20L Me1945 (+4) vs akreider2 (allies +8) BM3

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            3 fighters moved from Egypt to 92 Sea Zone
            1 bomber moved from Egypt to Algeria
            1 armour moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
    

    Savegame

  • 2007 AAR League

    Scramble SZ 92?

  • '21 '20 '18 '17 '16 '15 '14 '13

           No                 .
    
  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 fighters, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 battleship, 2 carriers, 3 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to India
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in India causes 3 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 6 bombers and 1 fighter
                Germans defend with 3 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 6 bombers and 1 fighter in 92 Sea Zone, round 2 : 3/7 hits, 4.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 92 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 92 Sea Zone
                 retreated to 92 Sea Zone
                Italians win with 1 battleship, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is -26
                Casualties for Americans: 3 bombers and 1 fighter
                Casualties for Italians: 1 cruiser and 1 destroyer
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Americans
            3 bombers moved from 92 Sea Zone to Morocco
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 cruiser moved from 101 Sea Zone to 28 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from India to West India
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 artillery placed in Western United States
            1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            3 fighters moved from Egypt to 92 Sea Zone
            1 bomber moved from Egypt to Algeria
            1 armour moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
    
        Combat - British
            Battle in Algeria
                British attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                    British roll dice for 1 armour and 1 bomber in Algeria, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in India
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                British attack with 7 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
                1 submarine owned by the Italians Submerged
                    British roll dice for 7 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                Casualties for British: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
    
        Non Combat Move - British
            1 bomber moved from Algeria to Morocco
            6 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
            1 armour moved from Egypt to French Equatorial Africa
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 86 Sea Zone to 66 Sea Zone
            1 destroyer and 1 transport moved from 106 Sea Zone to 116 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to West India
            2 infantry moved from Eastern Persia to West India
            1 battleship moved from 62 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from West India to Eastern Persia
            1 fighter moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
    
        Place Units - British
            1 factory_minor placed in Persia
            2 mech_infantrys placed in Egypt
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,6,1,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 1.83
    Americans : -1.17
    AA fire in Caroline Islands : : -0.33
    AA fire in India : : -0.17
    Japanese : 1.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 infantry moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Algeria
                Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to Gibraltar
            1 artillery and 2 infantry moved from Libya to Tunisia
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
            1 armour moved from Southern France to Greater Southern Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Bessarabia to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 infantry placed in Southern France
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 0.50
    Russians : -0.67
    

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery and 3 infantry
    Gibraltar : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Algeria : 1 flag, 1 armour and 1 mech_infantry
    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
    Tunisia : 1 flag, 1 artillery and 2 infantry
    Greater Southern Germany : 1 armour and 1 mech_infantry
    Romania : 1 artillery, 1 bomber and 1 infantry
    Northern Italy : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
    Eastern Poland : 1 aaGun, 1 armour and 1 infantry
    Bessarabia : 1 flag, 1 infantry
    Bulgaria : 1 artillery and 1 infantry
    Greece : 1 flag
    92 Sea Zone : 1 destroyer
    91 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 41 / 48
    Russians : 35 / 44
    Japanese : 61 / 83
    Americans : 51 / 76
    Chinese : 3 / 5
    British : 34 / 41
    UK_Pacific : 5 / 5
    Italians : 19 / 22
    ANZAC : 10 / 14
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            7 mech_infantrys moved from Germany to Baltic States
            1 artillery moved from Poland to Baltic States
            1 tactical_bomber moved from Western Germany to Baltic States
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            2 mech_infantrys moved from Romania to Ukraine
            2 bombers moved from Western Germany to Ukraine
            8 armour, 5 artilleries, 30 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 7 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/9 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 8 armour, 5 artilleries, 30 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 5 artilleries, 30 infantry and 7 mech_infantrys in Belarus, round 2 : 16/50 hits, 12.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 29 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            5 aaGuns moved from Eastern Poland to Belarus
            2 bombers moved from Ukraine to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Poland to Belarus
            1 tactical_bomber moved from Western Germany to Gibraltar
    
        Place Units - Germans
            3 armour and 5 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.50
    Russians : 2.67
    

    Territory Summary for Germans :

    Gibraltar : 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
    Southern France : 1 aaGun and 1 artillery
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    Germany : 3 armour, 1 factory_major and 5 mech_infantrys
    Belarus : 1 flag, 5 aaGuns, 8 armour, 5 artilleries, 29 infantry and 10 mech_infantrys
    Karelia : 1 flag
    Baltic States : 1 flag, 1 artillery and 6 mech_infantrys
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 1 armour, 2 bombers, 5 mech_infantrys and 1 tactical_bomber
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 57
    Russians : 29 / 44
    Japanese : 61 / 83
    Americans : 51 / 76
    Chinese : 3 / 5
    British : 34 / 41
    UK_Pacific : 5 / 5
    Italians : 19 / 22
    ANZAC : 10 / 15
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            2 infantry moved from Bryansk to Rostov
            4 aaGuns, 2 armour, 10 artilleries, 1 fighter, 37 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 submarine moved from 105 Sea Zone to 111 Sea Zone
    
