southern Persia 1 tactical_bomber moved from Iraq to Eastern India 2 fighters moved from Southern Persia to Eastern India 4 infantry moved from Baluchistan to Southern Persia 1 fighter moved from Burma to Eastern India Place Units - British 1 fighter and 1 tactical_bomber placed in United Kingdom 1 armour and 1 mech_infantry placed in Southern Persia 1 mech_infantry placed in Iraq Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.83 Japanese : -0.33 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French Italians take Morocco from French 2 armour moved from Rostov to Kursk 2 armour moved from Kursk to Tula Italians take Tula from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Tunisia to Algeria 3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 aaGun moved from Rostov to Ukraine Place Units - Italians 1 infantry and 1 tactical_bomber placed in Southern Italy 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt 1 bomber moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt 1 bomber moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 73 Sea Zone to 85 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Tambov to Tula Combat - Germans Non Combat Move - Germans 2 bombers moved from Ukraine to Western Germany 1 tactical_bomber moved from Ukraine to Southern Italy 1 tactical_bomber moved from Ukraine to Leningrad 10 armour and 10 mech_infantrys moved from Rostov to Tula 8 artilleries and 17 infantry moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus 3 artilleries and 5 infantry moved from Leningrad to Northern Belarus 4 transports moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 1 artillery and 7 infantry moved from Germany to 117 Sea Zone 1 artillery, 9 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 9 infantry moved from 118 Sea Zone to Leningrad 3 fighters moved from Western Germany to Morocco 1 fighter and 3 tactical_bombers moved from Gibraltar to Morocco 4 fighters moved from 93 Sea Zone to Morocco 2 submarines moved from 93 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 93 Sea Zone to 115 Sea Zone 1 infantry moved from France to Western Germany 1 aaGun moved from France to Western Germany 3 armour and 3 mech_infantrys moved from Northern Belarus to Eastern Poland Place Units - Germans 3 infantry placed in Ukraine Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 8 infantry placed in Germany 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Stalingrad to Rostov Russians take Rostov from Italians 1 armour moved from Rostov to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Russia to Kursk Russians take Kursk from Germans 30 infantry moved from Smolensk to Bryansk 11 infantry moved from Smolensk to Bryansk 2 artilleries moved from Smolensk to Bryansk 12 infantry moved from Stalingrad to Tambov 8 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Saratov 3 infantry moved from Stalingrad to Tambov 9 artilleries and 3 infantry moved from Stalingrad to Tambov 4 artilleries and 8 infantry moved from Smolensk to Russia Combat - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 14 infantry moved from Buryatia to Ulaanbaatar 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Tsagaan Olom to Dzavhan 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Central Mongolia to Ulaanbaatar 2 infantry moved from Northern Caucasus to Stalingrad 1 aaGun moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Russia 1 mech_infantry moved from Stalingrad to Russia Place Units - Russians 8 infantry placed in Russia 2 artilleries and 1 infantry placed in Urals 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
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Good move. I like it. Which means I don’t like it. :)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Non Combat Move - Japanese 1 infantry moved from Siberia to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kansu to Eastern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 5 artilleries and 12 infantry moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 2 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Southern Manchuria to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Hokkaido to Japan 3 fighters and 4 tactical_bombers moved from Southern Manchuria to Japan 1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 infantry and 3 marines moved from Celebes to 45 Sea Zone 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 11 fighters, 1 infantry, 3 marines, 5 submarines, 7 tactical_bombers and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry and 3 marines moved from 44 Sea Zone to Borneo 1 submarine moved from 44 Sea Zone to 38 Sea Zone 2 bombers moved from Anhwe to Kwangtung Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 3 artilleries placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Kiangsu Japanese undo move 2. 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to France 1 bomber moved from Eastern United States to 9 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Gibraltar Battle in 9 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 9 Sea Zone to Alaska 1 fighter moved from Hawaiian Islands to Alaska 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 artillery moved from 55 Sea Zone to Queensland 1 bomber moved from France to United Kingdom 1 aaGun moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 carriers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 85 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from Eastern United States to 93 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 transport placed in 104 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :