@Jacob16 yes, league rules.
I was afraid of losing a ftr, but I had already been forced to move both subs. bah. oh well, it is a dice based game
How fucked up isn’t that?
You can take away the two italian figs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Kweichow to Korea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Kweichow to Korea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
How fucked up isn’t that?
what u bombed. u bombed.
ha xd
i ve already play anzac to speed up, since it has nothing with italy
and i ve removed ur 2 figs
i ve posted the map
u can go with ger
@dicebot said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2d3: 2, 2
1d6: 3
u made one mistake here.
u should dice 2d6, and not 2d3.
u need to reroll it
Are you sure?
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Are you sure?
or its not like in the triple a roll ?
wait a sec
[dice 10d6]
[dice 10d3]
10d6: 5, 4, 1, 4, 6, 4, 6, 4, 6, 3
10d3: 2, 2, 1, 3, 3, 3, 3, 3, 3, 3
yes if u roll d3 u can not score more then 3
just to be sure
[dice 50d3]
50d3: 3, 1, 1, 1, 1, 1, 3, 2, 2, 1, 2, 3, 2, 2, 3, 1, 1, 3, 1, 3, 2, 2, 3, 2, 3, 3, 2, 3, 2, 3, 3, 2, 1, 1, 1, 3, 3, 1, 1, 1, 3, 1, 2, 1, 1, 2, 2, 2, 2, 1
sure it is
[dice 2d6]
2d6: 6, 5
u need to roll ur figs again
ur bombers missed