        Place Units - Russians
            3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 fighter moved from 39 Sea Zone to India
            1 tactical_bomber moved from 39 Sea Zone to India
            1 infantry moved from Sumatra to 41 Sea Zone
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 infantry moved from Suiyuyan to Kansu
            2 infantry moved from Shensi to Kansu
            2 fighters and 2 tactical_bombers moved from Kweichow to Kansu
            1 bomber moved from French Indo China to Kansu
            1 bomber moved from French Indo China to India
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Ceylon
            Battle in India
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking Western Australia from ANZAC, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Kansu, round 2 : 3/9 hits, 3.67 expected hits
                    Chinese roll dice for 6 infantry in Kansu, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 3 : 5/6 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 4 infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 destroyer moved from 44 Sea Zone to 56 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Western Australia
            1 tactical_bomber moved from India to 39 Sea Zone
            1 fighter moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from Yunnan to 56 Sea Zone
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to French Indo China
            2 fighters moved from Japan to 36 Sea Zone
            1 tactical_bomber moved from Manchuria to French Indo China
            1 fighter moved from Manchuria to 36 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 fighter moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 bomber moved from India to French Indo China
            1 bomber moved from Kansu to Yunnan
            2 artilleries moved from Shan State to French Indo China
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 artilleries and 1 infantry moved from Hopei to Shensi
            1 fighter and 2 tactical_bombers moved from Kansu to Kweichow
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 factory_minor placed in Malaya
            1 harbour placed in French Indo China
            2 infantry placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,6
            Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 2.00
    UK_Pacific : 0.67
    Japanese : 1.50
    

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Jehol : 1 flag, 2 infantry
    Manchuria : 1 flag, 1 factory_minor, 1 fighter and 4 infantry
    Shensi : 1 flag, 3 artilleries and 2 infantry
    Yunnan : 1 flag, 1 bomber and 1 infantry
    Suiyuyan : 1 flag, 1 aaGun and 1 infantry
    Kweichow : 1 flag, 1 fighter, 1 infantry and 2 tactical_bombers
    Hunan : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 armour
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag, 1 infantry
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Western Australia : 1 flag, 1 infantry and 1 marine
    Philippines : 1 flag, 1 airfield and 1 harbour
    French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    46 Sea Zone : 1 destroyer
    36 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
    34 Sea Zone : 1 destroyer
    39 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
    56 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
    

    Production/PUs Summary :

    Germans : 45 / 57
    Russians : 31 / 40
    Japanese : 67 / 73
    Americans : 51 / 76
    Chinese : 1 / 5
    British : 34 / 41
    UK_Pacific : 2 / 0
    Italians : 19 / 22
    ANZAC : 9 / 15
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Morocco to Southern France
            1 bomber moved from Morocco to Normandy Bordeaux
            1 bomber moved from West India to Yunnan
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 46 Sea Zone
    

    Savegame

  • 2007 AAR League

    I’m landing a US art in Dutch New Guinea, and I’m not seeing the ANZAC NO achieved. I tried to refresh the objectives and it still isn’t achieved.

    I’ve got Dutch NG, NG, New Britain, and New Solomon Islands. Why isn’t the NO registering? Do I need to wait for the ANZAC turn or is there something I’m missing?

    If I don’t get the NO, I’ll either keep the transport and art with the stack on Carolines or attack somewhere else.

  • 2007 AAR League

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Morocco to Southern France
            1 bomber moved from Morocco to Normandy Bordeaux
            1 bomber moved from West India to Yunnan
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Philippines
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 bomber and 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 46 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from Western United States to Eastern United States
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Morocco to United Kingdom
    
        Place Units - Americans
            1 infantry placed in Central United States
            2 carriers, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    AA fire in Southern France : : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : 1.17
    

    Savegame

  • 2007 AAR League

    So this is only a tentative turn summary. If I’m not getting the ANZAC NO, I will need to make a small adjustment to my NCM.

  • 2007 AAR League

    You had some mild luck this round. Killing two fighters (with destroyers) and killing my bomber that attacked YUN (inf + bom).

  • 2007 AAR League

    It looks like the US occupying Dutch New Guinea doesn’t make it US territory. Which is different from what happens when the UK or ANZAC take it over. Is this a bug or part of the game?

  • '15 '14

    This is a part of a game. Only UK/ANZ can “occupy” orange territories during NCM. Us can go there, but they remain orange in that case. They can only become green in case an Axis power has taken them before


  • @JDOW Thanks. I found this in the Pacific rules on your prodding.

    I’ll revise the NCM.

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

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