OOL for north australia sea zone?
L20 BM3 WindowWasher (Axis) vs Snigg (Allies + 18)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in Paulau Island Battle in Guam Battle in French West Africa Battle in Marianas Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser and 1 transport Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Paulau Island from Japanese, taking Guam from Japanese, taking French West Africa from Neutral_Axis, taking Marianas from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in 36 Sea Zone Americans attack with 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 101 Sea Zone to 89 Sea Zone 2 mech_infantrys moved from Central America to 89 Sea Zone 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries, 2 fighters and 2 infantry placed in Western United States 3 submarines and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 101 Sea Zone 2 artilleries, 2 fighters and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 7 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 artillery, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 2 bombers moved from Egypt to 97 Sea Zone 4 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in 97 Sea Zone British attack with 2 bombers Italians defend with 1 destroyer British roll dice for 2 bombers in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking French Madagascar from Neutral_Axis with 2 bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Alexandria British attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/11 hits, 4.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 bombers moved from 97 Sea Zone to Egypt 2 fighters moved from Alexandria to Iraq 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Iraq to Persia Place Units - British 1 airfield, 1 artillery and 2 marines placed in Egypt 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Italians : -0.83 British : -0.00 Americans : -0.67 Chinese : 1.33 Japanese : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour Paulau Island : 1 flag, 1 infantry and 1 mech_infantry Marshall Islands : 1 flag Marianas : 1 flag, 2 infantry Shensi : 6 infantry Tsinghai : 1 fighter and 1 infantry India : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber 36 Sea Zone : 1 flag, 2 submarines 35 Sea Zone : 1 flag 34 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 fighter and 2 submarines 22 Sea Zone : 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 3 submarines and 1 transport Central United States : 1 factory_major Central America : 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry Egypt : 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 infantry Morocco : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys French Madagascar : 1 flag, 1 artillery and 1 infantry French Guiana : 1 flag, 1 infantry Syria : 1 flag, 1 infantry French West Africa : 1 flag, 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 87 Sea Zone : 1 transport 106 Sea Zone : 1 transport Eire : 1 flag Iraq : 1 flag, 2 fighters 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 72 Sea Zone : 1 transport 101 Sea Zone : 1 destroyer and 1 transport 81 Sea Zone : 1 battleship and 1 cruiser Brazil : 1 flag Persia : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys 91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports Suriname : 1 flag
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bessarabia to Rostov 1 artillery and 1 infantry moved from Southern France to France 1 fighter moved from Algeria to Southern Italy 1 armour and 1 mech_infantry moved from Algeria to Libya 1 artillery moved from Tunisia to Libya 2 armour and 2 mech_infantrys moved from Northern Italy to France 2 armour and 1 mech_infantry moved from Romania to Ukraine Combat - Italians Battle in Rostov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : 0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 2 fighters and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 55 Sea Zone : 1 destroyer Egypt : 2 infantry
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 2 fighters and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 55 Sea Zone : 1 destroyer Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry 98 Sea Zone : 1 destroyer
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 bomber moved from Germany to Volgograd 1 bomber moved from Poland to Volgograd 1 infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 5 armour, 1 infantry and 5 mech_infantrys moved from Novgorod to Belarus 16 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 armour, 2 bombers and 2 mech_infantrys Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Western Ukraine Germans attack with 16 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 16 artilleries and 1 infantry in Western Ukraine, round 2 : 4/17 hits, 5.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 16 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 armour and 1 infantry Battle in Belarus Germans attack with 5 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 5/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 2 armour, 5 artilleries and 27 infantry moved from Ukraine to Rostov 5 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Finland 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 3 fighters and 5 tactical_bombers moved from Western Germany to Rostov 2 bombers moved from Volgograd to Rostov Place Units - Germans 1 bomber and 3 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 17 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Tambov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 4 aaGuns, 13 artilleries and 21 infantry moved from Tambov to Russia 1 infantry moved from Vologda to Smolensk 1 artillery and 2 infantry moved from Vologda to Russia 2 aaGuns moved from Manchuria to Jehol 2 armour and 2 mech_infantrys moved from Tambov to Russia Place Units - Russians 1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.50
Territory Summary for Russians :
Korea : 1 flag, 1 infantry Jehol : 2 aaGuns and 17 infantry Bryansk : 1 infantry Archangel : 1 infantry Russia : 4 aaGuns, 1 airfield, 3 armour, 18 artilleries, 1 factory_major, 4 fighters, 37 infantry, 2 mech_infantrys and 1 tactical_bomber Tambov : 1 infantry Volgograd : 1 factory_minor and 2 infantry Smolensk : 1 infantry 105 Sea Zone : 1 submarine
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kwangsi to 21 Sea Zone 1 bomber moved from Kwangsi to 22 Sea Zone 1 bomber moved from Kwangsi to 34 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 5 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 6 infantry moved from Shan State to 37 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 artilleries and 11 infantry moved from 39 Sea Zone to India 1 battleship moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 8 fighters and 5 tactical_bombers moved from Kwangsi to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 artilleries moved from Yunnan to Hunan 3 infantry moved from Kweichow to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 marine moved from French Indo China to Shan State 1 infantry moved from Hunan to Anhwe Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 2 submarines Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in India Japanese attack with 2 artilleries, 10 fighters, 11 infantry and 8 tactical_bombers British defend with 2 aaGuns, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 10 fighters, 11 infantry and 8 tactical_bombers in India, round 2 : 13/31 hits, 13.17 expected hits UK_Pacific roll dice for 2 aaGuns, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in India, round 2 : 7/21 hits, 7.83 expected hits 7 infantry owned by the Japanese, 2 aaGuns owned by the British and 12 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 10 fighters, 4 infantry and 8 tactical_bombers in India, round 3 : 13/24 hits, 12.00 expected hits UK_Pacific roll dice for 5 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 2/9 hits, 3.83 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 5 artilleries owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 artilleries, 10 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 73 Casualties for Japanese: 9 infantry Casualties for British: 2 aaGuns, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter moved from 39 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 7 fighters and 5 tactical_bombers moved from India to Yunnan 1 fighter moved from 36 Sea Zone to Anhwe 1 bomber moved from 21 Sea Zone to Anhwe 1 bomber moved from 34 Sea Zone to Anhwe 1 bomber moved from 22 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 1 armour and 2 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0.50 UK_Pacific : -2.67 AA fire in India : : -1.00 Japanese : 1.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 infantry, 3 marines, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Non Combat Move - Americans 1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central America to 89 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Caroline Islands to Guam Place Units - Americans 3 marines placed in Western United States 3 artilleries and 3 infantry placed in Eastern United States 1 carrier, 3 submarines and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry and 1 mech_infantry Marshall Islands : 1 flag Marianas : 1 flag, 2 infantry Guam : 1 airfield, 1 artillery, 1 bomber and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 marines Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber 35 Sea Zone : 1 flag 26 Sea Zone : 3 submarines and 1 transport 10 Sea Zone : 1 carrier, 3 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry Gibraltar : 3 infantry and 1 mech_infantry Morocco : 1 flag, 1 infantry French Central Africa : 1 flag, 1 infantry French Guiana : 1 flag Algeria : 1 flag French West Africa : 1 flag Tunisia : 1 flag, 1 armour and 2 mech_infantrys 92 Sea Zone : 1 destroyer 101 Sea Zone : 3 transports Brazil : 1 flag 91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Suiyuyan 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Jehol Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 0.33
Territory Summary for Chinese :
Jehol : 1 fighter and 2 infantry Suiyuyan : 5 infantry Kansu : 1 infantry
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 infantry, 3 marines, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Non Combat Move - Americans 1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central America to 89 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Caroline Islands to Guam Place Units - Americans 3 marines placed in Western United States 3 artilleries and 3 infantry placed in Eastern United States 1 carrier, 3 submarines and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Suiyuyan 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Jehol Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Alexandria to Libya British take Tobruk from Italians 2 bombers, 1 fighter and 1 tactical_bomber moved from Egypt to Libya Combat - British British creates battle in territory 106 Sea Zone Battle in Libya British attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 2 fighters moved from Iraq to Persia 1 infantry moved from Syria to Iraq 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 2 mech_infantrys moved from Egypt to Iraq 3 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 artilleries and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 2 bombers moved from Libya to Egypt 1 fighter moved from Egypt to Persia 1 fighter and 1 tactical_bomber moved from Libya to Alexandria 2 marines moved from Egypt to Trans-Jordan Place Units - British 3 fighters placed in Persia 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.83 Italians : -1.17 Chinese : 1.33 Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry and 1 mech_infantry Marshall Islands : 1 flag Jehol : 1 fighter and 2 infantry Marianas : 1 flag, 2 infantry Suiyuyan : 5 infantry Kansu : 1 infantry Guam : 1 airfield, 1 artillery, 1 bomber and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 marines Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber 35 Sea Zone : 1 flag 26 Sea Zone : 3 submarines and 1 transport 10 Sea Zone : 1 carrier, 3 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 4 artilleries, 3 infantry and 2 marines Alexandria : 1 fighter and 1 tactical_bomber Gibraltar : 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry Morocco : 1 flag, 1 infantry French Central Africa : 1 flag, 1 infantry French Madagascar : 1 flag French Guiana : 1 flag Algeria : 1 flag Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag, 2 armour and 2 mech_infantrys Tobruk : 1 flag Libya : 1 flag, 1 armour and 1 mech_infantry Italian Somaliland : 1 flag Ethiopia : 1 flag Eire : 1 flag Iraq : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 3 transports 81 Sea Zone : 1 battleship, 1 cruiser and 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 1 armour, 1 factory_minor, 6 fighters, 1 infantry and 2 mech_infantrys 91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports Suriname : 1 flag
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 2 fighters moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 55 Sea Zone : 1 destroyer 62 Sea Zone : 2 destroyers Egypt : 2 infantry
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - French
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour, 1 carrier, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 16 artilleries and 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Rostov to Volgograd 2 bombers moved from Rostov to Volgograd 2 armour, 4 artilleries and 26 infantry moved from Rostov to Bryansk 5 armour, 3 infantry and 6 mech_infantrys moved from Ukraine to Bryansk 5 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Belarus to Smolensk 5 armour and 5 mech_infantrys moved from Belarus to Bryansk 1 bomber moved from Western Germany to Smolensk 1 fighter and 1 tactical_bomber moved from Rostov to Smolensk 2 fighters and 4 tactical_bombers moved from Rostov to Novgorod Combat - Germans Battle in Volgograd Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Volgograd, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 17 armour, 20 artilleries, 30 infantry and 18 mech_infantrys Russians defend with 1 infantry Germans roll dice for 17 armour, 20 artilleries, 30 infantry and 18 mech_infantrys in Bryansk, round 2 : 31/85 hits, 26.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 17 armour, 20 artilleries, 30 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 2 bombers moved from Volgograd to Novgorod 1 aaGun moved from Rostov to Volgograd 2 aaGuns moved from Rostov to Bryansk Place Units - Germans 3 infantry placed in Western Germany 1 carrier placed in 113 Sea Zone 3 fighters placed in Novgorod 3 armour placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 5.50 Russians : -1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 16 infantry moved from Jehol to Chahar Combat - Russians Battle in Chahar Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Chahar, round 2 : 3/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Jehol to Chahar 4 aaGuns, 3 armour, 18 artilleries, 4 fighters, 37 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Samara Place Units - Russians 2 armour, 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : 0.33 Japanese : 0.67
Territory Summary for Russians :
Shantung : 1 infantry Korea : 1 flag, 1 infantry Chahar : 2 aaGuns and 15 infantry Archangel : 1 infantry Russia : 1 airfield, 2 armour, 2 artilleries, 1 factory_major and 5 infantry Tambov : 1 infantry Samara : 4 aaGuns, 3 armour, 18 artilleries, 4 fighters, 37 infantry, 2 mech_infantrys and 1 tactical_bomber 105 Sea Zone : 1 submarine
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 3 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Chahar 3 infantry moved from Kiangsu to Shantung 1 infantry moved from Anhwe to Jehol 1 bomber moved from Japan to Jehol 2 bombers moved from Anhwe to Jehol 1 fighter moved from Anhwe to Jehol 5 fighters and 5 tactical_bombers moved from Yunnan to Chahar 1 fighter moved from Yunnan to Jehol 1 fighter moved from Yunnan to Chahar 1 artillery moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 artillery moved from Hunan to Kweichow 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Anhwe 5 transports moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Burma to Shan State 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 55 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Shantung Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Shantung, round 4 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Shantung, round 5 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 6 fighters, 10 infantry and 5 tactical_bombers Russians defend with 2 aaGuns and 15 infantry AA fire in Chahar : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Chahar Japanese roll dice for 4 fighters, 10 infantry and 5 tactical_bombers in Chahar, round 2 : 6/19 hits, 6.83 expected hits Chinese roll dice for 2 aaGuns and 15 infantry in Chahar, round 2 : 5/15 hits, 5.00 expected hits 5 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Chahar Japanese roll dice for 4 fighters, 5 infantry and 5 tactical_bombers in Chahar, round 3 : 9/14 hits, 6.00 expected hits Chinese roll dice for 11 infantry in Chahar, round 3 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Chahar Japanese roll dice for 4 fighters, 1 infantry and 5 tactical_bombers in Chahar, round 4 : 7/10 hits, 5.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 fighters and 10 infantry Casualties for Russians: 2 aaGuns and 15 infantry Battle in Jehol Japanese attack with 3 bombers, 2 fighters and 1 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 3 bombers, 2 fighters and 1 infantry in Jehol, round 2 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Jehol Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 55 Sea Zone to 37 Sea Zone 4 fighters and 5 tactical_bombers moved from Chahar to Anhwe 3 bombers and 2 fighters moved from Jehol to Anhwe 3 bombers moved from Anhwe to Kwangsi 1 fighter moved from Anhwe to Kwangsi 2 infantry moved from 37 Sea Zone to Malaya 1 marine moved from 37 Sea Zone to Malaya 2 artilleries moved from 37 Sea Zone to Malaya Place Units - Japanese 3 infantry placed in India 3 infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in Kwangtung 2 artilleries and 1 infantry placed in Malaya 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Chahar : : 1.00 ANZAC : -0.33 Chinese : -1.00 Japanese : 3.