L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3


  • Germany 12 on the move


  • Ok, I’ll do Germany. But you’ll see it later.


  • i have to go in 15 min, and will come back tomorrow

    take ur time


  • Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.

    dont hasten. its a big move.


  • crazy game this of ours ha


  • i am glad i ve evacuated normandy, it would be another slaughter


  • West India has a multinational Axis force.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 battleship, 1 bomber, 1 fighter, 9 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Caucasus
                  Germans take Caucasus from British
            1 mech_infantry moved from India to Eastern Persia
            2 bombers moved from West India to Eastern Persia
            1 infantry moved from Shensi to Hopei
                  Germans take Hopei from Chinese
            1 infantry moved from Shensi to Kweichow
                  Germans take Kweichow from Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Germans take Chahar from Chinese
            1 artillery moved from Shensi to Szechwan
                  Germans take Szechwan from Chinese
            1 infantry moved from Tsinghai to Sikang
            2 armour moved from Shensi to Sikang
            4 mech_infantrys moved from Shensi to Sikang
            1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
            2 bombers moved from West India to Rostov
            3 fighters moved from Southern Italy to Southern France
            2 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Southern France
            2 armour and 4 mech_infantrys moved from India to Burma
            EDIT: 2 armour moved from West India to India
            EDIT: 1 artillery and 3 infantry moved from France to Northern Italy
            EDIT: Germans undo move 28.
            EDIT: Germans undo move 19.
            EDIT: Germans undo move 18.
            EDIT: Germans undo move 17.
            EDIT: 1 artillery and 3 infantry moved from France to Northern Italy
            2 infantry moved from France to Southern France
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to 124 Sea Zone
            1 bomber moved from Western Germany to 124 Sea Zone
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Buryatia
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Buryatia
                Germans win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2,50 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in 124 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 124 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Eastern Persia
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Persia
                Germans win, taking Eastern Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Rostov
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 armour
                    Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Burma
                Germans attack with 2 armour and 4 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 4 mech_infantrys in Burma, round 2 : 1/6 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Germans win, taking Burma from UK_Pacific with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 5/6 hits, 2,50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sikang
                Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Sikang, round 2 : 2/7 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Shensi to Tsinghai
            3 infantry moved from Volgograd to Kazakhstan
            2 bombers moved from Rostov to Ukraine
            2 bombers moved from Eastern Persia to Slovakia Hungary
            1 bomber moved from Southern France to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Southern France to 94 Sea Zone
            1 fighter moved from Normandy Bordeaux to 94 Sea Zone
            3 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from 124 Sea Zone to Western Germany
            1 infantry moved from Tobruk to Libya
            6 infantry moved from Volgograd to Kazakhstan
            12 artilleries moved from Volgograd to Kazakhstan
            3 aaGuns moved from Volgograd to Kazakhstan
            3 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Russia to Kazakhstan
            3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters moved from Normandy Bordeaux to 113 Sea Zone
    
        Place Units - Germans
            1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
            1 artillery and 2 infantry placed in France
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 infantry placed in Volgograd
            3 infantry placed in India
            1 battleship and 2 submarines placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 91 PUs; end with 91 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,50
    British : 0,17
    Americans : 0,00
    Chinese : -0,33
    UK_Pacific : -0,33
    Russians : 0,33
    

    Savegame


  • Very crazy game indeed.

    I’m aware that my italian fleet with german air is on the line. You’ll probably wipe it, but it’s a good sacrifice. Germany will rule them all.


  • Germany is a godzilla.

    Japan not so strong. Third axis power IMHO.

    Decimated air, not too big navy, and too little land territories in asia


  • I’d say Japan is the clear second. Has by far the mightiest navy in the Pac, a pretty decent air force still and more than twice the income of Italy.


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    I’d say Japan is the clear second. Has by far the mightiest navy in the Pac, a pretty decent air force still and more than twice the income of Italy.

    of course , since Italy is smaller power, but comparing to average Japan and average Italy.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                 retreated to Hopei
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            6 infantry moved from Jehol to Anhwe
            1 fighter moved from Hopei to Anhwe
            1 infantry moved from Amur to Sakha
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Manchuria to Jehol
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,67
    

    Savegame


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Very crazy game indeed.

    I’m aware that my italian fleet with german air is on the line. You’ll probably wipe it, but it’s a good sacrifice. Germany will rule them all.

    TUV - 50 , or - 60

    why should I do it?


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Very crazy game indeed.

    I’m aware that my italian fleet with german air is on the line. You’ll probably wipe it, but it’s a good sacrifice. Germany will rule them all.

    TUV - 50 , or - 60

    why should I do it?

    Has it stopped you before? :laughing:


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 transports moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Philippines to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from Japan to Shantung
            1 fighter moved from Japan to 17 Sea Zone
            1 artillery and 2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Shan State to Yunnan
            1 armour moved from Shan State to Siam
                  Japanese take Siam from Russians
            1 armour moved from Siam to Shan State
            1 mech_infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from West India to Yunnan
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Java, round 2 : 2/5 hits, 1,67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shantung, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 armour and 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 mech_infantry moved from Shan State to French Indo China
            EDIT: 1 armour moved from Shan State to French Indo China
            1 artillery moved from Malaya to Shan State
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from West India to 42 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to Kwangtung
            1 fighter moved from 17 Sea Zone to Kiangsu
            1 bomber moved from Shantung to Philippines
            1 bomber moved from Java to Malaya
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
            3 infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,3,6,3,6,1,4,3,3
            Japanese collect 36 PUs (8 lost to blockades); end with 36 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : 0,50
    Japanese : 1,17
    

    Savegame


  • I’ll change NCM of the fleet in z35. US can buy a nb and then 5 aussie subs can sink it, since I had to go with the air elsewhere.


  • I’ll put the des and 2 ac in z42 by Java together with the fleet.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 transports moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Philippines to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from Japan to Shantung
            1 fighter moved from Japan to 17 Sea Zone
            1 artillery and 2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Shan State to Yunnan
            1 armour moved from Shan State to Siam
                  Japanese take Siam from Russians
            1 armour moved from Siam to Shan State
            1 mech_infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from West India to Yunnan
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Java, round 2 : 2/5 hits, 1,67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shantung, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 armour and 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 mech_infantry moved from Shan State to French Indo China
            EDIT: 1 armour moved from Shan State to French Indo China
            1 artillery moved from Malaya to Shan State
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from West India to 42 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to Kwangtung
            1 fighter moved from 17 Sea Zone to Kiangsu
            1 bomber moved from Shantung to Philippines
            1 bomber moved from Java to Malaya
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
            3 infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,3,6,3,6,1,4,3,3
            Japanese collect 36 PUs (8 lost to blockades); end with 36 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 carriers and 1 destroyer
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 carriers and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : 0,50
    Japanese : 1,17
    

    Savegame

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