@Martin said in L25 BM Martin (X) vs sunkhareb (L + 35):
Germany’s Submarine Force isn’t what it used to be, LOL
Lol yeah that was a pretty good round of rolling for me at least on water. Good results for you in France and Yugo!
Japan is up!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 cruiser and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Algeria to Morocco
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
6 bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.17
Neutral_Axis : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
4 infantry placed in Tsinghai
Chinese undo move 1.
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.50
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 cruiser and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Algeria to Morocco
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
6 bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
4 infantry placed in Tsinghai
Chinese undo move 1.
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 109 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in 109 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British roll dice for 3 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
2 aaGuns, 3 artilleries, 1 fighter and 8 infantry moved from India to West India
1 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 109 Sea Zone to Morocco
1 fighter moved from 109 Sea Zone to Morocco
1 fighter moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 battleship moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Tanganyika Territory to Egypt
1 tactical_bomber moved from Tanganyika Territory to West India
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -0.50
Americans : -0.17
Chinese : -1.50
Neutral_Axis : -0.33
Japanese : 1.33
Sorry for the slow move. Hopefully I didn’t do anything too stupid! Never bought this many US bombers before so early on. Guess I couldn’t hold on to India, so I had to retreat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Americans
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Algeria
Italians win, taking Gibraltar from British, taking Algeria from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Tobruk to Libya
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 aaGun moved from France to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 infantry moved from Bulgaria to Romania
1 aaGun and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries and 2 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Southern France
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : -0.67
Territory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 3 infantry
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Slovakia Hungary : 1 aaGun, 1 armour and 1 infantry
Romania : 1 infantry
Northern Italy : 1 factory_major
Libya : 1 artillery and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
96 Sea Zone : 1 destroyer
Bulgaria : 2 artilleries and 2 infantry
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 45 / 52
Americans : 51 / 77
Chinese : 7 / 8
British : 33 / 39
UK_Pacific : 6 / 9
Italians : 19 / 26
ANZAC : 10 / 20
French : 2 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry for the slow move. Hopefully I didn’t do anything too stupid! Never bought this many US bombers before so early on. Guess I couldn’t hold on to India, so I had to retreat.<
I think taking French Indo China (after my failure to keep CC in sz37 in round 1) and having more UK units in Burma to save it in R2 were actions to prevent the India fall in J3. Just my thought. Anyway the game is not over and the India fall in R3 is pretty common.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Trying too hard for India might be a trap too. You cannot afford to neglect/lose the money islands. And limiting India to 6 IPC/turn works pretty well too. That entire area from Burma to Iraq is a bit of a bottleneck of territories.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
Combat - Germans
Non Combat Move - Germans
4 infantry moved from Romania to Eastern Poland
5 aaGuns, 3 armour, 3 artilleries and 17 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Germany to Romania
4 mech_infantrys moved from Western Germany to Poland
1 artillery moved from France to Western Germany
1 aaGun and 1 artillery moved from France to Southern France
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Tobruk to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 tactical_bombers moved from Southern Italy to Western Germany
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Germany to Romania
6 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
Place Units - Germans
1 destroyer placed in 112 Sea Zone
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Germans :
Gibraltar : 3 fighters
Southern France : 1 aaGun and 1 artillery
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 2 tactical_bombers
Romania : 2 mech_infantrys
Poland : 1 artillery and 4 mech_infantrys
Germany : 1 factory_major and 10 mech_infantrys
Norway : 1 infantry
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 flag, 5 aaGuns, 9 armour, 5 artilleries, 30 infantry and 8 mech_infantrys
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 3 tactical_bombers
Finland : 1 flag
Production/PUs Summary :
Germans : 42 / 48
Russians : 34 / 37
Japanese : 45 / 52
Americans : 51 / 77
Chinese : 7 / 8
British : 33 / 39
UK_Pacific : 6 / 9
Italians : 19 / 26
ANZAC : 10 / 14
French : 2 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Bessarabia
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking 109 Sea Zone from Germans, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 artillery and 14 infantry moved from Belarus to Bryansk
2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
3 artilleries and 5 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to Sikang
2 fighters and 1 tactical_bomber moved from French Indo China to Sikang
1 tactical_bomber moved from 37 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 artilleries moved from Kweichow to Hopei
2 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 tactical_bomber moved from French Indo China to India
1 infantry moved from Kweichow to Hopei
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the British lost in India
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 3 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in India, round 4 : 4/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in Sikang, round 2 : 7/13 hits, 7.67 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Sikang, round 2 : 4/8 hits, 3.00 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 7 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Sikang, round 3 : 4/9 hits, 5.33 expected hits
Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Sikang
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 7 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery and 3 infantry moved from Kweichow to Shensi
2 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from French Indo China to Manchuria
1 fighter moved from Japan to Manchuria
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to Yunnan
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Sikang to French Indo China
2 fighters and 2 tactical_bombers moved from Sikang to Kweichow
1 fighter and 2 tactical_bombers moved from Sikang to Yunnan
1 tactical_bomber moved from India to 39 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 mech_infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
Place Units - Japanese
1 factory_minor placed in Manchuria
3 fighters placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : -1.33
Japanese : -3.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 artillery and 4 infantry
Yunnan : 1 flag, 1 armour, 2 fighters and 2 tactical_bombers
Suiyuyan : 1 flag, 1 aaGun and 2 infantry
Kweichow : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 2 artilleries and 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry and 1 mech_infantry
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 marine
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines
41 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
36 Sea Zone : 3 transports
39 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 41 / 48
Russians : 35 / 44
Japanese : 64 / 83
Americans : 51 / 77
Chinese : 3 / 8
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 19 / 26
ANZAC : 10 / 14
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Eastern United States to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 fighters, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 2 carriers, 3 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to India
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
Scramble orders for SZ 33 and SZ 92?
Full scramble in sz92 and no in 33 pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Eastern United States to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 fighters, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 2 carriers, 3 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to India
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in India causes 3 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
Battle in 92 Sea Zone
Americans attack with 6 bombers and 1 fighter
Germans defend with 3 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 6 bombers and 1 fighter in 92 Sea Zone, round 2 : 3/7 hits, 4.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 92 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 92 Sea Zone
retreated to 92 Sea Zone
Italians win with 1 battleship, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is -26
Casualties for Americans: 3 bombers and 1 fighter
Casualties for Italians: 1 cruiser and 1 destroyer
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Americans
3 bombers moved from 92 Sea Zone to Morocco
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 cruiser moved from 101 Sea Zone to 28 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from India to West India
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 artillery placed in Western United States
1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : -1.17
AA fire in Caroline Islands : : -0.33
AA fire in India : : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
3 fighters moved from Egypt to 92 Sea Zone
1 bomber moved from Egypt to Algeria
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_Axis
1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
Scramble SZ 92?
No .