that should be it, hopefully. use latest if you can. thanks
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Luftwaffe got a bite! :dagger_knife:
? dont get it
Luftwaffe = the german air force
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Air weapon in direct translation.
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TripleA Manual Gamesave Post: ANZAC round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 6 Sea Zone 1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone Combat - ANZAC
Combat Hit Differential Summary :
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Luftwaffe got a bite! :dagger_knife:
? dont get it
Luftwaffe = the german air force
i dont understand what bite did they get,
i know what is luftwaffe
ok, kamikaze scramble subs decision for sz 6
i have to go in 15-20 minutes
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i ve posted the map
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No kamikaze. Full scramble.
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 6 Sea Zone 1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in Java Battle in 6 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer, 1 fighter and 4 submarines Japanese defend with 2 fighters and 2 submarines ANZAC roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits 2 submarines owned by the Japanese lost in 6 Sea Zone ANZAC roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone 4 submarines owned by the ANZAC Submerged Japanese win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 2 submarines Casualties for ANZAC: 1 destroyer and 1 fighter Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,83 Japanese : 0,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 6 Sea Zone 1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in Java Battle in 6 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer, 1 fighter and 4 submarines Japanese defend with 2 fighters and 2 submarines ANZAC roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits 2 submarines owned by the Japanese lost in 6 Sea Zone ANZAC roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone 4 submarines owned by the ANZAC Submerged Japanese win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 2 submarines Casualties for ANZAC: 1 destroyer and 1 fighter Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,83 Japanese : 0,67
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Germany 12 on the move
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Ok, I’ll do Germany. But you’ll see it later.
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i have to go in 15 min, and will come back tomorrow
take ur time
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Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.
dont hasten. its a big move.
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crazy game this of ours ha
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i am glad i ve evacuated normandy, it would be another slaughter
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West India has a multinational Axis force.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 battleship, 1 bomber, 1 fighter, 9 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from British 1 mech_infantry moved from India to Eastern Persia 2 bombers moved from West India to Eastern Persia 1 infantry moved from Shensi to Hopei Germans take Hopei from Chinese 1 infantry moved from Shensi to Kweichow Germans take Kweichow from Chinese 1 infantry moved from Suiyuyan to Chahar Germans take Chahar from Chinese 1 artillery moved from Shensi to Szechwan Germans take Szechwan from Chinese 1 infantry moved from Tsinghai to Sikang 2 armour moved from Shensi to Sikang 4 mech_infantrys moved from Shensi to Sikang 1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia 2 bombers moved from West India to Rostov 3 fighters moved from Southern Italy to Southern France 2 infantry moved from France to Southern France 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France 2 armour and 4 mech_infantrys moved from India to Burma EDIT: 2 armour moved from West India to India EDIT: 1 artillery and 3 infantry moved from France to Northern Italy EDIT: Germans undo move 28. EDIT: Germans undo move 19. EDIT: Germans undo move 18. EDIT: Germans undo move 17. EDIT: 1 artillery and 3 infantry moved from France to Northern Italy 2 infantry moved from France to Southern France 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to 124 Sea Zone 1 bomber moved from Western Germany to 124 Sea Zone 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France Combat - Germans Battle in Buryatia Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Buryatia Germans win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2,50 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 124 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 124 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Persia Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 2 bombers and 2 infantry British defend with 1 armour Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Burma Germans attack with 2 armour and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 4 mech_infantrys in Burma, round 2 : 1/6 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Germans win, taking Burma from UK_Pacific with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 5/6 hits, 2,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sikang Germans attack with 2 armour, 1 infantry and 4 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Sikang, round 2 : 2/7 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Tsinghai 3 infantry moved from Volgograd to Kazakhstan 2 bombers moved from Rostov to Ukraine 2 bombers moved from Eastern Persia to Slovakia Hungary 1 bomber moved from Southern France to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 3 fighters moved from Southern France to 94 Sea Zone 1 fighter moved from Normandy Bordeaux to 94 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from 124 Sea Zone to Western Germany 1 infantry moved from Tobruk to Libya 6 infantry moved from Volgograd to Kazakhstan 12 artilleries moved from Volgograd to Kazakhstan 3 aaGuns moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Novgorod to Bryansk 2 fighters moved from Normandy Bordeaux to 113 Sea Zone Place Units - Germans 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Volgograd 3 infantry placed in India 1 battleship and 2 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 91 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 3,50 British : 0,17 Americans : 0,00 Chinese : -0,33 UK_Pacific : -0,33 Russians : 0,33
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Very crazy game indeed.
I’m aware that my italian fleet with german air is on the line. You’ll probably wipe it, but it’s a good sacrifice. Germany will rule them all.
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Germany is a godzilla.
Japan not so strong. Third axis power IMHO.
Decimated air, not too big navy, and too little land territories in asia