It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
France produces 19. nice.
I’m doing moves in another game, so can wait until you’ve posted the full UK turn.
ive posted it
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Korea to 25 Sea Zone 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 2 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 6 carriers, 1 cruiser, 4 fighters, 6 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 bomber and 2 fighters moved from Southern France to 112 Sea Zone 1 armour and 1 mech_infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 8 infantry moved from Southern France to France 7 artilleries moved from Holland Belgium to France 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 11 infantry, 2 marines and 3 mech_infantrys moved from Holland Belgium to France 1 armour moved from Jehol to Chahar Combat - Americans Battle in Norway Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Anhwe Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwe Americans win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Americans attack with 2 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 armour and 1 mech_infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Chahar Americans win, taking Chahar from Japanese with 2 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in France Americans attack with 8 artilleries, 19 infantry, 2 marines and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 2 infantry; Italians defend with 1 aaGun, 1 artillery and 3 infantry Americans roll dice for 8 artilleries, 19 infantry, 2 marines and 3 mech_infantrys in France, round 2 : 5/32 hits, 8.00 expected hits Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in France, round 2 : 1/6 hits, 2.00 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in France Americans roll dice for 8 artilleries, 18 infantry, 2 marines and 3 mech_infantrys in France, round 3 : 4/31 hits, 7.83 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Italians lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 8 artilleries, 18 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 6 carriers, 1 cruiser, 6 fighters, 6 submarines and 2 tactical_bombers Germans defend with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 1 transport Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 6 submarines in 112 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Germans Americans roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Units damaged: 2 battleships owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 6 carriers and 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 transport in 112 Sea Zone, round 2 : 6/14 hits, 7.50 expected hits Units damaged: 6 carriers owned by the Americans 2 destroyers owned by the Germans lost in 112 Sea Zone Americans roll dice for 6 submarines in 112 Sea Zone, round 3 : 3/6 hits, 2.00 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 submarines in 112 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 bomber, 6 carriers, 1 cruiser, 6 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 5/10 hits, 5.50 expected hits Germans roll dice for 6 fighters in 112 Sea Zone, round 3 : 6/6 hits, 4.00 expected hits Germans roll dice for 2 battleships, 2 carriers, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits 4 submarines owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 2 carriers owned by the Germans, 6 carriers owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 2 submarines in 112 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 6 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 4/10 hits, 5.50 expected hits Germans roll dice for 4 fighters in 112 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans, 4 fighters owned by the Germans and 2 fighters owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 submarine in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 5 : 6/8 hits, 4.50 expected hits 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 49 Casualties for Germans: 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 1 transport Casualties for Americans: 6 carriers, 2 fighters and 5 submarines Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 bomber, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers EDIT: Adding units owned by Germans to 112 Sea Zone: 2 battleships and 1 cruiser EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1, battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from France: 4 infantry EDIT: Adding units owned by French to France: 1 bomber EDIT: Turning off Edit Mode 1 bomber could not land in France and was removed 1 bomber moved from 25 Sea Zone to Korea 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Queensland 2 aaGuns moved from Holland Belgium to France 1 aaGun moved from Southern France to France 1 aaGun moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 aaGun moved from 126 Sea Zone to Norway 4 transports moved from 91 Sea Zone to 103 Sea Zone 2 transports moved from 110 Sea Zone to 103 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 4 submarines moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 3 artilleries placed in Iraq 1 bomber placed in Western United States 1 infantry and 2 mech_infantrys placed in Korea 1 carrier and 1 destroyer placed in 110 Sea Zone 1 infantry placed in Holland Belgium 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,1,2,3,5,5,4,6,5,1,1,6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Americans collect 62 PUs (6 lost to blockades); end with 62 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Jehol: 2 aaGuns EDIT: Adding units owned by Americans to Chahar: 2 aaGuns EDIT: Removing units owned by Americans from Jehol: 1 aaGun EDIT: Adding units owned by Americans to Manchuria: 1 aaGun EDIT: Removing units owned by Americans from France: 1 aaGun EDIT: Adding units owned by Americans to Holland Belgium: 1 aaGun EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 mech_infantrys moved from Jehol to Korea EDIT: Chinese undo move 1. EDIT: 3 mech_infantrys moved from Jehol to Korea EDIT: 1 mech_infantry moved from Jehol to Chahar 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Yunnan to Suiyuyan 1 artillery and 2 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Chahar Place Units - Chinese 1 artillery and 1 infantry placed in Kweichow 1 artillery placed in Chahar 1 artillery placed in Kansu Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by French to France: 1 bomber EDIT: Turning off Edit Mode British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China 2 infantry moved from Shan State to French Indo China 1 armour and 2 mech_infantrys moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Hunan British attack with 1 armour, 1 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan British roll dice for 1 armour and 1 mech_infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in French Indo China British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 2 battleships, 1 cruiser, 3 fighters and 1 transport British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 112 Sea Zone British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 2 battleships and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the British, 2 fighters owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone British roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Germans lost in 112 Sea Zone British roll dice for 1 tactical_bomber in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 submarine owned by the British lost in 112 Sea Zone Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 battleship, 1 cruiser and 2 fighters Casualties for British: 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - British 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 71 Sea Zone to 58 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 aaGuns, 1 artillery and 9 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to 110 Sea Zone 1 armour moved from Holland Belgium to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Norway 1 aaGun moved from Shan State to French Indo China 1 aaGun moved from Kweichow to Hopei 1 aaGun moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Shan State to Yunnan 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from India to Yunnan 1 aaGun, 1 artillery and 8 infantry moved from India to Burma 1 artillery moved from India to West India 2 mech_infantrys moved from Holland Belgium to France 1 infantry moved from Iraq to Northwest Persia Place Units - British 3 fighters placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,3 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.33 British : 0.50 Americans : -7.17 Chinese : -1.50 Japanese : 3.00
its here 671/678
It is fascinating that all 6 allied nations are (currently) envolved in a war against Japan in the Asia-Pasific, even on Asian land.
A very unorthodox and creative game (on the Allies part atleast). I’m on to Italy.
ANZAC has no units on Asian land, so it is 5 currently (on land, 6 overall).
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
A very unorthodox and creative game (on the Allies part atleast). I’m on to Italy.
my anzac move is ready, and for the french it depends upon ur italy , but will be fast ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Kazakhstan to Sikang
Italians take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Italians take Tsinghai from Chinese
2 armour moved from Kazakhstan to Kansu
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Italians attack with 2 armour
Chinese defend with 1 artillery
Italians roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1,00 expected hits
Chinese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Kansu
Italians roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese and 1 armour owned by the Italians lost in Kansu
Chinese win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 2 armour
Casualties for Chinese: 1 artillery
Non Combat Move - Italians
2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
3 aaGuns and 1 marine moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3,2,5,3,5,3,2,5,2,2,1,5,5
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -0,17
Americans : -0,33
Chinese : 1,33
Man the Italians are doin the way of Marco Polo, in the heart of China, what is creative if not that ;)
so much colors in Asia, only ANZAC missing
And sauerkraut.
Of course, Russia also counts.
man those chinese are real pain for u in this game
they show no mercy in defense
i will attack your bat with french bom i assume u ll scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : -0.33
Yes, I’ll scramble.
True guerilla spirit!
French bomber missed and is destroyed. u can be at peace.