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Guam to Kiangsu Combat - Americans Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Kiangsu to Marianas 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 3 marines moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 marines moved from 26 Sea Zone to Hawaiian Islands 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from French Central Africa to French West Africa Place Units - Americans 4 artilleries, 1 fighter and 4 infantry placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Kiangsu : : -0.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Paulau Island : 1 flag, 1 infantry and 1 mech_infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 bomber and 2 infantry Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 marines Midway : 1 airfield 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 1 transport 35 Sea Zone : 1 flag 26 Sea Zone : 1 carrier, 3 submarines and 2 transports 10 Sea Zone : 4 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Gibraltar : 3 artilleries, 6 infantry and 1 mech_infantry Morocco : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys French Central Africa : 1 flag French Guiana : 1 flag Algeria : 1 flag French West Africa : 1 flag, 1 infantry Tunisia : 1 flag 92 Sea Zone : 1 destroyer 101 Sea Zone : 1 carrier and 4 transports Brazil : 1 flag 91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Jehol 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
Territory Summary for Chinese :
Jehol : 1 infantry Manchuria : 3 infantry Hopei : 4 infantry Tsinghai : 1 infantry Chahar : 1 infantry
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Guam to Kiangsu Combat - Americans Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Kiangsu to Marianas 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 3 marines moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 marines moved from 26 Sea Zone to Hawaiian Islands 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from French Central Africa to French West Africa Place Units - Americans 4 artilleries, 1 fighter and 4 infantry placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Jehol 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 destroyer, 1 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 marine moved from Trans-Jordan to 81 Sea Zone 1 battleship and 1 marine moved from 81 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 2 bombers moved from Egypt to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Northern Italy causes 11 damage total. Battle in Greece Non Combat Move - British 2 bombers moved from Northern Italy to Cyprus 1 fighter and 1 tactical_bomber moved from Alexandria to Cyprus 1 marine moved from Trans-Jordan to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete British take Crete from Neutral_Allies 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 armour moved from Tunisia to Tobruk 1 armour and 2 mech_infantrys moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Persia 4 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Persia to Cyprus 5 fighters moved from Persia to Eastern Persia 1 transport moved from 91 Sea Zone to 109 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 airfield placed in Cyprus 1 infantry and 1 marine placed in Egypt 1 destroyer placed in 109 Sea Zone British undo move 4. 1 destroyer placed in 110 Sea Zone British undo move 4. 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese : 0.33 AA fire in Northern Italy : : -0.33 AA fire in Kiangsu : : -0.17 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Paulau Island : 1 flag, 1 infantry and 1 mech_infantry Marshall Islands : 1 flag Jehol : 1 infantry Marianas : 1 flag, 1 bomber and 2 infantry Manchuria : 3 infantry Hopei : 4 infantry Tsinghai : 1 infantry Chahar : 1 infantry Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 marines Midway : 1 airfield 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 1 transport 35 Sea Zone : 1 flag 26 Sea Zone : 1 carrier, 3 submarines and 2 transports 10 Sea Zone : 4 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 artillery and 1 infantry Alexandria : 1 armour and 1 mech_infantry Gibraltar : 4 artilleries, 1 harbour, 7 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 marine Union of South Africa : 1 factory_minor and 1 harbour Cyprus : 1 airfield, 2 bombers, 2 fighters and 1 tactical_bomber Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry Morocco : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys French Central Africa : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Algeria : 1 flag Syria : 1 flag French West Africa : 1 flag, 1 infantry Tunisia : 1 flag Tobruk : 1 flag, 1 armour Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Eire : 1 flag Crete : 1 flag, 1 marine 109 Sea Zone : 1 destroyer and 1 transport Greece : 1 flag, 1 artillery, 1 infantry and 1 marine 99 Sea Zone : 1 battleship, 1 cruiser and 1 transport Iraq : 1 flag, 1 armour, 4 artilleries, 3 infantry and 2 mech_infantrys 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag, 2 armour, 5 fighters and 4 mech_infantrys 101 Sea Zone : 1 carrier and 4 transports Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys 91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports Suriname : 1 flag
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 3 armour and 1 mech_infantry moved from Rostov to Bessarabia 2 armour and 2 mech_infantrys moved from France to Yugoslavia Combat - Italians Non Combat Move - Italians Place Units - Italians 2 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :