@wizmark Yeah, that was brutal.
L20 AndrewAAGamer (Axis) vs jim010 (Allies +60) Global 1940 2nd Ed OOB
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I got it figured out.
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@jim010 No scramble
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British
Combat Hit Differential Summary :
Germans : -0.17 British : 1.67 Italians : -0.17
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@jim010
Just checking that you realize you saved it during the UK non-combat move. Still need the finished Turn. -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 3 infantry and 5 transports; Remaining resources: 8 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Western United States to Central United States 2 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 battleship moved from 10 Sea Zone to 89 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 cruiser moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 fighter moved from 10 Sea Zone to Eastern United States 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to Eastern United States Place Units - Americans 5 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Hunan to Yunnan 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Yunnan Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 fighters moved from 110 Sea Zone to Gibraltar 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from 97 Sea Zone to Syria 1 tactical_bomber moved from 97 Sea Zone to Syria 1 bomber moved from 97 Sea Zone to Syria 1 fighter moved from Burma to India 1 artillery moved from India to Burma 6 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Malaya to Shan State 1 cruiser moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to India 1 artillery moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt Place Units - British 1 mech_infantry placed in Union of South Africa 8 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : 1.67 Italians : -0.17 Americans : -0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Yugoslavia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 cruiser and 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 4/8 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 2 armour owned by the Italians retreated to Albania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from 96 Sea Zone to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 1.17 French : 0.67 Neutral_Allies : -0.67
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 artillery moved from France to Southern France Germans take Southern France from French Combat - Germans Battle in 110 Sea Zone Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer and 1 transport Battle in 97 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 carrier and 1 fighter Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier and 1 fighter Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Holland Belgium 2 infantry moved from Western Germany to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 6 infantry moved from Bulgaria to Romania 3 artilleries and 6 infantry moved from Germany to Poland 2 aaGuns, 5 artilleries and 20 infantry moved from Slovakia Hungary to Romania 1 armour moved from Romania to Poland 2 armour moved from Western Germany to Poland 1 aaGun moved from Western Germany to Holland Belgium 6 armour and 4 mech_infantrys moved from France to Germany 2 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from France to Holland Belgium Place Units - Germans 10 artilleries placed in Germany 2 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 2.33 British : 1.33
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@jim010 BUMP #1
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 mech_infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 2 aaGuns moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 9 infantry moved from Karelia to Novgorod 3 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Rostov to Bryansk 6 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 12 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 3 artilleries placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 unit repaired. 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 infantry moved from French Indo China to Shan State 4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State 2 bombers moved from Kwangsi to Shan State 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Shan State to 38 Sea Zone 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 2 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Battle in Siberia Battle in Celebes Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Java from Dutch, taking Siberia from Russians, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Battle in Shan State Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Shan State, round 2 : 5/13 hits, 6.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to French Indo China 2 fighters moved from Shan State to 36 Sea Zone 2 bombers, 2 fighters and 4 tactical_bombers moved from Shan State to French Indo China 2 artilleries and 3 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Manchuria to Korea Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : 0.67 UK_Pacific : -0.67 Japanese : -2.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from Brazil to French Guiana 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from 106 Sea Zone to Quebec 1 infantry moved from 106 Sea Zone to Quebec 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 battleship moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 cruiser moved from 26 Sea Zone to 63 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 12 infantry moved from Yunnan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from Brazil to French Guiana 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from 106 Sea Zone to Quebec 1 infantry moved from 106 Sea Zone to Quebec 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 battleship moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 cruiser moved from 26 Sea Zone to 63 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 12 infantry moved from Yunnan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter moved from Syria to Anglo Egyptian Sudan 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan 1 bomber moved from Syria to Anglo Egyptian Sudan 2 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 2 fighters moved from India to Shan State Combat - British Battle in 98 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo 3 fighters moved from Gibraltar to Malta 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 fighter moved from Shan State to India 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to India 1 cruiser moved from 79 Sea Zone to 76 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 bomber and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,4,4,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 1.83 Italians : 0.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 armour, 2 artilleries and 3 infantry moved from Albania to Greece 1 fighter moved from Southern Italy to Greece 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to Egypt 2 artilleries and 2 infantry moved from Alexandria to Egypt Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Egypt Italians attack with 2 artilleries, 1 fighter and 2 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 3 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 artilleries and 1 fighter in Egypt, round 4 : 3/3 hits, 1.17 expected hits British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for ANZAC: 2 infantry Battle in Greece Italians attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Greece, round 2 : 4/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 3 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 4 : 1/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Egypt to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : 1.00 Neutral_Allies : -2.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 3 fighters moved from Queensland to South Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from 63 Sea Zone to New Zealand 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 3 fighters moved from Queensland to South Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from 63 Sea Zone to New Zealand 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 artilleries moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Battle in Southern France French attack with 2 artilleries and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour French roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the French lost in Southern France French win, taking Southern France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for French: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67 French : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 bomber moved from Holland Belgium to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France Combat - Germans Battle in Southern France Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 4/7 hits, 3.33 expected hits French roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 2 artilleries owned by the French lost in Southern France Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for French: 2 artilleries and 1 infantry Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy 2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy 2 artilleries moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to France 3 aaGuns moved from Holland Belgium to Western Germany 1 cruiser moved from 110 Sea Zone to 104 Sea Zone 3 armour moved from Poland to Romania 10 artilleries moved from Germany to Slovakia Hungary 10 infantry moved from Romania to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Norway to Finland 2 infantry moved from 127 Sea Zone to Finland 1 mech_infantry moved from Western Germany to Poland 3 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Germany to Poland 1 armour moved from Germany to Romania 5 armour moved from Germany to Poland Place Units - Germans 3 infantry placed in France 3 infantry and 3 mech_infantrys placed in Western Germany 2 infantry and 2 mech_infantrys placed in Germany Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 submarine placed in 112 Sea Zone 5 mech_infantrys placed in Western Germany 8 infantry placed in Germany Germans undo move 3. 3 infantry placed in France 5 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.67 French : 1.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Novgorod to 127 Sea Zone Non Combat Move - Russians 3 artilleries moved from Novgorod to Belarus 1 fighter moved from 127 Sea Zone to Novgorod 6 infantry moved from Novgorod to Belarus 9 infantry moved from Bryansk to Western Ukraine 3 artilleries moved from Ukraine to Western Ukraine 3 artilleries moved from Russia to Bryansk 2 aaGuns moved from Bryansk to Western Ukraine 1 fighter moved from Belarus to Novgorod 6 infantry moved from Yenisey to Timguska 9 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 armour placed in Novgorod 8 artilleries placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :