@koala a big start for japan! No scramble thanks
ABH (Axis) vs Axis-Dominion BM3 20L
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 3 infantry, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 armour and 5 mech_infantrys moved from Sikang to Shensi 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi 6 bombers moved from French Indo China to Borneo 2 fighters moved from Philippines to 34 Sea Zone 5 fighters moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from French Indo China to 34 Sea Zone 2 tactical_bombers moved from French Indo China to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to 21 Sea Zone 1 artillery moved from India to West India Japanese take West India from UK_Pacific 1 submarine moved from 39 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 8 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 8 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Borneo Japanese attack with 1 artillery, 6 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 6 bombers and 1 infantry in Borneo, round 2 : 5/8 hits, 4.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery and 5 bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 7 armour, 1 infantry and 6 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 7 armour, 1 infantry and 6 mech_infantrys in Shensi, round 2 : 3/14 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 7 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to Szechwan 1 armour moved from Hunan to Kweichow 4 marines moved from French Indo China to 36 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 marines and 9 submarines moved from 36 Sea Zone to 35 Sea Zone 4 marines moved from 35 Sea Zone to Philippines 5 bombers moved from Borneo to French Indo China 1 bomber moved from 44 Sea Zone to Philippines 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from 21 Sea Zone to 35 Sea Zone 8 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 destroyers moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 bomber placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Adding units owned by Japanese to Hunan: 1 infantry EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 4 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Chinese : -0.67 Japanese : -1.00
-
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.67
-
have to do UK later
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 bombers, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Persia to Northwest Persia Americans take Northwest Persia from Italians 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 marine moved from Trans-Jordan to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 2 infantry moved from Norway to Finland 6 fighters moved from Norway to Finland 6 fighters moved from 112 Sea Zone to Finland 1 fighter moved from 98 Sea Zone to Crete Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Crete Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Italians defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete Americans win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Finland Americans attack with 12 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 12 fighters and 2 infantry in Finland, round 2 : 8/14 hits, 6.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 12 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 2 cruisers and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 bombers moved from Marianas to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 battleship moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 4 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 4 fighters moved from Finland to 125 Sea Zone 2 fighters moved from Finland to 125 Sea Zone 6 fighters moved from Finland to Norway 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 2 transports moved from 112 Sea Zone to 103 Sea Zone 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 86 Sea Zone to 89 Sea Zone 6 transports moved from 112 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 8 carriers, 3 destroyers, 1 fighter and 5 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Gibraltar to Norway 3 fighters moved from United Kingdom to Norway Place Units - Americans 3 fighters placed in Norway 6 infantry placed in Central United States 3 bombers placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Tunisia to Libya British take Libya from Italians 1 fighter and 1 tactical_bomber moved from Egypt to Cyprus 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Trans-Jordan to Iraq 1 armour moved from Persia to Iraq 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Kansu to Novosibirsk British take Novosibirsk from Germans 1 armour moved from Novosibirsk to Kansu Combat - British British creates battle in territory 97 Sea Zone Battle in Cyprus British attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 infantry and 4 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 aaGuns, 5 artilleries, 24 infantry and 11 mech_infantrys moved from Persia to Northwest Persia 1 aaGun moved from Trans-Jordan to Iraq 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 6 infantry moved from 125 Sea Zone to Norway 3 destroyers moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Cyprus to 99 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Gibraltar 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Norway Place Units - British 3 infantry placed in Egypt 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 Italians : -1.00 British : 0.50 Americans : 2.17 Chinese : -0.67 Japanese : 0.67
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 armour moved from Sikang to Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 3 fighters moved from Southern Italy to Caucasus Place Units - Italians 3 infantry placed in Ukraine 2 fighters and 1 tactical_bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 mech_infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Denmark: 1 mech_infantry EDIT: Adding units owned by Italians to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,5,5,2,1,6,6,1,1,2,2,1,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,3,6,1 Italians collect 19 PUs (11 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Marianas to 54 Sea Zone 2 fighters moved from Marianas to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to South Australia: 1 artillery EDIT: Turning off Edit Mode 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Marianas to 54 Sea Zone 2 fighters moved from Marianas to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to South Australia: 1 artillery EDIT: Turning off Edit Mode 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 7 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Amur to Sakha Germans take Sakha from Russians 1 armour moved from Amur to Soviet Far East Germans take Siberia from Russians Germans take Soviet Far East from Russians 12 armour, 4 infantry and 19 mech_infantrys moved from Vyborg to Finland 7 armour and 1 mech_infantry moved from Novgorod to Finland 3 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Russia to Volgograd 2 armour and 4 mech_infantrys moved from Belarus to Vyborg 1 armour moved from Archangel to Vyborg 1 armour moved from Urals to Novosibirsk Germans take Novosibirsk from British 1 armour moved from Novosibirsk to Vologda Combat - Germans Battle in Finland Germans attack with 19 armour, 4 infantry and 20 mech_infantrys Americans defend with 1 infantry Germans roll dice for 19 armour, 4 infantry and 20 mech_infantrys in Finland, round 2 : 15/43 hits, 13.50 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 19 armour, 4 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 4 fighters and 2 tactical_bombers moved from Germany to Western Germany 6 bombers moved from Germany to Western Germany 5 bombers moved from Southern Italy to Western Germany 4 mech_infantrys moved from Western Germany to Germany 4 infantry moved from France to Western Germany 1 aaGun moved from Urals to Vologda Place Units - Germans 7 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1.50 Americans : -0.33
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians Combat - Russians Russians creates battle in territory 97 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 4 bombers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Philippines to Guam 1 artillery moved from West India to India 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Japanese Battle in Paulau Island Battle in Guam Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 marine and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 marine and 1 mech_infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Guam Japanese win, taking Paulau Island from Americans, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 marine and 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Guam to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 bomber moved from Japan to French Indo China 1 artillery moved from French Indo China to Yunnan 1 marine moved from Philippines to 35 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 marines, 10 submarines and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 4 marines moved from 36 Sea Zone to French Indo China 1 fighter moved from Philippines to French Indo China 3 fighters and 1 tactical_bomber moved from Japan to French Indo China 11 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from Kweichow to Shensi 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi 1 tactical_bomber moved from French Indo China to Shensi 1 bomber moved from French Indo China to Shensi Place Units - Japanese 4 bombers placed in Japan 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Malaya 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Japanese undo move 4. 1 infantry and 1 mech_infantry placed in Malaya 1 mech_infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Jehol: 1 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 1 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -1.00 Japanese : 1.33
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 aaGuns, 4 artilleries, 4 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Queensland to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in 34 Sea Zone Americans attack with 2 fighters and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Paulau Island to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 12 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Western United States to 123 Sea Zone 6 fighters moved from 125 Sea Zone to Norway 1 fighter moved from 99 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 marine moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 cruiser, 1 destroyer and 1 marine moved from 99 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 carrier and 1 tactical_bomber moved from 99 Sea Zone to 81 Sea Zone 1 armour moved from Northwest Persia to Persia 3 transports moved from 125 Sea Zone to 117 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 4 transports moved from 125 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 4 carriers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 123 Sea Zone 1 destroyer moved from 125 Sea Zone to 123 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 6 infantry moved from 123 Sea Zone to Iceland 2 transports moved from 103 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 3 bombers moved from Eastern United States to Norway 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Algeria 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - Americans 3 aaGuns placed in Norway 4 bombers placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 aaGun, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta 1 armour moved from Kansu to Yenisey UK_Pacific take Timguska from Germans UK_Pacific take Yenisey from Germans Combat - British British creates battle in territory 97 Sea Zone Battle in Malta British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malta to Libya 3 aaGuns, 1 artillery and 3 infantry moved from Tunisia to Libya 1 marine moved from Cyprus to 99 Sea Zone 1 aaGun moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 armour and 4 mech_infantrys moved from Iraq to Persia 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 marine moved from 99 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 81 Sea Zone to Northwest Persia 2 fighters and 1 tactical_bomber moved from Gibraltar to Norway 5 fighters moved from United Kingdom to Norway 1 fighter and 1 tactical_bomber moved from 123 Sea Zone to Norway 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 destroyers and 2 transports moved from 125 Sea Zone to 123 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from Northwest Persia to Persia 2 mech_infantrys moved from Northwest Persia to Persia Place Units - British 1 harbour placed in Iceland 1 aaGun, 1 fighter and 1 infantry placed in United Kingdom British undo move 2. 1 aaGun and 1 fighter placed in United Kingdom 1 infantry and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 tactical_bomber EDIT: Adding units owned by British to 81 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 81 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.50 Italians : -0.33 Americans : -1.00 Chinese : -1.33 Japanese : 1.67
-
Note NB in Iceland
-
@axis-dominion thanks for the note.
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 10 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 3 bombers and 1 fighter moved from Southern Italy to 112 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 112 Sea Zone Italians attack with 3 bombers and 1 fighter British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Italians win with 3 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from 112 Sea Zone to Western Germany 3 bombers moved from 112 Sea Zone to Southern Italy 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Yugoslavia to Romania 1 artillery and 2 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 3 fighters moved from Caucasus to Southern Italy Place Units - Italians 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,5,4,5 Italians collect 24 PUs (6 lost to blockades); end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 5 submarines moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 5 infantry, 1 mech_infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 125 Sea Zone 7 bombers moved from Western Germany to 125 Sea Zone 4 fighters moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 9 bombers and 4 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 9 bombers and 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 armour moved from Vologda to Novgorod 1 aaGun moved from Vologda to Russia 1 armour moved from Soviet Far East to Sakha 3 mech_infantrys moved from Volgograd to Caucasus 8 mech_infantrys moved from Germany to Baltic States 1 aaGun, 3 armour and 4 mech_infantrys moved from Vyborg to Finland 4 fighters moved from 125 Sea Zone to Finland 1 aaGun and 11 infantry moved from Germany to Western Germany 4 infantry moved from Western Germany to France 9 bombers moved from 125 Sea Zone to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 3 submarines placed in 113 Sea Zone 2 bombers and 1 tactical_bomber placed in Western Germany 2 infantry and 1 mech_infantry placed in Novgorod 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
I was so tempted to have tried my luck in Sweden. Such a tough decision.
-
@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
I was so tempted to have tried my luck in Sweden. Such a tough decision.
you mean Norway?
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Germans Combat - Russians Russians creates battle in territory 97 Sea Zone Non Combat Move - Russians 2 aaGuns and 19 infantry moved from Kansu to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
-
if you meant Norway, well you’d be absolutely nuts given the odds and very bad expected average score, but then again, that hasn’t stopped you before!