@dawgoneit thank you too :-)
L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch
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Good luck! We’re both out of practice.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:43:18 PM
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Bid Purchase - British
Combat Hit Differential Summary :
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Game is up. I put the 18 bid on Brits, but obviously you can spend as you like. Edit as necessary.
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@surfer Let me think about the bid over practice ill get back to you in 3 hrs
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 2 armour moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 armour moved from Holland Belgium to France 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to 110 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia
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Scramble? FYI. Work is starting to get busy, so I will be playing somewhat slower this game.
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@surfer No thanks!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 2 armour moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 armour moved from Holland Belgium to France 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to 110 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 2/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 7 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 2 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 6/18 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 4/14 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 3 mech_infantrys in France, round 4 : 5/11 hits, 4.50 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 1 artillery, 6 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 submarine; French defend with 1 cruiser 1 submarine owned by the British Submerged Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Poland to Western Germany 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 armour moved from Poland to Romania 1 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland Germans take Finland from Neutral_Axis 3 infantry moved from Norway to Finland 2 aaGuns, 3 artilleries and 9 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Denmark to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -2.00 French : -0.17 Neutral_Allies : 0.33
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I assumed you wanted the sub to submerge since you didn’t scramble. If not, it would have been 2 subs attacking against your 1.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 2 infantry moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 3 infantry moved from Amur to Siberia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 3 infantry moved from Amur to Buryatia 3 infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Russia to Novgorod Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 3 infantry EDIT: Adding units owned by Russians to Buryatia: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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You assumed correct! Ill pick another game since you will be playing slower and dawg has so many games he cant possibly go fast :grinning:
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Changing ownership of Chahar from Chinese to Japanese EDIT: Turning off Edit Mode 2 bombers moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Jehol to Anhwe 1 artillery moved from Kiangsi to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 armour moved from 20 Sea Zone to Kiangsi 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Okinawa to Kiangsi 1 fighter moved from Kiangsi to Kwangsi 1 fighter moved from Korea to Kiangsi 1 tactical_bomber moved from Japan to Kwangsi 1 tactical_bomber moved from Japan to Kwangsi 2 fighters moved from Japan to Kwangsi 4 infantry moved from Korea to Manchuria 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 1.17
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Edit. Forgot to step on Chinese territories…
Re: extra games :+1: Glad to see you’re liking the online game version
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 1 bomber moved from Central United States to Eastern United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 bomber EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter could not land in Yunnan and was removed 1 fighter moved from Hunan to Yunnan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 1 bomber moved from Central United States to Eastern United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 bomber EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter could not land in Yunnan and was removed 1 fighter moved from Hunan to Yunnan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer, 3 fighters and 1 submarine Germans defend with 2 submarines British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone British win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 3 infantry moved from Malaya to Shan State 5 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 battleship moved from 37 Sea Zone to 61 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 fighter moved from Burma to India 2 aaGuns moved from India to Burma 2 infantry moved from Union of South Africa to Rhodesia 1 aaGun moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 106 Sea Zone to Iceland 1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone Place Units - British 3 infantry placed in United Kingdom 1 airfield placed in Gibraltar 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.50 British : -1.83 Italians : -0.33 Chinese : 0.50 Japanese : 1.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 3 infantry moved from 97 Sea Zone to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to 94 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Albania to Greece 1 fighter moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Greece 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Greece, round 2 : 1/6 hits, 1.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Greece, round 3 : 3/6 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 1 infantry Battle in Yugoslavia Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Yugoslavia, round 2 : 1/7 hits, 2.50 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Yugoslavia, round 3 : 2/6 hits, 2.33 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 94 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 1 fighter moved from Greece to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 1.33 Neutral_Allies : -0.67
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :